Admit it, you like Skyrim

Admit it, you like Skyrim

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I always liked it, it's so much better than Oblivion.

It's one of my favorite game ever and I ain't even kidding

i liked pirating it

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Sorry dork swords and out houses is built in your cracker dna

>Stop disliking things I like
Fucking COPE

I do a bit

I didn't like it at first but it grew on me. The bug where you can't store a lot of shit or your game freezes is really bad though.

It was disappointing but I'm enjoying Enderal a lot more despite it having largely the same mechanics. Atmosphere is going a long way.

Sure, it's better than Oblivion. Still not a good game, but it's alright for power fantasy, roleplay, and degenerate sex mods

One of the best platforms for porn mods. This game is absolute garbage by itself but I unironically have hundreds of hours of play once I modded it into porn

Downgrade from Oblivion, which is a downgrade from Morrowind, which is an overrated piece of shit anyway

I started out liking it, gradually over time I liked it a lot less. I much prefer Oblivion and
Daggerfall

>All those sidequests with zero player choice, forced NPC companions, and TV drama level writing

>Dawngaurd is about you joining a guild vampire hunters
>A major plot point is an unkillable NPC vampire waking up infront you with only option being to immediately ally with them

Nope it's shit.

Also holy fuck this board is dead. I can't believe how fucking bad everyone's taste is now. It's like Skyrim was your first open-world game. This industry is doomed.

It's fun with mods but nothing can change the "go into dungeons for fucking everything" gameplay. Morrowind and Oblivion at least had some variation. Also, the favorites thing is bad gameplay. Every fight you are pausing at least two or three times for any variation.

sarena was best gf i mean companion tho
only liz was better

I do. But I enjoy modding it more.

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playing skyrim for the first time in 7th grade was a magical experience. i miss it.

Hell yeah I do. Spent a hundred hours on it when it came out and it still is one of my favorite vidya experience.

Sure do. Put 300ish hours into the xbox version and then another 500 on top of that on PC because I turned it into a rape sim.

This

(You)

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Your favorite TES will always be the one you played on the start to middle of your teens. We're finally getting to see the opinions of those who played Skyrim when they were 12, that's why it seems that more people like it now.

It'll be game of the decade amongst most gaming publications I'm willing to bet.
I personally love it, it's one of my favorite games. Like a lot of people I enjoy using it as a modding platform, which has extended the games longevity ten fold. It's a good game, with mods that turn it into fantastic. And in the end, I don't think there is anything wrong with that.

yes, I love it actually. I'm still playing occasionally even 8 years later. and it's not because of mods.

Never played it, never will. Eat shit, Todd

I was 15

But nobody is talking about "favorite" TES. OP just asked if you like Skyrim. I personally like it despite Oblivion being my favorite.

It's my second favorite game.

I've never played it and I never will. I know better than to try another Bethesda game.

It's great, easily in my top 10 but it isn't as good as Morrowind.
I played Oblivion first and I think it's the weakest of the 3.

alctually, fallout 3 was my first open world game you dolt.

I don't think it's a very good game on its own, but I do think it's a very nice modding sandbox.

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Too many low-IQ aspects

>It's like Skyrim was your first open-world game
Considering the demographic that browses this now, it likely was.

elder scrolls has never been about quests with player choice. the games were based on old crpgs which were all just dungeon crawlers.
fucking morrowind and oblivion didn't even have player dialogue just topics to ask about.

and don't talk shit about my waifu serana she is perfect.

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i played morrowind first and skyrim is my favorite

With a shit ton of mods, yeah.

It's a nice comfy fantasy simulator. It has a large amount of base systems even if they are all of low quality.

Those numerous systems made it a modding powerhouse. I don't get the hate for it but I do think it deserves a lot of criticism.

I stopped playing it within 10 hours.

It was goty 2011 for me.
Great game
v is just full of underage contrarian shitlords whose first elder scrolls was oblivion

It is easily my favorite game of all time. I don't approach these games from a perspective of how close it follows DnDs leveling system like an autist. I play Elder Scrolls games for the immersive worlds they create. Basically Todd's goal of living in another world. And Skyrim with mods is the closest experience to that by far compared to anything else on the market.

Since Bethesda have only improved in that respect, Elder Scrolls 6 will be even better.

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>Since Bethesda have only improved in that respect
Excuse me but what the fuck did you just say? FO4 and FO76 were not only trash, they also showcased how they don't fucking understand the strengths of their own games.

I worry a whole lot about what elder scrolls 6 will be. They need overhauls to the engine. Combat needs to be entirely different. UI changes, magic, pausing to heal, etc.

But they aren't making nearly enough leaps to improve. 76 was as lazy an effort as possible.

fallout games are fallout. not elder scrolls which is their baby. so 4 and 76 aren't representative of anything.
and fallout games are terrible for immersing yourself into the world. who wants to live in some post-apocalyptic hellscape.
skyrim has comfy inns and towns and cutie lizards.

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Started with shitrim and then played Oblivion, Morrowind is the last one I played and my favourite

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I liked it so much that I never played it again after finishing it.

Disliked it literally mere hours after it came out back then.

Pisspoor TES combat.

I trust Todd. He knows people expect a lot out of Elder Scrolls.
He will deliver.

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i've never played it

Try Elder Scrolls: Online next. It's only $14.99 a month.

can't bring myself to finish it. tried like 5 times.

Too bad his only objective is to sell and make profit

Ngl it seemed nice from the preview and walkthrough I saw but I won't be assfucked like that and pay that much
I'm waiting for the beyond skyrim mods

Oblivion, while being worse by pretty much every technical metric, still manages to have way more character and charm to it. Skyrim is just so drab and bland

Modded yes, otherwise it's just so much less than Oblivion and Morrowind, you'd have to be pretty damn low int to love Skyrim.

But I was 21 when I played Morrowind.

My favorite game.
But basically it is just an engine, I like keep Skyrim visual aesthetics but my game is full of mods, not even the music isn't part of Skyrim.

youtube.com/watch?v=LlNfd2Mh-f4

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>but basically it is just an engine
Indeed Skyrim is not a game, it's an engine.
youtube.com/watch?v=fFyZx8D4sKc
The best thing about Skyrim is make your own game. Every single Skyrim is different and that's why people love it so much.

>Vindsvept
Based

Mods can’t fix a game.
Vanilla Skyrim sucks.

Too bad you can't make a proper RPG on this shitty engine. Can't fix shitty quests and empty "towns".

That's a good thing, I guess, because I don't like RPGs.

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You can't also like action games then because Skyrim fails at that too.

But skyrim has some rpg elements like leveling up and skills isn’t deep but the rpg elements are there.
So if you play skyrim probably you like rpgs.

The elder scrolls is the most overrated videogame series of all time.
Morrowind has neat world building and smazing architecture but is a fucking terrible game in almost every way. Combat is unsatisfying to execute and loaded with unessisary mechanics. The graphics and animation were subpar at the time and the sound design is awful. It has a good number of interesting NPCs but most are just interchangable narration dispensers. Magic is just completely unusable unless you use exploits. Morrowind defenders try to defend the fact that magicka doesn't regenerate by suggesting that you can just play an atronach dunmer and aggro your own ancestor spirit to regain magic, because they are stupid. Nobody plays morrowind without rushing exploits or at least training, because trying to play the game organically is a terrible experience.

Oblivion, by contrast, has an incredibly boring world, on the level of dragon age or fucking fable. Combat is more actively engaging, but only up from "wretched" to "boring". Magic is much better but still visually flat. The game's focus is less on its boring world and much more on quests. The main quest is pretty bland but side quests are pretty interesting, trouble is that these quests bring attention to oblivion's most obvious flaw: the fact that all NPCs look and sound fucking retarded. Buildings look fine, items look fine, enemies actually look amazing for the time, but the NPCs are some of the visually worst in any game, way worse than morrowind. That said, I do appreciate that the developers put a lot of effort into trying to give each one actual lives and daily routines, and while the dynamic conversation stuff didn't work great, it was at least a unique feature, unlike the next title, but we'll get to that. The worst problem of oblivion is the fucking level scaling. Morrowind had this too, for most enemies and loot, but almost everything really important was fixed. In oblivion, 99% of everything scales. Only garbage litering dungeons, daedric artifacts, and one single NPC are exempt. Plus, if you don't understand how leveling attributes work, you can actually make the game harder by leveling up sub-optimally, which demands that you level up skills in precise increments. All that said, Oblivion is probably the least bad TES title, given that most of its worst features could be fixed with straightforward mods.

I use Skyrim as a camping/survival simulator and I've been playing since 2014.
I ignore those elements, every time when I start a new playthrough I put the game on Legendary difficulty then I give myself some spells and I put my magic/health/stamia at 500 then I never level up, I totally ignore the persk system. I always keep my character at level 1 becuase is the only way that everything can kill me.

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Skyrim's best quality is that it looks and sounds actually really good, and that's about where my compliments end. The main quest is as bland as oblivion's but also shits on an extremely important cosmic figure in the lore. Fighting dragons, which is supposed to be the centerpiece of the game, is buggy and annoying, something the devs realized, so a third of the way into the main quest you get the ability to turn them into regular enemies. The level scaling is marginally less bad in the sense that you'll still see some lower level stuff as you climb, but there's still extremely little that's actually fixed. Even the random garbage cluttering dungeons level scales now. Melee combat is again technically improved over oblivion, but now we're in fucking november 2011. Dark souls exists, monster hunter exists, dragon's dogma comes out in 3 months. WHY is melee combat still so boring? Magic looks and sounds MUCH better than oblivion, but unlike in oblivion, it sucks. There's no reason to invest in any schools other than illusion or healing, and not even healing if you have alchemy. It's just straight up worse than weapons because efficacy of all spells is capped and they took out the ability to make spells. They also took out attributes, which is in some ways acceptable, but it also means that jump height and running speed are locked, which is antithetical to the only really fun parts of morrowind and oblivion: abusing exploits to go fast. There is even an exponential enchantment exploit in skyrim, and with infinite power we find the biggest flaw: your only rewards in skyrim are taking more hits to kill, having more worthless magic points, and doing more damage.

Three other major problems include sterile NPCs which just stand around and do nothing forever, the abysmal enemy variety, and repetitive, "go to the place and kill the boss" quests, like it's a fucking MMO. Which is a shame, because Skyrim's world design is so much better than Oblivion's, and they just completely fucking wasted it. There's only one decent secret in the whole fucking thing, Blackreach, and even there there's nothing to actually do, other than collect flowers.
Fallout New Vegas is the only decent open world game that Bethesda has ever published, and it was in spite of them.

these posts best posts. Bethesda is not and has never been in the business of good games, they produce unfocused non-comittal swill that coasts on novelty

Shit critique shit arguments, thank God I didn't read those back then

And what’s the whole point of that?
What’s the end goal of a game like that?

>Oblivion, by contrast, has an incredibly boring world, on the level of dragon age or fucking fable.
dragon age map design is basically the same system old fallout used, unless you mean inquisition.

I beat off to it every other night

I am talking mostly about inquisition, but frankly I didn't find DA:O's setting to be particularly amazing either.

Not an argument

My goal is survive if my character won't eat or sleep she will die, disease are lethal, even a bandit can kill with 1 hit.
So I avoid every single fight except it is really necessary and I explore the map. I have fun making my own story, my character story isn't write on any TES book is made by me and my imagination.

this Dur son of a Paal was the reason why the Krongrah of Lein was a total failure, i will never forgive his Tahrovin and i Hind he Dilon by the Dovahkiin, if you are reading thig Paarthurnax, i Hind you feel Paak you ungratefull Raan, the only Haalvut i have right now is Rahgot at you vile Vith

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It's not the most original setting but I enjoyed it, the RPG elements were more satisfying than most of what Bioware does. I barely played 2 or Inquisition so I can't really say anything about them, other than that the Inquisition map sucks cock.

Fuck off Paarthunax

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lies. he constantly has to battle zenimax execs to get his vision out.

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>Morrowind has neat world building and smazing architecture but is a fucking terrible game in almost every way.
This alone proves the rest of it is complete dogshit, I just finished the main quest and oh boy it had been at least some months since I hadn't experienced such an immersive storyline, the npc's , the vibe of the game, the music, it's just a masterpiece

I understand his point The goal is have your own fun.
Probably you don't know about Kenshi, Dwarf Fortress, Rimworld or even STALKER mods like CoC.
The primary objective is survive and create your own story, you don't need a complex leveling system or objetives the only thing you need is the randomnes of a virtual world full.

make me you faggot blade

Say no more

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>dagoth ur sends goons to invite you to join him
>can't do it
>dagoth ur asks you what you plan to do with the heart
>gives you a list of options, can't do any of them
>>>>>>>>>>>>>>>>>>>>role playing game
might as well completely remove the dialogue system, it makes no difference for almost every quest. it's on the same level as oblivion and skyrim with giving you choices that matter.

Great taste.

Still waiting for TSE: Basketball?

I really didn't. I've been attempting to play it every day since it was released. I have never gotten beyond the part where Antagonist Dragon wakes up a skeleton right in front of you and some lady-dragon-assassin.

I've started playing it at least 11 times. I've never gotten beyond that part because it is so tedious and boring; How can I be invested in the plot of a world I do not care about? How can I care about a world that I CAN NOT care about? It never tries to make me care.

I honestly hate skyrim and i dont care what Yea Forums says.
Every single design decision about the game is terrible, from the combat mechanics down to the UI, even the writing is bad. Only the graphics are decent.

Yes, the story and story centric NPCs are good, the WORLD is good, the game is just shit to PLAY. It's 95% combat and the combat is fucking horrible.

But there's a limit to the degree of liberty you have in order to have a proper storyline, sure they could have added a join Dagoth ur option but I don't think it would have added much to the game, the end is quite well done
I mean making that retard a God or yourself one seems a bit unnecessary since you can become more powerful than those anyway

I never said I didnt
After the disaster that was Oblivion anything would have been fine

>camping
>survival
A U T I S M

>trying to play the game organically is a terrible experience.
you can literally kill orcs in full orcish armor within 20 minutes of starting the game if you made a decent character.
Without exploits.

If you had a hard time at the start it is because YOU are stupid and built a shitty character.

>But there's a limit to the degree of liberty you have in order to have a proper storyline
There's almost no liberty with Morrowind's storyline. The writing is pathetic compared to games like Fallout and Arcanum.

Skyrim is worse than oblivion in every way except graphics and voice acting, and oblivion itself was already deeply flawed.

>It's 95% combat and the combat is fucking horrible.
well it's pretty basic, the difficulty is there but not that bad in all honesty

i agree

Too bad there hasn't been a full Game of Thrones overhaul.

>Fallout and Arcanum
Didn't play those, but Morrowind's storyline>>>Oblivion>>>>Skyrim

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No wonder you have no sense of what makes an RPG good if all you've been playing is dumbed down action games.

i love the sub-product

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You can do that because you know where the trainers are, where easily acessible loot is, and where the weapon and armor you want to use are located in advance. More importantly, the combat still requires zero mechanical skill and is not visually appealing regardless of whether you win.

skyrim came out in 2011... so many sandbox rpgs have come out since then with more features and more interesting combat. the last Assassins Creed for example, I know it has some flaws but you can do a lot of stuff in it. Skyrim feels so bland in comparison.
they're going to have to add a lot of features to the new TES or they'll be left behind

you can do it without training or a bunch of high end gear as well.
>zero mechanical skill
Its an rpg you absolute mongoloid.

I don't see myself playing those, maybe remastered yes
But go ahead and give me some modern good rpgs better than TES, I'm always curious

Fucking how? Oblivion is literally broken
Scaling items, scaling loot, scaling damage, scaling enemies, all woth a garbage level up system that encourages you to actually make a class you WONT use because thats more optimal

You are a single issue rpg player. if it doesnt have player choice to change the story it is bad to you.
Other people have different preferences though so grow up retard.

skyrim has scaling enemies and loot as well

player choice is the only thing you have to get right for an rpg and almost nobody does because it doesn't appeal to adhd action game players.

morrowind has a lot of player choice when it comes to character building. More than most rpgs.

I like it, but I still prefer Dagger and Morro.

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Post skyrim waifus

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It's really amazing how there probably isn't a single mechanic in Oblivion that isn't fundamentally broken in some way. People say Skyrim dumbed down the series, and that's certainly somewhat true, but it also removed a whole bunch of vestigial rpg elements that were already long dead. It's a less deceptive game in a sense.

Yet all those sandbox RPGs died in a week.

My waifu

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player choice that changes the main story is really only a relatively recent thing that began with interplay and bioware.
before that all crpgs were DnD dungeon crawler clones where the rpg meant stats.

The hype when it was announced was immense

skyrim's scaling was fine. fallout 4 was the perfect balance between high level zones and level scaling. they just need to copy it for es 6.

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Ain't it subscription-free, now?

>Admit it, you like Skyrim
only as a magical stealth archer
melee is repetitive and boring as fuck

your character build barely matters. at least combat focused games like diablo 2 have fuckloads of skills and variations of items and enemies. elders scrolls has bland writing and bland combat. even when they tried to add diablo-like mechanics in fallout 4 you got garbage like "wood cane of +1% damage to robots".

It doesnt have scaling enemies and it only has scaling loot in chests and certain world spawns
You will not find bandits with glass armor

Yes, Skyrim has scaling. In fact, different "dungeons" have different level caps. The base game caps overall at intervals from 50 to 70. The random dragons you fight change levels as you hit thresholds, with only the "dragon lairs" having fixed spawns in some cases.

bandits in vanilla skyrim will never spawn wearing glass/ebony armors
oblivion was fucking broken

hated the falmer at first but then I paid attention to their lore and they grew on me. really cool how they outlasted their tormenters and then moved in on their shit

also pretty morbid how they kidnap people and take them apart

God you have such absolute shit taste

Yes.
Best game ever? no.
Enjoyable? Definitely.
But that's the thing about Bethesda's titles like Skyrim and Fallout 4/76, they make enjoyable games but nothing groundbreaking.
It's all so safe, but entertaining enough to warrant buying.

Oblivion Marauders can spawn will Daedric Armors lol
At least Daedic Armors are limited to random loot and crafting in Skyrim.

Where do the people of Skyrim shit? There are no outhouses. Also, where do they bathe? Who cuts and transports all that firewood burned in towns?

*blocks your path*
*nope he isn't an special npc he's just a random bandit*

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it's buy to play, and nothing a sub gets you is pay to win. try it and have fun

Everyone liked it. Everyone had dozens, sometimes hundreds of hours of fun with it, some even thousands of hours. But you can't admit that because reddit likes it too and you're not gonna risk your anonymous e-cred for that, aren't you? It's the only thing you've got going for you in life after all.

Skyrim has all of that just as bad except for the class system which was removed and replaced by an incredibly boring and shallow perk system. Oblivion XP is a relatively simple mod that outright fixes Oblivion's leveling problems (though not the level SCALING problems), but Skyrim's solution is to throw the baby out with the bathwater.

I bought it twice, tree times with the vr version. I liked oblivion more though.
couldn't get into morrowind

Yes, I do.

I though the first open world game of Yea Forums was San Andreas

Did you read my post? Skyrim doesnt have enemy scaling. Some enemies become available after leveling up but thats all. Bandits will be exactly the same at level 50.
Dragons dont change, they are just able to spawn Legendary Dragons as you level. Its random.
You've never played Oblivion and dont know what you're talking about.
Dungeons with 50 Ogres and bandits with the best gear in the game is what I mean when I say scaling. Its fundamentally broken. If you dont level up at least +4 into pure strength or pure magic damage then your savegame will literally become unplayable

You're right, they'll just spawn with Nordic Carved armor, which is better than ebony and nearly as good as daedric, but it jusf looks like regular armor so that doesn't count.

They don't make games like this anymore, I take what I can get.

This I felt empty after defeating Alduin and never touched it again.

how is the perk system, which allows massive changes to the character and new abilities, shallow but the class system which literally does nothing other than say which skills are needed to level up isn't?

>they'll just spawn
>they
>Nordic Carved armor
Only bandit leaders not a whole bunch of bandits wearing Ebony Armors like Oblivion.
Also bandit leaders are a end of dungeon boss, not a random npc roaming in the world.

>Skyrim has all of that just as bad except for the class system
No it fucking doesnt
Have you EVEN played Oblivion??
>which was removed and replaced by an incredibly boring and shallow perk system
At least it fucking WORKS unlike Oblivion where you have to make a class with skills you will never use just to level properly so the game doesnt break when it starts spawning Minotaurs and Ogres
>Oblivion XP is a relatively simple mod that outright fixes Oblivion's leveling problems (though not the level SCALING problems)
Using mods as an argument get fucked
You can mod Skyrim too dipshit
>but Skyrim's solution is to throw the baby out with the bathwater
Skyrims solution was to actually function as intended and it does.
You have obviously never played Oblivion because you dont know what the fuck you're talking about.
Heres a 4 hour long video on why every aspect of Oblivion is a broken fucking mess. 4 hours.
youtu.be/Vp4-9G47uF0

Going from fighting bandits weraring iron gear and draugr to bandit chiefs wearing ebony tier advanced armor and draugr deathlords is not any fucking different from oblivion. Hell, at least in oblivion, when weak monsters got swapped out for stronger ones, it at least actually changed the monster sometimes, rather than ALWAYS just changing the name like skyrim does.

>You can mod Skyrim too dipshit
Not him, but you cannot nor will you ever be able to mod any good quests into Skyrim.

Yeah
not enough that I think its ok that obsidian will port it to literally every fucking console, without updating any of the myriad of problems it has and expects us to pay full price every time without anything to actually warrant it
nor do I think that just because it was entertaining for the time I played it when I was like, 12 means that it didnt have a shit ton of lame side quests that were filler more than anything, a bland kidde pool deep story and no real actually impact on gaming that oblivion, or hell morrowind didnt already do.
but yeah I liked it once.

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It is COMPLETELY different. You havent played Oblivion beyond level 10 and it shows. Its not just one or two enemies that scale, its EVERY enemy. If you dont minmax every level your save file literally breaks and you cant progress without cheating because everything one shots you.

Not them, but their argument has nothing to do with quests, muchacho.

youtube.com/watch?v=O0ZC3cAFBPg

Yep. I've been forcing myself not to play until I get a decent pc.

Its a good thing we're not talking about Quests then isnt it

I just wish this elder scrolls online nightmare would end.
I'm sure we would have had a new elder scrolls by now if it wasn't for that trash.

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Bethesda should just hire better writers and programmers already, would fix at least half of the problems with their games, I'm just gonna assume the people in charge right now are there because they are friends with Todd or something because their games never evolved from mid 90s standards of an AAA PC release and they all age like shit thanks to this (seriously Skyrim feels like something from 3 generations ago already despite being from 2011)

I do that's why I bought it on 360, pc, and switch

That's what happens when you have a dev team filled with ideas guys instead of people competent at making video games, their formula of giving you 5 quests at the same time to distract you from the shit gameplay can only get them so far.

>No it fucking doesnt
Yes it fucking does. Even the garbage lying around in skyrim is level scaled.
>At least it fucking WORKS unlike Oblivion where you have to make a class with skills you will never use just to level properly
Or you can just install oblivion XP and never worry about it again. Putting attributes back into skyrim, on the otherhand, is a herculean task that was never really accomplished.
>Using mods as an argument get fucked
You can't fix skyrim's problrms with stupid mods. There's no mods to makd the quests not shit. No mod to make dragon fights fun. No mod to bring back the stat variety of oblivion or morrowind. At least there are mods that fix the magic, mostly.
>Skyrims solution was to actually function as intended and it does.
And what it intends is fucking boring. Playing skyrim at level 50 feels the same as playing ig at level 1.
>Heres a 4 hour long video on why every aspect of Oblivion is a broken fucking mess.
Almost every one of these issues applies equally to skyrim, except those related to systems that skyrim just does not fucking have at all.

I liked playing with some survival mods and having to pay to NPCs to fast travel but the combat is shit no matter what I did.

Considering trying FO4 survival with that one mod that lets change options so you can still save as normal and such.

Every enrmy in skyrim also scales you fucking idiot. Even fucking Alduin scales. You are right in that in vanilla skyrim you can't easily soft lock yourself, but this stems from a LACK of depth rather than systems thaf work.

No they DON'T you absolute fucking RETARD

You also can't mod attributes back into skyrim, though it has been tried.

Enemies DONT SCALE in Skyrim, higher leveled enemies will start spawning at higher levels
Thats very different to common bandits with 999999 health in glass armor with daedric weapons
>using mods as an argument
You already lost this discussion
Fuck off

Skyrim was too successful for an immediate sequel, and any shortcomings in comparison would have hurt the series severely.

Bethesda isn't strategy retarded when it comes to economics, like EA, you don't release a game that competes with your own franchise(s). They'll release the next elder scrolls when Skyrim is completely dead. ESO and all the Skyrim platform iterations are just there to keep their dev team and player base active in between release.

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Yes they do. If you play skyrim and never level up, you will never encounter an enemy over perhaps level 15, with the singular exception of dragon priests.

>They'll release the next elder scrolls when Skyrim is completely dead
TODD IT'S BEEN DEAD FOR YEARS
STOP TRYING TO PEDDLE THIS ROTTING CORPSE TO ME

>higher leveled enemies will start spawning at higher levels
That's how it works in oblivion too. In oblivion, bandits and mauraders are replaced bh stronger versions with different prefixes, just like skyrim. The only difference between skyrim and oblivion is that in oblivion, the highest level enemies also scale, while in skyrim they don't. This only matters if you play oblivion beyond level 30 or so. But also, in skyrim, the stronger bandits get plate steel and then nordic carved armor, which are better than orcish and better than ebony respectively. They just don't look as gaudy as glass or daedric so it's not so obvious.

I never played it.

>0 crashes in the entire doujin
into the trash

>TODD IT'S BEEN DEAD FOR YEARS

Not until the community goes in to stage 3 modding.

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This trash webcomic is never ever going to finish

>I'm sure we would have had a new elder scrolls by now if it wasn't for that trash
I think it's fairly obvious that ESO exists because Bethesda already knew that ES6 wouldn't be a thing until several years down the line at that point. BGS' internal roadmap of Skyrim > Fallout 4 > Starfield meant the publisher had to find some way of keeping the franchise relevant until the next major release. I'm sure Fallout 76 exists for similar reasons.

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I don't tho

>Fallout 76 exists
Not for long.

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If you are MAX LEVEL you will still encounter level 1 enemies
That doesnt happen in Oblivion, every enemy scales to your exact level
Fucking pedestrian who hasnt even played the game he's defending

Only its every single fucking enemy
You cant encounter lower level enemies as you level in Oblivion because everything levels with you, damage scales, armor scales, enemies scale, loot scales, even quest items like the Mages Guild staff scale. In EVERY instance. Kill yourself.

It's here to stay whether you like it or not.

My first dragon besides the scripted one was an Ancient Dragon, not a drugged up regular one

i was 17 1/2 when it came out and I thought it was fun. would feel the same if i was 25 back then.

level scaling is always unacceptable in a bethesda style game

What do orcs smell like bros?

Wet garbage.

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>If you are MAX LEVEL you will still encounter level 1 enemies
Fucking and? Oh wow, once I reach level 50, there will be trash mobs for me to to blow out of the way in a milisecond before I spend 5 minutes grinding away on the level scaled boss with 5 million health. You don't even understsnd why levrl scaling is bad, which is that there are not different PLACES with different levels of challenge. New Vegas has this right. From the start of the game, you have 3 routes, a baby route, a hard route, and a "fuck you" route, each offering appropriate rewards, and the world is literred with pockets of danger. In both oblivion and skyrim, the entire map is always uniform difficulty.

These fucking isekai light novels man

You're a fucking idiot.
Youve never even played Oblivion why are you trying to defend it?

All of that is also true in skyrim. Enemy armor and weapons get better as you do, almost all quest rewards are leveled and often random. Skyrim does do one thing better in oblivion in that, in oblivion, even most unique items had scaled stats, and that's not thd casd in skyrim. But skyrim also just has very few unique items in general.

Playing Morrowind right now for the first time, are there any factions that are worth joining for their quests?

I'm not defrnding oblivion, I'm shitting on skyrim, because the problems you're talking about are just as present there, only less visible.

You dont get one shot by every enemy in the game in Skyrim so no its not true, dipshit. You dont find dozens of bandits in glass armor. You dont find dungeons with 30 Ogres. You dont get useless unique items if you get them at a low level. You havent even played the game you are defnending. Stop posting.

>for their quests?
Morrowind quest structure isn't very interesting. If you're into lolsorandumb humor, I guess House Telvanni.

I have 4460 hours in it. Way better that Shitcher 3

I love skyrim and I don't care what Yea Forums says.

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How can I like a game I never played
tell todd he can eat my entire dick

You're shitting on Skyrim with retard logic. Skyrim has a ton of its own problems but you're not even talking about them. You're arguing that Skyrim is just as broken as Oblivion which is blatantly untrue. Skyrim is greatly simplified true, but simplification was exactly what they needed because Oblivion was literally one of the most broken games ever made. If you have to make a mage class to play a warrior you know your game is fucked.

I'm noticing it, but figured it was worth asking about anyway.

And yeah, probably gonna join Telvanni since they sound more interesting than Emperor's lapdogs or the house grug.

first time playing it, yeah kind off. everytime i tried again i got bored and drop it.

Morrowind has a good main quest but its side quests are garbage compared to Oblivion.

n-n-no! I hate it! I only like Morrowind (modded, of course), Fallout 2, and Planescape Torment

Please accept me. Please tell me I'm cool just this once.

>This industry is doomed.
Reminds me of that pictogram describing how a small group of people who enjoy something (eg: D&D or whatever) let or even encourage a few normies into their game, until what point the normies invite other normies, etc until the original thing becomes ruined

Fair enough but I'm not willing to forgive Skyrim for fixing one or two things and breaking twenty or fourty things.

Is this mod this: youtube.com/watch?v=2hBzQPFZZTY ???

I'd like it a lot more if it wouldn't take an entire day to remod it whenever I get the itch.

BASED
exposing these contrarians

I'm really interested to see were modding goes as you can load skyrim into openmw now.
Of course nothing works now but proof of concept is there.
youtube.com/watch?v=Eu7VjuRXW6c

>You dont get one shot by every enemy in the game in Skyrim so no its not true, dipshit.
The reason it doesn't happen is because in vanilla skyrim, the player always gets stronger faster than the enemy, while in vanilla oblivion, the player can get stronger slower than the enemy. The latter is poor design, but is an effect of a layer of depth (namely attributes) that skyrim just doesn't have.
>You dont find dozens of bandits in glass armor.
Correct, you find them in nordic carved armor, which is AS GOOD as glass, but not literally glass armor.
>You dont find dungeons with 30 Ogres.
You don't find any ogres. You do find dungeons with 20 draugr deathlords and 1 draugr death overlord.
>You dont get useless unique items if you get them at a low level.
Correct, but yoj also just don't get many unique items at all. In oblivion, every other quest handed you a unique item, in skyrim, instead you get a random level scaled piece of equipment. Even the gold rewards are still leveled.
>you are defnending
I'm not defending anything, I'm shitting on skyrim.

Strapping a bad game to a good game doesn't really help anyone, though. See TTW.

Oblivion's worst problems can be and already were easily fixed. Skyrim's largely cannot be.

>posts this in a thread with most people saying they liked it at some point

Just how many projects of expanding morrowind are there? There's this, tamriel rebuilt and skywind is there anything else?

ALL ELVES KAJIIT AND ARGONIANS DESERVE TO BE GASSED, FUCK TRANNIES AND NIGGERS

You missunderstand. It's not about expanding morrowind. The engine can now load morrowind,oblivion,skyrim,fallout 3, fallout nv. It should be able to replace all of the engines with one engine.
Openmw also has baked in multiplayer support now.

nexusmods.com/skyrim/mods/96862

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They could be if using mods didnt make the game crash every 5 mins randomly. You cant fix Oblivion and even all these years later its still fucked. Even with the mods you're talking about. Besides the fact that using mods as an argument for the quality of a vanilla gamem is complete bullshit, it actually applies to Skyrim even more. You can mod classes and the MW leveling system into Skyrim. And the game wont crash from too many mods.

With mods I love it

>it actually applies to Skyrim even more
No it doesn't. No matter how much you mod Skyrim, it'll never have good quests.

I'd rather have a broken game that can be fixed than a boring game. Also fix your load order you fucking ape.
>You can mod classes and the MW leveling system into Skyrim.
None that work decently.

Sure it's the best Elder Scrolls game, best Bethesda game in general for that matter. Only Yea Forumsipsters and nostalgia fags deny this objective truth. Is what it is.

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>ITT youngfag zoomers shitting on Skyrim when its obviously the only Elder Scrolls they've played
Morrowind > Skyrim > Dagerfall >>>>>>>>>> Shit >>>>>>>>>>> Oblivion

I realized I was bored with it when I was doing the same damn dungeons filled with the same damn draugrs for 70% of the quests. This was on my first run years after its release not knowing much about it other than how hyped it was.

Oblivion had the best Dark Brotherhood.

Daggerfall is literally just Skyrim with more bloat.

>stupid snoycuck likes skyrim
Sasuga

Seething

With 100+ mods to fix ui, animations, models, textures, optimize performance... sure Skyrim is okay.

We're not talking about quests we're talking about gameplay.
Oblivion has good quests, i never disputed that. The game is a broken mess though.

It has nothing to do with load order or script extender, the engine that they used to make Oblivion is inherently unfriendly to mods. Its fine for a few mods but if you try installing 10+ it will crash constantly. This is a well known issue and there's no way to fix it. I'm surprised you dont know I thought you were an Oblivion expert.

This I agree with
Oblivion had some great quests, just marred by godawful gameplay.
But Morrowind had great quests and way better gameplay than both Oblivion and Skyrim.

You can mod in good quests.

How go your Desert adventures?

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>We're not talking about quests we're talking about gameplay
Quests ARE a major part of gameplay in an RPG. Or, well, they are supposed to be.

Where do you want the goalposts moved?

>It has nothing to do with load order
Yes if does, you're just shit.
>the engine that they used to make Oblivion is inherently unfriendly to mods.
It is nearly the same fucking engine. And you want to talk about unfriendly to mods? It took over a year to figure out how to put new animations in skyrim.
>and way better gameplay than both Oblivion and Skyrim.
Morrowind combat is attrotious, might and magic tier.

That's actually amazing. I meant expanding technically of course, more potential for stuff not possible in the original game.

... what? You said quests aren't gameplay which is just utterly wrong.

>over 800 hours combined between LE and SE now
>still have only ever beaten the Main story once when the game first came out without mods
I keep getting distracted with different characters to play as, I still haven't done the Dragonborn DLC.
Hopefully this new playthrough as a wizard I can actually get to it.

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Admit it. You like Serana.

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of course

I love Laura Bailey.

What does Yea Forums even consider a good open world game?

Her vanilla look would be a lot better if her hair part wasn't a football field wide. I'm surprised there hasn't been a mode that just changes that.

New Vegas.

This.
>Yea Forums hates Ubisoft
>hates Rockstar
>hates BoTW
>hates Bethesda
>hates Minecraft
What do you niggers want?

She was cute and prime waifu bait, which makes it so odd she wasn't marriageable.

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Kill my father.

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I'm only playing it because I can't get my modded Oblivion to work, I've been trying to get it to work with all the mods I want that worked on my shitty old computer but it just won't fucking work.

I've never been able to actually play through this game, after a few hours it just becomes so boring because the combat is so bad.

If you play on easy-normal difficulties the game is way too easy and offer no challenge. If you play on the harder difficulties every enemy becomes a damage sponge that hits like a truck, that forces you to abuse "Open inventory and just eat until you have full health" every time you take damage.

They outsourced the gunplay for fallout 4. Don't see why the wouldn't do the same with other aspects, given they can make it feel like it belongs within the TeS universe, what they could do is get whoever is their Idea guy, likely Emil Pagliarulo (dark brotherhood quests etc) and have him pitch stories to good writers

As for streamlining, I can't see it lessening and we'll probably see it dumbed down more but fingers crossed I guess

TES: Domestic Abuse

JUST POINT THE WAY

i got distracted with sekiro so i haven't done much besides buy a house in the cool ass little village you're led to.

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>As for streamlining, I can't see it lessening
I think we've reached the point where people are starting to get upset at the streamlining, no? Could be just my wishful thinking, but if enough people get that point across, Todd might hold back on dumbing down..

>Skyrim is 8years old
>People that was 10 years old when it came out are allowed to post in Yea Forums
s-someone hold me

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I was a big fan of this, actually saying "oh shit" and skipping an area until your a higher level feels good when it pays off but the rewards where usually weak

Interesting areas and mysteries would be another nice thing

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I always say the same. It was comfy and playing it cozily in my bed made it for one of the best winter holiday experiences ever. It was also a good time in my life so that added up. Yeah the game is barebones and all that shit but I enjoyed it anyway
People have become too retarded to enjoy a game that is not contrarian anymore

I sure hope so, it's be almost a decade and the likes of Fudgemuppet which I'm found of have done numerous wish lists for TeS6 which I agree with mostly, but especially with the lack of weapon variety, skill lists etc that where taken out in skyrim

im burnt out of it

It is more than nothing.
I feel other studios should and could make better versions of it.
Skyrim has glaring problems around every corner.
And yet, this industry lacks those capable of making a first person RPG that can compete with it.
On steam charts based on the last 30 days, despite being 8 years old the game is the 27th most played for the special edition and 38 for the OG version.
Funny enough Fallout 4 is 28.
I don't want Skyrim to be the best in its exact field, but it is.
Maybe VtmB2 will be decent, or CP2077.
But I think at the end of the day they aren't going to have the exploration aspect or mod support Skyrim has.

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I'm still surprised no one else wanted to replicate the first person open world style. Even moreso now with abusive single player micro transactions.

It's like no one wanted to move in on fertile territory for no reason.

It's just that the few studios doing AAA single player now have no interest in making something like it, if less companies were focusing only on online games maybe one would have done it already. Too bad it never got an indie counterpart like what Terraria was to Minecraft.

I did like it but then played literally any other RPG

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Because it takes way too fucking long to develop and it's risky since Bethesda has a stranglehold on it.

Which version of skyrim should I buy if I intend on modding the shit out of it?

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SE if you want it to actually be stable to play it, LE if you just want to make it the prettiest modded game ever until it crashes.

>marrying a dead blood sucking zombie who is dead
Mara frowns on you.

Skyrim is almost 7 and a half, you brainlet.

If Mara cared so much she wouldn't have allowed her only temple be in the shittiest town in all of Skyrim.

Special Edition. By now it has a lot of good mods and a lot of old mods from Legendary have been ported already to it. It's the most stable modding platform out there.

>shittiest
>not Winterhold
lmao

Do you want to play Skyrim or RapeFest 2011?

Does SE still break SKSE and mods with updates every two weeks?

I always forget about Winterhold because calling it a town is extremely generous, its like 3 fucking buildings.

I liked it when it came out. I was 16 and I played it for more than a combined of 3000 hours over the course of 2 years. I probably spent another couple of hundred hours just modding, trying out different stuff and trying to make it run without crashing. Despite frequent frustration I loved the game, it was so much fun and I don't regret playing it so much. I enjoyed myself. That being said, I picked it up two years ago and even loaded all my old mods and my old character but it just wasn't the same anymore. Combat is shit and that already made it unplayable for me now. My tastes have changed a lot and it's just not my thing anymore.

it literally is 3, not counting the broken ones
i'm still mad we can't learn exactly what happened to it, it's so lazy on beth's part

LE
Don't fall for the "a-all of the essentials are ported!" meme since they're ported in their butchered state due to shoddy SKSE.
Also SE has its own shitty Beth launcher, shit ENB, shit textures and constant Creation Club updates that are breaking SKSE.

I did like it but it has aged fucking horribly.
It was great by the standards of the time it released but has been outclassed in almost every way by other "rpgs" since
This applies to every Bethesda game ever, actually

Skyrim's quests by and large sucked. Nothing remotely on the level of quality as Oblivion's best efforts.

Oblivion had shit like Whodunnitand the rest of the dark brotherhood kino, thieves guild that actually revolved around fucking interesting heists, genuine surprises like the Blackwood company, and overall felt more like the designers gave a damn

I'm sure the mages did it.

obviously, but we never learn exactly how, so it just kind of feels like a weak excuse for them to create a large college and no attached town

Skyrim's guild quests were some of the fucking worst. Thieves guild you barely do any heists and then you sell your soul to a Daedra, Mages College can be done knowing 2 spells at most, Companions force you to become a werewolf.
DB was literally the best of the Skyrim ones because they kept to the theme of being a fucking assassin.

I used to like all TES games, from Daggerfall to Skyrim, but now, only game I can stand is Oblivion, and even when playing it I lose interest after half an hour. They are all just a bland experience, best played in short bursts, so you don't realize how boring and messed up they actually are.

Never trust a wizard.

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>buy
Anyway Legendary Edition is still king, you never know if you will find a mod you really like but it turns out is not ported to SE, despite the memes Skyrim will not constantly crash if you use the mod manager correctly (5 minute tutorial) and install the essential optimization mods

Same here. Not as much as oblivion but its good

One of the best hentai RPGs out there.

I can't believe someone actually plays modded Skyrim instead of turbo rape fantasy simulator, I respect you a lot
I want to be your wife

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The Gods have about the same agency as a comatose person

Dumb homewreckerposter

Oblivions guilds are it's best points without question, if you could put it's quests in skyrims world you'd have the best of both I'd argue

This. Skyrim is for fucking normies.

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Yea Forums ain't one person, but there's certainly hiveminds and boomer nostalgia

Wait, can you legit not be a vampire hunter? That's fucked

Morrowind is cherry picked as fuck in that pic

You join the Dawnguard, and on your first mission you meet the ancient vampire with an elder scroll and instead of slaying her you escort her home.
Its fucking dumb, but joining the Dawnguard over the vamps is still best because they give better rewards than shitty ass vampire nosferatu form.

The Imperial legion for the best set of heavy armour and one of the best two handed long swords in the game

And the fighters guild isn't really worth doing beyond early experience

that's retarded. I thought you could PURGE.
well thanks

I can already imagine the next TES dungeons, just a pure straight line and less rooms.

no it isn't

Are there actually good sex mods and stuff out there now? Like on the level of illusion games with different positions and a lot of body customization? If yes, I'll have to pick-up skyrim modding again.

I have 100 hours in Skyrim and I've NEVER modded it.
Its too hard to mod, I'm too dumb. Wryebash? LOOT? Mod Manager? What the fuck is this shit? Load orders? Install orders? What the goddamn?

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>12
>Middle of your teens

You can do it's, it's easy. I THINK it was like

>Grab mods being aware conflicts which should be listed on mod page
>Grab Wyrebash
>Grab LOOT
>Grab patches and unofficial patches and install those first
>Install mods with Wyrebash
>Run LOOT which sorts the load order for you
>Wyrebash lists any problems
>Play game if it's all good

>retard
>weeb
>100 hours in skyrim

Hat trick

Trust me that's nothing compared to trying to install them manually, that's a 100% guaranteed way of fucking up your install if you don't know what you are doing (and you will never know exactly what you are doing), once you learn how to use the basic stuff in the mod manager everything else it's pretty straightforward, downloading the mods takes more time than installing them too, just watch or read any tutorial and in 10-15 minutes minutes you will be installing a dozen mods and for anything that comes up at this point someone already asked about it in a forum. I'd say it's worth it just for the unofficial patch and the graphics upgrade, just remember to always check the requirements of the mod.

I just got done playing Morrowind. Yes it is. The vast majority of mw dungeons are tiny and simple.

I tried it, but I kept fucking it up at a point and just couldn't progress. Feels bad to be a literal 60IQ retard. Thanks though.
Whoa, no bully.

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I really fucking tried to enjoy it. I put in 500 hours trying to mod it and play it different ways before I accepted I was never going to have fun.

I really should give it another go, I just don't think I'll be capable of it. Closest I get to modding things is using Steam Workshop.

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Maybe to do with install order?
I know sometimes mods can overwrite other mods like graphics and it fucks things up? Been years since I played Skyrim though.

I LIKED it when i had nothing better to do.
Went back a little while ago and i just couldn't play it.

>Get punished by advancing non-combat skills by enemies levelling their pure power with your level, regardless of your combat power

>All fighting invariably ends up as swinging wildly at shit hoping their health bar hits 0 before yours does

>Feels like i'm playing a fucking VR beta, except i'm paralyzed from the neck down

>No part of combat ever feels like there's any skill involved beyond the most basic ability to aim - everything feels clunky, every place that 'skill' would be required in any other game, 'finding and exploiting bugs' becomes the norm (e.g. strafing up a cliff to fuck with an enemies path-finding algo)
>On that same subject; everything feels so -a video game- it's hard to ever be immersed. The sheer number of stupid bugs and absolute lack of skill-requirements to offset them becomes painful fast.

>You never really feel like you've found anything special, treasure-wise. Even a simple weapon upgrade is nothing special, as all it means is you've reached the level threshold at which those types of items will just magically start appearing now, and functionally serve zero difference in the grand scheme of things to an iron weapon when you were level 1.

There are many more, but these come first to mind...

I just went for a bunch of standard stuff, weather changing, texture improvements. Everything got bunged so I went to /vg/ for aid, but I got laughed out by lizard fuckers and orc cunts.

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I love modded Skyrim. But no, vanilla is flawed as fuck

what if I told you that was literally me

Which mod manager were you using? The first time I installed a few months ago I used Mod Organizer and I had no problem with it.

Never forget that the fun of elders scrolls games has always been how it allowed you to create your own fun.

If you don't have fun with a ES game, you're an autist

I think it was Mod Organizer. The non-nexus meme one, seemed to have more freedom to it.
I'm feeling confident though!! I'm gonna give it another shot. Any recommendations for a good alternate start mod, to skip the opening sequence?

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>TV drama level writing

recently tried to play skyrim again and this really bothered me so much that i stopped playing, i always thought writing in skyrim was considered good

only the porn mods

I used Dimes Quickstart

2011's Yea Forums hate it because it was too popular. I always like it

Thanks!

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I have over 2000 hours in Oblivion but I'd rather keep playing it than Skyrim but it keeps crashing on my new computer even though I'm using the same mods plus some graphics mods and enb. Maybe I should go back to Morrowind and try out Tamriel Rebuilt.

>pic
I thought PvP was only allowed in the Wilderness?

>fucking morrowind and oblivion didn't even have player dialogue
Morrowind did, but it was rare.
>waifufag
Of course.

Falador Massacre, man. Some guy found a bug that let him PK people outside the wildy.

oh no

twas a terrible day

>6 June 2006
wait what the fuck that's around the time i started playing how had i never heard about this

If skyrim came with the mods I have on it natively I'd say it's top 3 games ever

dunno, it was pretty crazy, I totally missed it because I was busy

But Morrowind has like two whole dungeons that aren't a single hallway and two rooms.

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Still holds up today

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Illusion mage is pretty fun. Just get to sneak around and cast fury spells on people so they'll just fight themselves for me. If someone pisses me off I can just make them attack the guards.

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Literally Alternate Start.

This is what I'm gonna do next time. Mage that uses non-destruction shit most of the time.

OK, neat.

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>does literally nothing on targets that are too high level
Could never get into Skyrim Illusionry tbdesu.