So, did it suck or not?

So, did it suck or not?
Half of what I've heard about the game has been negative, and the other half sounds like fans of the old games desperately trying to keep the series alive rather than liking the game on its own.

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youtube.com/watch?v=1cZ4q9oCt9o
youtube.com/watch?v=Zg5guTIUhZM
youtube.com/watch?v=0pxKJVMzFj0
twinfinite.net/2019/03/ace-combat-7-heartfelt-story/
docs.google.com/document/d/1TQ3yHTQ3NnggQiWwoKHkm4DBw-VnF4FxA4K-F7ueXzc/edit
youtu.be/1cZ4q9oCt9o
twitter.com/SFWRedditGifs

It sucked.

Story was great. Gameplay was all the worst parts of 6.

I see.
Thanks. I was tempted to buy it at launch but all the unflattering reviews and buzz around it rub me the wrong way and eventually got busy with other games.
Man, that sucks. I genuinely enjoyed the PS2 games and I was hoping to get more of that, but that isn't going to happen.

>Thinking it was bad

Don't listen to them. It has some of the best game play in ace combat

>Gameplay 6½/10
About what you'd expect if you're familiar with the series. Only a few minor new things.

>-9/10 Story
So stupid it's enjoyable. Also about what you'd expect from the series.

>11/10 Soundtrack
I'll be baffled if it's not going to be at least a TGA nominee.

>3/10 Multiplayer
Waste of disk space.

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>Boy, I sure love endlessly shooting near-defenseless ground targets

I wish I could believe you, but I'm more inclined to believe negative reviews than the positive ones. Just look at this thread: "When the river does noises..."

Why we can't delete our own threads?

You don't deserve to play this game. Op is a fag.

It was better than 4 and worse than 5 and Zero

It was good, but it could be improved

>Basing your opinion on two shitposters
It is literally nothing like 6, all the mission designs are ripped from AC4

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>I'm more inclined to believe retards
Have you tried, you know, watching actual gameplay

But 4 is better than 5...

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There's way too many "rack up this amount of points" missions. The plot is messy and many characters are throwaway. TOO FEW ACES to dogfight. Fighting drones gets dull quickly.

I wonder what happened to the BANDOG. Probably killed by his own after farbandi.
Go create another Sekiro bait thread.

Yeah, if you love time trial missions
Which i sure don't

It's absolute ludokino

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>Too many rack up points mission

Have you ever played an ace combat game?

Not him, but 5 has the worst mission design in the series

Close air support missions are a nice change of pace now and then. I'm sorry you don't share my feelings.

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It's like a PS2 game that accidentally came out now. If you like AC it's exactly what you'd expect.

I think that's what he said? Unless he's baiting.

>shitposter is back again
Let me guess, you're the one who goes full retard when someone drops Mckinsey

It's not a change of pace when it's more than half of the game.

Game was re-made and pretty much rushed out the door in a year, confirmed by the producer because of the development hell its original build was in.
Given that, the only downside to it is how shit the multiplayer is and whatever the fuck went on with flight sticks on PC, not that that matters because only literal mouthbreathers made a fuss over it, solid PC port btw.
Gameplay wise it holds a solid place between the three PS2-era titles, and it takes a lot of good things and ideas from Infinity (but doesn't necessarily execute them well, likely due to its development)
If you still aren't convinced, wait until AC8, with the money they made off 7 I'd wager it will nail everything people asked for and then some, and probably end up being the best game in the series provided development doesn't get stuck in limbo again.

First squadron wingmen were pointless. Why would I care about the female pilot? I don't know anything about her. They don't even come back later in the plot.

It's great but the story fucking falls apart near the end
It's like they couldn't decide on where they wanted the story to go and just wound up stapling what they had together to make the release date
gameplay and music are fucking fantastic (like really, really fucking fantastic) though, characters are pretty neat too

Many missions include taking out ground targets, but not half of the missions focus on taking out ground targets.

It was good, but it'll never top this

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This game has less A2G missions than AC4, Zero, and 6. There is literally no point in using attackers since 1 plane gives you as many points as 5-10 ground targets

Knowing Bamco they'll probably divert some of those funds to some shitty Naruto or Jump game.

There's only 2 attackers in the game, and one of them has an anti-air SP weapon. The aircraft classes in this game are meaningless.

Well Jump Force bombed hard so I doubt it

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>6: Long Day
>8: Pipeline Destruction
>11: Fleet Destruction
>15: Battle for Farbanti

That's 4 missions out of 20. You're full of shit if you're saying that missions like First Contact (the thunderstorm one) or Faceless Soldier (take out radars from under clouds) count because of the twists in them.

And both 11 and 15 can be completed by just targeting aircraft

I like it more than the holy trinity which I love.
The missions are great and there are quite a few, story is fun (though I'll admit it feels rushed) and meshes with the gameplay well, banter is fantastic, there isn't a single bad track in the OST.
The biggest problem I have with it is the removal of squadrons for drones. They were great in 0 with every squadron talking about different things and reflecting your path.
Also the tunnel was disappointing compared to 5's and the final fight was with a drone.

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Bandog probably died during that prisoner rebellion they kept talking about.

It's above 6 but below the Trinity.

I know, I was stretching it there. Plus 11 has a neat mechanic about the ocean platforms for extra fun during it.

Who does these comics?

This was my biggest beef with the story. The game throws you into different squadrons and then yanks you out of them before you can get attached to them. I can get having a tutorial squadron so there's impact when the Mother Goose One shit goes down, but I was expecting the penal squadron to stick around for the rest of the game, redeeming themselves by turning the tide of the war and possibly even facing off against your old squadmates. Instead the game goes "lol you're all pardoned" and throws you and Count into another squadron of unmemorable chucklefucks you're expected to give a shit about.

>redeeming themselves
you mean dying
spare are the expendables

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Count grew on me as the only one that stuck around. Tabloid was ok too. Who else got pardoned?

It absolutely did not suck.
I loved every bit of it, but it doesn't reach the heights of the holy trinity.
Needed more superweapons and super planes though.

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If I remember right the entire unit got pardoned. McSolitary says it in a throwaway line in a briefing. But all of them save for Count and Trigger get sent to play in the Tyler Island sandbox.

good game but bad ace combat game
play holy trinity

>Drew Brees.webm

Who was still alive though? I mostly remember the dead guys.

Having played 5 right after 7 since it came free for PS4, I disagree. Rose-tinted glasses. There are bits and pieces that 5, 0 and maybe even 4 did better, but they don't hold up as a whole.

whoever says that Ac7 is bad should be put in solitary.NOW

Liked the game but plot wise it goes to shit after Farbanti, I liked the civil war aspect but then every mission just has loose ends and plot holes for no reason

Everyone being fucking confused beyond that point was the whole point.

Not OP but I was wondering the same.
Given how the consensus is pretty much
>Worse than the holy trinity
Then it's not worth my time.

The plot feels like it was rewritten at least a few times but there were certain aspects that they wanted to keep through each revision. It just doesn't really work.

>It's not a 10/10, so why bother playing it at all

Nothing can be as good as how you think those three were 12 years ago in your mind.

7 delivers if you have realistic expectations about it. It's more of the same from that time period and a return to form after Assault Horizon.

It is in the range of the trinity. It doesn't surpass the highest peak the trinity reaches but it doesn't go below the lowest nadir the trinity can get.

We don't know exactly. A theory was that was hiimdaisy.

It's not bad, looks really good and plays in a way I enjoy. Thought that I would like the cloud/weather disrupting viability mechanic but ended up just being really annoying when it was a mission specific thing like rain levels or the sandstorm level where it just forces you to deal with shit while you can't see too frequently. Missions that feature drones were annoying mainly just bc fighting mass amounts of craft constantly High G turning while like 5 other drones ping you over and over got old. Mr. X fights were kinda annoying for this reason too but mostly bc drones soured me on that kind of encounter. Gets better when you get into higher parts of the tree and can preform quicker in those fights. I don't regret buying it and still play it, but I could understand why one would not. Although if you really like Ace combat, I feel like this is still worth the effort to play regardless. Just a different direction

>You should settle with mediocrity
Nah. I'm better than that. Especially with such a polarizing game.
If the game were good, the praise would be unanimous.

Just admit that you were never going to get the game in the first place.

Those who aren't talking about it positively are like you: nostalgiafags.

If 7 had come out in 2005 or some shit we'd be calling it the holy quadrilogy.

I've never played an AC game so I don't understand the comparisons
It's good for 1-2 playthroughs to experience most of the aircraft and play missions differently but beyond that there's not much to it aside from graphics and soundtrack

combat is missile, missile, missile, missile, missile because the enemy is incapable of using guns unless you're jousting
not worth retail price

It's all or nothing for guys like you huh? No such thing as good enough? After it's near death 7 sure feels like a godsend for me.

They had fourteen years to surpass the Holy Trinity. If they can't , then they should just archive the series for good.

which series have improved since their 6th gen outings? be real now

I palyed them first time couple years ago on emulator and 7 is much worse

What games are holy trinity?

Who in it's right mind didn't like it? It's pretty much Zero tier, at the VERY LEAST it's better than 4 or 5 and that's saying something

What the fuck, don't believe the kid trolls

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4, 5, 0

Nice way to be fucking stupid.

Ace combat 7 is amazing go play it

>Negative reviews
You mean PC shitters crying "MUH HOTAS" like they're booting up fucking Flight Simulator and not an arcade game?

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>its pretty much zero tier
OH NO NO NO

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People are talking about 4/5/0 when they say that. But really, putting the PS2 games that much higher than the rest when stuff like 6/7/X/3/2AH are about as good was always a little incredulous to me. And I started with the PS2 games too. It's not like the series reaches Advance/AH levels on the regular to be worth propping those specific games up.

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I respectfully disagree. Gameplay's improved in every aspect expect with them ditching team mechanics. Audiovisual/musical spectacle-wise it's better than any of the trinity. Story's fucking stupid, but let's be honest here. Which one of them isn't?

Never played it but everyone agrees that Devil May Cry 5 is as good as 1 and 3, and that game was released as the same time as AC7.
you're so desperate to leave the Assault Horizon era behind that you're willing to tolerate 7's sheer mediocrity. That's not a healthy mindset.

DMC has always been a 9/10 series. Ace Combat has always been a 7.5/10 series.

The stories are never amazing, but they're usually at least coherent. 7's story is understandable, but fucked up.

I liked it. Never played any other Ace Combats or hornet-porn games, but I found out that this stuff can be really fun. I only played on normal, but still lost missions few times (mostly because I didn't get the score required, I got shot down couple of times and few times I was not sure what I was supposed to be doing).

Great soundtrack, fun gameplay.

DMC threads have plenty of retards who have never played 5 but still drop in to complain about the fans' tolerance of mediocrity

>coherent

>War ends with nukes within homeland
>Nobody wants to fight anymore
>Suddenly terrorists!
>"Hey let's nuke some more shit to get rid of borders altogether!"

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Read again, you dumb fucking nugget. Did you see my inclusion of the word "usually"?

0 > 7 > 5 >= 4

Everyone I know who has been an Ace Combat fan and has played the holy trinity agrees that the game is great.
Not perfect, maybe a bit short, but the mission variety is good, the plane variety is good and the gameplay is the best it's ever been barring no more front target lock-on. It just needed a couple more missions and more superweapons and it could have easily been 10/10. The game had some really awesome moments.

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Fuck you, and your power ranking secondary bullshit

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I wish we stayed in Spare Squadron. We have that kino moment in Faceless Soldier when they form up on trigger and act like an actual squad. Better vehicle for story progression, as count is the only real character with growth.

There's just more potential. Other units reacting to Bandog's lack of professionalism. New pilots having no criminal records. Keeping the motley selection of aircraft in the squad. Maybe keep high roller alive a little longer. Hell, some things even make more sense if Spare was kept instead of Strider: we've seen spare deal with spoofed IFF before so it makes sense they would be the first to find a solution after the satellites are destroyed.

I still enjoyed the overall story. I may be reading to deep (but to be fair, I think you're supposed to here) but it was about how people are willing to do anything in war, even sacrifice our future. The satellite destruction basically made Kessler syndrome real, and they were just about to destroy the elevator to bring down the arsenal bird, which would have then made space travel impossible.

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Both 4 and 0 final escalations were complete asspulls. And don't get me started with 8492 somehow being able to operate covertly enough to fucking kidnap the president without anyone realizing it until way later.

All the stories are hilariously flawed if you put things to an even perspective. But that's not the point of the series.

It was kinda mediocre.

I'm hoping the DLC is decent.

Speaking of couple more missions, when's the season pass content is supposed to drop?
BTW OP you're a fag, game is __FUN__

It's... Ok. As a big Ace Combat fan, it's very hard to go back and replay this one a fraction as much as I replayed the ps2 trilogy. Almost every single mission in 7 is THAT mission you don't want to have to do because it throws in some inconvenient gimmick that is already annoying the first time you play through it. Wanna do a ground attack mission? Well have fun hunting for invisible targets in a sandstorm for 20 minutes in the second half of that mission. Wanna dogfight? Lmao you'll have to do some long tedious mission first then you can fight bullshit drones or Mr. X with their cheat modes activated. Want to just do a normal mission shooting ground and air targets? Too bad, have fun using the retarded ID system to ID targets, or holding down the afterburner to fly to the next trivial target with nothing in between for a few minutes, or fly through a long ass canyon first, or get stuck having to fly blindly through clouds otherwise a missile instakills you.

It was short, the mission were repetitive, the planes weren't very varied, the story was fucking god awful and not even to point of being funny.
Fun while it lasted but that wasn't very long

>Both 4 and 0 final escalations were complete asspulls.
In 4 maybe, but I thought 0 was reasonably well built up.

It had a dog, that makes it a 10/10 in my book

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didn't that recent patch re-introduce front target lock-on though?

You missed the game with a Hornet porn squadron. Well games, the remake of two had one as well.

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They almost did, and people like you would ask them incessantly to make a new one. Ungrateful shits.

this was the first ace combat game and i enjoyed it a lot. don't know why people think it sucked. wasn't very long but the missions are very replayable.

I enjoyed it, I uninstalled it because I had no reason to keep playing it though, and multiplayer is cancer.

I don't care if it's ridiculous. I care if it's cool.

I liked how the end world state is a lead-in to Electrosphere.

It'd be a waste for them to not try and remaster 3

I agree with you. I was just trying to prove a point that story sensibility shouldn't be a factor to put AC7 above or below any of 4, 5 or 0.

I never touched an ace combat game before 7 but I enjoyed it. I'm doing my fourth campaign now, and going after the aces. I didn't have any issues with the score challenges. The times are adequate until ace difficulty, and that's kinda the point.

Bumping for buddies

Story is just a vessel to the point of the game, which is making you feel like plane jesus anyway. It's mostly the chatter and soundtrack that carry the games. Story is mostly divisive on every game and the core of the gameplay is the same, just tuned to the particular story and hardware or software limitation at the time and even then mostly just slightly different flight model and the amount of enemies on screen.

>replay the campaign
>suddenly notice how loose-lipped Full Band was

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>in this war, knowing intel is a matter of life and death
>huh, I guess you're right

>suddenly

Full Band was a complete retard

I loved it. Was somewhat disappointed with the story since the first 3 quarters are great but its kinda falls apart towards the end. The mission design was fun for nearly all of them though which makes sense given the lower mission count, Music is and visuals are phenomenal though and those alone make the game worth it.
Multiplayer seems like filler though, kinda wish it was scrapped for more missions, although the dlc seems to have that in mind.

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>move mouse up
plane flied down
>move mouse down
plane flies up

into the trash it went. 30gigs wasted on the CPY store. would not leech again.

>Why we can't delete our own threads?
We used to be able to year ago have no idea why they removed it.

People would abuse it.

I believe you can invert the pitch controls.

>no idea why they removed it.
people were trying to instigate shit by deleting their own threads and claiming it was staff doing it

It's alright but with the AC franchise on the decline, fans have to take whatever small victory they can get even if they have to praise mediocrity.

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I remember console war peddlers would do it constantly.
>Post a thread about a X platform
>Delete it
>Make a new thread and complain that mods are biased

Good thing AC7 is fucking great

>not having a controller. you go into the trash buddy.

Soldier route best route.
So you fight the tactical Hornet squad and later on the Schnee chads.

It honestly baffles me how many people are getting filtered by mission 08. It's in fact one of the easiest missions in the game. The trucks always spawn at same points and move the same way. Just pull up your minimap and you can easily spot where to go next and just align your plane exactly there. You even keep target locks from far away even if you lose the radar. After just two tries you should have a pretty good idea of how to plot an optimal route. Despite all of these things, it's the most complained about mission.

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It was my first Ace Combat game, played for about 20 hours and then I haven't touched it since.
Regret paying full price desu

Pretty much. They know that if 7 fails commercially it will be the end so they're swallowing a poz load.

nope

>be me bamco. produce 200mil dorrar title
>no pit controls, no stick support

gg. kys

>When SOL squadron shows up for the first time

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it's like these companies are run by suits who never saw a game, and that's like it is.

The game is great if you don't let some fags on an anonymous imageboard convince you that a game they haven't even played is bad

If you're already so sure no one liked the game even if they say otherwise, what the fuck will even change your mind in this pointless thread?

Instigation

There's not even an emblem for Razgriz squadron.

Baffles me too. Crashed once in my gun-only run but other than that never had a problem with it. Even have all the time in the world to dogfight with drones

-_-

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It's better than 5 by a country mile.

I loved it but I'm not a big AC fan, just someone who enjoy the serie. Final level could have been much harder, and with a more grandiose ost.

It's a 10 hour game with no content/replayability and a shit story. Worth $20, nothing special, same as the rest of the series.

I blame the idiots that use 3rd person mode

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Are you implying that part was challenging for you?

Too soon

that part is piss easy, but the elevator really got me

youtube.com/watch?v=1cZ4q9oCt9o

Now that I think about it I would h1ve liked the final bosses talking, or at least making some kind of noises, make the AI goes berserk as the fight progress. With a weird creepy futuristic music it would have been fantastic and a good foil to the big epic orchestra you usually get.

Literally how, just fly up, I did it with an F104 on my first run

It was just Trigger, Count, Tabloid, and I guess Scrap Queen. Everyone else was dead by then.

>its another "please tell me what to think" thread
jesus christ. any decent person can judge if a game is good or not by watching a few minutes of youtube footage.

Best gameplay in the franchise. Anyone who disputes that is an easy mode shitter that can't get by without squadron controls. The lack of them is lame, but the actual flight controls are incredible.

Story was okay. Needed more big battles.

little hint: a pc player will raugh at you for a sec, then refund your game. and never touch your shit again. stay on derpsoles, you are out of your league on pc. we prefer titles that work.

Trigger is the greatest pilot in the franchise, now. Pretty sure he's now the only one that could go toe to toe with Mobius 1. Fite me.

>SOL Squadron
>Shit Outta Luck Squadron

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It's not the same as playing the game
Critics and reviewers are biased

At least you can trust Yea Forums

I wouldn't be surprised if AC8 ends being console exclusive after the HOTAS debacle.

>When they show up for the last time in a supposedly easy supply run mission

youtube.com/watch?v=Zg5guTIUhZM

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Are you feeling okay?

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>you can trust Yea Forums
Oh, you

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>people are now saying AC7 is bad
>gullible retards like OP are believing them
AC7 is fucking great, it's one of the best games to have come out in a long while.

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It's just Simfags buttmad their super expensive HOTAS doesn't work in AC7

All you pretty much need is the rudder control to with slight pitching for both the tunnel and the elevator.

It's a great game, I only wish the multiplayer was a bit more alive.

>Count:
>Full Band: >
>Random 444: >

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desu part of me will continue hoping for a co-op mode DLC

there’s like 3 or 4 points missions and they’re great. the plot is a bit shit but the game was rushed to fuck so i’m fine with that considering how polished and bug free the game is. there’s also Aces to fight on all but one mission so yeah.

Agreed, but a few nights ago I also had the fucking match of my life.
>team deathmatch 2 on 2
>we're both in F-15s
>absolutely demolish the other team of 2, we never go down once
>just me and my buddy dominating the sky.
I wish I had been smart enough to give him a message before I left.

Yea Forums is blunt and honest. Everyone else has an agenda or bias.

>"Whoa trigger just flew into those thunderclouds!" "Trigger's the only one earning any redemption today"
>"If you're scared, go hide in those thunderclouds like that coward Trigger"
fuck you bandog

Its good. Not great, but good. It's certainly worth buying it during a sale.

>Ace Combat has always been a 7.5/10 series.
Absolutely this. I love Ace Combat as much as anyone else here, but to think it's anything other than a niche series for a specific set of people, you're delusional. Hell, they gave you a piece of the holy trinity for free with the game to see it's probably not as great as nostalgia makes you think it is. Fun and better than most in the very, very small genre, but not groundbreaking or timeless or anything like that.

>Yea Forums doesn't have an agenda
Yea Forums's agenda is calling everything under the sun shit, are you insane?

Yea Forums is schizophrenic and 99% of the voices are talking bullshit for the sake of talking bullshit

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Imagine the bomblets from the SFFS is this

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>solid 8/10 game
>mediocre

you seem like someone with a tiny brain who plays on novice controls and skips every cutscene.
also, what game has had unanimous praise? by your retarded logic you won’t pjsy any game whatsoever.

>TFW no shortstack planefu on AC7

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There are Razgriz emblem patches man, they're extremely popular despite being fan made.

>shitter F-14
Pass.

It was great.

>>"If you're scared, go hide in those thunderclouds like that coward Trigger"

That's not what he says. He tells the cowards to fly into the thunderclouds like Trigger in hopes that they either stop being cowards or stop being.

The anonymous 444s are the best.
>Banddog: Settle down. Excited to have another murderer with you?
>Random 444: YEAH!

>Bandog >

retards who don’t enlarge their minimap or have zero memory. i failed it once because i tried to dogfight all the drones in my A-10 and got fucked up. it’s even easier if you brought a long range weapon or UGBs.

People somehow managed to get filtered by Long Day too, which I simply don't understand. This was my first AC and the only reason why I failed that mission is because I tried to do cool stunts and ended up crashing. The points requirements are fucking easy to reach.

>Implying everything isn't shit right now
Gaming died around 2007. We're just too invested into it to leave.

Have you ever even played an AC game before

Didnt it not have uw support either? Not a solid port by any stretch. I plan on buying it used for the ps4 just so the devs dont get any money after doing a flight stick exclusivity deal. I wasn't going to use flight sticks anyway, but that just came off as a really scummy move to me.

nuggets who can only kill a couple targets per run, and never use the guns. those are the kind of people who struggle to reach the point quota on long day.

>mission designs are ripped from AC4
That sounds good actually.

The music here is 10/10

youtube.com/watch?v=0pxKJVMzFj0

>>
>>
Ace Combat finally being allowed to swear more than “damn” and “bastard” is the best thing to happen to the franchise

Games like The Witcher 3 or Bloodborne are pretty much universally praised. Guess what? They're good games.
Meanwhile look at this thread: half the posts are negative ones and the best thing someone can say about 7 is "plays fine"

The only time I ever messed up a point mission was when I went nuts with the destruction and used all my ammo having fun wrecking shit, then a phase two happens and I had no ammo for the enemy boss.

>forgot I can do a high G turn
>crash into the pillar

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>Tabloid: >
>Bandog:

Usually going into a new phase means getting a checkpoint. Nothing is stopping you from restarting a checkpoint and get all your ammo back.

The game went through development hell and the story suffers significantly for it. There are too many characters and squads introduced and killed off. Seriously, more named characters die in 7 than all the other games combined. You go through squads like a cheap hooker, so you barely have time to connect with anyone. There are many interesting plot points that go absolutely no where. The game bombards you with missile locks and enemies, so you barely have time to appreciate the music or listen to the story unraveling in the squad chatter. I played through the game on hard thinking it would be a cakewalk like the other games and had no idea what was going on due to the constant strain of dealing with enemies and missiles. At the same time the difficulty feels artificially inflated. Zero was far more difficult and the AI impressive while having excellent pacing and presentation, unlike 7. There is also a huge appeal to nostalgia to the point where I feel like it could alienate newcomers. Most of 7 relies on you remembering and appreciating characters, locations, events and motivations from the previous games. So much is lost for those who didn't play those, that I feel like they would like 7 even less. Despite the story being a mess, gameplay and graphics are fantastic. I wasn't disappointed in purchasing it and would recommend it while still noticing it's significant shortcomings.

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I forgot which way was up after I killed all the enemies and when it said to fly out the top flew the wrong direction and crashed.

>The Witcher 3
>universally praised
You know how I can tell this is bait

Yeah, it was a mess up I could easily fix by losing and restarting from a checkpoint. But still I did mess up by fucking around and leave myself in a bad position causing me to lose.

lmao ok go start a thread right now asking if those are good games, we will see how ‘unanimous’ the praise is. there’s like 3 negative posts with actual valid criticisms and the rest are just hurrr this mission was too hard hurrr it didn’t go like the man in the briefing said etc. that and simfags who can’t handle other people people having fun. ask anyone who likes the series and they will say it has the best gameplay of them all, great missions, with a weak story and shitty MP. that’s the truth. and if you can’t see this simply by watching some gameplay on youtube, then i’m gonna guess you’re a grade A retard just looking to start some shit.

>Meanwhile look at this thread: half the posts are negative ones and the best thing someone can say about 7 is "plays fine"

Nigger you retarded?

I don't know why everyone is bitching in this thread, game was great. Gameplay is rad, weather mechanics are pretty cool, soundtrack is nice too.

You pretty much confirmed what I said.
Why are you guys like that? Why are you defending a mediocre game so much? Even the Soulsborne fanbase, as fanatical as it is, refuses to defend Dark Souls 2.

Since it's not a big title like DMC or Sekiro, shitposters like to push this game around due to the smallness of the community.

No one defend Assault Horizon except a few baiting faggots when 7 just releases

>7 is hard
>can eat several missiles on ace
nah. I like 7 a lot but you can play like a total idiot and get away with it most of the time.

We're talking about 7, the DaS2 of Ace Combat, not AH, the Left Alive of Ace Combat.

yes

>another faggot baiting thread where people say it's bad without proof of actually playing it
I've already seen this kind of thread for DMC V and Resident Evil 2, is there anything you shitheads won't ruin?

>user still hasn't figured out that starting threads with stupid, dismissive opinions about a game is the best way to start a lasting thread about that game

how did he remotely confirm what you said? are you pretending to be retarded or do you genuinely think 20+ people wholeheartedly praising it are actually saying ‘it was fine’?

Gameplay good, story sucked ass and them rebuilding the game ~1 year before the release date really shows in how disjointed the story is. Final mission and tunnel run is probably one of the worst in the series

>Tunnel run is probably one of the worst in the series
You what?

FUCK this bullshit thread.
post your favourite plane of all time.

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They just ignored the bombers trying to take off from the first base runaway, they're worth so much point you can just dick around for most of the mission afterwards.

A good game doesn't need bait threads to have lasting threads.

It was a good return to classic AC, I had a lot of fun playing it on hardest difficulty, however there are some caveats in retrospect that make it from being great
>Out of control brightness that rendered the HUD useless most of the time since you can't see it
>Easily the worst plot in the series, horribly explained through cutscenes
>Some characters had potential, but they never get fleshed out or simply die off, there was alot of potential with the Spare boys
>Planes feel very similar and ground targets seem much more bountiful, requiring CAS/Multirole most missions
>Mission types are ripped straight from older games
>Reused gigantic flying carrier with 'Bird' in it's name, reaching Star Wars levels of recycled big bads
>Time Attack missions are so quick you never get a chance to cover the entire map unless you do another playthrough and do it a different way
>Sol Sqn and Mikhail weren't so hard as they just had bullshit movesets like turbo high-G turns that the player couldn't do or straight garbage like teleporting moments before your missile connects
>Lacks extremely, extremely basic shit like wingman commands that the series already had
>Personally did not really enjoy the parts being involved in the tech tree and blocking your from access other planes
Still waiting for the DLC to come out, so hopefully the plot is less disjointed. I doubt the rest of the stuff will be addressed though.

Hey DSC fag, you still salty?

Mediocre story but the gameplay is somewhat best in the series.

>Easily the worst plot in the series, horribly explained through cutscenes
It's way better than 6, X2, and AH

You could easily keep on the tail of sol squadron and Mr. X the entire time by just staying in first person, the key is be less than 1000m at their end of their turn before firing the missiles and you'll be able to take them down in no time flat.

you can get away with a much higher firing distances if you know they are in their recovery stage.

Uh, oh and the soundtrack is really good.

>Reused gigantic flying carrier with 'Bird' in it's name, reaching Star Wars levels of recycled big bads
This is the most retarded complaint I've read thus far

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It's a solid game, but I hate how they got rid of certain features, like being able to tell your squadron what to do. Despite having a full squad and 3 other squads with you, it feels like you're doing everything for them. I swear, the protag's name is Rodriguez.

agreed with most of this, and i still fucking love the game.

the brightness issue is on your end, i’ve seen a few complaints about this but i’ve tested it, and i could not recreate a situation in my game where the green HUD was obscured by the sun or cloud. it was always super visible. lower your tv/monitor brightness or up the contrast.

also the plot isn’t great but as someone who just finished 6, it is definitely not he worst in the series.

>Sol Sqn and Mikhail weren't so hard as they just had bullshit movesets like turbo high-G turns that the player couldn't do or straight garbage like teleporting moments before your missile connects
what said
They had predictable but evasive flight patterns that pretty much negate simply spamming missiles. Sol Squadron pulls high-G's if you fire missiles as they're flying straight, but they tend to pull 270 degree high-G turns trying to get behind you and if you catch them at the end of that 270 as they pull out of it, you can nail them with double missiles
Mr. X loves to drop into straight dives, and you can usually nail him as he pulls into it. Also, if you wait for him to post-stall 180 and fire as his plane reaches perpendicular to you, you can hit him 99% of the time.
git gud

>Rodriguez
Is this the Amerifat translation of Razgriz?

it's a COD MW reference

>like being able to tell your squadron what to do
They're useless anyway.

>graphics 7/10
>sounds 10/10
>story 6/10
>gameplay 6/10

lack of aces to fight,lack of super-planes/weapons characters were pretty forgettable, graphics are pretty decent, the story was kind of dumb, music is pretty kino

>They're useless anyway.
You seem to be forgetting someone

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t. never played 0 or 6.

Pixy was a machine if you set him to attack and gave him QAAMs. you just had to remember he will still follow you regardless, so it’s on you to put a bunch of targets in front of him.

Wingmen in 6 are straight up broken. Allied assault was literally hold up to win. Which honestly i enjoyed, nothing like seeing 1000 missiles going after the last surviving Strigon member.

there’s at least one Ace to fight on every mission except the last.

dude the werewolf valley run was much better than than the space elevator because you actually have to maneuver

I played Zero but not 6. Never noticed Pixy being useful.

his usefulness is situational but if you can get a bunch of enemies on your tail between you and him, he’ll clean house.

Story is on par with gameplay? This is ridiculous, user.

Is PJ as effective as Pixy? Or is PJ actually worse of a pilot and not as good.

I feel like there is a salty person samefagging the whole thread.

It's a great game with my only complaint being the story being badly realized because it looked like it will be fucking awesome from the trailers. Looking forward to the DLC

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based MiG-29

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He's right though. I found this game's super weapon lacking.

>2 had super fortress and aces
>3 had super planes, fortress island, super advanced planes crazier than every other plane in the series
>4 had Megalith (fortress again) and Stonehege
>5 had the faxi submarines and SOLG
>0 had excalibur, plane fortress, and one kick ass final duel with a super advanced plane with a laser and the most amount of enemy aces
>6 had even more plane fortresses
>7 had another plane fortress, few aces and a final fight against to AI controlled super drones

I like 7 and I've been playing this series since the PSone days, but 7 is lacking in the super weapon department. So yeah, Project Aces needs to step up their game to make big birds interesting to fight against again. I hope that the DLC ads a super weapon, enemy aces and some knots for the story. If that were to happen it would only be proof that PA rushed the game to completition and all of that is just content that didn't make it to the release

story is really meh solid 6 for me, gameplay can be bumped up to a 7

>the f-18 and mig-29 can preform post stall maneuvers
>these things can't
what the fuck were they thinking

>story is really meh solid 6 for me
I agree that the story is meh I just think the gameplay is much better, if you can even compare those things.

This dude is right.

Nah. There was just some dude saying DMCV was bad because Nero didn’t have his grab and his DT when he gets both post game.

Dude, if you sick him on a target the target WILL go down. You can't say that with other commandable wingmans unless you give them a very long time(unless you count AC6 in which case you're just ganging up on someone when using meter).

I know this is a troll thread by now but it was great. Not as strong as the best titles in the series but still easily in the top 5, maybe top 3. Story was disjointed and felt like it needed a few missions worth of development kinda like Zero and I would've rather had a full story about Spare Squadron rather than just spending a quarter of the game with them. Best gameplay in the series (missing allied support from 6 though) and a very good soundtrack. 8/10 easily.

Yeah, the only thing that changed is that Yea Forums is no longer a worthwhile quality assurer because most people are into shitposting and console wars to give genuine opinions.

It's a pile of a console movie garbage.

are too into*

sup shill

>movie garbage
Game takes 10 hours for an average person unfamiliar with the series to finish. All cutscenes combined are 1 hour long. No retarded QTE bullshit. What the fuck are you even talking about?

They can do them in real life. We have no way of knowing if the YF-23 could do them because nobody ever tried.

The gameplay is excellent and it has some amazing missions, but it also has some pretty lame missions. It's a goddamn amazing game overall, though. Best flight model in the series.

Don't listen to kiddies that haven't played the other ones.

God shooting the platforms felt so fucking incredible, I long for a remake of 4/5/0 in this engine so there's enough detail for them to include cool shit like that in the remade missions. Imagine that one in zero where you're attacking the huge fortress but with the buildings actually collapsing.

i never noticed PJ being any less or any more effective than Pixy, pretty sure they have the same AI. webm related, PJ doing WORK.

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He wants it to be like some simfag shit probably. Must suck that to be so starving for games you wish other games were like the ones you want.

You've made this thread before and used the same responses before. What do you legitimately get out of this? No one's even talking about the game anymore.

Gonna have to agree with this dude here. Anyone have sources for the dev hell shit they went through though? Stories and what not.

He gets bunch of (You)s.

twinfinite.net/2019/03/ace-combat-7-heartfelt-story/

there's links to Kono's original tweets but they're in japanese.

Nope

He has the 'tism

Not him, but here's the googledoc with those tweets translated.
docs.google.com/document/d/1TQ3yHTQ3NnggQiWwoKHkm4DBw-VnF4FxA4K-F7ueXzc/edit

Okay, okay. But we all know who's gonna be the one fucking his gf in the end.

How much longer till the DLC drops?

For a decent “core gamer” perspective unfamiliar with the series, the fat finger par enjoyed it mostly because cool planes and melodrama. Had no clue otherwise. It still has appeal to decent amount of people

>An art director who only thinks about [emotionally] moving the fans.

>A development director who put up with being pushed around from below and above.

>A tsundere engineer that asserted "it can't be done," but said "I did it" a few days later.

>A narrative director that pumps out high quality materials silently.


Sounds like a typical ace squadron

Tsundere engineer is my spirit animal.

>How dare is the game actually hard now
>Clearly it's not like they introduced an entire new mechanic to lose the missiles track
>How dare is the story full of actual stuff happening and more than 1 death in your squad
>How dare is Namco actually using the setting they've build for their new game

If this is the level of complains you have against 7, I'll never take you utter fags seriously
> Zero was far more difficult and the AI impressive
Oh please they couldn't do shit if you joust everyone, it's an extremely easy game and the AI made replays boring, 7 has far more interesting bosses and mission design than the trilogy combined (I replayed the 3 games recently to make sure) and it's not even easy to bait the regular ennemies into eating missiles head-on like you could do fucking all day in the PS2 games which made Ace difficulty trivial as shit. Newfag seething over mission 6 (a GROUND mission) was particularly delicious
AC7 is the best in the series period.

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it was a nice try, but the story is a mess (you can tell they had various ideas which were going to do but some stuff never got implemented and the result is kind of a mismash), and the mission scale is really lacking compared to 6.

>Newfag seething over mission 6
It seems as though this mission frustrates every single newcomer.

>Daredevil was created after the deadline passed
Holy shit

pure luck

Fuck off, Count.

7 have stonehenge also

Didn't even know you could do that.

AC 4's soundtrack was made on a shoestring budget and they were told to just make whatever they wanted because all they wanted was something so there wouldn't be silence.

I keep getting those damn stall warnings. I’ve crashed twice. Maybe it’s the plane I’m using.

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We'll see him again, right?

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I recommend going for S-ranks in every mission. The requirements are pretty damn hard and you really need to git gud. You also need to develop strategies for a few missions. It made me appreciate even the annoying missions a bit more.

>DaS2 of Ace Combat
Why do people even bash DS2, it was a very fucking solid game. Its not as tight as DS1 but still a fucking great game.

If you hate this game, go check your test levels.

>S-ranking mission 9 on Ace

i'm feeling the pain all over again. nut you're right, it's damn satisfying seeing 100% S rank on all difficulties. it's much more of a challenge than the older games because your time actually matters, you can't just spend half an hour blowing shit up until you get it. i like having to strike a balance, if you go too slow, get more points, if you don't have enough points, go fast.

>it's much more of a challenge than the older games
I don't know about that, user. You can eat those missiles on ace like it's nothing and then even if you're running low on ammo you can get to a checkpoint, deliberately crash and restart with little to no time loss. It's especially prominent in mission 19.

This was my first Ace Combat and I loved it, but thought the plot, characters and everything to do with the story was a hot mess. Felt like three plots smashed into one. Other than that I thought the gameplay was great. Definitely hard, but I just accepted that you were meant to learn the mission by failing it multiple times.

you don't need to crash, you can just bring up the pause menu and select restart from checkpoint to restock.

This

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Hopefully his wife shows up as well

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I spent a day playing Faceless Soldier to S-rank. The satellite missiles can go fuck themselves.
Other than that, that mission was kino/10
>Spare squad getting confused to why "friendlies" are firing on us.
>Tabloid reorganizes the squad
>"Everyone form up on Trigger nice and tight."
> youtu.be/1cZ4q9oCt9o starts playing

Out of curiosity what planes did you anons S rank with. I finally did it with an F35 8AGM with lock on range upgrades.

Or that, It's just that I usually run low on ammo when I reach the second phase of that mission and eventually get shot down.

i suppose so yeah, but with careful flying you can easily S rank missions in Zero, whereas you gotta be speedy and take risks in 7. i really wish there was a difficulty where a single missile would take you down though, it made the game much more tense and it was actually scary having an Ace on your six.

S rank mission 9? Gripen with LACMs.

F-14.

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Actually, scratch that, it was Rafale I used to S rank that mission.

yup, one of my favourite missions in terms of concept and general fuck yeah-ness. but definitely one of the more frustrating. i used the rafale with LACMs because they track terrain well and i could get more targets without exposing myself. also the rafale is just a sexy fucking plane. i never liked the 8AGMs, most of them end up wasted because for some reason you can only fire all of them at once. i also managed to S rank it using the mig-29 with LAGMs but i would not recommend that to anyone.

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>crescendo doesn't hit during the small cutscene when Spare squadron forms up
missed opportunity right there

The two posts that already replied to you took my two favorite planes, so I guess I'll go with Berkut-chan.

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good taste.

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also good taste.
i need to get some more su-47 screenshots.

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>tfw you enter a 2500 lobby with poorly equipped raptorfags and random 2200 plane shitters with a decked out Berkut
it's honestly not even funny how brown my dick has turned at the end of the day

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Apparently the Rafale have one of top performance ranking in maneuverability, but that performance suffers significantly at top speed in ac7.

is there a better feeling than shitting on QAAM faggots?
see pic related.

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It wasn't bad, but the story is a mess with no sense of direction, the characters are weak, and it doesn't live up to 4 through 6 at all. The clouds are just a shitty gimmick that block your vision and make your missiles randomly miss while never actually being useful or interesting outside of two missions, and lightning strikes way too much in the missions it happens in. The Arsenal Bird is a way shittier version of the Aigaion from 6 and aside from that the only original enemy in 7 is the drones which are just planes that zip around all over the place and are annoying to fight.
If nothing else I'm at least hopeful that its success means that 8 will have more budget to work with.

>decided to finally play the PS2 AC games since this was coming out
>played AC4 and loved it, hype levels through the roof
>played AC5, dropped it halfway through and have no interest in playing more of the series
Shit sucks. It's amazing how severely they screwed up AC5 and wrecked basically everything that was cool about 4.

Zero is much better than 5 imo. what specifically did you not like about 5?

Great game, but unless you like arcade flying its not worth 60 bucks