Should I start with Normal or Hardcore difficulty?

Who do I Start with first claire or leon?

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Leon. Hardcore difficulty.

/thread

I don't have the game but if the highest difficulty in a game is unlocked without having to clear the game or anything, it means that normal is too easy and the devs know it.
The general commentary here is also that hardcore is the best experience.
It's also usually the case that the higher difficulties, when well balanced and implemented (not like in bethesda games), are the most fun.

If you want a Survival Horror experience with limited resources and high tension then go for Hardcore. If you want a fun action game similar to RE4 then go for standard. Personally I prefer Hardcore but I think both modes could do with some minor tweaks. Like I think Zombies do too much damage in Hardcore since they send you straight to danger in one hit. However in Standard the boss battles are super easy and you'll beat them all first time.

Hardcore forces you into the proper survival horror mindset of planning ahead while minimizing damage and resources used, so you should play on that difficulty.
Leon gets more reliable but less fun weapons, so you should do his route first.
aka fpbp

In the original game Leon was disc 1 and Claire was disc 2, but the better scenarios were the opposite of that, Claire A, Leon B, so you played disc 2 first.
What character is considered the first here?

>Like I think Zombies do too much damage in Hardcore since they send you straight to danger in one hit

Shit, i'm surely a filthy casual but that sounds hard as fuck as a first-time player

There's nothing wrong with playing standard your first time. Hardcore is really fucking hard, one of the hardest of all RE games. The zombies all double-lunge like this

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First time? Standard. People act like hardcore is like the essential experience, but after spending so much time with the game I think it’s clear this Resident Evil wasn’t designed with Ink Ribbons in mind.

Play hardcore don't be a pussy. Normal is baby mode nowadays. Games need to be challenging, if not, what's the point?