and it's beautiful. >jump >swimming >actually has a plot and the game shows it and explains >lore of the game is easy to understand and finally is told instead of "dude look around you the lore is all over the area you must discover it yourself!" >no more stamina management cancer >game actually punishes you (or better yet, the whole world) for dying (dragonrot) instead of just "muh halved status" >stealth mechanic to finally replace the "walk behind the enemy and then backstab" shit >much better parrying system >fully voiced protagonist
Based Miyazaki bringing us the new generation of the Dark Souls.
FUCK MONKEYS FUCK GHOSTS but most importantly FUCK ASHINA
Logan Anderson
>all this shit ever being in DS or BB forget it user, Sekiro 2 is already in development
Cooper Hernandez
Yeah, it's fun, but if he'd just make Dark Souls 4 with this kind of level design and another good story instead of a predictable and boring one, I'd be having way more fun.
I want to fight with Stamina management and attack-windows. This Bloodborne on steroids crap was fun for the first 2-3 bosses but now I just don't enjoy it anymore and like the other user said, there's next to no replay value here.
Stealth is shit by the way, too. Like a Ubisoft game.
>lore of the game is easy to understand and finally is told instead of "dude look around you the lore is all over the area you must discover it yourself!" but i enjoyed solving the mystery
Xavier Allen
But it is too videogamey. And no difficulty setting with no summons. Fucking dropped
Not good enough since you're always going to be playing the same exact way.
James Nelson
The core gameplay is fun enough on its own.
Aiden Flores
Souls games haven't even beaten Ninja Gaiden Black, more than a decade later, in replayability, combat, and difficulty. Sekiro is a souls game where you are forced to play with a single class and a single weapon, it's shit.
Lucas Nguyen
nah, there's skills and prosthetic strats for a reason if its not good enough for you that's okay but don't be ignorant
Jose Lewis
This is what the future of Dark Souls looks like
They are gone nerf it next week, screen cap this
Andrew Cook
Obviously I'm only speaking for myself. I'm not speaking on anyone else's behalf. There's no replay value for me. The for me part is implied. You're also ignoring the point. The play style is more or less identical no matter what because you can get all of it by the end of the game. Skills and different prosthetics would be considered a "build" if you were limited. But you're not. Everybody ends up in exactly the same place with exactly the same stuff unless they've purposefully been limiting themselves.
If you compare it to any of the Souls games or Bloodborne the amount of variety in gameplay is remarkably absent. Out of all of the recent games by FROM this one has the least amount of replayability.
Michael Williams
Yeah "secret" bosses kek.
Xavier Price
>actually has a plot and the game shows it and explains >lore of the game is easy to understand and finally is told instead of "dude look around you the lore is all over the area you must discover it yourself!" >fully voiced protagonist Too bad the story sucks, the setting sucks, the main character is atrociously bland, etc. etc.
Nice try Fromcunt but I think I liked the previous formula better.
Camden Gonzalez
>Fight guardian ape >"Damn he was pain but he's dead no-" >Second phase >Kill it >"Goddamn staying dead this time?, good" >Carry on with my business >Fucking run into him again >Take down his first bar >ANOTHER FUCKING MONKEY This is just getting ridiculous
You're not making a point to refute this so you're pretty much admitting you're wrong.
Gabriel Cox
She's hidden, you dummy.
Dominic Harris
It's not a Dark Souls game you stupid fucking faggot
Austin Myers
no weapons no armor no stats no online worst fanbase spam parry to win no fun
Asher Green
Because she is if you want the bad end
Gabriel Brooks
like Pickle Pee?
Luke Nguyen
anyone that has played the games knows you're talking shit though des through bb all play the exact same way. the only "customization" is whether you want to do ranged or melee attacks, and even then ranged attacks were just there to cheese the AI aggro because it was complete shit in combat due to lack of good equipment, janky aiming and 0 mobility.
Christopher Green
>the future of dark sou-
There is no future. That series is done. Thats what Fromsoft does. Thats how they make games like that in the first place. They move the fuck on and make something new that they want to make. Do souls fags even realise they are actually the opposite of what FromSoft is all about?
Jason Edwards
>game actually punishes you (or better yet, the whole world) for dying (dragonrot) instead of just "muh halved status"
How anyone think itt's good?
Luis Butler
I mean how many times does it have to be said. This is not a souls game. Comparison will only lead to discouragement in those who set expectations that must be met. You're only hurting yourself by setting expectations. Expectation is a God damnit poison in this world that is at the root of so much of the self induced internal conflict humanity faces. Just look at everything for what it is, not what your mind expects it to be
Colton Gutierrez
damn you salty as fuck boi
Jaxon Ramirez
Pump a rum!
Joseph Ward
>rather than unlock movesets and tools i prefer to get 99 vitality and win easy Get gud faggot
Bentley Morgan
Obviously optional bosses you fucks. You can get to the end of this game without fully knowing it and missing out on areas you didn't go to. Not everyone fights all the bosses on the first playthrough
Connor Cruz
I feel a lot better about beating bosses than I did in any souls game. Rather than grinding enough souls for good damage or making it fall off of the level it's a fun experience. The two least similar bosses in a souls game play about as differently as the two most similar bosses in sekiro. I would like more customization, but that just leads to the game being too easy.
Brody Baker
Getting 99 vit is a chore and isn't needed. Why the fuck would you want to max it?
Juan Flores
>daggers >heavy axes >heavy hammers >giant clubs >short swords >fucking katanas >whips, caestus, fun weapons >boss soul weapons >faith, magic, dark magic builds >bows/crossbows >different armors wtf are these quotations around customization? don't downplay it and pretend like its nothing.
Jonathan Clark
I'm not trying to make a comparison about which game is better. I'm just stating that because there's less variety in how you can approach playing the game there's going to ultimately be less replayability.
You played the games the same way. Many people don't. You value replayability less than I do. This does not mean Sekiro has more replayability. All of the reasons why you listed Sekiro has replayability all of the Souls games and Bloodborne also have, with the addition of multiple weapon types and the ability to customize your build. Listen, the game is fine. I'm not attacking your precious new game. I'm just stating it's less appealing to me for multiple playthroughs because each playthrough will be identical unless I forcibly limit myself.
Joseph Reyes
>Based normification of a game series that was great because it stood out for being so different >Yay! Hopefully next they'll add a GTA minimal, battle royale mode and microtransactions!
Ryan Wood
>fast melee >slow melee >slow melee >slow melee >fast melee >fast melee >shit weapons until ds3, even then were memeshit until DLC, only useful for parrying >most soul weapons are utter trash >that assume a supporting role, already addressed it >already addressed it >cosmetics yeah im not seeing the variety in gameplay here.
James Murphy
Those things really don't have that much effect on the gameplay. Armor means practically nothing, and the different weapons hardly change the way you play. All of the magic builds are the same, all of the parry builds are the same, etc.
Oliver Wood
>What is Twin Apes >What is the Demon of Hatred >What is Emma >What is the Dream Owl fight.
Ryder Martinez
The last 2 are still a mystery to me, I'm assuming you only get them if you side with Owl?
Hunter Taylor
>t. unimaginative minmaxer that only used shit like claymore to press R1 all game because all other weapons arent #1 in efficiency you need to actually be creative to come up with more fun builds by making use of the weapon variety, user
Christian Bell
user i literally used the silver & gold daggers dropped by Artoria's fuckbuddy in the DLC in DS1. And dual wielding in that game was fucking trash. It's not my problem, the games dont allow for any variety. Stop being delusional.
Gavin Ramirez
SEKIRO TAKES PLACE DURING THE AGE OF FIRE IN THE WORLD OF DARK SOULS IT HAS BEEN CONFIRMED FUUUUUCKCKCKC
Mason Gonzalez
They're part of the 4th ending which requires more work than the other endings.
Lincoln Reed
>What is Twin Apes >What is the Demon of Hatred I don't consider those secret bosses, optional if you want >emma/ishin just bosses from the other ending >What is the Dream Owl fight. you got me here, where is he? I'm into NG+ already
Ethan Edwards
I thought there were 3, helping Kuro, joining Owl, and collecting the hearts.
William Stewart
Shura, Purification, Immortal Severance, Return. Those are the 4 endings. Shura is siding with Owl, Immortal Severance is the standard ending, Return involves the fruits and hearts, Purification involves eavesdropping on a lot of NPCs.