>According to a podcast with German magazine Gamestar, the quests in Cyberpunk 2077 will be 3-5 times more complex than in Witcher 3 (as mentioned by CDPR's Philipp Weber).
>Quest Designer Philipp Weber and Level-Designer Miles Tost participated in the podcast and mentioned a quest where the player had to drop the guns. Different scenarios after giving away the gun have been designed but then somebody mentioned that the player could also insist not to drop the gun. Thus, the whole quest needed to be worked on again. "As a quest designer, I now have to consider the different new opportunities we offer (like using Netrunning Skills, etc.) and how using those often gives you more (as an example, 3 to 5 in some cases) ways how to solve a quest or challenges within a quest. This naturally makes quest designs more complex in some areas, but it's honestly great fun to do. In Cyberpunk 2077 your options in quests are meant to be logical and rational in regards to the game's story."
>They also said that the overall quality of quests will be better, because the organisation of the team got improved. E.g. the use of the witcher sense in Witcher 3 was a central element in quests, too often. While a single quest designer might not have seen this, the player noticed that in the end, seeing all quests together.
CP2077 will make VTMB2 look like dogshit (more than it already does)
Isaac Martinez
The actual dude being interviewed came out and said himself that a lot got lost in translation and all he meant with 3-5 more """"complex"""" is simply due to there being more abilities. Like hacking, lockpicking, etc. It's just extra paths based on your skills, not complexity
Levi King
This makes most sense, I mean how would the game handle 4 different quest endings branching into dozen more quests. Of course it's gonna be linear with a touch of choice at the end.
Luis Allen
I mean it's not really a fair competition. VTMB2 is made by some literal who C-tier studio,
You not knowing Paradox doesn't make them literal whos Anyone and everyone that plays Grand Strategy or 4X games knows them And those kinda games attract the same sort of autism as classic RPGs do
Isaiah Peterson
you know i'm right you phoneposting faggot
Camden Kelly
Paradox is the publisher my man. The developer is Hardsuit Labs, again, a literal who C-tier studio.
Landon Edwards
>Hardsuit Labs i really liked Blacklight Retribution, used to play it a lot
Sebastian Harris
>Hardsuit Labs Well, I'd argue that everyone knows Chivalry, but one singular game isn't much of a portfolio
Jonathan Reed
I'm always happier after reading butthurt from Yea Forums about how bad they thinkg TW3 was. It makes me enjoy that objectively good game even more knowing a bunch of basement dwelling tools who can only get off to nintendoshit can't handle someone else having fun.
5 times more complex than "go here and use witcher sense to show you the path to the monster"
ok
Nathan Parker
based
Carson Fisher
>I now have to consider the different new opportunities we offer (like using Netrunning Skills, etc.) and how using those often gives you more (as an example, 3 to 5 in some cases Last time a game boasted that was Prey. It turned out that it only affected quests, not gameplay (the game wants to be a shooter and a survival horror and ends up being neither). Never trust a dev.
Daniel Long
inb4 >whistles for magic car >activates techvision to follow the trails >IT'S THE THE FUCKING NETRUNNER IT IS GET'EM! etc.
Charles Campbell
>Cyberpunk 2077 >Outerworlds >Bloodlines 2 The jank First person RPGs that I loved so god damned much are coming back boys. 'member when your options were fallout 4 or some low budget oldschool CRPG? Those dark ages are over and we back boys.
Jayden Foster
>Objectively good >Kill 3 hostile NPC several levels above mine >Get 150 XP >Talk to an old geezer >Get 500 XP >Good game
they've really went out of their to way show it's going to have a big focus on politics and mental illness.
funnily enough i can see CP2077 being much more mature in how it handles politics in the setting
Hudson Rogers
im actually more excited about the composer than the writers desu, writers are sorta chained nowadays from all the PC bs but the composer is always free
Luis Gutierrez
This game will be a bigger disappointment than Sekiro