Enemy has 20% chance to insta-kill you

>enemy has 20% chance to insta-kill you
>it's a common enemy

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git gud

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What fucking game?

I'd imagine the game being referred to is some SMT game. For example SMT Strange Journey gets you an automatic game over if the MC dies or if he gets petrified, which some common enemies can cast.

Pretty much every FF at a certain point.

>only 20%

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AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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Name 47 games.

*ahem*

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>secret boss is 10x harder than the final boss

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What's wrong with that?

what's wrong with that ?

>boss can instant kill you before you've loaded the area

>Beating the secret boss makes the final boss harder

Game?

>DORMINA
>DORMINA
>DORMINA
>CALM DEATH
>DORMINA
>DORMINA
>DORMINA
>CALM DEATH

DDS1 final dungeon was some fucking terrifying shit. Party wide sleep ability and then you had a fucking instakill on everyone who did sleep.

Diablo.

I don't know which game he's on about but in Star Ocean 2 you can turn off the final boss' limiter through an event and make it the strongest boss in the game. Meaning you need to go through the secret dungeon to stand a chance.

Meant for

SMT games can get really frustrating if you get unlucky with those

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Demon's Crest final boss changes depending on your completion percentage, and if you have 100% you get another whole boss afterwards.

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>enemy can instakill party members
>permanently

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In Shadow Warrior 1997, the common SMG wielding mook can also come in 2 other variations, one that can use a rocket launcher and another than can use a grenade launcher

what does that have to do with percentage-based death.

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>common enemy steals your money
>dont get back same amount of stolen money after beating them

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Macca beam.

>MACCA BEAM

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They look like this

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okay?

Tales of graces f

>you have immunity to instant death
>the boss has an instant death attack that ignores immunity

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Epic.

0.01 - 0.001% chance to instantly kill your character on every action

Just one shot the bastard.

>If party member dies
>It's on on forever

youtube.com/watch?v=gxPVF24zy4I

wut?

Yeah, I like Hama and Mudo too.

those fucking Cougar things from FFXV

I stopped fighting them because they were not fun to fight at all and were just a waste of resources

Oh, Couerls? Yeah, Blaster is a bitch, isn't it?

>Yeah, Blaster is a bitch, isn't it?

Yeah, I don't even know what causes them to trigger it and eventually I decided to not care.

God, what a poorly designed piece of shit game.

You fight them in other FF games, and yeah, there's not really a trigger as far as I know, just "fuck you, you better hope it misses."

but they are not randomized

>You fight them in other FF games

but they didn't seem to use their IK move as much as they did in XV

ff4 and 5

most jrpgs.

Full disclosure, I have not played 15, but I'll take your word for it.

>party members can abandon your party while you rest

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Game?

its kino

Lisa the Painful

Ah now it makes sense, that storyteller dude just disappeared and I had no idea why.

>at one point of the game, not so rare mob can cast bleed, viral, sleep, poison and slow IN ONE ATTACK
I love FF XII but fuck man

Penis

Vagina

Super Mario RPG: Legend of the Seven Stars

Isn't it worse if they cast confusion on top to make the party member attack its allies?

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>that thumbnail
What the absolute fuck

Fucking prostitutes in GTA

First day on this site?

He means they rush you, constantly and basically home in on you in that primitive 90s sorta way.

>spend 10,000 gold in shop
>kill clerk right after
>he has 6 gold on him
>no till, no safe, no secret room where the 10,000 gold is being held

MOOOOOOOOOOOOOOT!

digimon cyber sleuth

and I'm asking what does that have to do with automatic instakill attacks based on percentage.

>Mfw I lost three people to a joy beast in lisa the painful

>they instakill you
>their spawns are percentage based

>boss's mana pool is it's actual HP

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that has nothing to do with an attack that has 20% chance of killing you no questions asked. dodgeable attacks do not fit in this category nor does enemy spawn chance have anything to do with this.

>secret boss is a random encounter

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>boss has a 5% chance to insta-kill you
>Do you want your possessions to be identified? [ynq]

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he's lying.

do you have proof I am lying?

>Full disclosure, I have not played 15
good, it's a mediocre as hell game

Oh, it's XV-kun, pay no mind to his retarded opinions.

tetris

kek.

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Nethack is infested with instant kill normal enemies.

FF1.

There are lots of enemies like Cockatrice that can petrify you on hit.

If you get bad RNG your whole party can be wiped out before you can even do anything.

Oh, and in the NES version you can't even use gold needle in combat, lol, nice job devs

Nethack is infested with instant kill everything
>cursed strangulation necklaces
>water fountains that spew mutating toxic waste
>random traps that deal from nothing to your entire life total in one activation
>enemies that spawn in the first few floors that stun you for 100 or so turns

>escort missions

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>escort mission
>0 prostitutes are involved
isn't this misleading?

Fucking Demifiend

>escort mission
>are prostitutes are involved
Saints Row 2 was a strange game

>dragon quest 4
>tower of whatever on the way to hero's home planet
>3 skeleton riders with THWACK block your path

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>enemy has high insta-kill chance
>miniboss tier health
>an attack with limit break tier damage (that it uses on the first turn)
>immunity to 80% of the elements
>immunity to most status effects
>huge evasion
>ability to raise evasion even higher
>and you have to face three at once.
help

Goddamn was it good though

Also lisa i guess

>game lowers the number of enemies if you die too many times in a section

game?

smt probably.

>every enemy can destroy your equipment with every hit

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>you have an attack that causes instant death
>you have a passive that makes you ignore instant death immunity
>boss has a special flag set to ignore the death immunity ignoring passive

what is every fucking invader in Demon's Souls

game?

>a chance higher than 100%
what the fuck did they mean by this?

Will if you have 50% resistance gear it would get reduced to 60% chance

that reminds me of the Belial (Full Mental Panic boss mech) from some SRW games.

1st skill: A barrier that cuts ALL damage by 90%
2nd skill: The barrier can't be negated/bypassed/ignored

>common enemy has level drain
>level drain is permanent

Game?

Wizardry. Also, enemies can surprise you and kill half your party before you have a chance to do anything

what resistance is anti-instantaneous death under?

Instant-death resistance is instant-death resistance
not sure what you're asking

dumb question, sorry

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>the best and easiest way to defeat invaders

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I remember some spell casting enemy that would wipe your party like an hour in if you did any kind of extra leveling.

there's enemies in final fantasy who instakill you if your level is divisible by 5.

Lame.

>boss you're supposed to lose against
>win
>unlock alternate what-if story