Outward - 2 days remaining

>RPG focused on survival, exploration and inventory management
>no quest markers or play location on map, use landmarks to navigate
>timed quests
>if you die you fall unconcious, you may get saved by villagers, captured by bandits or just robbed of your gear, either way you lose time
>failing quests may influence your ending
>no savescumming due to only one auto save

youtu.be/1-MGk8cD3ss
youtu.be/G35beU8yQD4
youtu.be/_Qxefv54oJY
youtu.be/DYFqG7GJZTc

I can't wait bois

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braaaaaaapppp

Really want to play this with my brother. It's been so long since I've played games with other people....

>survival crafting action-adventure "RPG"
No thanks.

What worries me about survival games is that managing your hunger/thirst/whatever bars become a chore and steals much of the enjoyment from exploring the game for me, usually.

>Unity

>We've played DnD under shitty DMs and we've decided to all of our pent-up frustration and rage on unsuspecting gamers.

No, fuck off.

>looks like an UE3 game
>garbage enemy design
>dev can't even be bothered to get a decent mic

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wow this seems completely and utterly awful.

I know you're probably one of the devs shilling, If you are just admit it theres no shame
But the game actually looks pretty damn good, Bit janky, and the survival shit could end up really annoying like said
I hope to god its good i need a fuckin' good third person rpg with character creation and build variety man