I know the fight itself sucked, but I honestly think this thing is underrated simply because of how insanely beautiful it is
it has to be the most gorgeous arena and enemy in fromsoft history, I'm just in love with it. am I weird or do you guys feel the same?
I know the fight itself sucked...
Gimmick bosses deserve love. There's a reason why Maiden Astraea and Micolash are so memorable.
also, what is that weird ass sword?
this. they're fine as long as they're limited and aren't mechanically frustrating like BoC
Stationary bosses are never good but the arena of the fight was pretty cool.
It's a real sword.
looks like shit
>Micolash
Easily the shittiest "fight" in the whole game
that's because it's a shitty screenshot from a youtube vid, this thread is for people that have actually played the game and seen it for themselves
Usually swords shaped like that were intended as "sword-breakers". You were supposed to trap enemy blade with those and attempt to break it with a twist.
Nope. Witches of Hemwick take that spot.
That's at least an actual fight and was somewhat challenging if you did them early
You just chase Micolash around and kill him in four hits when you finally trap him in a room, its just fucking piss-easy and dumb
Gimmick bosses are too hit-or-miss, if the gimmick is shitty and dumb the whole fight is shitty and dumb, like Bed of Chaos or Yhorm, and there re more shitty gimmick bosses than good ones in that franchise.
The reason Demons Souls was so good was partly because of "gimmick" bosses like this. Bosses don't have to be hard to be memorable and cool.
My initial point was that gimmick bosses don't need to be difficult to be good. They can be memorable. Micolash is the only boss that talked, and his almost inane ramblings were made for a memorable fight. At least with Micolash, you had to employ a different tactic to deal damage: you had to chase him down, unlike every other boss where they are the oppressor. His maze-like arena was done well in my opinion, most of the challenge was trying to find out where he was. Also, he isn't that weak of a boss, he does pull cheeky shit like his one shot 1-800-Beyond.
>My initial point was that gimmick bosses don't need to be difficult to be good.
No but they need to not be shit to be good
Micolash wasn't a fun fight, you chased him around samey-looking corridors, avoiding obnoxious random mooks, to trap him in a room and kill him in 10 seconds. It was just a shitty fight.
How fucked would your sword have to be for it to break in a twist by hand?
Awesome. History is fuckin neato.
How on Earth is this superior to a normal sword or a jagged blade?
Its not. Its purely ceremonial
it was a magical blade
>nameless king arena with a big tree and night skybox
Is the kirin sword dude, never played mh?
Now seriously, it's supposed to be some kind of sword focused on breaking enemy weapons
Pretty much this
You chase a dude going WAHOO trough mirrors and the you just shank him off while avoiding his "I WIN" spell that for some reason one shots you if you get hit
What are these? Can anyone explain the lore?
>There's a reason why Maiden Astraea
Because of the massive hammer wielder who one shot you, you fag.
Absolutely. Most beautiful thing I have ever seen in a game, think I shed a tear.
You trap mico in two rooms though.
>killing a boss in 10s
I think you severely overlevelled yourself, desu.
A symptom. The Divine Dragon is the Everblossom, and it is ill because Owl plucked a branch off the tree. Taking that branch also took an arm off the Divine Dragon.
This
You had to choose going against fuck vinland or those weird ass babies that gank you if you decide to go after her trough the swamp area iirc
This. I put my controller down and clapped at the screen when the dragon appeared. I died but I had to take a moment to reflect on what I had just witnessed before going back in
You can kill bosses in a couple of seconds with beast pellets, paper and swapping weapon form even with an underleveled character.
In fact that's some shit speedrunners do
You can’t post that boss without the music
I'm not really a fan of gimmick fights but yeah, it looked fantastic visually. It's just a shame to me that the only "real" beast boss fight is the Ape. You just feed the carp bait and jump on the Snake while it's sleeping.
Micolash was annoying. Every playthrough of Bloodborne I dread that faggot.
And people gave shit to the dragon fight in god of war. Shit was way better than this fight
This games bosses are underwhelming as fuck
Kino gimmick boss, the gimmick actually feels cool to pull off.
It reminds me of the Moon Presence.
Moon Presence was just an awful normal boss. With Divine Dragon they've consciously decided to focus on Way of Tomoe thunder gimmick and doubled down on fantastic visuals and atmosphere.
>Tossing grenades and hacking at toes
>Better than deflecting lightning out of the fucking sky
Man that fight was such a letdown
After kino Gehrman how the fuck was the true final boss so basic
>This games bosses are underwhelming as fuck
I bet
Just killed the ape with no head.Piss easy when you parry the fool.Anyone have tips for the first owl?
git gud
>How fucked would your sword have to be for it to break in a twist by hand?
You do know that all that parrying in Sekiro never happens in real life right? Those would not only fuck up the edge, they can chip too, and in extreme cases shatter.
Why would a dragon wield that tho.
I mean how many beings with swords as large as his is he expecting to face?
It's a magical fucking sword that does those long range wind attacks. Why the fuck wouldn't he wield it?
this is how you do a gimmick fight