Bethesda games will come to Steam

>We’re pleased to announce that RAGE 2, Wolfenstein: Youngblood, Wolfenstein: Cyberpilot, and DOOM Eternal will be released on Steam as well. We will also be bringing Fallout 76 to Steam later this year.

twitter.com/bethesda/status/1110225138979651584

You think Valve gave them some deal?

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store.steampowered.com/app/548570/Rage_2/
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No, they just realized they don't have the trust after the tremendous trainwreck 76 was so they are trying to get it back.

As long as there are choices for us consumers, I think it is a good thing.

Is 76 still a buggy piece of shit?

I bet Steam will open the games through the Bethesda launcher just like Uplay. At least they came to the conclusion that Bethesda launcher does not have a sufficient user base.

It's gamebryo, isn't it?

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I hope they distribute the DRM-free version of Fallout 3 and New Vegas outside of GOG in a future. I don't like that just one store has the DRM-free, working version.

>Shit, this launcher thing isn't working.
Took them awhile.

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Of course it is. Its basically ran by a skeleton crew. Right now is when they're dropping all their dlc shit but its stuff like crafting drinks or protect a couple robots.

Why? Now that is where it doesn't fucking matter
You bought the game and you 100% own it, what's the problem?

Epic's check wasn't good enough i assume?

How long did that last? Was it even a year?
I hope to fuck launching their games doesn't launch their launcher like ubishit

Origin next?

I was just hoping they at least tried, but I am not surprised.

inb4 it's a UPlay kind of thing.
You buy and launch it through Steam, but it then launches the Bethnet launcher which then launches the game.

Wait doom eternal wasn't coming to steam in the first place?
Were they gonna lock it to fucking their launcher?
What the fuck

I bet this is the right answer. They tried to push that garbage launcher with an even worse game and fucked up, now they're doing damage control. Can't wait to see Todd trying to bullshit us on E3

they know Wolfenstein will bomb, especially if its stuck on 1 storefront on PC, and Fallout 76 needs the boost in sales
and although doom eternal still can do well, bethesda needs all the money they could get after 2 straight years of all their games bombing

they were hoping 76 would be their fortnite

>You think Valve gave them some deal?

Not being Bethesda's Launcher.

>You think Valve gave them some deal?
I think they went "Oh fuck, 76 was the worst dumpster fire in years, no one wants to use our shit launcher and we've basically tarnished our name and threw consumer goodwill down the drain...let's at least attempt some good PR." I mean just look at the wording of the message in regards to 76 compared to the other titles.
>We will also be bringing Fallout 76 to Steam later this year.
It's clear embarrassment that they even need to bring it up publicly like that.

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That was expected. Whoever goes to EPIC are brainlets who rely on nVidia and Unreal Engine partnership monetary fund. They don't have the interest of PC gaming, they have the interest of nVidia/EPIC dominance.

holy shit saved
I was worried I'd miss out on rage 2

yep, they were trying to get people to warm up to it before the new TES game and starfield come out

Very based

I just would like to have more stores to buy DRM-free games and not just GOG.com.
Amazon, GamersGate and Humble Bundle are already selling the Steam'd versions of those games and have capacity to offer downloads.

trash games.
steam really needs SOME form of quality control

the state of epic games

>preorders Heavy Rain

no, bethesda shareholders are probably panicking because of their abysmal sales numbers, maybe some of them even read what angry consumers have been asking for online

you can keep fo76

easy attempt to earn some goodwill from redditors who will lose their shit over this

Oh thank god, i thought there that will be missing out on our portion of shitty games, that no one wants.

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this, after F76, they need their fans back

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If this is true they did.

Stop blaming the fucking engine, Bethesda that is lazy with everything

They can't force their launcher after FO76's failure.
...Or can they? Ya sure it's on steam, but like ass creed it might still require beth launcher. But it's not a bad thing though, it's very easy to install.

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Trying to rebuild goodwill after the shitstorm that was 76. Taking advantage of Epic's greediness to boot. Smart. Good job, Todd.

>2 Wolfenstein games
There's no way that last trainwreck sold well enough to warrant that.

Those tits are fucking gross.

I might get 76 now if they give me a HUGE discount

steam needs a +18 section that allows loli porn

They are not gross, you are just too gay

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It's here.
store.steampowered.com/app/548570/Rage_2/

no, fallout 76 fucking bombed

They never officialy said that any game but Rage 2 would be Beth-Launcher exclusive, they only announced it for RAGE2 and people feared they might do the same with Doom and the other games.

>i thought there that will be missing out
holy shit are you having a stroke?

>Stop blaming a some 20 year old engine

This. They were hoping that F76 was their ticket for their own battle.net.

>no ES6
hmmmm

Yeah. Has Bethesda ever fixed a bug? Fallout 4 still has the same bugs Morrowind did.

>here have some games nobody wants on your favorite platform
>do you like us now?

Titanfall 2 runs amazingly and plays perfectly despite being on a modified Quake 1 engine (released in 1996)

No, they're smart and know Steam sells, unlike Epic

>wolfenstien: Cyberpilot

are we getting a cyberpunk wolfenstein game?

Valve on suicide watch after Epic came in with that big meat energy

Spinoff with co-op gameplay.

Fuck launchers for messing up your Steam stats.
>Launch game from Steam
>It opens up games launcher
>Launch game from launche
>Play for 2 hours
>Close game
>Minimize launcher and steam
>Dont play game again for weeks
>500+ hours on record

They are stand alone dlc that are only two to three hours long, not full games

No point talking about something that's still 3 years away.

>Fallout 76
For what purpose? Why would anyone touch this filth?

its true though. People still manage to make great mods on original doom or quake engines. All depends on talent and effort.
I other words, something Bethesda doesnt have

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Speaking of co-op, does Doom or Doom Eternal have campaign co-op?

The issue with Gamebyro, at least the version they use, is that it's a Frankenstein's monster of an engine. They've said how if you look through the code you'll find some random shit you didn't even know was there.
Obviously the actual programmers have their share of the blame but the engine itself is a mess.

>they're actually making more wolfenstein games

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>Bugthesda
no thanks

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I still stand by this as good design. If this was the fastest and most efficient way to get a train going, then so be it. Games are all about smoke and mirrors.
If you want to show off how bad they are, look no further than the bane of their existence, ladders.

>Doesn't even have BJ

can you even mod f76

Epicbros...

Its really not the engines fault. Its Bethesda fault. Its like blaming C# for yandere sim being dogshit.
They have that shit nigger rigged so bad. I remember someone working on NV talked about how they were trying to make it so when your character reloads something like a revolver the animation would actually reload the amount of bullets missing and when they did it broke how the game would tell a flag went off so you couldn't do any quests.

Because the Quake 1 engine and upgrades were coded properly. Gamebryo was hacked together with glue just to Morrowind to run, and its only gotten worse from there. A dev once mentioned how there are like 13 types of AI controller classes in the engine because its easy to just write your own AI class than to try to modify the spaghetti that other people hacked together.

Technically yes, but since it's always online beth can also ban you for those mods

its less gamebyro and more of all the shit bethesda tacked on to it that they still don't fully understand. A lot of the stuff people claim is Gamebryo's fault like the weird physics glitches has nothing to do with gamebryo and more with the incompetency of whoever is in charge of the physics systems at bethesda. Half life and fallout 76 use the same physics engine but half life has none of the problems that fallout 76 does when it comes to the physics.

>Confusing ingenuity for laziness.

Spotted the zoomer, if it does the same job every single time, so why design a whole new system and waste precious man hours solving a "problem" that doesn't actually exist when the player plays the game and doesn't rip the game apart?

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>Car movements are handled by invisible explosions that propel the car forwards
>I still stand by this as good design.
Never change, Todd.

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That's youngblood
Cyberpilot is the VR game

>working
My copy of New Vegas works just fine dude.

I swore that I would never buy another game from Todd after the disaster that was Skyrim but I love Sci-Fi and might honestly get Starfield if it comes out on Steam

>That image
I'm not sure if that is the most retarded thing ever, or the most brilliant

It's good design by way of a modder bruteforcing through the shitty engine to create something interesting.

So everyone is arguing engines again. Let's put this to bed. The issue is partly Gamebyro, part not. Bethesda, in their infinite wisdom, decided that the best course of action was to simply fork the engine so that they wouldn't have to pay the license. This resulted in their 'creation' engine. Not only introducing a whole host of new bugs, but keeping old bugs that Gamebyro has since fixed. Bethesda do not have the talent to actually make anything of note and this is only made worse by using what is essentially an outdated buggy shit engine. Modders can tell you 100% that the engine of the game is to blame, since they have to do some really weird work around for the game to even do some of what they want.

While the quality of Bethesda's games wouldn't go up if they ditched the creation/gamebyro and moved on to Unreal or hell, even Unity. At the very least modders would be able to do more.

Todd could buy Epic with his own money alone, just imagine Bethesda. Epic is just for shitty irrelevant developers who need guaranteed money to survive

NOOO EPICBROS STEAM WAS SUPPOSED TO DIE
MY CREDITSCORE NOOOOOO

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STEAMCHADS ALWAYS WIN BABY

>Release FO76
>Everyone hates it
>Obsidian makes fun of you as marketing for thier game
>Epic bribes Obsidian to only release thier game on thier shitty launcher
>Everyone hates Obsidian
>Todd releases all thier future games on Steam once again
>Everyone loves Beth again

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is this a joke saying it's silly actual real-world combustion engines are basically magic
which one of us is retarded/autistic

Just pirate it. I'll never buy a Bethesda game after Skyrim and Fallout 4 being so shit. 76 shows they just don't care.

her tits are already sagging below her elbows and she looks like 22 at best, lmfao @ this roasties life

Todd had a four digit IQ.

It's both. It's a creative work around for devs that can't figure out how to make an actual vehicle, but it's bad in that it promotes laziness in avoiding making vehicles. Their devs could have figured out how to get the player into alternate states of locomotion a while ago, but they simply refuse to try because their previous methods 'work just fine'. Ladders, actual swimming, flight and cars could have been done for years if they actually gave a shit to try.

>Outer Worlds pisses off fanbase by going with EGS
>Bethesda sees this as their chance to strike back after getting shit on
DO YOU SMELL WHAT TODD IS COOKING

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It's not you fucking morons.
This laziness leads to a game about rebuilding civilization and having the ruins of automobiles having NO VEHICLES AT ALL despite having ruined cars all over the damned place.

That didn't take long.
I wonder how Epic shills will cope.

This man gets it

Will Starfield be the Mass Effect us fans have always wanted?

spotted the virgin

This is all a lie, you still need to use bethesda launcher and steam together, just like uplay

Another skyrim port.
Also, what happened with that Bethesda game that popped up that had the count down trailer?

Doom Eternal has an invasion system. People can drop into others games as demons trying to kill you. Unknown what rewards this gives the player who opts in to try this.

mfw steam wins again

get fucked epic

not sure if a troll or just a retards....

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>it's normal for young girls to have tits sagging to their belly button
kek sorry for whatever hamplanets you're forced to touch ugly faggot

>NO VEHICLES AT ALL
did you forget vertibirds
inb4 "but I didn't like those"

Yeah? Why does that make it bad? You would have never known

genuine
please explain

what

You mean those buggy pieces of shit that aren't player controlled?
Skyrim introduced mounting dragons and it's literally on rails.
Why are you even white knighting bethesda what is wrong with you.

I want to lick her tits.

It's not gonna be anything else, ever.

C'mon, don't make me defend Bethesda. There's a popular phrase that says "No one notices good design but everyone notices bad design"
Unless you notice it and it feels wrong, then it's bad design. You wouldn't notice the train had it not been for someone posting about it. IIRC the ending cinematic for New Vegas is actually the MC standing in a room with Ron Perlman while the camera is looked on a wall showing off the slideshow.
If that was the most efficient way to get what the devs wanted, that's good design.

Holy shit you might as well post an image that says "I've never seen a nude woman first hand". Better yet make a trip that says "lonelyincel". I just pray you're actually trolling.

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I think the worst part of this is that people will still flock to Bethesda's games like they're some oasis in a desert. All is forgiven because they came back to Steam. Fuck.

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Why would skyrim have cars? it has horses or something

I just want more options to get the DRM-free version. There are stores that have Fallout 3 / New Vegas only as a Steam key despite the fact that they can offer DRM-free downloads as well.

Fallout 76 will release at a severely reduced price or F2P, wonder which one

>Bethesda does something slightly less retarded than usual

Good for them

Don't care if people put shit on Epic Store or any other launcher in and of itself so long as they're not buying into the exclusivity meme

Why doesn't fallout have cars? (A: Because they programmed horses and they can't niggerrig the horse scripts and animation into looking right with vehicles)
That is my point

I completely agree but I think that when people criticize Gamebyro it's because they know Bethesda isn't using a "clean" version of the engine. They're using the version that still has to reuse Skyrim coding. Wasn't there things in F76 that was named after Skyrim commands? Like referring to fireballs or mana or something.
If Bethesda actually gave the programmers say, a year, just to rebuild the engine, clean all the useless shit that's creating all those random bugs they can never fix, then Gameyro wouldn't be a problem. But that won't happen. The same bugs from Skyrim will still be in Starfield.

>Is [bethesda game] still a buggy piece of shit?

>You mean those bug
woops i suddenly stopped reading your post
next time don't outafter an inb4
i win

There's going to be other multiplayer mode so it'll likely tie into some sort of progression/ranking system with cosmetic rewards or some such non-sense

>He was in the 4D chess club
Todd does it again.

The cars are a mod, not bethesda.

#saveplayerone amirite fellas?

>thier
its their

More like reuse Morrowind coding. That's really the problem, Bethesda refuses to do a code clean up. Their shit would run ten times better if they went through and removed some of these old call functions that don't actually do anything and are responsible for over half of their current games crashes. But their current staff barely understand how their games function at all.

Wrong. The only game of theirs I am looking forward to is Doom and that's it.

>we're back on steam
>but you're free copy is on bethesda launcher
It's not like i don't own it on steam already, it's just annoying

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How well off is Bethesda anyway? Maybe they could release their engine code to modders and give a million dollar reward to anyone who unfucks their code. This would 100% never happen but I just wonder what FO76 and al their other games would look like on a clean, bugless engine.

Sorry Todd, but your turds smell worse than this single one by Obsidian.

what bugs are those

I 'd take natural saggy boobs over plastic balloons any day of the week.

Enjoy your ban

They make several millions even with hated games. They could easily afford to hire a programming team whose sole job is bringing the engine up to date in an optimized way.

yeah, the one on the left is an A cup and the one on the right is a D cup. Have you never seen boobs irl outside of a bra?

there is literally nothing wrong with the head train

honestly smart move. I was just going to pirate them if they weren't on steam. now I'll buy them later on sale if they're good

based todd

I can't even open the bethesda launcher or origin. Black screen and error message.

it's perfectly "normal", they're just unshapely and not as perky as others. genetics can be a rough motherfucker.

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Cool. I'll be buying Doom Eternal day 1 then.

Maybe they want to save F76 with Steam Market?

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YIKES

Now THOSE are fucking gross

>extreme outlier
>normal

Name and sauce user

Maybe but Valve has already backed off from paid mods so Bethesda would need some convoluted way to make it work.

>having any idea about what breasts look like
>you
pick one

my girlfriend has huge milkers while you fap to blacked porn lol

>Fallout 76 coming to steam
>VtM: Bloodlines 2 coming to steam
>Cyberpunk 2077 coming to steam
It's like the shit trifecta

I thought the shit trifecta were the David cage movies.

>wife breast feeds
>tits were already D's
>they almost double in size
>mfw

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>bringing up interracial porn for no reason
brainwashed retard

The shit trifecta is one game being too buggy to play, one will be too hyped by retards to complain about and the last will have sparkling tranny vampires yelling at you when you forget their pronouns.
Can't wait.

>Doom Eternal on Steam
Alright, very nice. Multiplayer won't be as dead this way.

based boogiepop poster

Who in the absolute fuck plays doom in multiplayer?

So David Cage movies, got ya. Enjoy them ;)

Eternal will have invasions and co-op. I don't give a fuck about that pvp from the previous game either.

Hopefully id realized that getting ex-Halo guys to do the multiplayer wasn't a good idea.

fucking Todd, you handsome bastard, you did it again

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Fallout 76 failed so hard they decided to put all their games on Steam again.

>introduce real competition
>suddenly they give a shit now
I hate that gaben fat fuck

I was actually pretty worried about having to get doom on Epic or Bethesda's launcher so this is good. It didn't have to be steam, just not those fucking two.

I'd say eat shit and die epichinks, but you've probably built a tolerance to it with gutter oil.

Mia Melano

Have a nice fap

what the fuck does it matter

More like they looked at sales figures for the shitty bethesda launcher thing and realized they couldn't stay in business with their exclusivity nonsense.

BTW if you shitters still don't see it, the industry is trying to pull this 'exclusivity' shit on PC now in order to mimic what they did on consoles - divide the playerbase into artificially created """platform wars""" so they dont see how badly all sides fuck them over via the whole "oh well you can only get it here so the price is going up!" shit.

>they're not coming to Epic Store
SONYFAGS ON SUICIDE WATCH!

>Eternal will have invasions
Ala dark souls invasions?

Based retard just google "times Tim Sweeny money ranking" it's the opposite

Yes. The invading players will play with demons.

I'm willing to bet they'll pull a Metro exodus crap.
>"It's coming to Steam"
>A week before release
>"We're proud to announce it's exclusive on Epic"

>desperate chink trying to flak todd
Christians are immune to jewish and chang tricks

>Todd not following the money
>Todd not getting angry at a platform not having Skyrim

Yep, forget about it, it's not gonna get any better

Yes I want to buy games with my steam bucks

What are you talking about? Every game on steam can have market like TF2 or CSGO. People buy and sell for money and part of income goes to game devs as a fee. It got introduced like 8 years ago.

Why do you care about what I think?
I don't like the DRM-free de facto monopoly GOG has.

This is just damage control. 76 was the premiere game on their own launcher and that game was a massive fucking failure and by extension is damaging the Bethesda store. This combined with giving away morrowind for free but only on their store are attempts at garnering goodwill.

I don't think they realize just how much they lost from 76 though. Like holy shit it was like a spell had been lifted. Bethesda had been getting passes from people for years and 76 just snapped everyone out of it all at once.

enjoy it while it lasts. Once she's done you get to look forward to flabby veiny tits like a deflated tube sock once they shrink back down.

that sounds like fun

Bethesda is known for fixing bugs after release, after all.

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I know but after the paid mod fiasco, they'll be walking on thin ice by using the workshop.

>workshop
>when market was the thing mentioned

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>buying zenimax games
>enjoying zenimax games

Has the magic necessary to unfuck it been invented yet?

You'd think that, but some people have an autistic obsession with Bethesda. My fiancé's brother gets pissed when you tell him what a mess 76 was. Let's Go came out around that time and he thought that was the game that killed the Pokémon franchise. It was some real twilight zone shit.

>wolfenstein
didn't that shit bomb spectacularly?
Stupid white-ass nahtzee.

My mistake. I was just thinking that the creation club is Bethesda's version of the workshop, meaning what the steam market would get is creation club items, meaning Bethesda would offer their modders a worst deal on the creation club while Bethesda then puts those items on Steam's market for more money for themselves.

>Bethesda had been getting passes from people for years and 76 just snapped everyone out of it all at once.
This was beautiful to watch but unfortunately, they don't need much to bring that spell back up.

Pete Hines said they're making more.

>Skyrim: Return to Steam Edition

Fallout 76 doesn't have creation club as far as I know

Not yet.
They intended to add mod support to 76 eventually.

Creation club is not paid mods, it's the devs at bethesda who get to put their little mods up for a pay check bonus.

Yea they still plan to add mods, but Creation is not mods.

Wow its almost like their games were selling like shit.

yep after fallout 76 they burned the good will for a fast cashgrab

More like nobody bothered with Bethesda Launcher and the games aren't selling that well so they brought them to Steam.

Valve for all its faults will never stoop low to Epic's blatant bribery and rampant lobbying. If a massive company like EA and Activision never thought of doing it, a tiny company like Valve wouldn't do third party exclusive shit.

All Epic is doing is just poisoning the well for themselves despite propaganda that their games "sell better" with Epic.

>bethesda game without the possibility of unofficial patch mod
Umm maybe

Wait, what.
Can't you, like, put up your mods on it?

Todd knows that Bethesda PR is at its lowest

Whenever Starfield shows up watch him proclaim that the game will be exclusive to Steam and Bethesda Game Launcher

All the attendees, anti-Epic people, disillusioned Obsidiots and Bethesdrones will cheer Todd and proclaim Bethesda as PC gaming's savior...then 1 week after release these groups will go back shitting on Bethesda for releasing a poorly made, buggy ass game

No? Creation is a platform for anyone who works at bethesda to post their own mods for a pay raise for the month.

They have ANOTHER platform for mods, that is free and for anyone to post mods as long as it is in the file size limit (Which I think is 5GB?) and is SFW.

I'll grab you Creations link.. one sec.

No, their launcher is just a failure, just like Epic's.

creationclub.bethesda.net/en Here you go, it's actually a smart system, sadly they did not make it wide stream that it's basically a way for their employee's to get a bit of extra pay.

Basically.

>exclusive to [multiple outlets]

I... am so confused.
Why was it advertised as paid mods then?

>releasing a failed game on steam, 1 year later

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>and outside development partners
I think it's good for employees since it's more money doing something they love in their free time. But it's not like it's just for them, they say that you can become a creator as well.
It's not like Steam's workshop for say TF2 where everyone can put stuff in there and then Valve chooses which to officially put in the game.

he's a mastermind

It has NOT been a year since F76.

... has it?

Because Bethesda's marketing team is retarded as hell? Like not going to lie, I love the policies set by bethesda for their team in terms of pay and bonuses (There is a reason why their team has the highest keep rate between all workers IN THE WHOLE FIELD), but my fucking god their marketing team is retarded.

Like I wish I worked there
>Monthly game Jams, that I can earn pay if my game/idea for one of our own games is good enough
>A heavy paycheck
>Payed trips to events
>Get's to not be a drone because the team number is small so everyone is important
>Can develop mods for more pay

Your right, but that brings up the question, how many people actually made content and got accepted for it?

It has not, it's been three months

Still fuck their marketing team, and for the hell of it Fuck Emil

>Because Bethesda's marketing team is retarded as hell?
Fair enough. I wonder what things would be like without old Petey and his marketing monkeys.

GoG is the only place worth leaving your money faggot

No, it released just this past fall but I don't remember the date. October maybe? By the time it releases on steam it could be much closer to a year though.

It kinda is. You buy their currency to buy what amounts to mods. The difference seems to be that most of that content is apparently made internally. The issue they had when they tried it with steam was that every single mod could be made to be paid. Now it's only a selected few.
It doesn't help that they price these items very carefully, making it so you are always just a bit off. Like only being able to buy 100 tokens for 10 bucks but two items are 60 tokens, meaning you'd have to buy the 200 tokens pack. That sort of shit.
>how many people actually made content and got accepted for it?
I'm too tired to do a deep search but I'm sure they've gotten a decent amount. It's not like there aren't incredibly talented modelers out there.
That being said, I do respect that there's a focus for Bethesda's own team doing that for extra cash. That's actually pretty commendable.

I was just going to get DOOM Eternal for my Xbox. I guess I'll need to build a new rig now.

>Like only being able to buy 100 tokens for 10 bucks but two items are 60 tokens each
Didn't make that clear, sorry.
And I forgot to add
>Still fuck their marketing team, and for the hell of it Fuck Emil
100% agree. Pete causes more PR issues than he solves and Emil has become one of the worst writers in gaming, which is saying a lot considering David Cage is still alive.

14th November. My birthday.

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>fps
>controller
why would you consider doing that?

Like Todd... Great guy, probably would be the best wingman in the world, and a based dev, I just feel bad for the people he has to work with sometimes.

bethesda's launcher

doom '16 is great with a controller

Can't we all just appreciate the hilarious fact that Fallout 76 essentially saved all these games from being launchershit?

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I honestly think that's the only reason why people seem to give a pass for Bethesda. Todd genuinely seems like a cool boss, someone you can stop and have a conversation about games, but either he's incompetent in leading his team or he's complacent and lets his team have too much freedom, leading to broken messes with terrible stories.

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>You think Valve gave them some deal?
I think it's because the Bethesda launcher sucks so much it's a wonder it doesn't cause a real black hole to open up in Maryland.

>Playing a fast paced FPS with a controller
I honestly don't get it. I'm pretty sure even id doesn't understand you considering their Doom Eternal preview where they showed a slower gameplay with a controller and then showed the fast paced action with kb/m.

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I think they know the sleeping giant is waking up (Dwarf Fortress, Halo, etc) and they want to be on the victorious side of this war.

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Doom 2016 sold a pissload more on consoles i'd assume
Seeing how the majority of people jerking it off played it on console

I think they probably just look at the sales of all of those games on their own platform and then looked at Skyrim on Steam.

APOLOGIZE

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Only a chess mastermind could pull something like this off

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I think Epic realized that the PC gaming community is full of mouthbreathers who get upset when they see a game is "exclusive" to a free exe on their computers, so they're throwing everyone a bone with Bethesda's games.

>Todd thinks it would be easy to make a launcher with his buddies
>Bethesda's launcher is a badly coded dumpster fire
i guess they were hoping modders would fix it, like they do everything else bethesda makes

Ok, Todd. I MIGHT buy Doom Eternal after all.

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fucking based

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They're still launchershit lmao. You just buy them on Steam.

>Doom 2016 sold a pissload more on consoles i'd assume
I think most games sell better on console. For a lot of people they don't even consider PC since it's not the dedicated gaming box.

Jesus fuck!
Even with Bethesda fuck up on a monumental scale they still know how to come out the other side smelling like roses.
Based Todd.

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Nah, we'll know if valve feel threatened in the coming months as they update their games
>minor worries
TI9 compendium more generous than usual
>somewhat worried
TF2 and CSGO get more attention
>worried
better than usual steam sales
>very worried
Portal 3/L4D 3 announced
>user death imminent
HL3 announced

>Mr. Todd, the launcher is a failure
>Don't worry, just let the modders fix it.
>But sir, the modders can't mod the launcher
>Oh god, get Gaben on the line!

True, but that way someone will actually buy them.

Doesn't say anything about the launcher on the Steam page yet.

Catherine: Full Body uses the same engine as Fallout 4

It would be smarter to create a working train system/vehicle system to use in the new few games rather then just do a hack job

Long term planning for long term rewards

>Why design a whole new system that you can reuse in the next release to save development time

Todd you sly fox

Unless they were planning on reusing it, I don't see the problem. I'm surprised they even bothered with it instead of just having you click on the train asset and instantly going to a loading screen for the next area.

Really? You don't see how they could reuse a fucking rail system in a game that takes place in the states? You could hijack supply lines between settlements, rail raiders, a new travel system there's so many options

This is Bethesda we're talking about. Nothing they do is on a grand scale.

There's tons of subways in each fallout game and actual rail Depots. Could EASILY make a faction like the rail Boyz who want you to repair tracks and re-open rail yards. Once you complete it you can have them transporting goods around the map for you to your settlements

Oh wow, it's almost like they realised that paying someone for public relations isn't actually a bad thing.
Bethesdas reputation is a train wreak and this is probably only way they can figure to appease the monster that is consumer.

I'm not going to pretend to understand why they chose to use an NPC instead of just the train model following a simple path. I honestly don't know why that is. But think of it this way. Nothing really stops them from doing that with trainhead either.