Next-gen consoles coming 2020; Sony/Microsoft are aiming "higher than 10.7 teraflops" GPU

>The only thing to know for sure is that both Sony and Microsoft are aiming higher than that "10.7 teraflops" number that Google threw out last week. (And, as has been reported, Microsoft's got a few things in the works.)
>The only thing to know for sure is that both Sony and Microsoft are aiming higher than that "10.7 teraflops" number that Google threw out last week. (And, as has been reported, Microsoft's got a few things in the works.)
>The only thing to know for sure is that both Sony and Microsoft are aiming higher than that "10.7 teraflops" number that Google threw out last week. (And, as has been reported, Microsoft's got a few things in the works.)
>The only thing to know for sure is that both Sony and Microsoft are aiming higher than that "10.7 teraflops" number that Google threw out last week. (And, as has been reported, Microsoft's got a few things in the works.)

>competition is bad

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streaming is bad

I feel like nobody even knows what a teraflop is and it just sounds cool for marketing

>Sony didn't pick its GPU for the PS5 Until after stadia was announced
>Sony didn't pick its GPU for the PS5 Until after stadia was announced
>Sony didn't pick its GPU for the PS5 Until after stadia was announced
>Sony didn't pick its GPU for the PS5 Until after stadia was announced
>being retarded

Oh, it'll be a "flop" alright.

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Derp

>10.7 teraflops
>56 compute units
>HBM2 memory
That's literally a Vega 56, maybe OC'ed a tiiiiiny bit.

I see now where the Vega chips are going to end.

The jump to PS4 to PS5 will be smaller than from PS3 to PS4.

You'll barely even notice a difference other than "NATIVE 4K 60PS" as a selling point. That's about it, it's going to be sparkler compared to a fucking motor shell from past gens.

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There's no way we'll have consoles doing 4k 60fps, not even the high-end pcs can pull it off consistently.

We might get consistent 4k/30 and 1080/60 though

Did anyone ever care about flops until Google announced it has more than the competition?
Is it the new iteration of bits for normies to measure console power?

Think you might want to watch some RTX 2080 videos, i've seen it do 80fps in a handful of games at 4k

I don't think the consoles will do that, but "not even the high-end pcs can" I disagree with

optimization can do alot if you're not a lazy dev. that being said I dont see the next console having anything like the 2080 powerwise

>thinking flops has any fucking meaning at all in modern computing
Jesus fucking shit, companies are just laying on the marketing bullshit thick, aren't they?

sony cancled the PS5 after google did their technical beta last year for this you tard.

consoles are dead. every one is saying Microsoft is going to do one still but its probably just going to be a XboxoneZ that streams the game to you while its downloading and then once downloaded runs abit faster for fighting games and such.

sony wont release PS5 screenshot this.

OP is angry i9 2080ti PS4pro owner.

you fucked up physical hardware is over. google is literally giving us a OC 5ghz intel and 1080ti level performance for free games on stadia store will be same price as steam/ps4 or even cheaper.

the market for consoles is still to big for their not to be a system released

"competition" IS bad when it comes in the form of giving consumers fewer rights. streaming games as a service removes modding, game preservation and actually owning your games and adds nothing.

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Pretty much the same as it was back in the Bit wars

remember when Yea Forums insisted that sony was going to cancel the ps4 because of their financial problems at the time?

>sony wont release PS5 screenshot this.
I remember when retards spammed for 3+ years how there will never ever be a ps4. I'm not even going to laugh at you because you are a sad clown, not a funny one.

Sony almost die for PS3 in 2008-2010 loss a lot money for PS3 even rumors won't be PS4.

But this comment is just retarder.

7nm Navi plus 8 cores Zen2 will be superior to Stadia

>implying Sony and MS decided on a GPU for a console which releases next year just now after Google revealed its shit

well, now you can play your 4k games on your 4' phone

based

PS4 Pro already has some games at 4K60fps

>competition is bad
This Google Joke is not competition. Everyone can see it's doomed since a console these days cost less than the cheapest phones on the market.

look at the ass on the guy on the left
damn

PS5 is coming out at such an awkward timing. We'll have actual non-scam real time raytracing gpu technology sometime before the middle of the lifespan of the next generation, and that's pretty much the only new technology in the horizon. Everything else is a linear upgrade, and not a great one at that, it's mostly all on the CPU side.

Nobody cares about meme tracing but retarded goys who shell out $200 for Nvidia GPUs.

They can push for 4K 60FPS and specifically design games to run at those settings. It's always a compromise between resolution, general image quality and frame rate. Devs can lean in whatever direction they want, so at that sort of performance getting 4K 60FPS will not be a problem, but since the console audience doesn't really care about 60FPS I believe it's much more likely in practice for devs to push for 4K 30FPS with maximum image quality. The absolute best graphics seem much easier to market to console players than performance.

Does anyone legitimately think the Stadia will succeed on the level of a normal console?

It's been the holy grail since forever you fucking zoomer. I agree the technology in its current state is worthless and a marketing scam, though.

They cared when the PS4 first came out, then they forgot about it.

what does it even do

Yes, just because it doesn't hit the same target demographic doesn't mean it'll fail, I think people who consider consoles a hassle will love the simplicity of stadia, that is imo it'll be Wii 2.0 with the casual market

But how do you market 4K graphics when people's phones and computer monitors look worse than that?

For next gen, it's going to be hard to shill only based on graphics.

no it won't xbone/ps4 are still on jaguar architecture. Jump to 7nm will be bigger than ps3-->ps4

Yea I'm sure it will look amazing and not like the total dogshit it looks like when I stream my pc to my living room 60 feet away

Does this mean cheaper Bloodborne boxes?

No, casuals dont pay they only play f2p that thing has no audience

Seriously though, what is even the point of another Xbone console? Like why would anyone spend money on that shit when all their crap is on PC?

I'm not sure what you're trying to say, 4K TVs are fairly common nowadays.

That's exactly what it is. It's the Apple approach where they throw out a number and stupid people get amazed.

They don't show ads in 4K though. Normal television isn't even 1080p yet. You won't notice how good a 4K game looks until you actually play it.

Ray tracing? It's a good approximation of the way light works in real life. If we were able to get it working on real time it'd be just about the only technology we'd ever need, and we'd be able to get rid of a lot of the smoke and mirrors technologies that have been plaguing videogames since the start of the ps3 generation. Real time "ray tracing" as proposed by Nvidia in its current implementation? Not much.

>But how do you market 4K graphics when people's phones and computer monitors look worse than that?
how about TVs, you know, what consoles are played on

Television isn't aired at 4K though. Far from it.

I wouldn't know, havn't watched TV in over 8 years. what about netflix and shit?

Oh so its GRAPHIX stuff and it doesnt make the games better.
Neat I guess

Netflix doesn't have ads. And even then, streamed 4K can't compare to the real thing in bitrate.

You are living in an age that advertised HDTV while everyone was using SDTV

How many channels air their shit in actual native 4K resolution? I can think of none outside of maybe South Korea and Japan.

A super clocked V56 with a less retarded CU:SP ratio could do that, which is what I expect navi to effectively be.

Friendly reminder
>Nearly every release console at this point is a glorified prototype
>PS3 overheated with it's giant-ass PSU
>PS4 had its share of woes
>Both PS4 and Xbox both had slim and upgraded revisions/refreshes

If you actually want a launch console without waiting for the eventual revision, just buy a 'broken' console on eBay. Besides legitimately broken consoles that need low-level repairs (and kudos to you if you can actually repair them) there are always the ones that have minor problems or simply need their software re-installed. My original PS4 reportedly had issues with the HDMI port, but literally worked out of the box. There was also a common issue where units were shipped without the metal on the HDMI ports broken-off/flipped-up that were easy to fix if you weren't afraid to pop up your PS4 (tear down guides are common). I also wouldn't have minded a unit with a bad blu-ray drive since I buy digital.

Might do it for the PS5, given I have the extra time and money to waste in case I get a legitimate bum unit, but they're easy to flip regardless.

Well, yes, but that is universally true for any game. Compressed videos on the internet look much worse than the actual game and that's a much greater problem for advertising graphics than the screen resolution is.

My point was you can still advertise "GET THIS NEW TV" to people that have shit TVs, they just know that is better, they wont see it until they go into the store, that is why Walmart, Bestbuy, etc have TV's on all the time so people can see it. Just because your TV doesn't support higher resolutions doesn't stop you from being able to know or hear about it. Hell think of all the TV shows that get advertised on a Radio, people consume that shit without seeing it at all sometimes, some people just have to take a leap of faith then it spreads via word of mouth or from seeing friends and family with 4K TVs

You already can.

The bets thing is this is what they said you'd get the on PS4
Motherfucker shithawks won't optimize the game so even a 2080 ti still struggles with 4k 60fps in a lot of "AAA games"

>That frustrated cable pull
Surprised he didn't launch the laptop across the room.

Source?

the stadia reveal conference
Yeah that bad

We already knew this though, that's why no one was going nuts over the GPU reveal because it's pathetic in comparison to the Xbox Scarlett and PS5.

CARLOOOOS!

Yet you don't oppose the idea of console obsolescence? Weird and contradictory, but ok.

>$200
What shitty fucking gpus are you buying?

You got me confused with someone else

Where is Sony going to announce this?

STREAMING IS SHIT
ENJOY YOUR ARTIFACTS
STREAMING IS SHIT
ENJOY YOUR ARTIFACTS
STREAMING IS SHIT
ENJOY YOUR ARTIFACTS
STREAMING IS SHIT
ENJOY YOUR ARTIFACTS
STREAMING IS SHIT
ENJOY YOUR ARTIFACTS
STREAMING IS SHIT
ENJOY YOUR ARTIFACTS

Imagine 3rd party gaming stream site popping up everywhere. Like kissgames or kimgames.

it doesn't take a rocket scientist to realize that more and faster complex calculations = better graphics. Everything you see on screen when playing games is pure math. Resolution, physics, particle effects, geometry and even the colors are done through math.

Also we have several Gpu's with different degrees of flops to compare. You don't need a PhD in Computer Engineering to have an idea of how much performance you could get out a 5 tflops Gpu vs one that is 10 Tflops.

> muh GPU
Still making CPU starved consoles, I see. Just look at Sekiro on consoles. Their GPUs are more than enough but those CPUs completely ruin the framerate.

I like how they threw AVX2 in there as if that makes any significant diffrence

>I can't into parallelism, the post

more like 90% of the devs

they don't want to straight up compare it to say 2gb/4gb/6gb/8gb video cards because then people could realize how blown the fuck out they are compared to a gpu pc setup. Not that it matters, it's not like you can only have one console/PC, but from a marketing standpoint it's kind of awkward to say that the PS5/Xbox 4 will be comparable to a GTX 1060 when the market is already spitting out 1080s and even the 2000 series now

Literally not changing the issue at hand, especially not since most devs cant be bothered to fix shit like this in their engines. Fact is that a 2ghz underpowered piece of mobile shit isn't gonna run anything well, even with 6 cores available to games. 4ghz CPUs are simply gonna shit run better and more easily, even if it's only 2-4 cores in comparison.

1- 4K tvs have greatly dropped in price. Vizio often sells them for sub $300 for a large flatscreen

2- marketing hype, they'll still do 4k.

3- they won't be able to do steady 4k at 60fps, but 30fps is doable. They'll need them to be decently strong for VR support out of the box, which I'm sure sony and microsoft will dip back into at some point.

I wouldn't be surprised if they gradually integrate the services, like some kind of multimedia box that ALSO comes bundled with Office for college students and stuff. In away, it'll be Steam box, but named Xbox.

Amazon has a few ultra HD videos, and more movies are being released that way. those are around 4k resolution

>10.7 teraflops
Not even 1080ti performance, huh? 4k/30fps gaming it is.

>2020
Yeah that makes sense
Crazy to think but its been almost 7 years since current gen started
2006 to 2013 was about the same time for PS3/360
Nintendo functions by its own rules at this point but 7 years and longer is becoming standard for new boxes
Might see teases this year at E3 or other shows but for sure next year

1080/60 is literally all I want from a console and it infuriates me that they keep pushing for 4k instead.

Not really, optimization is largely a meme unless you mean optimization in the "lowering settings" sense.

Lol at sad clown

Google should have called this box “the google ass”

7 years isn't abnormal. Super Nintendo lasted about that long before the last first-party game got released and even the N64/ps1 gen lasted around 5-6 years and that's one of the shorter gens.

>Microsoft and Sony already panicking since they know the casual market will hop straight into Stadia
>Trying to capture the more hardcore market that largely exists on PC and only PC
Oof

That's because retards insist that anything other than max settings is unplayable. You can do 4k 60 fps on any game.

A lot of game monitors are already past 1080, and 4k continues to be something places like Amazon are pushing with ultra high def. 4k is the nu resolution. In the future who knows, if Stadia (bigly if) works out the 8k resolution we could see that, but frankly 8k pushes your eye to the point that people with even mild vision correction issues struggle perceiving the difference with it on larger screens vs 4k.

10.7 TERAFLOPS?!?

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Reminder that industry insider Benji said Microsoft is truly going BIG for this years E3, confirming what Phil said in the interview with Major Nelson, where he mentioned that he has already played the Fable ARPG reboot from Playground Games, the new hack'n'slay game from Ninja Theory and a new singleplayer IP from RARE alongside other games such as Forza Motorsport 8 which will use some kind of raytracing on the next gen consoles, Halo Infinite and there will also be 2nd party announcements - one of which is a new Crytek FPS game in a Cyberpunk setting.
And on top of that, there will also be new studio announcements, IO Interactive seems to be done deal but they're not the only ones who will join Microsoft.

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>implying ps3 games at 4k counts
i can run deus ex 60 fps too

4k60 on low settings is a waste of time, you'd be better off just lowering the resolution and raising the settings.

if there's noticeable input lag on stadia and much of the market can't support it's data needs then yeah, I'm thinking Switch is going to beat the shit out of Stadia for casual game marketing along with whatever is cheaper, ps5 or xbox 362

When did consoles try to be shittier PCs instead of, you know, social gaming devices? That's literally all they were ever really good for.

Casuals don't give a fuck about input lag. They'll eat it up anyways.

4k is a meme anyway

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>it's either low settings or max settings, there's nothing in between
Yes im sure you can totally notice the shadows being slightly lower resolution.

Even medium settings at 4k is beyond the reach of these machines.

It's gonna happen. Even Phil Spencer was complaining the CPU in Xbox was bad last year. Current dev word is that PS5 is using Semi Custom Ryzen/Navi set up and Xbox Anaconda/Lockheart have full custom setups. I'd still expect to see Checkerboard 4K with Temporal AA reconstruction be the main method of reaching "4K" though.

Reddiiiiiit!

>Yes im sure you can totally notice the shadows being slightly lower resolution.
You fucking do, you mongoloid. Most games with MAX shadows aren't even done that well. Shadows are easily one of the most noticeaclbe and demanding settings.

Is Earth’s population dumb enough to buy a streaming box that you don’t own games on?

A 1060 with a shitty cpu can do tw3 at 4k 30 fps medium settings. 4k 60 fps is not out reach.

in gen 7. They dropped that in gen 8. PS4 doesnt even play mp3s and its heavily focussed on social gaming.

Sure but i think the average in terms of when a console is at peak popularity is around 5 years PS1 was barely 5ish years but had a long post life
Hell Persona 5 came out on PS3, 11 years after the system came out
Mostly just meant from one launch to the next, thats an average cycle to me, though i know consoles generally have much longer lives

i don't get it, why would stadia need this power if all it does is stream games? or does it act as an actual game console on top of that.

These new machines won't be anywhere near twice as powerful as a 1060, especially considering how underwhelming 7nm has been and the fact that Navi 100% won't be competitive with Nvidia at the high end.
Even the 7nm Radeon VII is outperformed in just about every game by the 16nm 1080 Ti, do unless Navi's $200-$300 GPU tier is at least 10% faster than their $700 Radeon VII, we won't be seeing GPUs much more powerful than an RX 590 in the PS5/Xbone 2.

Don’t forget the new Apple console with Apple Arcade service included in 2021

I assume they earmark a "console" worth of power for you on their end.

This. We are well into pissing contest territory. Sony and Microsoft are running down a dead-end.

all the power in the world won't help a poorly optimized slideshow with every filter under the sun crammed into a muh cinematic experience loaded with 50gb of uncompressed audio files and 15gb day-1 patch

no that user but, i don’t want more resolution up 1080p , i want more fps

Dumb fuck here. What the fuck is a teraflop?

Teraflops are raw floating point operations per second, back in the 90s super computers were at just 1 teraflop, so it is very very cool that we have consumer level hardware that is so damn powerdul. I want to see google using their exabyte supercomputer for streaming, maybe in conjunction with their quantum computer we'll see pixar level graphics at 120fps and 12k resolution.

Google's thing can scale beyond the capabilities of any console or PC.
Google could have advertised it as having infinite hardware power to run any game at maximum settings and they would be correct.
The teraflop figure is aimed towards developers, because Google doesn't want poorly coded games hogging all their servers and wasting money.

It will flop because of the lag, not because of hardware power.
Also I don't even remember its name already.

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consoles use an integrated graphics rather than discrete graphics cards, so they blend CPU/vram data into teraflop paste rather than just admit a comparable gpu because bigly number is better. So you have an xbox 360 bragging about, idk, 2 teraflops of power but then it winds up being a 1gb gpu equivalent.

Jesus Christ people like you are the worst.

as much as people say normies won't mind input lag, what we've seen is literally on the scale of quarter-half second in videos taken under ideal conditions, which is rather severe.

Congratulations, this is the most retarded post I've seen on Yea Forums this hour.

1000 gigaflops

>Google could have advertised it as having infinite hardware
Not really, you're assuming running a game is an embarrassingly parallel task with no concern for latency. It is not.

>This hour
He's at least TRYING to sound smart
Can't speak for half of Yea Forums

Stay in SD grandpa

I have a solid 50mbps connection which runs at full speed over ethernet even during peak hours, and when I'm on wifi I always get lag spikes every couple of minutes or so, no matter what.

Imagine getting a lag spike when playing something like Forza
Or any game really

don't a lot of normie core games have pretty massive input lag to begin with?

Maybe they've been priming them, once its on the server side patch the game to remove it.

I'll accept the reward on his(her/xir?) behalf

Do you really think the average normalfuck cares?
They don't.

operations per second. so 10 teraflops is 10 trillion operations per second

I feel like Microsoft has been aiming for more flops on their platform for a while by now.

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>muh tflops

vega 64 has 12,66
2080ti has 14,2

notice something?

>(you)

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TFLOPs are meaningless when comparing GPUs from different vendors/architectures?

Retarded psuedo-science aside, I wonder how much background processes are bogging down performance.

I don't keep up with the streaming scene, but color me surprised when my video game consoles can record and uplload videos. Granted, with the proper hardware, there shouldn't be much overhead. But unless you can turn it off, there is probably always going to be that overhead.

>4k 60fps with hdr
>oh, but it's gonna have variable input delay
>and it'll also ha[EAT AT MCDONALDS TODAY]ve commercials during your game
yay

Not him, but 4K gaming still isn't viable for consoles, let alone computers.
>Boy I sure love my cinematic 4K 'dynamic resolution'*

when it disrupts even games like fortnight (or its stadia equivalent) because you have trouble aiming, yeah, yeah I do they'll notice compared to a more silky smooth performance. The guy playing Assassin's Creed Odyssey had trouble getting to it, to the point he goes to UNPLUG IT during the "premier" of the stadia. AC, one of the most normie of game brands, with light platforming elements, apparently manages to hit snags on a demonstration. How do you think it'll actually play when a half-second of input lag makes your character barely controllable during any action scene? We're not talking 100ms here, what we saw was much more severe.

Again, it doesn't matter, normalfucks will eat it up no matter what if it's a cheap subscription service.
These are the same people who pay $60 a year for Sony's shitty P2P online, they don't give a fuck.

Back in my days, people use to wank themselves over the number of polygons.

Microsoft E3 2019
>Xbox Scarlet, two new consoles in same style of Xbox One S and Xbox One X.
>Xbox Scarlet games playing natively on PC
>Many BC titles on PC including Xbox One, Xbox 360, and OG Xbox, expected to launch October 2019
>Xbox Scarlet game development will allow games to be sold on Xbox One/PC at discretion of publishers
>Xbox Game Pass expanded - day 1 first party/second party games, third party AAA games a couple months after launch, indie games all the time
>More studios acquired, expect at least 3 announcements
>Xcloud detailed, stream from your xbox console to your PC/iOS/Android/Windows devices, will eventually offer streaming from Microsoft Azure servers.
>Play Anywhere now applies to everything. If you own it digitally, download it to your Xbox or PC, or stream it to your Windows, iOS, Android device.
>Xbox Live Gold will continue to offer the best complimentary games for subscribers each month
>New Xbox controller variations. Standard, Elite, and Hybrid
>Halo Infinite
>Gears 5
>Fable RPG
>Ori and the Will of the Wisps
>Cyberpunk 2077
>Rocksteady DC game
>Harry Potter RPG
>Battletoads
>Killer Instinct
>More than 30 games shown off

Lets be real. Microsoft is in the prime position to steal the generation out from under all of the competition, but they want the competition to succeed as well. We are entering into a new age where non-gaming companies are going to try and flood the industry with shitty practices and low quality games. Its important we focus on these companies as the new villains, rather than targeting each other. Apple, Google, Amazon, Verizon, ATT, fucking Walmart.
Gen 9 will be about fighting the plague of companies with no business involving themselves in gaming.

What's that compared to a 1070

>because you have trouble aiming
You always have trouble aiming on consoles because they use analog sticks. That's what auto aim is for and why it's a nigh-universal feature in console shooters. It'll be the same on this shit.

No, gen 9 will be when we embrace the crash.
I say let all these companies in, I don't care.
Crash this shitty industry with no survivors.

>quoting something without source link

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It's basically a Vega 56, so about on par.

You just know they're going to go like
>11 teraflops
>higher than google
>sony always win baby
Then throw their hands in the air and you're going to buy it.

pic related, it's you

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BASED

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WHAT IS THE SOURCE YOU FUCKING FAGGOT?

The single biggest thing they can/will do, is announcing natively playable xbox games on pc

our guy schreier

link it

wow its shit
Why not just make an actually good console and price it accordingly?

They will, but digital only

Not him, but 1080p gaming still isn't viable for consoles, let alone computers.
>Boy I sure love my cinematic 1080p 'HD resolution'*

ftfy

Stop posting here, forever. You idiot.

Gonna buy a PS4 Pro soon. Probably won't play it for a while. Just gonna start collecting games when they get really cheap and in a year or two I'll have a massive collection of unopened games to play. Nobody on Yea Forums actually discusses vidya anyway so I don't have to worry about things getting spoiled.

It's literally the next resolution, and is/already has become the next standard. Just because you can't afford to run it, doesn't mean it isn't the future.

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It doesnt matter
PS5 and Xbox4 will be the smallest increase in gaming history, with them only being 2x more powerful than last gen
ps2 was many 10's of times more powerful than ps1
ps3 10's of times more powerful than ps2,
ps4 10 times more powerful than ps3
ps5 just 2 times more powerful than p4

Consumers wont be able to tell the difference. Most casuals couldn't tell the difference between a ps3 and ps4 game

>"higher than 10.7 teraflops" GPU
THIS DOESN'T FUCKING MEAN ANYTHING REEEEEEEEEEEEE
These kikes are too afraid to say the VRAM of their new consoles videocards because that would actually expose them for the outdated hardware pieces of shit they will be instantly at launch already.

>presses jump button at the 2 second mark
>character jumps at the 4 second mark
HAHAHAHAHA

>PS4 Pro already has some games at 4K60fps
oh, sweetie.

Based uncle Phil

The GTX 1080 is under 9 tflops. I seriously doubt this.

>There's no way we'll have consoles doing 4k 60fps
fucking idiot. running shit at 4k/60fps is not hard. i bet your ps2 can do it with some modding. its about WHAT it can run at 4k/60fps.

You wished.

Do you even know what teraflops are? Do you even understand the benefits of a more powerful gpu are? Do you still think it's anything but a smokescreen to dissuade you from using a PC?

>ps4 10 times more powerful than ps3
This is plan not true. Its has 8x the amount of RAM for sure but the amount of CPU and GPU power is more like 3-4x.
Consoles are just seeing the diminishing reruns the same way as PC users have for the past 6-7 years as well.

it'll likely be the "premium"/"high end models" like the PS4 Pro and One X.

>sit 15ft from wall
>have 1080p projector 100" screen
>upgrade for 1000$ to 4k projector
>"ummm, its not noticeable different, WTF"
wish I saw this image to fully realize the 4k meme

A Vega 56 is NOT 1080ti, look up benchmarks. A Vega 64 is roughly comparable to a 1080 depending on the game at a vastly higher energy usage.

They’re kind of shit cards desu, but I guess Google can’t go with Nvidia because they have their own service.

The consoles don't have dedicated VRAM user, they're shared with the system, so most likely will have 16GB of RAM total, while current consoles have 8GB. Due to it being a shared resource on an embedded system, the RAM amount alone really tells you little about the actual GPU behind it unlike with desktop cards.

$1099 plus tip

Vega is a compute monster. For raw number crunching a aggressively clocked (or downlocked V64) will match a 1080ti. Gaming isn't all about 1+1 which is why we see different real world tiering of gpus compared to their paper throughput.

Dude... You don't have a 140 inch TV?
What are you, poor?

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No physical copies, no buy. Consoles are for physical copies, PC is for piracy.

It is the theoretical max floating point operations per second. How does that mean "fuck all" ?
It is a significant number, however future GPU's may focus on alleviating other workloads so a tflop boost may not be the only thing to go by, but it is still significant.

Oh, these are going to 'teraflop', alright.

>The only thing to know for sure is that both Sony and Microsoft are aiming higher than that "10.7 teraflops" number that Google threw out last week.
Maybe AMD is making new budget GPU specifically for consoles and promise everyone the same performance? I doubt Google would want to deal with nvidia so this seems like logical conclusion.

>How does that mean "fuck all" ?
Because it dosn't take real world workloads in to account at all. Its assuming every piece of the silicon is operating at full bore 100% of the time, when in reality segments of a given processor/gpu/whatever are often waiting for other segments to move around memory, complete operations before the next one can start, waiting on branch predictions and further if the prediction is false and has to be restrung in order, etc, etc, etc
Its a number that is vaguely useful still, but without context is useless. It was more useful back in the OLD days when operations were synced, single cored, in order, etc.

It's a completely meaningless metric. Kinda like comparing CPUs with different architectures for their gigahertz.

Microsoft always claims they're going BIG for e3 and you gullible fags hype it up every time.

>There's no way we'll have consoles doing 4k 60fps, not even the high-end pcs can pull it off consistently.

PC gamers are so ignorant about 4k

I already run every game between 1440p60 and 4k60

FIFA has been 4k60 on console since 2016

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What? No. 30FPS at best unless you're talking about last gen games. And even then it's not "true" 4K or so I've heard.

>The GTX 1080 is under 9 tflops. I seriously doubt this.

That card is 3 years old

The new consoles will be about as powerful as the 2070 or 1080Ti

>Xbox Scarlet games playing natively on PC
This would be awful. Imagine developers not caring about PC anymore and releasing xbox only games with no custom resolution, graphic settings, mouse support, etc. Since they would run on PCs, why bother with a good port?

>11 teraflops
so 1.5 or 2 titans inside of the new XBOX.
800$+??

>What? No. 30FPS at best unless you're talking about last gen games. And even then it's not "true" 4K or so I've heard.

Wipeout 4k60
Fifa 4k60
TLOU Remastered 1800p60

even just 1400p with good anti aliasing is fine on a 4k TV

>hyperthreading

*overheats*

that seems retarded. if they have the power of the 2070 in 2018 in the year 2020 or 2021 when they START their cycle this might the end for console gaming

AMD lie about their TFLOPS

Vega 56 is the same amount of TFLOPS as a 1080 Ti, yet the 1080 Ti destroys it

legit. consoles are dead, stadia is future. trust in google

No it isn't, raw tflops is actually a very good metric of what you can do with a card if you aren't bogged down by something like the driver.

then they may try to push the whole VR thing again or specs-less 3D in 2022+ and they are back at 1080p 30fps again

AMD TFLOPS are not the same as Nvidia ones, i wish people would get this already

4k is such a fucking shit meme, not to mention there's no fucking point when it's virtually always at 30 fps or below AKA borderline unplayable

I would be completely fine with graphics not advancing past 1080 if it meant we got consistently high framerate games again. High resolution doesn't stop your game from looking like shit anyways, put that money into hiring good animators and artists instead

Not really. The consoles came out at the end of 2013 and they were using midrange ($250-ish) technology from 2012. Of course the tiers are totally different from what they were before.

Anyway, the similar GPU price wise for today is a 1660ti, which gets you a little better than 1070 performance, so it roughly does line up. I really wouldn’t expect much beyond that.

>that seems retarded. if they have the power of the 2070 in 2018 in the year 2020 or 2021 when they START their cycle this might the end for console gaming

Why? The 2070 is a high or mid-high option for PC right now. Therefore it will be good for 3 years, acceptable for 5 years, then at 6 years we're at generation end.

1440p is honestly good enough, 1080 is too low (for computer monitors) I too wish we focused more on frame rate, and would take 1080 60+ over any resolution increase.

>4k is such a fucking shit meme,

Not true, something like Skyrim is much nicer at 4k

>not to mention there's no fucking point when it's virtually always at 30 fps or below AKA borderline unplayable

Again not true. 99% of games can run at least 1800p60 to 1440p60 with settings tweaked, which is way better than 1080p.

>I would be completely fine with graphics not advancing past 1080 if it meant we got consistently high framerate games again. High resolution doesn't stop your game from looking like shit anyways, put that money into hiring good animators and artists instead

The next wave of televisions (HDMI 2.1) will be variable framerate up to 120hz.

No they won't.
A Vega 64 is almost 13 TFLOPs and it's still stomped by a 2070/1080, let alone a 1080 Ti.

Most bedrooms are 10x10, so having these extreme viewing distances is retarded.

Even living rooms rarely have viewers more than 10 feet from the screen.

No, actually, it's not.
Only retarded consolefags believe that, hence why even on Linux with open source drivers that aren't shit a Vega 64 is still outperformed by a 2070/1080 Ti.

That's how it's been for a while, though. PS3 had a GeForce 7800 derivative and launched at about the same time as the GTX 8800 (which was a huge leap). PS4 launched at 1.8 TFLOPS in 2013 and like a month before that, the R9 290X launched with about 5.6 TFLOPS and HD7970 had been on the market for a while already and was 3.8 TFLOPS or something like that. PS4 Pro and Xbone X launched with GPUs similar to a RX 480, which was never anything more than a bang4buck mainstream card for PC, even when it was brand new.

I seriously doubt PS5 and the next Xbox will deviate from this pattern significantly. When they launch, they will already be slower than the PC enthusiast tier. That's how it's been for more than a decade. They will almost certainly have graphics solutions based on Navi, which is almost certainly AMD's update to Polaris, which is to say another bang4buck product oriented around the mainstream segment. I'd expect performance somewhere around the Vega 56/64 level. Since Stadia seems to be using some Vega 56 derivative, the new home consoles could indeed be slightly faster.

>No they won't.
>A Vega 64 is almost 13 TFLOPs and it's still stomped by a 2070/1080, let alone a 1080 Ti

AMD don't give a shit about making cards for PC gamers

Navi is all about console first and foremost

With hardware encoding chips, grabbing real-time data from the framebuffer and recording it takes very very very little CPU/GPU power.

Kek, that's not how it works m8.
It amazes me how dumb consolefags are in this regard.

Why do console GPU use teraflop unit instead of Ghz like people do on PC?

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Big number good

Navi will slot in under Radeon VII performance wise

You can't like about a flop - a flop is a flop is a flop. Its why during the mining boom nobody mined on Nvidia gpus - they are (at equivalent price points) signicantly slower for raw number crunching than what AMD puts out.

Pixel fillrate though, thats a different beast entirely.

It would be possible with a updated rendering software instead of "let's just add in more processors, that will speed her up!"

If they just let Quantum technology run its course and start using that in consoles and PCs, there you go. But there's no need for 8K, it's a fucking meme. 4K is the maximum you'd ever need unless we start making photon based projections instead of pixels.

Or, more likely, their drivers are not as well developed as Nvidia's.

>Yea Forums discuses what a FLOP is.

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the more tflops the better the graphics

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fuck. does that mean i need to upgrade my i7 6700k and 1070 pc if i want a 60 fps?

Depends on the resolution. 1070 is already ~3 years old. By the time new consoles come out it'll be 4-5 years old, hardly a new card.

No it absolutely isn't. Just compare the tflops of vega turds with nvidia's gpus for example. They are very close and yet nvidia gpus fucking smoke them performance wise.

Cool. I've still got lots of games on PS4 to play so I'll be busy until they release the PS5 pro.

Because those are not actual flops. I said raw flops, not amd Flops™

the thing that make the blast processor works.

Gameplay /= technology. Only a talented dev team can make a good game, no matter if it was done in 1980 or 2020. Technology only point is to make the artistic view of a game have more freedom. People keep saying limitations inspire creativity, but that's not true. It inspires imagination. The more real something gets, it's only going to look as good as real life itself. If you don't like the real world, well of course you're going to hate real life graphics. But that's the fault of the consumer being a neet, if I had a 1 to 1 recreation of Tokyo, Japan, I'd flip my shit since I can't actually go there without 1/100th of the money it took just to buy a game with a recreation of the place.

In other words, fuck you I want more fucking realism in my games, fuck stone age graphics. I want people to recreate Mars as a game, instead of actively being limited by pixel resolution.

Last two MS conferences were great though?

1000000000000 flops (failiures to sell a console)

>x86 processor
>16GB ram
uh

>ps4 doesn't even have a handful of exclusives that are interesting
>already going out

Consoles have been so fucking pathetic since the 7th gen, holy shit. Just compare this to the overwhelming amount of high quality exclusives that would come out on the ps2 every single year. Hell, it's LAUNCH lineup was already way beyone the entire ps4's life. You could easily go into a store, grab any random game whose cover looked pretty to you and you'd probably have a masterpiece in your hands, now it's years upon years of hearing about the exact same shit so much it already feels like you've already played the cinematic casualized turd without even touching it. And now the gen is ending already.

Asynch compute alleviates a lot of that.
It still means a lot, it doesn't mean "fuck all" is my point. Everything is useless without context.

Teraflops is either the new Blast Processing, or the new 64-bits.

>feels like you've already played the cinematic casualized turd without even touching it. And now the gen is ending already.
Hopefully people have learned from BotW.
Sandbox environmental interaction>>>>> railroaded cinematic shit that tells you how to play
Other games did it before BotW but the message didn't go through.

onlive 2

Yes they are. A single floating point operation is still a single floating point operation no matter if it is AMD or Nvidia. The only reason there are discrepancies is due to drivers, and API's fucking over AMD for the most part. Vulkan is the only one that truly was made with AMD in mind.

>Battletoads

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Thing is, that is potentially true as how games are designed (and in this scenario, coded) isn't a fixed thing. If you leverage compute for effects for example a high flop machine can fucking fly. DOOM is a reasonable example of a game that doesn't push much in the way of geometry but is rather compute heavy for effects.

>PS5
I just want full backwards compatibility, and better UI customization and media storage. Is that too much to ask for? Hell, that's everything the PS3 had, better games too.

To be fair GCN is massively held back in pixel throughput - AMD has to brute force it via raw clockspeed.