Tfw Sekiro has a better Vergil fight then DMC V

>tfw Sekiro has a better Vergil fight then DMC V

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It's 5 and unless you've done that fight on SoS or above then you don't know shit about it.

It's better than Vergil 3. No surprises there though. Vergil 3 is like the only good boss in the franchise... even Credo sucks nuts and has like 5 moves.

Well done...Sekiro

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DMC5 is still a better game

Nah. It's more polished, but Sekiro has better everything else including combat.

correct
wrong

Yike

He kind of looks like Liquid Ocelot.

Correct.
Objectively incorrect.

The games are mechanically nothing like each other. When are you niggerfaggots gonna stop sucking this games dick?

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wrong

>CLANG CLANG CLANG CLANG CLANG CLANG CLANG
>non-interactive cutscene damage
Great combat, bro.

>mashes x button
>SMOKIN' SICK STYLE
Great combat bro.

It really isn't better in any way except level design (which is somewhat ruined by the shit tacked on stealth mechanics) and pure difficulty which isn't even satisfying half the time

X is gun

both games are good
fuck off

>someone defending sekiro complains about another game being button mashy
You can't be real.

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For you, sure. Sekiro feels more like a video game. If DMC5 was just bloody palace and they cut out everything else it would have been a better game as a boss rush

What's cooler, judgement cuts or one mind

Holy shit kill everyone in this thread including me

>Saying this when a good portion of Sekiro is flying around on a zipline and doing assassin's creed kills

Fuck no it doesn't

>mfw DMC5 does the parry and attack system better then Sekiro
Oh no no no Jesus Christ

Not really, but it's pretty decent.

People will argue with this but they would be brainlets to do so. Sekiro has better combat because combat encompasses more than just how you control your character. Sekiro's enemies are far more threatening and defeating a boss thats been pushing in your shit for hours is 10x more satisfying doing anything in DMC5. DMC5 has more options sure but for the kind of game Sekiro is its enemy design is far better and thus the combat is better as a whole.

>mfw this thread

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t. doesn't know what dante must die mode is

I disagree, because I can actually keep playing DMC5 for hundreds of hours, even thousands and still improve my gameplay and still have fun on repeat playthroughs.
I'm on NG+ on Sekiro right now and I've mastered the combat, because to complete Sekiro in the first place you need to master the combat. There's nothing to experiment with.

I like both games.

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The reason the Vergil fight is better is because when you get upgrades with Dante you can use them against Vergil

In that sense its the entire arsenal of Vergil vs your entire arsenal so the fight never feels unfair even if you get your ass handed to you while in Sekiro you'll get your ass rammed full until you can memorize his entire choreography which is inherently unfair because the game restricts you to playing vs him exactly how the game intends
The most egregious version of this is when the game arbitrarily hands you the lightning parry before the lightning fucker. Its basically telling you to play by their rules and your previous upgrades mean jack fuck

DMC5 bosses can push your shit in on the harder difficulties though. Sekiro's combat is, at it's core, bland as fuck. Every enemy is faught the same way, the only difference is timing. Every DMC enemy has it's own quirks that you need to learn to get steady S ranks.

Yeah its fun to walk into a new little area or courtyard and find the optimal route to ohko prettty much everyone without it turning into a total brawl. And then you get to find nooks and crannies for items and stumble upon new zones and open up the game with options. The reason Sekiro feels more like a true video game is because it incorporates adventure elements while being an action game and it feels amazing

Can you even lose in DMC5? I died to the boss and it let me continue exactly where I left off and uninstalled it cause that's boring as hell. Did the same thing with Wonderful 101. I don't have a clue how anyone can think that's fun...

>800% more health
Yea so fun bro

You can literally do the same thing in Sekiro though.

Uh, no. It's not even close to the same. DMC5 is like an arcade game where you just stick credits in for a free win. Sekiro you can die once and get a half HP heal which isn't shit when the enemies knock 80% of your HP in 1 hit

Sekiro has upgrades to help you on bosses like mikari counter, prosthetic arm upgrades, combat arts so your point doesn't make sense

git gud lmao

Why can't we all just be friends?

>it let me continue form where I left off
uhhh, just don't?

Why? So I can get a better grade like I'm still in school? No thanks. I don't give a fuck what the game thinks of me

it was added for casual players he probably needs the extra revives

ITT: contrarians contradicting each other

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It's like a 5 hour long hallway simulator.

You sound like a such a queer.

DO IT!

Sadly, Yes. I felt more fun fighting this dude than that caricature version of Vergil from 5. I expected some bullshit after getting the power of the fruit and he isn't even as indimidating as he was more than a decade ago or Mundus. He felt like a bitch compared to how improved Dante was.

But isn't that a continue?

ill suck your dick you faggot

those upgrades to piss all to the final boss which most people i've spoken to just flatly state is unfair. Literally the only way to defeat him is to memorize his attacks or at worst camp outside his range and get in potshots until he falls. It's not necessarily a faulty way to design game at its core but the final boss' arsenal is a lot bigger than the players'.

The Vergil fight alone is just miles more open than anything Sekiro offers. If Vergil uses summon swords you can parry them with RG, dodge them with trickster, hit them away with a weapon, shoot them with your guns etc. Every move Vergil has can be approached in numerous different ways and none is the objectively correct way to fight him. You're rewarded for parrying his moves with more devil trigger and the chip damage you deal with guns adds up the more you use them

The difference lies in that if you lose to Vergil you simply haven't mastered Dante enough while if you lose to the final boss in Sekiro you haven't trial and error'd him enough

>to the final boss which most people i've spoken to just flatly state is unfair.
ahahahahahaha fucking DMCfags

You can't get S ranks if you revive

That’s because you were a young kid then and the nostalgia and cynicism has taken hold of you.Theyre the same guy

Are you arguing that Sekiro isn't a Simon says game where you react to their unblockable moves and deflect/block some of them? That's how most of Sekiro plays out.

This game is kicking my ass and I am not very far in either.
What the hell am I doing wrong, I can do all Souls games effortlessly

Just ran past them

Bullshit, dude. Mundus fucking pulls you into his pocket dimension. Vergil 3 has the stupidly quick helmbreakers. Vergil in 5 has nothing as interesting or as bullshit as that. He has doppelganger and his charge attack but those attacks are easily dodgeable and doppelganger can be easily waited out or dispatched. Judgement cut end is so easily ran away from. Dante literally has 4 styles, 4 weapons, 4 guns, DT and sinDT in his moveset while Vergil gets shit to compare.

well I don't wanna do that...
I have been doing hit and run tactics though, running up and stealth killing an enemy, running away until they de-aggro and so on and so forth.
Feels terrible.

Do you fight old isshin if you betray kuro?

Have sex OP

Yes. He has a slightly different moveset. It's actually the one where he has a judgement cut. I didn't think Saint Isshin had it.

I agree because I prefer reality-friendlier combat than flying everywhere and doing dumb shit.

What is that from? I finished the game today and didnt see this.

Sekiro is mash LB: the game. My left index finger literally has sores which has never happened to me ever

Boss if you side with the Owl

>Vergil in 5 has nothing as interesting or as bullshit as that.
i think the goal was precisely to not make him feel like bullshit but still challenging. I do wish DMD vergil at least had more to offer

>mash X
>X is gun
>No other inputs, not even an enemy step for a pity B

t. never played the game. Go back the mashing LB, casul

too bad mashing L1/LB isn't reliable in Sekiro unless you're literally being combo rushed, which very few enemies do.

Vergil in 5 is basically just Vergil 3 but with a few new moves that do practically nothing and 10x slower and less threatening. Its not bad but its really disappointing after all this time the finale to 5 is a slightly altered and easier version of a fight weve already done before.

yeah but if were comparing DMC5 to Sekiro Sekiro fixes that problem in its version of a hard mode which is NG+. They make it 10x more punishing to miss perfect blocks. You take chip damage and your posture bar fills up twice as fast if you miss it and you will miss a shit ton of perfect blocks if youre simply mashing it.

>Vergil has helm breakers
He has them in 5 too you stupid mother fucker. How did you miss it? Don’t be such a baby nostalgiafag

That's still annoying. The bosses are supposed to push you to your limit in a game. The only reason I could lose in DMD against Vergil is if I'm retarded and started Royal Guarding everything. It might look cooler but there's no reason if I can dodge everything in Trickster. The only thing I like about it is you can juggle him but other than that, He's a disappointment of a boss fight.

Fag, His helmbreaker in 5 is the super slow awkward Vergin had and so easily dodgeable compared to his old one.

Guys what the fuck is a "Sekiro"?

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Why are your fingers so weak bro

Old armed wolf. Didn't you play the game?

Goty. Whats it to you old man?

DMC5 is actually fun to play though. I've done 4 playthroughs of it already and am just waiting for Bloody Palace to pump in more and more hours while I doubt I'll ever boot up Sekiro again except for an obligatory run of DLC. Bloodborne is still the best Fromsoft game.

Yeah and he's way easier than young Isshin, obviously.

His Sin DT and updated moveset are great in 5,about as harder than 3. As to it feeling slower, it’s the lack of turbo. Let me guess, you’ve been playing SE with turbo on for a long time?

>its more fun bro!!
Not an argument. I find Sekiro way more fun and engaging. I have already beaten it 3 times and am in the middle of my 4th run.

It's a game...?
Goty? Is that like one of them Gottem memes?

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Oh boy am I going to be forced to shit on Sekiro, despite liking it a lot, because its fanboys are that insufferable? Fuck off Yea Forums.

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if you've reached DMD Vergil then you're already at the point where its about S ranking him and not just killing him
to newer or weaker players even DH Vergil is a tough fight. The only thing left is to hope for a KH style super Vergil

>His Sin DT and updated moveset are great in 5,about as harder than 3.
You haven't played 3 in a long time or you haven't played 3 at all. I played 3 and 5 practically back to back and Vergil 3 is so much more difficult its not even funny. And no, I didn't play on turbo either.

>he has helm breaker in 3
>he has it in 5 too
>NEW BAD
This is one move you’re complaining about by the way you massive cry baby.
Link to a video of you beating Vergil easy?

>Sekiro has better everything else including combat

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Sekiro's combat is literally that shitty new Berserk anime where all you hear is CLANG nonstop.

He literally has DmC Vergin's Helmbreaker. People fucking laughed at it for being slow and awkward. It's not new bad because it's nothing new.

I’ve played 3. The most difficult thing about the fight is the fixed camera that starts fucking around when you get too close to the far end of the area

Not him but I found DMC3's Vergil 3 to be much easier than DMC5's Vergil. Vergil 3 is much more predictable and easier to punish.

Every enemy in Shitkiro fights the same way and the gameplay is boring as fuck you just mash R1 all game

It's another barry wins again thread
how does he do it lads

Got proof of that Chief?

Footage of you beaten Isshin easily by R1 spamming?

ITT: Soulsfags who never play past demon hunter try to pretend DMC enemies aren't lethal # 43490898

>He thinks combat is how much a character can do
DMC5 has a shitty AI. It can't even handle the camera aggressions system. They're slow to move into your view and most of them are easily staggerable. Most enemies can't even touch you in the air and being in the air is so easy. Literally buffing enemy step while lowering gravity buildup makes the game a joke.

youtu.be/5Pqnm4V_yQA?t=351

this boss is so fucking lame, you just parry his shitty attacks, wait til he does his gay ass choreographed attacks that take forever to do, and hit him from behind as he cant defend.

>mashing attack against phase 2 isshin's hyperarmor
lmao

>barry ended up being successful in causing autistic shitflinging between Sekino and DMCV
Looks like shitposting has prevailed

>Sekiro a.i. can be tricked into falling off a cliff
This isn’t the comparison you want to make

>falling off a cliff so you get no rewards and the enemy just despawns till you rest
bravo

yawn. Mc juggle do nothing A.I that need to set your HP at 1 to even make a game hard is laughable. Hell and Hell Mode is western balancing.

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DMC enemies are only lethal when you increase their damage values to an insane extent. Their movesets are so pathetic and 90% of them can't even deal with you when you're in the air. The only enemy in 5 thats lethal is the fucking Fury which is by far one of the most annoying enemy types in the game that no one enjoys fighting.

>this is the best thing DMCfags can come up with
Oof.

You can literally play DmC:DmC and fight Vergil there and he does the slowest ass Helmbreaker that 5Vergil does. You can even watch a youtube video for it.

I don't think you were even alive the last time DMC was actually a challenge.

And what if I don’t want any items?
>he can’t deal with Fury
>Oof
Are you 14

This isn't DmC you noob

How in the fuck would you know what I think, faggot ?

Let's just end this DMC 5 vs Sekiro bullshit, I see mostly you, insecure sekirofags starting up shit.
Just go play your sneaky ninja game and stop making these thrads.

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you dont get credit for killing the enemy, dumbass. if you kill a miniboss that way it just respawns when you rest. no exp, no bead, no items. literally pointless.

No you don't you idort

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Yawn, Mc easy parry thats even easier to grasp than MGR zandatsu's and bloated hp pool otherwise bossfights would be over in two seconds because the mechanics are too shallow souls edition.

>Laughing Hell Judecca's and riots
You never played DMD, I doubt you even finished any of them on DMD don't lie.

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You you implying the game stops being about juggling potatoes

Wrong again. I'm a DMCfag that waited for a long time. Nothing about DMC is engaging if you superpower the main cast and give them overpowered tools without improving the enemies. DMC1 Marionettes are literally a better enemy than most of the enemy cast in 5. Don't you know how ridiculous it is that the Marionette was pitted against the limited 1Dante while 5Dante fights Empusa and Hell Caina. Hell Caina doesn't even jump in this game, unless they're jumping on a higher platform, like the Hell Prides do in 3.

PLAY

SSX

THE SUPERIOR COMBO SERIES

>royal three times to SSS anything
nice "combat"

1 and 5 are significantly different games
DMC now is strictly about combos and being stylish and doing useless ridiculous and needless bullshit. Just think about how the game has several different taunts per style rank.
You cant have a game that is all about expressing yourself through the deepest combo game ever developed except dmc4 if the enemies are designed like bayonetta (which is more of a spiritual successor to dmc1 than dmc5).

>fromsoft fans
>insufferable
pick two

They are different games that focus on entirely different things. Chirst I fucking hate you people. They're both great in their own way.

>coming from basic parry mechanics the game
Wow so deep, so hard.

nah
the two games are two different to compare like this

That's flawed thinking. Are you implying Bayonetta isn't stylish just because it has better enemies? Stylishness is about beating dangerous enemies while running around them and making them look like fools. It's not stylish to run around a disabled person. That's just fucking sad. Even the bosses in 5 are literally disappointing. One comparison I could make is how Urizen 3 is such a shit fight. Urizen 3 gets purple summon swords from Malphas and some Beowulf type moves that can't hit you out of the air. This is the guy that was supposed to be as strong as Mundus. Literally weaker that Urizen 2 with his tenticles. DMC isn't new to shit boss fights but how underwhelming can you get. This is fucking Arkham level.

not in a million years

Stylish opinion
From fans out here looking Dismal

Only when you play as V

Sekiro is just slightly above Metal Gear Revengeance, its really kinda shallow once you get into it.

How do I get Seven Spears and Snake-Eyes to fuck off and die?

>Comparing GOTY with shitty game
Chuckle

Mikiri Counter for Seven Spears and learn to block if Snake Eyes decide to back off. Enemies in Sekiro would usually back off before using ranged attacks. Just block them.

Unless you're some kind of real style-freak DMC veteran then i fail to see the problem. I consider myself an advanced DMC player and I found DMD to be a reasonable challenge. DMC 5 also has the largest enemy roster yet and most of them cant even be juggled to death on DMD
Urizen 3 is a pretty easy boss fight if you can stay at his head level throughout the fight but if you can do that consistently then you're already in the top 0.5% of players. Just because Dante is a golden god if the player is really good doesn't make the game badly designed. Imagine if DMC1, 2 or 3 Dante was pinned against these bosses' he'd get his ass kicked.
I'm not implying Bayonetta is less stylish necessarily, just that they're two different kinds of style. Bayonetta is about dismantling difficult enemies and getting pure platinum trophies while DMC is strictly about how you express yourself through Dante and Nero.

I'm doing that, but he just pushes me off and barely gives me time to punish him. They eat through my posture so quickly

but can we all agree that XV > Shitkiro AND DmC V combined?

I've played DMC games for a long time but I'm not a combofag or a "style freak". I just want some improvement in the enemy side. It's not like improving enemies would literally stop all kinds of creative thinking. You just have to be more careful about what you do. DMD is a challenge but enemies don't even gain new moves after SoS. Enemy DT hasn't improved since forever and just makes enemies hit harder and tank more damage because of the damage reduction.
DMC1, 2, 3 bosses would get destroyed by 5Dante but wouldn't logic state that you would make them make more moves and be more aggressive to compensate.
I'm angry that Sekiro gave me more of a challenge than DMC5. This is what were laughing for when DmC released. People thought it was too easy but now we're giving DMC5 a pass just because the original series came back.