What is the best city building game?

What is the best city building game?

City management official here, mostly post on /his/ and /sci/. Sim City 4 doesn't work on my newer computer ironically.

Reviews say Cities:Skylines, but I know sometimes marketing > quality.

I need a fairly easy one because I'm not a gamer and it definitely is a mind set you need to learn

Also any games where people make templates.of existing cities? I want to download mine and demolish all the historic buildings haulting development and put a landfill near the gated communities...

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CS is good but beware the base game gets boring quickly and paradox gouges on the DLC prices like they do for all their games. Sadly there aren’t many other good options.

Skylines is going to be the most detailed modern city sim. It has the most features and content of any newer release. Down to editing individual traffic light patterns. You can even set individual trash truck routes. I don't know if they added it yet but I heard something about mail too. It's also enough of a Sim City successor to feel familiar. It has a mod community and steam workshop access so you can download premade maps and new buildings and stuff.

Since you say you're a /sci/ poster, you might like Factorio. It's a logistics simulator, not really a city simulator. It's resource management and logistics. You mine raw materials and use factories to build stuff. And the stuff you build lets you build new buildings and new components used to build even higher tech. It has a pretty detailed tech tree. And transporting things around efficiently is a big part of it. It's almost like a traffic simulation in itself.

Cities: Skylines is good, and is quite easy. Its only major downside is that they put lots of content behind DLC, but this can be a positive if you don't mind spending extra money. It lets you customize your game experience a little. You buy the DLC that has game mechanics that you'll find interesting. Like designing comfy parks? Get Park Life. Like managing resources and industrial supply/demand? Get the industrial DLC that I can't remember the name of.

Workshop support is also nice. There are likely some prebuilt cities on the workshop to play with. I know there are definitely empty maps based on real world topography on which you can recreate a city.

Simcity 4 is the definitive city builder.

i find city skylines to be more city "building" rather than city "management". it's super comfy though.

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cities skylines is traffic planning simulator where everyone in your city is a drooling retard

Modded Cites:Skylines with full DLC is very good, but as another user has said, Cites is a city-painter and traffic management game, not a city management game. You are not a mayor who care about budget or profit, but a city designer who care about aesthetics and efficiency

building cities for simulation is boring

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Skylines is amazing in my eyes. You can keep it simple, or get down to the details (some may be mods and DLC). Individual traffic patterns per street, timed traffic lights per individual light or group.

Thanks guys

I don't mind that one bit. I don't need a digital city council to manage or angry residents too lol

Tropico 6 just came out.

that's why i like skylines the best. i would 100% recommend it.

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I think Cities: Skylines is the best all-around city builder out there right now, but if you want something more along the lines of Tropico but with the autistic supply chain management of OpenTTD and the crushing inhumanity of mid-20th-century communism, Workers and Resources: Soviet Republic is pretty fun.
It's early access though so it's buggy as all hell.

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bear in mind though, if you're really going to get into c:s, you're going to be downloading assloads of mods because the base game is a fairly limited traffic sim
those assloads of mods do exist, there are so many of them that you can do almost whatever you want with your city, but you have to put effort into it

>Sim City 4 doesn't work on my newer computer ironically
It's probably the DLC that doesn't work, use GOG/Steam/a crack. Also, existing cities don't work--neither C:S or SC4 have grids anywhere large enough to build anything resembling reality (especially as a lot of things that take up space, like parking lots, are cut out or downsized). If you want a solid city building game, go with SimCity 4, if you want a city painter that has terrible simulation and mods that slow the game to a crawl, go with C:S. Aesthetics are personal taste.

This.

Try to get it to run, OP

What exactly is better about SC4 compared to Skylines? I thought the latter has more features.

Skylines has more to manage and offers a more consistent challenge as your grow your city. Skylines definitely has that at the beginning but once your city gets to a certain size it becomes a city painter because you're literally too big to fail

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True enough until you reach robotics which can be used extensively to bypass bus management sadly.

personally i just don't use it, feels like it defeats the point of the game

Throw in Network Addon Mod plus any other mod you might want, and it might be more in depth than Skylines

It depends what you're seeking, really. Overall, Cities: Skylines is pretty much the newest/best traditional "SimCity" style title out there of which I am aware. It has a lot of expansion style DLC and is well supported even on Linux! Overall a solid title.

If you're open to other forms of sim with a city building element, I suggest looking into Northgard (Viking themed city builder + RTS done really, really well ), Project Highrise (more like SimTower, build various multilevel buildings and manage them), Prison Architect (name is self explanatory, unique and well made), and Tropico (6 is newly released as of today, 5 is ultra cheap even with all DLC. Build your island paradise and rule it as you see fit!). These are just a few I can recommend and I think all of them even have Linux support.

the latter has way, way more features - if you factor in mods and DLC. sc4 has a lot of mods too, but I think its proponents' main claim is that the city management features are more in-depth, whereas C:S tends toward being a city painter with a traffic management minigame

it's a fair point but I still wouldn't go back to sc4, even though I loved it. there's just so many options and so much freedom in C:S now

Sorry, I'm retarded. I meant to say
*SC4 has more to manage and offers a more consistent challenge as your grow your city

and Cities Skylines has a shitton of mods for everything you can think of, like hundreds of thousands.

the DLC also isn't so bad in my eyes, snowfall was comfy, Mass transit was nice because of monorail and trams, industries brings more depth to it.

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Man I wish I knew how to make a beautiful city in Skylines.

just build one

other part of my post vanished fuck
just build one and try to imagine in what kinda city you would like to live in and then just paint it.

The devs wrote themselves into a corner with logistics drones. They can't nerf them or get rid of them now without some players throwing a fit, yet they trivialize factory design when they're used.

Not that it matters though, unless you're playing multiplayer, at which point just join a server that has them disabled.

I liked "just build one" better

>Try to do this.
>Realize I'm an absolute luddite and hate big cities
>Scratch my head trying to figure out why I bought a city builder in the first place.

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I just assembled an old-parts new system for myself, and if I am honest, 90% of my goals of how I configure it will be to make sure i can play Sim City 4. It's gonna be a shameless retro system, in that I don't care about being period correct and just care about playability. Kinda a "DOSBOX" emulator special. Even going as far as having a nice dual floppy drive to read my 5.25 and 3.5 floppies. If I had wanted to run a 486, I'd have dug something out of the parts bin, so instead this is an i7 system with a little ambition, crammed into a micro-atx case.

I still have the wrong CPU in it, and I still need to paint the case beige, but it's coming along so far.

its never wrong to try

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not every city needs to be New York
just try to build it comfy rural town or something, or farmland and highways.
you can even restrict lane and lock speed for extra comfiness

but its kinda important to say that you should build the city you would like to live in.

The good thing about skylines is that you can build both huge cities and comfy country towns.

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Just a reminder since I haven't seen anyone mention it yet and you say you're not a gamer; you have to change the target line for SC4 to tell it to only use a single cpu core on modern computers. The game was designed for just one and will crash repeatedly with no explanation.

it is most diverse than any other city builders in term of what kind of city you want to build methinks

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doesn't most of these city building games have soulless bland architecture?

umm sweetie, define soulless and bland

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How's the new Tropico Lads?
Does it actually build on to newer things or is it still the same as the last several games

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Nelke games.

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>and put a landfill near the gated communities...

Put homeless shelters, prisons and refugee centres there instead.

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SC4 probably still the best city-building games even until today, though the game may be unplayable with certain newer PC setup as the game will crash.
CS were fine, I played the game myself as well they can be look pretty and it's in 3D. Base game is very barebone and with some DLCs installed it'll need fuckton of RAM and load really slowly.

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>cities skylines is traffic planning simulator where everyone in your city is a drooling retard

Sounds like real life.

I'm pretty sure that I've never spent more time in a city builder than I did SimCity 2000: Urban Renewal Kit. Although Civilization 2 and 5 both come pretty close, if you'd count "building an empire and ignoring the war aspect" as city building.

Man I completely forgot this game exist.

Is it possible to make a more historical city without skycrapers in Skylines?

are these modded? looks nice

yes, mods are a blessing
yes

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i want to load my game and take pictures of my city but my fucking game takes 20 mins to load because of all the assests and shits mods use

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download more RAM
i have 600 assets and 1100 buildings in my city and i have to wait 30 mins to load

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I do like Cities Skylines, but it's cities always feel way to perfect if compaed to SC4. In SC4 it was entirely possible to make parts of your city miserable ghetto and trailer trash parks. In cities Skylines on the oter hnd you always end up with a nice liveable city. Worst thing you can get is an bandoned city, but that's not the same thing.

Also given the way agricultural industry works, you can't really create good rural towns.

I prefer this than the garbage that out after it.

CS has zero style it. Unless you have a ton of assets and really get in to detailing your cities will always look boring. Maxis went out and studied the different styles and eras of the US and Britain and based pretty much all of the buildings off real ones, in fact Will Writes house is in the game among many others. Cities team didn't do that so everything looks like a goodle search of what a house or office looks like, and since there are no economic levels it gets even more generic in building desing.

Literally soul and souless example.