This game reeks of the FromSoftware B-Team. The same B-Team who made the unrefined turd that is Dark Souls 2...

This game reeks of the FromSoftware B-Team. The same B-Team who made the unrefined turd that is Dark Souls 2. While the A-Team was making the glorious BloodBorne.

I wonder what the A-Team is making this time?

Anyway, this game is shit. Basically all you have to do is spam Deflect and counter, maybe dodge once or twice. You can literally hammer Deflect as fast as you want.

Attached: Shitkiro.jpg (1280x720, 317K)

Post your clear time

Right, them hitboxes?

It baffles me how little people pay attention to the games they play. Sekiro is way more polished than Soulsborne in pretty much every way. Even the half-assed stealth, the weakest element of the game, is just an extension of Soulsborne's terrible AI.

There is no B team

Dark souls 2 just had a different director

>Different director
>Series he wasn't the creator or original director for
>Bastardizes game he was in charge of

Literally the definition of a B-Team.

>mfw they recycle swamp sounds and movement from souls.

Attached: 1547454535054.jpg (306x434, 13K)

Clear time doesn't mean shit, I don't speed run. I have only beaten it once and I like to take my time on a first run and fully enjoy a game. I laugh at idiots who try and get it over with as fast as possible on their first run.

Basically, I don't have high functioning autism.

fucking blazing bull was the worst bossfight I had the "pleasure" of fighting bar bed of chaos

Also vacuum grab attacks similar to this.

Attached: Ogre.jpg (417x403, 29K)

Sekiro is pure A-Team and the true sequel to Demon's Souls, Dark Souls and Bloodborne

git gud or stick to mario

get good

>mfw you hear the same stock crate breaking and metal footstep sounds in a dozen different games

Attached: r1.png (194x194, 20K)

Dark Souls 2 and 3 were B-Team. They tried to hide that fact with 3 by putting in Miyazaki as the "director", but by this point he was already hard at work on Sekiro.

The real question is:

Why do I have to hold a button to collect money and exp? That shit should have been automatic.

The transition from Ashina Castle to Mt. Kongo is almost as bad as Harvest Valley to Iron Keep.

if you struggled with the bull your opinion is invalid, it was literally the easiest miniboss in the game

hurr durr, speed running it the only way.

translation : you died for hours on every boss trying to spam lmao

Nah it's just typical from a quality like dark souls, bloodborne got Japan studio involved and you can see that in the artistic quality.

>implying I struggled
just make him run from corner to corner while you while on him

but why create a combat system and make it literally obsolete right after?

C team made bloodborne. Its even worse than dark souls 2

>I wonder what the A-Team is making this time?

Déraciné

Heh you are funny guy, but don't put too big bait in the hook or nobody will be able to swallow it.

It was mostly the same people, they just put a retard in charge then midway through development had to put Tanimura in charge to salvage the game. The fact that the shit he cobbled together for 2’s final release is an improvement on what Shibuya was doing is a testament to how shit Shibuya was. There’s a reason Miyazaki personally requested Tanimura co-direct 3, the guy was handed a pile of shit he had to dress up and he put in an admirable effort, so getting to work on a game that wasn’t cucked from the beginning let him thrive in 3 alongside Miyazaki.

t. Got slammed by an Ogre

I don't get the same feel as when I play a souls game, glad I pirated desu lol