Difficulty spikes are bad game design

Difficulty spikes are bad game design.

Your game should gradually become more difficult, at no point should the average player be stuck on a boss or level for 1+ hour. Otherwise, you're just wasting the players time and giving them nothing in return for their investment.

>inb4 git gud
How about your stop and think if all those hundreds of hours you spent "gitting gud" at poorly balanced games would've been better used playing better designed games?

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I can just tell this is about the chained ogre

>Difficulty spikes are bad game design.
Correct
>How about your stop and think if all those hundreds of hours you spent "gitting gud" at poorly balanced games would've been better used playing better designed games?
Nah nigger, you getting dicked in sekiro isnt unbalanced gameplay

New thread, same bitching, same poorly constructed arguments

Dude, you are not immediately good at sekiro. Neither was anybody else.

UNF BIG TIDDIES MAKE TEENY BEEN BIG PEEN

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Also git gud

Nobody cares what you think

difficulty spikes serve a purpose
but i guess a filthy casual like you wouldn't understand

you fucking suck
play something else

I'm not playing Sekiro

>i don't like challenge because it forces me to acknowledge how useless i am.

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What are you playing then? Kirby Epic Yarn?

Difficulty spikes are for make the player think more,reconsidere things and make strategy plans.

Who is this tit goddess?

>think UMF
>didnt realise its a gif
>click to make tits bigger
>its a gif

SOUCE!!!!!!

Are these animated breasts necessary for you to convey your brave and controversial opinion?

>How about your stop and think if all those hundreds of hours you spent "gitting gud" at poorly balanced games
i enjoyed that, now fuck off

Difficulty spikes are necessary since they make the player think of the mechanics. They'll meet a wall sooner or later but it's better to do it near the start of the game. If the player doesn't think of the mechanics, then it's not a challenging game. A game that is not challenging might as well be a movie. Easy mode is for people like that.

Why the fuck did you make a second thread?
Do you fucking think making another thread on the same topic might come up with different results?
No, you're still a gigantic pansy frilly la-la homo man who takes it up the butt.

Still a wuss

imagine feeling smug because you can press buttons better than someone else, lmao'ing at your life

There's an important thing you've yet to explain, which is what exactly you consider a huge difficulty spike.
As long as you're putting so much effort into getting attention about how you're a pansy, why don't you just telling us what's getting your diaper in a knot?

Titties make people open threads, regardless of text. I won't lie, it's the sole reason I am here right now.

Same. Wouldn't even care about this thread since it didn't particularly talk about any game but those tits made me click.

Interesting that you don't want to answer the question.

>Waste 12+ hours of your life making no progress in X game before you finally beat the boss
>Your reward is..."yay I did it..."

Wow, I'm so convinced I should waste my time on meaningless challenges.

He is still better than you at it and no amount of mental gymnastics will change that.

I said so in the OP.

If the average player is getting through a game just fine for the first few hours, and then suddenly gets smacked with a roadblock that impedes progress for 1+ hour then that's the line of bad game design.

So what?

He wasted hours of his life while I was enjoying countless more video games, anime and movies.

What game.
I mean a specific example of a challenge in a game that's a "difficulty spike". I genuinely want to know because it seems to be really upsetting you to the point where you made two different threads and are repeating the same things in both.

Don't play it then you already are just going to watch your favorite YouTuber play it and then shitpost about the game.

nah, you're just a shitter.

not OP
oh no, how will I ever recover that some anonymous child is better than me at button pressing???

Some people (including me) get enjoyment from getting gud. If you don't enjoy it - okay, good for you, but nobody cares. Yet you created this thread to show everyone how small of a person you actually are.

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>you're only allowed to have fun the way i want you to have fun!
piss off wanker

I'm gonna need a source on those tiddies

Enjoy wasting your life on meaningless shit no one but you cares about

Nah, I'd rather cheat past the difficulty spike and go back to enjoying the game

Imagine feeling smug because you have a bigger list of meaningless entertainment consumed, lmao'ing at your life

Damn OP you are getting fucked from all sides. You already made this thread right? What game got you this flustered?

Anyone find difficult dykes really hot?

Stop defending poor game design, it outs you as the pleb you are

>at no point should the average player be stuck on a boss or level for 1+ hour
Not for the average player.

>Some people (including me) get enjoyment from getting gud
Then you're a room temperature iq retard and I value your opinion as much as that of the garbage man when it comes to video games

>Enjoy wasting your life on meaningless shit no one but you cares about
i will, because i don't care if anyone cares about it or not. what maatters is that i care, i want to do it and i enjoy it.
you enjoy constantly questioning your hobbies and seeking peer validation

>meaningless shit no one but you cares about
Clearly you care pretty deeply about it because A. you cheated so you could get back to it B. you created a thread on Yea Forums so that you could defend your cheating, even though no one would know if you just never told anyone C. you created a second thread on Yea Forums so that you could try and find ANYONE who wouldn't call you a pussy D. you're actively defending your choice literally no one would've known about if you hadn't made two threads about it in both threads.

At least you're honest about it, friend. May you find good titty in your travels, or something.

Reverse Search works perfectly fine.

>Wasting hours of your life on repeting the same poorly designed task is fun because I'm such a stupid moron I get enjoyment from overcoming poorly designed challenges

>waste 20+ hours brainlessly mashing one button to beat everything in the game
>your reward is ???

Difficulty spikes are great game design if done correctly. If alternative paths and branching level design offered then you give the player control of how they approach a spike - either explore and adventure to become more powerful and get new upgrades to help them overcome, or tackle it head-on and overcome it through sheer skill. Both 'methods' also ultimately make the player better at the game (either through the enemies they encountered while adventuring or improving their reflex and familiarity with the game) allowing the devs to ramp it up with new and more complex mechanics.

Do you morons honestly think every developer is flawless and never fucks up and has never put unfair difficulty spikes into their game?

Really?

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>getting this buttblasted
Oh well, I guess I was right. Stay bad, shitter.

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no, there needs to be a filter.

What poor game design? No one fucking knows what game you're talking about because you're too scared of people calling you a pussy to tell people what game is making you need to cheat (even though everyone already thinks you're a pussy).
Seriously, if it's not a big deal and you don't feel any shame, why can't you just tell us?

If you're right then it should be really easy to name a few

>*posts anime tiddy* HEY EVERYBODY LOOK AT MY OPINION I'M BAD AT VIDEO GAMES
>i disagree
>LOL WHO CARES ABOUT YOUR OPINION

>Wasting hours
but i don't, because i'm not a shitter like you

Can you tell us what game has such poorly designed challenges that we're stupid morons for liking?
Surely if you have literally any confidence in your opinion you'd be happy to tell us what game you're talking about.

>enjoying the fact you're getting better at something makes you a retard
Did you really give this some actual thought before you typed it down my dude?

>We both have 100 hours
>I played multiple games to completion, watched a few movies and some anime
>You barely beat 2 games because you refused to accept games aren't perfect and aren't always worth your time

Who wins?

Freedom Wars Peltatum.

>oh no, how will I ever recover that some anonymous child is better than me at button pressing???
The same way I will recover knowing that some faggot calls me names when I better than him at videogames? What is your point, exactly then?

It's a problem that pervades the industry, it's not about one specific game you utter brainlet.

Other guy probably got more enjoyment out of 2 games he really likes rather than you mindlessly consuming any mediocre thing Yea Forums recommends, barely caring about any of them

There's a middle ground you drooling retard

>THIS IS A HUGE WIDESPREAD PROBLEM THAT'S IN SO MANY GAMES!
>B-But I don't wanna name any to prove my point
Grow a fucking spine. Christ, no wonder you're such a pussy, you can't even back up your own pathetic argument on a fucking anonymous anime imageboard.

Whichever of you enjoyed the time you spent on these overall more. This really isn't as complicated as you make it out to be.

If you speak in retarded hyperbole so will I

>Dude I like totally blitz through every challenge in every game *SNORT* *wipes cum off belly*

>i'm gonna strawman you and make up if you enjoyed the games or not
great argument

Not you, because mindlessly consuming media is not something to be proud off. Not to mention it is not a competition in who can consume the most.

so name the games you played and couldn't get past because of difficulty spike. if the problem is so widespread, it should be easy for you.

Hey, you did the same thing

i never said that, i just said i'm not a shitter, like you. to be honest, i'm pretty average. but i'm still not a shitter getting stuck for hours in games. like you.

If you honestly get a huge rush from getting better at something as meaningless as a difficulty spike in a video game then you're fucking pathetic

Cope harder you fucking pathetic cretins

You're just fishing for easy shitposting material. Naming specific games would just derail the thread, grow up you child.

>Consuming media more efficiently than a retard is mindless
I consume quality, and part of that quality is not wasting my time on subpar experiences. A movie doesn't pause an hour in an say "tell me the themes of the movie so far to progress".

>Your game should gradually become more difficult
Yeah, that's good design
>at no point should the average player be stuck on a boss or level for 1+ hour.
Stopped agreeing with you there. You could have a game with a perfect difficulty curve and some people would still just be bad enough to get stuck on something for an hour even though they're perfectly prepared 100% for that moment with everything they've learned up to that point.

You are the most hilariously pathetic faggot I've seen on Yea Forums in a long time. This is some lolcow-tier autism. I wouldn't be surprised if you made a third and fourth thread to repost the same desperate arguments so that someone- ANYONE- could agree with you.
Squirm more, you worthless little shit.

video games are fucking pointless, water is wet etc

how did i strawman you and make up if you enjoyed the game or not? pointing out fallacies is not a fallacy.

>no arguments, just name calling
And the audacity to call someone a child.

>Naming specific games would just derail the thread
>Providing evidence to my argument would derail the thread
Mhm, and I'm the one fishing for shitposts. Alright.

If you honestly get a huge rush from counting the amount of animes you watched in a week then you're fucking pathetic

>think if all those hundreds of hours you spent "gitting gud" at poorly balanced games would've been better used playing better designed games?
How about you stop wasting my time and streamline design of your post by writing "you waste time playing toys"? This is where you will lead your argument, fag, no doubts about that. People who count someone else's money/time always end their arguments with "you can do this instead of that, and my idea is obviously superior because it's mine".

Wait a sec, i clicked on big anime tits, what are we discussing?

>shitter makes a thread how games are too hard for him
>"youre so bad lmao"
>"IM NOT IM HAVING FUN FUCK YOU"
comedy gold

difficulty spikes don't really exist anymore. There's usually some sort of cheese to get past things that most would consider a spike. I've not played a game with a spike that wasn't attributed to my own stupidity and failure to explore in years and years and years. So many casuals play games nowadays that it's not financially viable to have something actually difficult, cause they'll cry and shit talk your game if you do.

>you refused to accept games aren't perfect and aren't always worth your time
A game doesn't need to be perfect to be enkoyable, and if those 100 hours were enjoyable then they were worth his time
You strawmanned as if he wasn't actually having fun (because you personally wouldn't)

We're laughing at a seething casual trying to argue that all games are unfair and that he's not just a giant pussy.

Evidence is usually just a diversion tactic.

im playing romancing saga 2 now and this is relateable

>>you refused to accept games aren't perfect and aren't always worth your time
where did i say that? are you quoting someone else?
>You strawmanned as if he wasn't actually having fun
where did i say that?

OP, if you name ONE example of a difficulty spike you've experienced I will fully agree with you and also suck your cock.

>pretend to be someone else
>sperg out when someone thinks you are that someone else
so this is the power of casuals... woah...

Final Fantasy III's crystal tower

Relatable, but it's a statement I can only imagine a corporation coming up with
>Feel like [product] is too difficult? Try [product 1-2-3] instead, it's definitely better.
It only really encourages dropping everything the moment you feel like it's a bit too much for you. Even if you can't get a level right the first time, maybe you just need to step away for an hour and try again. Rayman 1 ramped up to nightmarish difficulty several times but I still think of it extremely fondly, even if some parts did require over a dozen attempts.

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>>pretend to be someone else
what are you on about ? answer the question
or better, link the post you think is me

can't inb4 your own post and git gud fag

>a completely well constructed argument is shit because i think it's a lowkey insult to my favorite flavor-of-the-month game
this is Yea Forums

This one is bullshit but it's far from impossible

>generic crying
>well constructed argument

Who are you stuck on/where are you stuck? romancing saga 2 only really spikes at noel if you fuck up and kill him after his sister when he gets his rapekit. Or if you do something retarded like grind too hard gen 1 and fuck the balance of your game as soon as you get your real characters.

Difficulty spikes are good. They make for a good wake up call for the player to start focusing or shaking up their tactics a bit. The most memorable part of a game is usually that one boss that kicks your shit in for not paying attention to a mechanic you may have ignored.

>a completely well constructed argument
>"why is this so difficult, waaaaaah"
u what

If you approach game that way you probably shouldn't play video games.

>Difficulty spike
It's a challenge for sure, but just because you experience something harder in a game- especially an RPG where you're constantly getting stronger- it's not a spike, it's just a rise in difficulty.
Try again.

>Awareness

Not OP and don't want my dick sucked by a dude but FFXIV has a large difficulty spike between its regular joe content and its raids. This is a problem because the regular joe content is so braindead that it never trains players to play any better. A gradual increase in difficulty could have the effect of raising player skill levels, thus allowing more people to experience its higher end content.
I think there's a similar argument to be made for fighting games. While I love UMVC3 and other games, I realize that one of the main problems with getting people into the genre is difficulty of operation. In an easier genre you might manage to do something cool as a newbie, but two new players to fighting games will always look retarded.

Well-constructed arguments typically include actual names/numbers/events, so people will know you're not just shouting into the wind.

Omg, big boobs!

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Not OP, but.
>Bogimoray (Lost Odyssey, albeit a smaller one.)
>Peltatum (Freedom Wars, complete horse shit.)
>The Shield. (Demon Gaze.)
>Astarte (Demon Gaze again.)
>Masked Fellow (Code of Princess.)
>Machinedramon (Digimon Next Order)
>Infact just assume every 2-3 bosses in Next Order is one.
That enough for you?

>I think there's a similar argument to be made for fighting games. While I love UMVC3 and other games, I realize that one of the main problems with getting people into the genre is difficulty of operation. In an easier genre you might manage to do something cool as a newbie, but two new players to fighting games will always look retarded.
I don't see why that's the game's fault though. That's not a spike in difficulty, that's just how the game operates and it's something you have to learn. Instruments, sports, all the same. It's an acquired skill you have to go ahead and learn.
Also you can look up a move list and actually try to follow it, then intuitively string them together.

Difficulty spikes are necessary. If a game has a steady difficulty curve that is barely noticeable you will get bored of it as you perceive it as not being challenging enough.

Ocasional difficulty spikes serve to keep the player interested. They are like saying: "Oh, you though you were mastering this game and it was too easy for you? How about I fuck your shit a little so you don't act so high and mighty faggot?"

After a difficulty spike, there's usually a difficulty valley so the player can rest and process that he was about to have his shit pushed in, and has to keep attention. They act as a wake up call.

If you want to talk about game design, try to learn a little before, faggot

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>it's not a spike, it's just a rise in difficulty.
Fuck off.

Seriousl, just fuck off if you're gonna be that guy.

>it's not a spike, it's just a rise in difficulty.
It is a spike if the content that follows afterwards continues to be less difficult once again.

Gradual difficulty is shit 90% of the time. By the time your 30 hour game pulls the thumb out its ass and starts getting interesting it's almost over

i got on bokuon's ship without any gear on me. made it to his room with only 1 save file. dude softlocked my run so hard i had to restart the game all over again

Ooh. Okay yeah, that's a pretty big mistake.

Yeah but that's the end of the game so that doesn't really apply in this instance

>mazume stopped drawing cute touhous for the Patreon bucks
Fucking Sellout

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>walk into a room
>get kidnapped
>no equipment
>oh haha this trope is pretty generic, no big deal
*saves*
>mfw fighting the guard with bare hands

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>Difficulty should be boring and predictable
Git gud

If you want wild and unpredictable difficulty, go run around the jungle in real life. Stop trying to ruin games with your pathetic addiction to menial bullshit.

If you want boring and predictable difficulty, go get an office job in real life. Stop trying to ruin games with your pathetic aversion to challenge.

cheers

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Fuck off, there's nothing more menial than an easy game.

Piss poor comeback moron, games should be medium well difficulty at best, rare at worst

You must love level scaling

>food analogy

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I wanna fuck that face

I do, it's the perfect way to balance your RPG

in the drawing that face is from shes fat as fuck

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Link?

>Get to a difficulty spike
>Rest of the game is significantly easier
fgreat design

>shes fat as fuck
Why are you making me want to see the full pic even more?

>complain about game being easy
>blame it on difficulty spike

Oh Vishnu you can't be serious.

Artist is KipTeiTei (deviantart)

I fucking love Oblivion to this day, but no, level scaling makes the whole thing boring as fuck, on top of ending up looking utterly retarded with random bandits decked-out in endgame gear to keep up with the level scaling.

Difficulty spikes are nothing compared to the retarded trend of having bosses be far from checkpoints and having all regular enemies respawn upon death.

There is no argument that can be made for this kind of design. It is literally wasting the players time on this earth, because they did not fail at the mook gauntlet or fall into a pit. They failed at defeating the boss. The sensible punishment would be to spawn the player outside the boss area so they can try again immediately. The punishment comes from losing your progress against the boss and having to restart the fight. Adding some unnecessary hoops for the player to jump through just to try again is peak retardation and blatant disrespect of their time that they have chosen to devote to playing your game.

Cute catgirl.

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It's not good, but it's not bad. I can get behind this.

Thanks, by the way.

Who is this and were can I make childeren with her?

Aqua ruins this drawing tbqfh

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Actually it depends. Well designed small difficulty spike is nice because it actually makes player to focus and actually learn to use some mechanics.

But there are that type of "Difficulty spikes" are just "Bullshit spikes" these comes from bad design and bad decisions, they usually require luck or even heavy memorize, the best example are auto running sections of sonic the hedgehog 06, this shit doesn't give you enough time time to react or sometimes requires from to to dodge thing in one way because in other way you won't be able to dodge other thing, there are 2 of them, both bullshit and after getting through them they appear no more. This shit is just unfair.

The cat is called Kat, drawn by Mazume

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>master1200
lrn2pixiv

Eat my ass

He's right, though. Sometimes the resolution difference is staggering.

The rate at which a game rises in difficulty at any given point is subjective.

Git gud and difficulty "spikes" will simply become "gradually becoming more difficult."

Just hit the pixiv button and get yourself the full res pic you baby

Name some difficulty spikes because i'm trying to think of some and nothing comes to mind. Is this a real concept or meme shit?

Also, nice tiddies OP

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the one on pixiv look any better than the one on gelbooru or whatever? I thought they were the same size

If you can’t think of any difficulty spike in any game then you’re a fucking tard.

>Waste 12+ hours of your life making no progress in X game before you finally beat the boss
>12 hours
Maybe you just suck at the game

Sometimes people upload low-res versions on boorus.

Cerberus in DMC3

It's fucking porn, it doesn't need to be 4k.

Anything bigger that 500x500 is perfectly acceptable to wank to. Get a fucking grip on reality, fuck me...

why? how are you supposed to download from pixiv?

Thanks for your completely worthless input you stupid cunt

ah, right. Absolutely, i forgot about that. yeah i would consider it a difficulty spike, i'd say it's the only one in the game.

>tfw i've progressed to hd porn master race since about 2 years ago
>after almost 15 years of non-hd porn, it's now all unfappable to me

Click on the pic or press V and you get the bigger pic. If it has a series of pics then you click on the arrows located on the top left corner. If you're struggling to even get the better res, you're going to struggle with even the easiest games like fucking Super Mario. Git gud.

Is this you OP

based
>consuming media is not something to be proud off
actually, it is
you'd get better traits from consuming multiples kinds of media instead of autistically playing a single game for hours
and I say this as someone who does more of the latter

>Thanks for your completely worthless input you stupid cunt

It’s perfectly salient advice, stop being a lazy faggot begging other people to think for you because you clearly can’t think for yourself.

SMB on NES kicks the shit out of people because it sends your ass right back to the title screen if you run out of lives.

>memory
>think

I wish faggots like you would fuck off from this place for good. Nothing to contribute or say, just want to start pointless back and forths.

>Memory isn’t thinking or thought

The things people will say when they’re trapped in a corner. I would delete this post if I were you, that’s really embarrassing. You really are the dumbest man alive.

That's exactly what I do, but the filename is still 'master1200'
can't get gud unless I learn, friend.

scratch that. just got it

>455846134

Look, it's the (You) that got away.