Thoughts on this game?

Thoughts on this game?

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The Bulk Detonators added in the new patch are humongous cunts. Especially on Point Extraction missions when you're dealing with all the other shits piling around the Mine Head during swarms.
That aside the game is great. I like the gameplay loop of
>go in
>get shit done
>fall back to drop pod and get the fuck out
I've put about 45 hours into it so far.

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Yeah those fucking things are a pain in the ass.

I put in almost 300 hours.
I always had a boner for games that have decent random maps

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I don't even know how they were killing us.
There was nothing indicating an attack other than suddenly losing all HP:

its great

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Needs more enemy variety.

That's pretty much all it needs for it to be "done" and out of early access.

My crowning achievement is still bringing together TWO of those fuckers and making them detonate on top of a Dreadnought after all three spawned in the same wave
>mfw witnessing the giant empty crater after

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ROCK AND STONE BROTHA

This. I want less stupid bugs and more enemies that shoot back, like robots or space elves.

Love it. Don't want to sound like a shill but I've enjoyed every patch so far. Bulk Detonators, the ceiling-turret faggots are a giant pain in the ass and makes for great fun with my friends.

driller best class, meet my little friend.

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I want to get it, but don't have anyone to play with , is it worth it solo?

I think they're just going to add more types of bugs.

That seems to be the theme of the enemies in the game.

It's fun. I'd recommend picking it up - though they did recently raise the price, so you might wait for a sale.

Play solo and you get a handy little helper robot that you can direct to mine resources, fight enemies or light up the area. It's playable and convenient but the game really shines when you're playing together in a team and helping eachother out.
I've played with friends and randoms and I've done just fine with both. You've got a ping tool so communicating is quick and easy. Helps that the community is pretty chill too.

it´s great
just sad that not many people seem to know about it

Really good, does random 3d maps so well. I'm disappointed Risk of Rain 2 doesn't have random maps

jump into matches with random and spam V for immersive dwarf experience. I believe in you, user.

It's great. A lot of fun with friends especially, exploring weird alien caves together and keeping each other alive with diverse tools. Plus the aesthetic and voice lines are really funny and charming. ROCK AND STONE.

And to any anons worried about playing alone, it has really good support for playing without mic, with player outlines and their ping system being the highlights.

I wouldn't mind more infected robots a la BET-C. Not really sure what you could do with them that isn't already covered by one of the Bugs though.

It's a great little coop shooter thing. Why are all Scouts brainless fucks that run off alone and never ever use their flare gun? Also Karl is a greedy jew.

Fun game would recommend

Nothing worse than a Scout who ignores my platforms next to out-of-reach minerals when I'm playing Engie.

>digging holes
>hear thumping
>everyone asking what the fuck that sound is
>three people dead at the same time
>there was a Bulk digging through the map towards us on the opposite side of a wall
I understand that it's supposed to be a "just shoot it and don't go near it lol" enemy, but he immediately wiped my team without anyone being visible to it. Also god damn does he leave a giant fucking hole when he goes. His crater nearly went 30m up a wall.

Open at your own peril.

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Did they scrap the fifth class?

>Bulk Detonators

Every time one of those dies it like a nuke goes off and its fantastic.

It's cool but not much content.
Like people complain about Vermintide 2, this has a small fraction of the gameplay mechanics.

AI bot is all you'll ever need, if you can keep yourself alive on harder difficulties. Jumping in with randoms is also one of the safer options out of every game I've ever played, aside from some strange individuals who get mad when you join a game where they're about to leave.

We have received loads of enemies in recent patches.

There was a fifth class?

It was on the roadmap wasnt it?

It may have been, though I didn't see it. Still, makes me wonder what they had in mind.

This game has way more combat depth simply because it’s not melee oriented.

>Early Access shit
LOL no

Whens the fucking full release? Hasn’t this shit been in early access for more than a year?

Only if you don't freeze em. I'm an even bigger asset to the team putting things on ice now.

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The physics on those barrels is wonky as all fuck and I hope they never change it. I can parkour from the bar to the drop pod just by jumping on and launching myself off them.

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The latest patch pretty much doubled the monsters you face. It's a damn good step in the right direction.

can you dress up your dwarf? Is this essentially like vermintide 2 with loot and shit but everyone is a dwarf?

What is this game?
Dorf Fort in space?

Low player base and early access shit that’s never getting released.

It's a potential future update where they lumped everything they don't know if they'll do. It was never slated for definite release as far as I know.

The only new enemies are the rolling insects, the burrowing worm thing, and the jellyfish. Everything else is just reskinned glyphids.

There's a lot of cosmetic upgrades n' shit, yeah. You buy beards and hats and upgrade your armor design if you feel like it. Enemies don't drop loot, but you collect minerals that you use to purchase upgrades. Both cosmetic and gun perks.

There are different cosmetics you can get, including new styles of facial hair. There's no loot, though - you purchase unlockable costumes and equipment upgrades with money you get from completing missions and special minerals you find on missions.

FOR KARL!

Having to prioritize slasher glyphids is a game changer instead of just mowing down mobs unenthusiastically. And bulk detonators are not just a "reskin" sorry.

>driller best class
Brother!

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what's the progression like then? Do you actually get stronger/unlock skills? Like what's the goal?

t. someone who needs a carrot on a stick to play game

Drop into mine from space, strip everything of value, mow down bugs, get the fuck out.

Really great coop game. I like it more than L4D and Vermintide.

Yes - for completing missions and challenges, you receive perk points that you can use to improve your dwarf, and as you progress with the different classes, you can unlock new weapons (which can also be upgraded with money and minerals) and eventually get promoted.

You complete missions to level characters and get resources to upgrade gear. You complete goals in missions to get perk points for cross-character perks. You complete different series of missions to unlock new gear.

As you advance in rank, you gain access to new tiers for your existing loadout. Some are game changers, but most are just "do I want my gun to reload faster, or do more damage?" Once you hit landmark levels, you can opt to take a "license exam" which is just "complete these specific missions" and you unlock a new gun. The new guns are supposed to be sidegrades I think, but in most cases seem better than the basic loadout.

You have 4 different classes to do this with, and also unlock perks you can use on any class.

It's the Left 4 Dead/Vermintide kind of co-op thing, but basically it's a loop of "drop into a randomly generated cave, do the objectives (either collecting enough resources, killing specific boss enemies, or looking for a spot that you have to hold off multiple waves at), then get to the exit"

All dwarves have a pick-axe, so you can always tunnel if you need to force a path through the terrain, but each of the classes have a unique option for getting around, too: Scouts have a grappling hook, Gunners have a deployable zip-line (that others can use too), Engineers can make instant platforms, and Drillers have... drills, that are a lot faster and more powerful than picks at tunneling.

It needs to leave early access and come to ps4 already. My toaster can't handle it

I will always welcome more variety. The new milestone made me very happy in that regard.

They have a few milestones left, and get them out every month or so. The latest one on their roadmap is June.

can you guys post some screenshots of your dwarves?

I still want a terrorist organization that's trying to thwart the mining of the planet. The Eco Liberation Forces (ELF)

games is discounted on humble if anyone is interested

>tfw scout
>Every time i feel like i'm helojn g lighting up a room everyone just throws out flairs and ignores me
>No engineer friends shoot platforms for me to grapple to
>i just grapple to my death 7 times out of 10
life is suffering as scout

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for me? it's driller, the best class

people enemies would be gay

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Shoot your flares at the ceiling, in large rooms its a godsend and scouts barely do it, they just shoot it at the ground where it has less coverage

That's a shame, user. I like having decent lighting in big rooms and swarm battles. Plus, I generally put a platform under high-up veins when I mark them for the scout.

Holy fuck, dem credits
Since you've "been promoted" I gotta ask, do you lose access to any of your gun perks when you start back at 1? Is there a downside?

no, you keep everything

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Nah dude, that's precisely the time Dead Space became shit. Human enemies is creative bankruptcy.

IM GONNA SAY THE S WORD

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why do they just look like human with beards? Can't you be a chubbier, cuter. smaller dwarf?

One Leaf-Lover's, please.

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Friends wanted me to get into this with them a long while back. They've got like 60-70 hours in it now I think. If I picked it up now would I even be able to have a fun time with them? Or will they have levels and gear that I don't have that will let them just steamroll everything while I'm a useless level 1?

this is the definitive driller loadout, say something nice about it.

because they're short humans with beards?

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It's not so hard to get up to speed. You'll still be another gun / piece of spelunking equipment for the team, which is always useful.

This is a game about manly dorfs getting their hands dirty. No you can't be chubby and cute. Stick to the shire, Frodo.

Underrated and fuckin fun

I'm not worried about dragging them down, I'm worried about my own enjoyment. It's no fun being really weak when everyone else is really strong, even if you can still contribute. I'm basically asking how big of a difference the levels make, I don't want to feel like I'm shooting a 9mm peashooter while the rest of the team is blasting away with 30mm cannons.

DRG devs really improved the game and I was a hater before. It's an alright game now it just needs more life breathed into it. HUB NPC's, story, competing with other mining companies, more customization, better netcode, ultra-valuable resources for top gear available mainly in limited time deathly difficult events, and this game will be one of the best coop games ever made.

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>definitive
>NOT the freezethrower

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Nah, you can still kill things pretty effectively with baseline weapons. You'll just get better at killing things as you catch up on upgrades.

>elfs
>human
SHELF
THE
ELF
At best I just want them to be "background characters", or have them tie themselves to objectives with bombs strapped to them

I kinda just like elves being a background joke that we never really see.
>One leaf lover special please, thin with water!

This, needs to be some kind of space pirate Gobbos or space pirate Urks either attempting to pillage the space rig or are already set up on Hoxxes enslaving Glyphids or whatever else lives there for war purposes like Squigs.

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cryo cannon sucks, you freeze a preatorian or detonator every once in a while, big whoop, leave it to the classes that should really be dealing with it and do your job which is to kill every swarmer and grunt. cryo nerds always score the least amount of kills meanwhile flamethrower chad outscores the engineer.

It's also shitty because Humans and Dwarves get along pretty well, but Dwarves always have near heart attacks seeing Humans horrible mine structures and shit forging, and their "liquor" is incredibly weak.

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I can see why you might think so before the final upgrade, but Cryo + insta-shatter is well worth your time. It seems to re-roll the shatter dice if you keep your aim on immobilized ones. You'll turn hordes into powder with no assistance.

I'm not super up to date on the lore, but DRG's charter propaganda thing says they primarily hire Dwarves for their digging crews, which implies other races in the setting, and Leaf Lover's is on the menu to "please Management" which seems to suggest that even if they're not Elves, the highest echelons of the corporation might not be Dwarves.

I never suggested elves weren't around. But they are the object of ridicule for good jokes. We don't ever need to see them for that to be a sufficient purpose.

I think it pleases Management that dwarves might not deploy to Hoxxes seeing triple.

another round of glyphid slammers

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Most likely this, after getting hammered a Dwarf crew needs to take some leaf lover swill to see straight once work time arrives.

Imo the only thing really missing is some timed mission. You're pressed by enemy waves in point extractions if you take too long but that's it really. It would be a nice change of pace to have to rush and get just the minimum to scrap by and complete the mission instead of exploring every corners and mining every last bit of gold. Have an infinite supply of bulk detonators and dreadnought slowly following you to spice it up

yes, very cute and condescending to imply i haven't tried it.
still outperformed by explode on death. i'm talking about the best. i'm not saying it sucks but that compared to the other option it's definitely the one that deals the most damage and the best wave clearer for the least amount of effort and kills at the end of the match will always reflect that

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I don't use Drillers because they are too hard and skill ceiling tooo high. But they are the best players and often the best bros.

driller go home

ROCK N STONE
TO THE BONE

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Goddamn, is it really condescending to imply someone hadn't tried every upgrade in the game? A high tier one at that? Whatever m8. I have the most fun with cryo and I'm not about to stop.

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>mfw trying to find non-retarded players for almost 10 minutes

its lonely at the top

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>go to ice biome
>nothing freezes
I wish this wasn't a thing.

They need to add in some dedicated melee weapons. Something to replace secondaries or maybe even be a primary weapon. Two handed mega pickaxe that sweep attacks while causing anything it touches to explode, Dwarfen Gravity warhammer that crushes everything struck while sending an enemy flying and a powered Great axe that slices through metal and armor like paper.

engie and scoot are best bros. It's a pretty good feel when you just spot mins and pop a platform, and your scoot bro is already on it before you even make the call.

Any idea on what the fifth class might look like? Can't even imagine a purpose compared to the rest of the picks.

>wahh wahh, but i'm having fun my way!
cool, i never said you could not or should not. but i made a post about what i think the definitive driller weapon modification setup is, which ties in closely to what his role is in the team, the swarm clearer. facts don't care about your feelings

at least you didn't say heat radius is better than explode on death like the last guy did. i would have went nuclear on your ass.

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Either a sniper with nightvision scoped rifle or dedicated healer/support dwarf that uses drones as decoy's.

the scout already fills the niche of the sniper. assault rifle should just be deleted from the game.

I'd guess either a medic that can store red sugar, a dorf that can place jumpads, or maybe a dorf that can scan for minerals/enemies or something.

>not being dakka scout with assault rifle and dual smgs
Karl does not approve of this

The big ice ones might have resistance, but the normal glyphids really don't

With the addition of bulk detonators, and even just in exploder swarms, sorry, cryo is the objective correct choice.

Based on what's already performed by the 4 classes I'd guess something like
>persistent localized lighting alternative to flares/scout such as a lantern, plantable ground torches to light paths, long range high beam-esque flashlight that consumes battery
>enemy bait "grenades" since we already have explosives and stasis field
>vertical team traversal rapel ropes since we already have diagonal/platform traversal/mining/self pull
>crossbow and melee weapon with durability as ammo
best I can think of

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if you need to use cryo just to deal with those things i'm sorry to tell you but you need to get good. any player worth their salt doesn't even waste ammo on exploders and the rifle scout should be melting the weak points on the detonator while you hold aggro and kite it away.

YOU CAN'T SAY THE S WORD THAT'S HERESY

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Pull the trigger, you coward.

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Will it run on a toaster?

i did.

proximity upgrtade is fuckawesome. because it makes the nade bounce off and THEN blow up, which is usually at a safe distance from the player enough that you only get chip damage whilst the bug trying to eat your face has its ass blown off to death.

yes. it uses VERY simple graphics. voxel graphics. and the entire game is like 8 gig or something.

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>proximity upgrtade is fuckawesome
those are so fucking nice. It really remakes the grenade launcher.

I set mines to max radius and then use the fire upgrade. Its an airburst flame bomb.
I stopped a lvl 5 swarm when they all came through 1 tunnel.

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Love this game. Glad to see a thread on it get so popular.

For a game about teamwork and camaraderie, you're kind of a cunt, huh? Neutralizing enemies and protecting your team is a high priority. If your friend doesn't seem a detonator, you're still helping him, at least. "Git gud." Yeah tell your dead team that, fgt.

BY

THE

BEARD