Media Create

01./00. [PS4] Sekiro: Shadows Die Twice (From Software) {2019.03.22} (¥7.600) - 157.548 / NEW
02./00. [PS4] Super Robot Wars T # (Bandai Namco Games) {2019.03.20} (¥8.600) - 88.093 / NEW
03./00. [NSW] Super Robot Wars T # (Bandai Namco Games) {2019.03.20} (¥8.600) - 44.051 / NEW
04./00. [NSW] Chocobo's Mystery Dungeon: Every Buddy! (Square Enix) {2019.03.20} (¥4.800) - 28.509 / NEW
05./00. [PS4] Atelier Lulua: The Scion of Arland # (Koei Tecmo) {2019.03.20} (¥7.800) - 27.734 / NEW
06./00. [PS4] Chocobo's Mystery Dungeon: Every Buddy! (Square Enix) {2019.03.20} (¥4.800) - 21.041 / NEW
07./04. [NSW] Super Smash Bros. Ultimate # (Nintendo) {2018.12.07} (¥7.200) - 21.008 / 2.974.153 (+1%)
08./05. [NSW] New Super Mario Bros. U Deluxe (Nintendo) {2019.01.11} (¥5.980) - 17.827 / 534.367 (+5%)
09./03. [PS4] Devil May Cry 5 # (Capcom) {2019.03.08} (¥6.990) - 15.353 / 164.703 (-54%)
10./01. [PS4] Tom Clancy's The Division 2 # (Ubisoft) {2019.03.15} (¥8.400) - 15.186 / 79.003 (-76%)

>| NSW | 56.099 | 56.954 |
>| PS4 # | 34.895 | 32.221 |
>| 3DS # | 7.943 | 5.725 |
>| PSV # | 376 | 870 |
>| XB1 # | 91 | 136 |

Attached: japan-flag.png (740x520, 6K)

Other urls found in this thread:

pushsquare.com/news/2019/02/psn_alone_generated_more_revenue_than_the_entirety_of_nintendo_in_2018
siliconera.com/2019/02/25/monster-hunter-world-has-sold-more-digital-copies-than-physical/
gematsu.com/2017/03/media-create-sales-22017-22617
gematsu.com/2018/04/media-create-sales-3-26-18-4-1-18
pcgamesn.com/sekiro-shadows-die-twice/sekiro-steam-sales
twitter.com/NSFWRedditVideo

11./00. [PS4] Dead or Alive Xtreme 3: Scarlet # (Koei Tecmo) {2019.03.20} (¥7.800) - 12.958 / NEW
12./06. [NSW] Mario Kart 8 Deluxe (Nintendo) {2017.04.28} (¥5.980) - 12.504 / 2.190.792 (+11%)
13./00. [NSW] Atelier Lulua: The Scion of Arland # (Koei Tecmo) {2019.03.20} (¥7.800) - 12.473 / NEW
14./07. [NSW] Pokemon: Let's Go, Pikachu! / Let's Go, Eevee! # (Pokemon Co.) {2018.11.16} (¥5.980) - 10.727 / 1.546.944 (+6%)
15./11. [NSW] Super Mario Party # (Nintendo) {2018.10.05} (¥5.980) - 9.288 / 1.064.507 (+10%)
16./12. [NSW] Minecraft # (Microsoft Game Studios) {2018.06.21} (¥3.600) - 9.136 / 649.961 (+15%)
17./10. [NSW] The Legend of Zelda: Breath of the Wild # (Nintendo) {2017.03.03} (¥6.980) - 8.585 / 1.334.410 (+1%)
18./13. [NSW] Splatoon 2 # (Nintendo) {2017.07.21} (¥5.980) - 7.891 / 2.970.723 (+5%)
19./02. [PS4] One Piece: World Seeker (Bandai Namco Games) {2019.03.14} (¥7.600) - 7.737 / 58.777 (-85%)
20./00. [NSW] Dead or Alive Xtreme 3: Scarlet # (Koei Tecmo) {2019.03.20} (¥7.800) - 7.075 / NEW

Also FYI this is the final Media Create. Thank you and goodnight

>final
?

Thank you for the service, we shall now be stuck with Famitsu's half-bullshit.

>The Division 2
i’m shocked, i didn’t think Japs played ubishit

How's 40k combined for Lulua compared to previous games?

>19./02. [PS4] One Piece: World Seeker (Bandai Namco Games) {2019.03.14} (¥7.600) - 7.737 / 58.777 (-85%)
wtf guys I thought One Piece was supposed to be popular in Japan!?

Attached: 1551348577258.png (600x600, 98K)

>Also FYI this is the final Media Create.

Attached: 1428747440538.jpg (640x656, 48K)

>going private
doesn't that mean an insider can still see weekly numbers?

Yes, we can hope for leaks.

>01./00. [PS4] Sekiro: Shadows Die Twice (From Software) {2019.03.22} (¥7.600) - 157.548 / NEW
>02./00. [PS4] Super Robot Wars T # (Bandai Namco Games) {2019.03.20} (¥8.600) - 88.093 / NEW
>03./00. [NSW] Super Robot Wars T # (Bandai Namco Games) {2019.03.20} (¥8.600) - 44.051 / NEW
how could we lets this happen nintenbros...

>Media Create threads end before Switch could outsell PS4
Feel it for Nintenbros. They were really eager for it.

Attached: 1496395222111.jpg (395x401, 59K)

Fucking hell.
But at least I no longer need to get depressed over the nip's shit tastes

Attached: 1536502148818.png (438x418, 101K)

You mean
>Media Create threads end before Nintendo dominates the second half of the year

Attached: 1550675379983.png (640x853, 418K)

>fag porn
What did he mean by this?

>07./04. [NSW] Super Smash Bros. Ultimate # (Nintendo) {2018.12.07} (¥7.200) - 21.008 / 2.974.153 (+1%)
>18./13. [NSW] Splatoon 2 # (Nintendo) {2017.07.21} (¥5.980) - 7.891 / 2.970.723 (+5%)
Soon 3M.

Media creates threads better continue somehow. I want to see this race of sales to its conclusion.

we did it bros

>Not knowing the original picture
Newfag

Or you can go and cure your autism already.

Obviously Smash won.
Smash only needs 2 weeks at most to reach 3m
Splatoon is way behind and lagging in sales. It'd need 4 or 5 more weeks

Nah, someone will pay and display the results

I don't get the point of this thread. We aren't neogaf

you've said this for the past three weeks now

>more and more market watchers get bullied into hiding numbers
>vgchartz is all that's left

there's still famitsu kek

>>vgchartz is all that's left
because their numbers are made up

79K is not a number to brag about in Japan

One piss, maybe, but not Luffy.

Because those retards literally throw some random numbers and call it a day.

Doesn't famitsu release numbers as well? Who cares

RIP

Gone but never forgotten

Attached: 1552451133839.jpg (695x695, 61K)

It's well advertised. Pic related is fairly popular nip idol.

Attached: nippon.jpg_large.jpg (1024x768, 207K)

>Media Create
01./00. [PS4] Tom Clancy’s The Division 2 # (Ubisoft) {2019.03.15} (¥8.400) – 63.817 / NEW
02./00. [PS4] One Piece: World Seeker (Bandai Namco Games) {2019.03.14} (¥7.600) – 51.039 / NEW
03./01. [PS4] Devil May Cry 5 # (Capcom) {2019.03.08} (¥6.990) – 33.149 / 149.350 (-71%)
04./02. [NSW] Super Smash Bros. Ultimate # (Nintendo) {2018.12.07} (¥7.200) – 20.706 / 2.953.145 (-12%)
05./03. [NSW] New Super Mario Bros. U Deluxe (Nintendo) {2019.01.11} (¥5.980) – 16.997 / 516.540 (-15%)
06./04. [NSW] Mario Kart 8 Deluxe (Nintendo) {2017.04.28} (¥5.980) – 11.288 / 2.178.288 (-8%)
07./05. [NSW] Pokemon: Let’s Go, Pikachu! / Let’s Go, Eevee! # (Pokemon Co.) {2018.11.16} (¥5.980) – 10.112 / 1.536.216 (-11%)
08./00. [PS4] LoveR (Kadokawa Games) {2019.03.14} (¥7.980) – 9.985 / NEW
09./00. [PS4] Judgment (Sega) {2018.12.13} (¥8.290) – 8.677 / 263.407

>Famitsu
01./00. [PS4] Tom Clancy’s The Division 2 # (Ubisoft) {2019.03.15} (¥8.400) – 65.173 / NEW
02./00. [PS4] One Piece: World Seeker (Bandai Namco Games) {2019.03.14} (¥7.600) – 47.862 / NEW
03./01. [PS4] Devil May Cry 5 # (Capcom) {2019.03.08} (¥6.990) – 29.016 / 151.854 (-76%)
04./02. [NSW] Super Smash Bros. Ultimate # (Nintendo) {2018.12.07} (¥7.200) – 20.356 / 2.952.628 (-12%)
05./03. [NSW] New Super Mario Bros. U Deluxe (Nintendo) {2019.01.11} (¥5.980) – 14.695 / 517.340 (-13%)
06./00. [PS4] LoveR (Kadokawa Games) {2019.03.14} (¥7.980) – 11.464 / NEW
07./06. [NSW] Minecraft # (Microsoft Game Studios) {2018.06.21} (¥3.600) – 9.882 / 681.346 (-3%)
08./05. [NSW] Mario Kart 8 Deluxe (Nintendo) {2017.04.28} (¥5.980) – 9.303 / 2.215.483 (-13%)
09./00. [PS4] Judgment (Sega) {2018.12.13} (¥8.290) – 9.271 / 274.512

Same shit

But Dengeki tho

Famitsu adds on digital sales which is vgchartz level of accuracy, which is why people prefer to use Media Create instead.

Shit sales desu. Gonna be one of From's worst selling games

>Splatoon 2
>18th

Attached: 1520549727331.jpg (364x229, 27K)

doesn't the last splatfest come out in July? It really wasn't long lived

I don't even know why people are saying this is the final one. You know these numbers are going to be leaked. We'll be back to the usual routine soon enough.

So... why not just get someone to pay for the results? How much is it even?

When is Super robot wars coming out in the west? I need some cheesy kino to wash down the sheer amount of dissapointment i've had for the past few months with gaming.

Attached: sindel_mk_by_momentsofbloom_d6s9bt7-fullview.jpg (1024x768, 71K)

>11./00. [PS4] Dead or Alive Xtreme 3: Scarlet # (Koei Tecmo) {2019.03.20} (¥7.800) - 12.958 / NEW
>20./00. [NSW] Dead or Alive Xtreme 3: Scarlet # (Koei Tecmo) {2019.03.20} (¥7.800) - 7.075 / NEW

No wonder they don’t want to jump ship despite the censorship policies,

no wonder third parties love playstation

Thats actually really close

ps4 won

Thats pretty close, also ton of switch games sell better on long term than PS4 version.

>[PS4] Super Robot Wars T # (Bandai Namco Games) {2019.03.20} (¥8.600) - 88.093 / NEW
>[NSW] Super Robot Wars T # (Bandai Namco Games) {2019.03.20} (¥8.600) - 44.051 / NEW

Not even Japan, the land of handhelds and mobile are buying third-party games on Switch. It's official now that Switch is the Mario/Zelda/Splatoon tablet. For third-parties it's irrelevant.

Attached: switch-3rd.jpg (1397x423, 97K)

It's just a 60-40 split.

cope

Yes that's what Nintendofags are doing after two years of non-stop bullshit about how Jap third-parties would abandon PS4 in favor of Switch.

NINTENDO WON

Who just quit their job because of Snoy censorship buddy?

This actually proves something really interesting. The majority of people who buy this game would rather play it at home, in japan if you have a job you can barely play at home, meaning this game is bought mostly by Hikkikomori and literal children.

You missed digital version usually sell well on ps4 unlike switch. Monster hunter world sold over 30% of copies from PSN in japan and none of switch title reach those number

But it's the adults buying Mario and Yoshi right?

Now if they at least add PLayasia preorders for the West

You are being retarded again

>deflection
pathetic

do you have a single fact to back that up?

He quit because sales were shit on Switch.

>nincel unironically think adults are the ones buying handheld games in Japan
OH NO NO NO NO NO

coping again huh

The retards were fags like you coming up with crazy fantasies in your heads about how Switch would dominate third-parties.

Source

Is Sekiro self-published by FromSoft in Japan?

>more deflection
sad

Yes.

Sekiro, more like SeKINO

so did Activision have any part in the development at all?

good night Media Create

ALL HAIL FAMITSU!!

Yikes.

Only advisory according to Miyazaki.

Why did it fail? Sekiro that is. It will only do 200k lifetime in Japan. Apparently it had a massive marketing budget over there too. Yikes

Take off that Mario sweater. We can smell you all the way from here.

Apparently you suck cocks and your mother is the local whore.

here you go again, ranting like a lunatic in your fantasy world.

The fantasy world of third-parties taking all their games to Switch because Sony is so "arrogant" now. yeah.

It's not that fun after 8 or so hours

>wahaa you are virgin and ugly and I have a MAGIC HAT PICTURE to KILL YOU if you dare to post again against me
damn girl.

They also self-published Dark Souls there, at least on Steam anyway.

Not him, but maybe the fact that Switch's storage space is completely fucking useless so most people try to avoid ANYTHING digital (outside of indies) considering some physical games also require you to download half of them online because devs don't want to pay for bigger cartridges?

And that by contrast the lowest you can buy a PS4 nowadays is 1TB of space.

Not on Switch which the nips eat up now

Probably never. You can buy the Southeast Asia versions of the game and they have English subtitles.

The PSN store is well known to be much larger than Nintendo's eshop. In fact, Sony has more in revenue from their PSN store than all of Nintendo has put together. Their store is massively popular.

no source huh

>Not on Switch
They're actually working on a port.

Attached: Sekiro Switch port.jpg (4160x3120, 1.98M)

what about demon's souls? I know bloodborne was a collaboration with japan studio like déraciné

...

Activision doesn't even have an office in Japan. Call of Duty games are published by Sony Interactive there, and the latest Crash Bandicoot remake was published by Sega

Media Create threads have been absolute shitshows ever since Eric stopped having NPD threads to vent in.

Demon's Souls was published by Sony in Japan. They openly expressed regret over losing the publishing rights in the west.

>X to Talk
Sure thing, buddy...

Also as an addendum, the SEA Switch version doesn't have DLC so you can't get any extra add on missions. Just be wary of that.

they release their digital shit once a month. it's easy to ignore those numbers

Demon's Souls was obviously published by Sony Interactive in Japan
However it was published by Atlus in US and Namco Bandai in Europe
Sony still holds the trademark though

No, just common sense.
You can install 1 and a half AA japanese games on Switch's storage without paying more for a big SD card.
You can install at least 20x that amount on PS4's standard storage.

Thus the majority of people and more willing to buy digital on a platform that isn't overpriced and comes with acceptable storage and a real controller, rather than a platform with laughable storage that then asks you to spend more money upfront on a real controller AND one of the most expensive storage mediums.

Based Super Robot Wars

Attached: 1553095634995.jpg (1920x1080, 229K)

You underestimate just how big PSN is now.

pushsquare.com/news/2019/02/psn_alone_generated_more_revenue_than_the_entirety_of_nintendo_in_2018

>How big is the PlayStation Network these days? The answer: very big. Sony’s online storefront generated an eye-watering ¥1,373 billion yen (~$12.5 billion) of revenue in 2018, which is more than the entirety of Nintendo during the same period.

A big SD card isn't that expensive, also have common use.

You can buy some dirty cheap one with 128gb easy.

3% of the world Internet is Playstation Network downloads. Shit's crazy

Attached: 3YdVUbNl.jpg (640x456, 39K)

SHE DID NOTHING WRONG

Attached: 1553671044825.jpg (1280x720, 226K)

Seems like it's bigger than Steam aswell. Which is odd considering how much physical copies sell on consoles in comparison to PC.

But where's the info about digital downloads in Japan? Or are you seriously conflating worldwide numbers with that to only Japan?

The same as recent sales numbers.

siliconera.com/2019/02/25/monster-hunter-world-has-sold-more-digital-copies-than-physical/

The game sold more digitally than physically. Assuming it sold a massive 5 million on PC (probably lower) and all of those were digital, this still means it sold millions digitally on PSN aswell.

Well, Steam is a private company so they don't have to release any numbers unless they want to so it could be lumped up into the others category or something, and with no way of knowing how much of others it takes up.

F

>Based Super Robot Wars
gematsu.com/2017/03/media-create-sales-22017-22617

>[PS4] Super Robot Wars V (Limited Edition Included) (Bandai Namco, 02/23/17) – 100,154 (New)

gematsu.com/2018/04/media-create-sales-3-26-18-4-1-18

>[PS4] Super Robot Wars X (Limited Edition Included) (Bandai Namco, 03/29/18) – 89,259 (New)

HTTP is fairly non-descript term and still they have a number for it. I don't think this is based on public shareholder data. More likely it's some ISP or tracking firm doing estimates on their own. It's not like Sony knows how much worldwide percentage of bandwidth their store takes either.

I am not seeing where it says 30% of total sales are digital for the PSN in Japan.

Still within the top3 most expensive storage mediums (commonly purchased by the general public). NvME is pretty much the only one that's more expensive relative to SD's.
Regular SSD's and HDD's are much cheaper.

Also buying a cheap ass SD is a pretty bad idea, you'll get horrible speeds. And thanks for further proving my point. 128gb is 1/9th of PS4's standard storage and you already have to pay $60+ extra for that on top of Switch already more expensive price. Like I said, people are MUCH more willing to buy digital on a $250 console that comes with 1TB, instead of a $300 console that comes with 25gb of usable space to which you need to add extra for a Pro controller (come on, EVERYONE gets one because joycons are utter trash, it's pretty much a requirement by this point) and more for a 120~gb SD which is STILL much much lower than a Standard PS4.

You're telling me things a person CAN do, not what most actually bother to do (the only thing that mjatter here to answer the question of why PS4 sells more digital games).

Then we have zero idea where Steam would be lumped into then nor how much bandwidth they are sucking up in the internet. No point in bringing them into the discussion.

Kek, Atelier Lulua outsold Dead or Alive 6 even if you only count PS4 sales, and more so if you add Lulua's Switch sales.

>Third party games sell a respectable number on Switch, less than PS4 but enough to make a good profit
>Retards acting like it's a race to see which one sells better when for budget games like these third parties sans Sekiro having a few thousand extra sales because of a Switch port just means all good things.

How many of those games even have a fanbase on Switch? Shit like DOA drop out of the blue and people really expect it to perform well on platforms it barely ever appeared.

Did Sekiro actually fail or are you all shitposting? 157,548 doesn't sound that great, is From for real in the red now? I don't want to see From fail, I liked it a lot...

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Sales are great you tard.

Ton of those games drop out of blue and vita support didn't exactly died 100%. Lot of stuff isn't exactly established on Nintendo platforms. But also some of them sold more on long term than PS4 version.

>it's ok for a 100M install abse to still have the sale range of the freshly revealed console

It's meh, like most From games. They're going to have to bounce/beg to another publisher for an original IP or run back to Sony and Bamco for rehashing of the Soulsborne franchise

>PS4 has sold 100m in Japan
How dumb are nincels?

too bad this source is just a clickbait.

>It's meh, like most From games.
Souls games and BB are all hit games. Fuck you on about tard?

pcgamesn.com/sekiro-shadows-die-twice/sekiro-steam-sales
But this says it's the biggest Steam launch of 2019? That sounds pretty successful to me.

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>FUCK REALITY I SAID
yikes. another post and you'll run in the street with a knife to kill a "nintodller".

It's a game that doesn't have Souls brand and is performing like a Souls game. You bet your ass the people at FS are jumping in joy right now. They're free from Bamco while also keeping the money.

3-4 million a game is scrub territory

RDR2 has outsold the entire souls franchise by itself.

3-4 million is BB. Souls games are more in the 7-8m range. Dark Souls 3 sold 3 million just on PC. And those are great numbers for a smallish developer like FS. They don't compare to Rockstar's 1000 man games.

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Fromsoft has the worst nerd dick riding I've ever seen.

This. Most people tend to stick with the console they had originally bought the games of a franchise on. They have zero reason to switch over to another console version unless it's an exclusive. It's pure inertia.

Japan has literally never cared about non-Nintendo AAA series besides Final Fantasy, Sekiro has done pretty well dumbasses.

I would even say the sales aren't bad, considering they're more niche third party titles. Nobody on Yea Forums understands budgets and thinks that if a game sells worse than 10 million it's a flop, even if it's something like a port of a Dead or Alive game.

Why are so many faggots on Yea Forums mad that Sekiro was successful? Even if you HATED Sekiro, for whatever reason, there are plenty of people that enjoyed it. What a child you must be if you're this upset that other people are happy about something.

Attached: 1446035988583.png (473x488, 192K)

because snoy(grr)

nintenschizo

>No more laughing at Xbone for selling double digits

It's just not fair lads.

X..... I huh.... who?

So whats the difference between lifetime PS4 and Switch sales?

This. Im sure someone will leak them.

7,749,855
8,024,939
275k difference, the Switch will probably catch up after Golden Week.

Final Pac-man.
Waka waka in peace.

Attached: 1528682979188.gif (280x296, 22K)

How did the PS4 make this comeback?
is it pricing or is Sekiro carying it?

That's from subscriptions, not actual digital sales. Literally millions of people who keep paying for sub despite only playing FIFA and never buying another game.

Is this what actually PS4 version looks like? Yikes.

Because Arland is the most beloved modern Atelier trilogy.
If this was Dusk or 'Of The' it'd have sold less

>no more weekly shat on sonyg6ers thread

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BASED NINTENDO for the last time

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I want to MARRY that retard.

Ps4 is discounted, the offer ends next week.

By not having a decent game released in like half a year, maybe. My Switch has been collecting dust for months now, I only use it sometimes to play Smash or Tetris.

Did Sony actually shut this down because it didn't paint them in a good light?

>of 2019
>in march

That's what a rumor going around says, but who knows.

Stop being a retard

Wouldn't be the first time Sony was rumored to have a Japanese sales tracker shut down either.

>atelier sales doubled on the switch

It's happening weeabos are moving on!

Attached: __atago_kantai_collection_drawn_by_nahaki__276955b7ba0e1e7342f449ff55216216.png (1200x600, 340K)

Yeah, Lulua on Switch sold about as much as Lydie & Suelle did on Switch + Vita. Nice increase.

> Sekiro sold in 5 days as DMC in 3 weeks
Not a flop guys

Attached: 1548080142537.jpg (365x450, 19K)

Much bigger marketing in Japan and From's first game in 3 years. Capcom is spreading it's wealth still between RE2, DMCV and MHW.

What?

ahahahaha smashchads are going to beat splatoonfags to 3M

end of an era. hope someone just buys and publishes numbers

many new games
Atelier , Chocobo ,Sekiro doing pretty good
nintendo leg games get a small bump

they won't because last MC report and famitsu already has splatoon there

11./08. [NSW] Splatoon 2 # (Nintendo) {2017.07.21} (¥5.980) - 7.445 / 3.004.497 (-3%)

04./02. [NSW] Super Smash Bros. Ultimate # (Nintendo) {2018.12.07} (¥7.200) - 20.356 / 2.952.628 (-12%)

Steam said they had 15 exabytes of downloads last year. How is that relative to those companies in the image

Smash beat Splatoon 2 to be the nr. 1 Switch game.

btw, Inklings are in each of the top 3 most sold Switch games(Smash, Splatoon 2 & Mario Kart 8)

What's difficult to understand? The sales of Atelier games have been improving on Switch. The previous (and first) main game released on it was Atelier Lydie & Suelle, which sold about 6k copies while it sold 7k on Vita. The latest one, Atelier Lulua, was not released on Vita, but the sales of the Switch version are almost on par as what Lydie & Suelle did on Switch and Vita combined.

surprise inklings in animal crossing next

now I understand

Can't believe you followed me from /srwg/ just to shitpost this again.

Nintentoddlers mad that we get to enjoy GOTY 2019 while they are stuck on shitty Atelier game n°192384757

YOYOYOYOOO in heaven my guy

Goodbye, everyone.

Attached: Japan sales 108 weeks.png (1440x864, 113K)

Attached: Japan cumulative game hardware sales.png (1536x865, 151K)

Based chartbro until the end

You are thanked for your service chartanon.

>NSW | 56.099
SWITCH KEEPS ON TRUCKING

NINTENDO WON

I'm surprised Let's go reached 1,5 M, i know it's pokémon but the marketing campaign was poor compared with even other remakes

gust had a fluke and pandered to old fans and not yurishitters
look what happened

I wonder what MC hopes to achieve by giving top ten rankings after this. It's just going to be whatever released that week and the one before, filled up to ten with Nintendo evergreens.

What are you talking about
Festival game sold 40k
Firis sold 40k
Dusk games sales were even higher