Boss is a smaller version of a normal enemy

>boss is a smaller version of a normal enemy

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The Mini Urugaan quest in Monster Hunter Tri always seemed curious.

>boss is a bigger version of a normal enemy

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boss is me fucking ur mom omegalul

Sounds like WoW. They do really lazy shit like that.

>Boss's difficulty is scaled based on your level
Why even have levels?

>thread is a shitty version of a normal thread

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>boss is a recolored normal enemy

>after you kill the boss it's a normal enemy in future levels

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>Level is filled with enemies who don't attack unless provoked
>Kill the boss
>They all become normal enemies who attack on sight

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>all enemies on the level are agressive
>kill the boss
>they all become friendly

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>boss is a blue version of a normal enemy

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>red bad
>blue good

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>enemies are reused from previous games
>so is the final boss

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Just like real life

I want to fuck the mantises

>Enemy's name is in Latin

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___true___

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>boss is weaker than common enemy

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>defeat boss
>boss comes back later with bruises and scratches from the last battle
>somehow has more attack and HP

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