Why are console players OK with having to pay to use the internet they already paid for?

Why are console players OK with having to pay to use the internet they already paid for?

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I think it is $60 for the year.
If $60 is an issue for you then you have graver concerns than this to worry about.

Why are you fine with paying $60 for something that should cost $0 (zero) (nil) (nothing)?

It's 60 bucks user.
How poor are you?
Do you need a couple bucks?

Why are you fine with companies nickle and diming you for things you already have?
Do you buy micro transactions by any chance?

It is an actual functioning pleb filter.
I don't have to play with Brazillians and Ruskis like my PC bros.
That alone is worth the price of admission.

Why should providing a service cost nothing?

There is a fucking infrastructure behind that.

Because you already paid for the service. You paid your ISP to give you internet access.
Paid online is like paying for shipping, and then having to pay a "door opening" fee.
You mean the ISP? Yeah, you already paid them.

It's not that that amount is an issue, it's that it could be put to better use. You could spent that on a whole other full priced game and have a lot more fun with that.

>You mean the ISP? Yeah, you already paid them.
No,I mean the staff (assistance, moderation), the hardware, the building they work in, taxes and shit...
You know that stuff, go find another bait to throw at people.

>play Gears of War 4 online
>play with mouse and keyboard @ 1440p/165Hz
>regularly get hatemail from Xbox mouthbreathers seething at me after matches for being on PC/having 5 ping/for using the fucking Lancer
>they have to pay just to play online
>free for me
>mfw

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You know XBox provides the servers to host the games correct?
They maintain the network.
Should those people work for free?

Once again I am not sweating $60.

The slippery slope. Microsoft did it first (which I would argue was justifiable in the beginning, in that is was the first robust online network and didn't have a big storefront to monetize) which gave Sony the excuse which gave Nintendo the excuse. Same with DLC, everyone was against it until it came to the games they liked.

I bet Valve would do it and get away with it if they were a public company since the name of the game is subscriptions in entertainment like film, TV, music, games, shopping, dating etc

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Steam can run all that without having to charge the costumers, why can't microsoft/sony/nintento?

Because they are stuck with it after they buy the console.

Steam takes 30% each purchase.

And Microsoft is one of the most valuable companies in the world, what's there excuse?

OP is just an idiot child. Stop responding to it.

Why are you ok with a lot of things faggot

You don't get this successful by giving free stuff.
Nothing is free.
Also, 60 bucks over a year is nothing.

They don't work for free.
Pretty damn good reason if you ask me.

Sony used to be cool like that (PS3) but then decided to go full on jew the following generation.

If you can re program just one NPC into a thinking functioning human you have to take the chance.

because its a great filter that keeps third worlders and cheaters away from multiplayer games

What about games that use peer to peer connections? Why do you have to pay a subscription fee to play those online?
Faggot

So they're not getting paid if they aren't charging customers for the internet they already paid for?
So you're saying that Steam employees are just doing slave labor? That Sony and Nintendo employees weren't getting paid until they started charging?

It doesn't even filter that well...
Xbox was comfy, 360 was full of kids.

t. Steam user who pays for Early Access

>great filter that keeps third worlders
Imagine actually believing this

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>buying games
>pc
retard

Don't know this feel, but the ps4 browser is free to use, even though it sucks ass, it's only purpose would be steal wallpapers or screenshot stuff

>What is cost of running and maintenance?
Retard

It's a way to compensate the costs for such a service. Microsoft and Valve are less retarded than Sony and Nintendo.

Id understand if xbox live have their own servers for multiplayer but if its peer to peer, im all against it

>call small store
>tell cashier you're from the IT department and are testing the register
>have cashier scan a gift card
>have them type in the max amount for the card, usually $500
>assure them it'll all be voided after and it's okay
>have them ring up the sale as cash
>ask them to read you the code on the gift card or on the receipt, depending on the card
>hang up and use code

free money

I see the confusion.
You are conflating internet access from your ISP with the service the XBox provides.

They are two different things.
Glad to clear that up for you.

So you would rather want to pay $80 dollars for every console game?

Just the poor ones.
They are the ones that suck.

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Except I don't buy early access
Valve doesn't charge though
But Steam doesn't charge for their services, Sony and Nintendo used to not charge either
No. I just want to know why people are fine with paying for something that should be free

>Valve doesn't charge though
Valve gets a share with each purchase.

user I think that's ilegal.

It is XBox servers.
For ESO Bethesda offered to use their own servers and maintain them under supervision from MS if they let ESO be free to use without the Gold membership.
MS/XBox said no.

I still don't like how ps4 is paid online, you don't get much from plus, just 2 occasionally good free games, something with save data and clouds, and nothijg else of note, sucks, would rather it be free again

Pretty sure MS/Sony/Ninten are charging devs/publishers to use their services too, why not use that money instead having the customer foot the bill?

Imagine playing online games in console

What do you guys think of the game pass?
is it worth it?

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Because they will get more money with hundred of thousands of people around the globe than with devs...

Level playing field.
No poor people whining.
Comfy as fuck gaming from the couch.

Yep it is good.

Until you gotta get up to use the bathroom

>It's 60 bucks user.
>If $60 is an issue for you
>Also, 60 bucks over a year is nothing.

NPCs successfully reprogrammed

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they have not choice, lol

Find another bait or I turn this thread into a cunny thread.
I SWEAR !

I believe that is a universal bane to gaming.

Is there any worth playing online game in console?

Sadly I think the NPCs still believe everything should be free.

You don't pay to use the internet, you pay to use either Xbox Live or PSN, the service that lets you play online with other players.
It's the equivalent of PC players paying a subscription fee for Steam. The only reason that didn't happen so far is the threat of piracy, but rest assured once they either start making truly uncrackable games or governments start fining and arresting pirates, that will be a thing.

Do it pussy

That would depend on the player I suppose.
I played the World of Warships Legends Beta last weekend and had a blast.
It certainly isn't for everyone.

The real thing is why are consumers forced to pay for what is generally p2p sessions on a game? Most console games don't have dedicated servers so games are highly dependant on the host. If the service offered actual servers, a good form of communication with the community and threw people a bone by offering online demos every once in a while I'd be more inclined to purchase the services. This isn't a oh I'm too poor to afford the service, it's that I can't justify paying for shit that should be available as a stock option. Nintendo is a prime example of getting nickel and dimed since the service offers nothing additional over their previous online services. The game quality has not increased by throwing money at it so what's the point?

What is your reasoning that it should be stock?
Do you work for free?

Doesnt work anymore. Places are on to that now and just turn you over to managers if a call involves gift card money.

Creating a networking system falls under the game developers, not the consoles (nintendo, sony, microsoft). Again lets use nintendo as an example where there are no servers for any of their games. Its all p2p based where it's dependent on the host connection. The UI however, the marketplace and I guess community hub of sorts if that's applicable falls under the big console company itself. If we're talking about server maintenance, potential upgrades to a servers and so on, then yes a subscription base system totally makes sense. However if we're talking about some shit that doesn't rely on that at all, then you're just taking a huge cut out of your cost and reaping the benefits by taking a basic function away from the consumer. This isn't about "working for free", its about cutting cost and STILL making the customer pay for it.

XBox insists you use their servers.
PS has their own but will allow devs to use their own if they want.
Perhaps Nintendo should be singled out.