Why are Japanese devs so much better at making combat systems than Western devs?
Scratch that, why are western devs so bad at making good combat systems that are not FPS? Seriously, this game has the best sword combat I've seen, meanwhile western devs ALL try to use the bamham style with slight variations
That Ghosts of Tsujima or whatever is gonna have one hard time fucking with Sekiro's combat I can tell you that much. Sekiro is the game Japan has been building to I'd argue since Onimusha 1.
Jack Sanchez
because a jap wouldn't ask that question, japs are busy slipping mirrors glued on shoes under girls dresses on the train stations faggot. met couple of japs myself, none of them cared for western developers.
Charles Collins
Name some western games with good combat
Carson Lewis
DSP has just said on stream that the devs should have warned that Sekiro would be harder than Dark Souls and that you wouldn't be able to summon your friends to help with impossible bosses. Is he right?
Lincoln Kelly
Is it a question of right or wrong?
Brandon Bell
For Honor has better combat desu.
Julian Murphy
Why don't japs make FPS/Racing/RTS/Simulator games as often as the West do? Seems like every Jap game which isn't pandering to waifus is character action focused.
Logan Evans
I mean if they had then maybe we wouldn't be seeing so much whining around sekiro
Christian Edwards
western devs doesnt have auteurs anymore. it's all designed by committee to fit some kind of market research.
William Lee
If a game is impossibly difficult, should you entitled to a refund?
Mason Davis
A quick google search would have told you everything about Sekiro DSP is just being DSP
Leo Phillips
Zeno Clash Exanima Mount and Blade: Warband Arx Fatalis/Dark Messiah of Might and Magic Niddhogg Jedi Knight games There's probably many more but I'm a huge stoner who's played too many games.
Kevin Garcia
bugged meme mechanics
Chase Peterson
Ghost of Tsushima is made by Sucker Punch, a studio whose games Sekiro aped pretty hard. I think they will be fine.
Angel Morales
western devs too busy trying to craft an interactive movie to pay attention to original gameplay
Mason Collins
>it's another "japanese games are better" thread Both cultures have their own pros and cons in different genres. Stop categorizing vidya by the country they were made in and enjoy the hobby, you stupid waifu fucker
Hunter Myers
FPS/RTS and sims because theyre PC genres and PC gamig didnt take off in Japan as much as arcade and console gaming. Wtf are you talking about with racers though? They made tons of really influential ones like the stuff sega put out in the arcades like Outrun, Daytona, Sega Rally, etc to Nintendo ones like F Zero and Mario Kart to Ridge Racer to simcades like F355 Challenge and GT. Westerners only clearly dominate in terms of hardcore sims but thats a PC centric subgenre
David Kelly
>Both cultures have their own pros and cons in different genres. why do you suppose that is?
Colton Rogers
Probably same reason why Japan can't do proper role playing experiences and have to make visual novels with very basic RPG-esque combat and then call it a role playing game.
Caleb Jones
No, unless you meet the refunds requirements like play time.
You should have researched before shelling out 60 bucks
Kayden Edwards
I don't know, I haven't made a study regarding Japan's particular taste and skills in vidya, nor I care. Probably someone has already.
Zachary Reed
But Lab Zero, Reikon, Team Cherry, Motion Twin, The Game Bakers, Red Hook and other Indie devs exist and have released quality products that refute this idea.
Sure, what you've said pretty much does cover the AAA industry, but not western devs as a whole.
Liam Gutierrez
Japs developed martial arts, their approach to fighting carries over to games.
Alexander Lee
I can already imagine that shit, easy as fuck with bamham combat. It's bamham right?
Give me the pros that western action games with melee systems have over Japanese ones
Brody Kelly
Western devs just want to tell a story. Gameplay is an afterthought to them at best.
Elijah Brown
Chinese developed martial arts. in fact, Japan's culture (art and language, for example) is mostly a ripoff of China's
Owen Bailey
same reason why west still hasn't made a fighting game as mechanically good as what japan does. West doesn't care about actual gameplay
Evan Gray
>Both cultures have their own pros and cons in different genres >different genres Not neccesarily better at an specific one
Dylan Roberts
>Arx Fatalis
Nigro please. It's Thief combat with bad magic. You could have named Severance instead.
Brayden Hughes
I don't know, I liked Sekiro alot more but the combat, parries and skill trees aren't any deeper or more complex than like nuGoW. then again that was inspired by Souls so it all comes back to Japan anyway.
Adrian Evans
They also have had a very rich adult oriented animation industry unlike the west which is disney and other kids shit. And due to the low budgets and framerates anime stresses good conveyance of impact and key poses too which translates wondefully to game animations which have strict limitations. Combine that with their love of martial arts and youve got a history of animating combat and lots of talent to draw from.
Nolan Anderson
OHNONOOONOOO M-MUH JAPANESE CULTURE AND ANIME HOW DARE YOU
Ryan Anderson
>deep >complex youre missing the point
Thomas Myers
Is this ghost of whocares game bamham combat or are people just memeing?
Dylan Butler
For Horno was alright I think Sekiro would have been better if the 3 directional system was underneath
Jason Jenkins
Western devs also have to please the people who suck at games.
Asher Lewis
it's like Batou in GiTS:SAC says: "they say the Japanese are superior artists, but true-to-life artwork has never been their strong suit." The best western melee games tend to focus on simulation, whereas the best Japanese melee systems revolve around abstraction. If that's not plainly obvious you're an idiot ir don't play enough actual good games.
Hudson Kelly
Current emphasis in the west is two-pronged.
One is to create a "cinematic" game with a lot of cutscenes and movie-like presentation. Gameplay, while not necessarily bad, is secondary and only meant to have you do something between cutscenes.
Second one is "retro" stuff where games mimic old ones in design, gameplay and so on. Usually light on content they rely on visual design carrying the game's worth.
In Japan however smaller studios still produce games that are janky in the graphics department but are built solidly on a gameplay foundation. Even games that are extremely looked-down on like Musou games are still built around gameplay.
Blake Mitchell
I happened to enjoy the thief combat with magic, thank you very much.
Japanese developer >knows that they are making a GAME, and that the point of a GAME is FUN >creative and original, has variety >action packed like DMC or just plain fun like Mario >finished game that holds up a decade after coming out >pander to PLAYERS Western developer >pretentious Oscar bait >same few formulas, like big empty open world or a copy of Fortnite or COD >thinks walking in between cutscenes is "gameplay" >unfinished piece of shit that has bugs and needs patches/mods to function, also microtransactions because fuck you >pander to "journalists" and Twitterfags
Lucas Wright
West can do better fps, strategy games, rpg and it is also very competent in making both 2D and 3D platformers sometimes even surpassing Japan in that as well. Not every game is fighting or hackin slashing
Andrew Nelson
>simulation >hooded guy in extremely bright colored robes takes on literally 40 highly trained soldiers at once while they take turns to attack
Ryder Edwards
God damn that looks like shit. Is the sword fighting gonna be like this too or just stealth takedowns?
Brody Torres
>let's pretend JRPG's with minimal gameplay and thousands of dialogue boxes never existed >let's also pretend dumbed down point n click adventures with no substance were never made in Japan
Jaxson Thompson
I think JRPGs are better than most Western RPGs.
Jeremiah Collins
I would say its more polished version. Japan does almost everything better than China.
Sebastian Ward
Counterpoint example to your description of Japs: MGS4
Counterpoint example to your description of Westerners: Rocket League
How about you stop shitposting and actually go learn a thing or two about vidja.
Chase Edwards
Ahh ffs I knew it, it's Fucking bamham. Can't trust western developers anymore I guess
David Brooks
Don't forget dating sims and dumbed down dungeon crawlers.
Jaxson Ross
Came into the thread to say this. For Honor has the best melee combat system just based on the fact that blocking isn't just a single invulnerability button.
Nicholas Sanchez
notice I said BEST not ALL. It's almost like you can find good OR shitty games from any country of any genre
Jace Garcia
I'm honestly disappointed this game is just another batman clone
Benjamin Lee
Yeah JRPGs served as a big influence for the modern wave of cinematic shit, it wasnt the autistic story light PC dungeon crawlers that opened peoples minds to the potential of story telling in games, it was stuff like FF7 and Chrono Trigger. Not to mention MGS. Think even stuff like Kings Quest and Monkey Island is cited less than those
William Reed
Japanese RPG's aren't even RPG's, so you're wrong. That's only because Japan opened itself to the world after WWII and absorbed other cultures, while China's only relevance is economy.
Isaiah Ross
No one knows. That clip in the webm might be spamming a special that allows multiple takedowns like Sekiro's bloodmist but I doubt it
Jack Perry
Dude, the majority of western character action games are bamham which is 0 realistic
Lucas Nelson
It's not just the combat system.
Xavier Phillips
>the majority of AAA melee action games released after God of War ftfy. unlike you I am over 18 have played many games
Adam Perez
jesus christ, time to completely ignore this game now.
Gabriel Robinson
I just think there's a lack of demand for the kind of combat you see in Japanese games among a Western audience and so instead of that Western developers learn how to better implement things that do appeal to a Western audience in their games.
Liam Ross
I never said there were zero exceptions. But it is an accurate general statement.
Angel Powell
Japan didn't make Deus Ex, the absolute best game in history. So there's that.
Alexander James
>make a worse and casualized for honor combat system >HURR DURR WHY ARE JAPS SUPERIOR idk prolly cuz you are a dumb weeb
Jason Scott
that doesn't make much sense considering they are closed on almost all fronts they only distribute their stuff world wide and even that is pretty shitty; they usually only look at domestic sales and base products on that for example anime, one of their biggest multi billion dollar industries and they still only have some shitty half assed distribution platforms owned by degenerate American hippies
Nathan Bennett
I don't care about whatever your definition of what makes an RPG is. You can't just change the definitions of genres because you hate certain games.
Xavier Johnson
>all of those are either indie or old >mentioning early access too >You will never see new Jedi Knight game because they are no longer canon >M&B II Bannerlord takes centuries to come out
I think it's only an accurate general statement if you're examining AAA budget releases within the last 5-8 years
Easton Baker
in the west the game is made by a committee while japan allows authors to take over the game
Adrian Wright
>Japanese RPG's aren't even RPG's Then Dungeon Crawlers and Roguelikes aren't RPGs either, numbskull.
Landon Turner
>RPGs I don't like are'nt RPGs >moving the goalposts this hard
Sebastian Brooks
Yea it's a real shame. At least we make better RPGs
Julian Wood
Skyrim's combat was great.
I went 2h sword and wrecked things all day.
Mason Watson
aren't* >inb4 "lel you made a typo so you're wrong"
Ryan Thomas
>make Made. And only because when great RPGs were made only nerds were in game dev, now it's infested with all sorts of people who don't even understand what makes a good game
Jose White
Just had this intense moment with a Sekiro boss and I can only laugh looking at that gameplay
its just a 3rd person action game where you unlock new abilites before or after a boss like in any shitty console game from the past 2 decades
Gabriel Nguyen
Tsushima's combat will suck but I think they'll do the whole ninja thing better.
Daniel Lewis
It's actually depends on social/community pressure and social justice warriors in the west. Which are almost non-existent in Nipland.
Angel Fisher
I think the Japan part has always been accurate and the West part has been accurate for at least 12 years.
Oliver Myers
The sad part is I thought Sekiros combat was a linear one play style affront to good action games and its still better then any combat system western games have put out this year or last.
Dominic Bailey
>release like 6 games with the same combat >hurr why are jap devs so superior
while that is true, it's still better than the Jap trash with mile long swords
Adam Bell
didnt know you should use covfefe for this boss, so i beat it without
Samuel Cooper
Honestly too easy & too focused on cinematic bullshit
Look at Ghost of Yoshimitsu or whatever it's called, press x to insta kill 3 people, what a joke, who does that impress?
Parker Cruz
I'm actually stunned by how many Soulsfans (admittedly mostly people that play western games only) have 0 experience with action games and absolutely get shitted on by Sekiro.
Xavier Ortiz
Its accurate, There is rarely any good western games, either on console or PC. It has always been like that. Only chinks and gooks play western game anyways.
Eli Thompson
Now consider how many souls player that summoned. It's probably the majority.
>a studio whose games Sekiro aped pretty hard Sekiro aped Sly and Infamous? I mean Sly has stealth stuff and rooftop shit, but I mean, really? and what's your angle with Infamous? I mean surely you're not thinking of Rocket.
Samuel Watson
Cause western developers employ women and minorities just because of that, JP developers employ whoever is actually the best at the job.
Jackson Brooks
Western games have decent to okay combat when they're indie titles.
The AAA industry in the west is retarded though
Ryder Brown
I think its weirder that Sekiro players are gushing about their combat system when MGR already did it.