Are you ready for Valve to revolutionize VR yet again?

Are you ready for Valve to revolutionize VR yet again?

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reddit.com/r/Vive/comments/4dmv1s/what_for_is_button_on_the_left_side_of_a_headset/
youtube.com/bronybrad
twitter.com/SFWRedditVideos

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where my fucking knuckles at boy

Only problem I see is that 99% of people's computers won't be powerful enough. The original rift all you really needed was a 980, which was a year or two old by that point and there were 1070s/80s coming onto market. The first real 4K headset's gonna require some real powerful hardware, to the point that new GPUs will cost a shitload.

>revolutionize VR
>No VR game has gotten over a 90

Lighthouse tracking confirmed, as if there was any doubt
Hopefully the cameras can be used for room scale without trackers to drive the price down

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Ah yes Valve and hardware, a winning combination

Steam Link and Steam Controller are both great and getting frequent updates

>yet again
the only good thing valve gave to vr market was their configurable/open steamvr api. it's very important, but it's also the only major thing they did for vr as a whole

Wow, this is amazing. Cannot wait to spend $800 on video game goggles from a company that just fired half their video game goggle team.

Combine that with Valve's stellar track record of quality control and customer service and this is a no brainer day 1 pre-order.

Steam Link's hardware component is fucking discontinued

I hate this cocktease shit, just put the fucking specs on the page

I thought that until I bought the steam controller... And then again HTC VR controllers are so obviously inferiors to the rift controllers.

WMR is better and cheaper

Well you got one part right.

seething journo

what happened between valve and HTC? are they no longer partners?

This is basically valve fanboy headcanon but most people suspect they had a falling out over HTC trying to set up their own walled garden with the viveport store and their locked-down standalone headset.

The original plan was to make their own headset, it just didn't work out originally. That's why they jumped on with HTC.

WHAT THE FUCK WHAT DID I MISS I JUST WOKE UP

zoomers please hit the gym you all look like twinks

Go back to sleep until May

> The first real 4K headset's gonna require some real powerful hardware
foveated rendering tackles this very problem. In near future 4K/8K res headsets will run on mid-range rigs without any problems.
The tech isn't there yet though, I would be very surprised to see it on Index

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Because it's an app now, on samsung TVs and mobile I believe. They probably needed to use the resources they used on the steam link to manufacture their new HMD.

Ferreal, his biceps and wrists are basically the same size

>Hopefully the cameras can be used for room scale without trackers to drive the price down
Given they're spacing, I'm more betting it's for stereo passthrough video so you can see into the real world, which AR devs could utilize as well.

Is this gonna be a standalone headset?

>Index

they serious? I thought OP didn't rename the stock webpage image

very unlikely

There's what looks like a power button shown, but that's probably more for out-of-the-box wireless support, which means this headset won't be cheap.

It seems like an odd choice to me as well.

nah, Vive also had a button - it opens SteamVR overlay

What was the point of that? For when you were doing desktop work and didn't want to grab a Vive controller to hit the same button on? Also nice quads.

not sure about the point. I never used Vive, but I was also confused about the button so just googled it
>reddit.com/r/Vive/comments/4dmv1s/what_for_is_button_on_the_left_side_of_a_headset/

why contain it

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he's cute

>3 year later
what went wrong
youtube.com/bronybrad

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I am so happy. Even though I bought a 1660ti, it is Turing architecture so it will support dynamic foveated rendering when the headsets eventually support it. Hopefully the Index with have this built-in or as an upgradable add-on down the line.

I had bought the Odyssey+ while it was on sale a few weeks ago and got to test out true VR. I love this headset, but I am returning it before the 30 day window is up and using those funds to help pay for this new HMD. If I have to lower the supersampling to less then 1.0 then so be it. The increase in FOV, better tracking, possible wireless, and a way to help btfo Zuckerberg and his downgrade Rift S sounds great to me!

This is reason behind the Proton initiative if it wasn't already clear. Having Linux support is another big plus.

Knuckles too. Rift is stuck with their shitty controls from 2016 kek

Rift has pretty much best controllers you can buy right now. Knuckles aren't a huge upgrade over them

Brainlet living under a rock here.

What exactly is this? A Valve successor for the Vive? Who's making it?

Valve headset made by valve. Better than the Rift or Rift S in every way.

Made by Valve, without HTC involvement as far as we know.
PCVR headset, rumored 135 fov (Rift/Vive has 110), supporting Lighthouse tracking, with high resolution screen(similar to Vive Pro). Front cameras to be used for hand tracking in the future

I hope they don't sacrifice controller tracking for insider out tracking like the new rift.

Look closely at the image, you can clearly see the IR tracking spots.

I'm guessing it's going to be another premium headset around 800€ right?

Time has shown that highly-priced headset don't sell too well, especially now that market has so much selection. 800 is definitely too much, they would be shooting themselves in the foot with such pricing.
I'd guess range of 500-600, with Knuckles and Lighthouses sold separately.

I would surely doubt that. HTC price gouged the fuck out of all VR owners. They HAD to make money on hardware. They are a hardware company. Plus it was a partnership between companies so that had to be factored into the cost.

Valve is probably going to sell this device at cost since they are obviously competing directly with Oculus/Facebook (they showed off their IPD slider in the promo image in OP since the new Rift is lacking that feature). Valve already makes bank with Steam and I think they will do everything they can do help VR this way. It is also evident that it will launch with an official Valve VR game (check VNN YouTube). It isn't "half life 3 confirmed", most likely "half life VR confirmed". Which is enough to satisfy all is Half life fanboys after over a decade of waiting. This is the most I have been hyped in years. Go Valve! Hope you learned from Shartifact.

I want to tenderly love and protect him.

>letting the other VR thread 404 because it was full of the VR is a meme gimmick fad that is already over meme
VR is a meme gimmick fad that is already over.

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so were movies

But I like twinks.

>VR is a meme gimmick fad that is already over.
VR is a meme gimmick fad that is already over is a meme gimmick fad that is already over

That's like saying that the "3DTV is a gimmick fad" meme is over when it clearly is not.

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