I don't consider myself good at the DMC games (I only ever beat Hard in DMC3) and I easily S ranked DH with the sole exception of M18, which was kind of annoying.
Honestly, there should have been a Hard mode unlocked at the start that had the same enemy layouts as Human/Devil Hunter but with the higher health/damage of SoS. I think a lot of semi-competent people are playing Devil Hunter as their introduction to DMC and finding it a little boring and easily. I know SOS and DMD are meant to be the real challenge, but it's stupid to make the first run through so lame.
It's a concession for newcomers, most of them would've dropped the game otherwise. Hell, you can even unlock SoS right from the start if you beat tutorial Urizen. These games are meant to be replayed a few times anyways, the first run is to familiarize yourself with the new moves or weapons, buy the skills with red orbs and learn enemy types and bosses.
Elijah Jenkins
Definitely lacked the obligatory first boss to kick your shit in the other games had.
Also, Vergil took a bit too much from DmC on his recovery animations.
Nathan Foster
>I easily S ranked the easy mode of the game no shit dummy
Christian Hall
>yfw Nero's punchline breaker is like his own real impact
DMC5 is just easy even on SoS and DMD because of the flaws in enemy design and AI. Enemies only really deal significant damage on DMD when they have DT activated. Jumps and staying in the air has been more overpowered than ever. Add that to the new mechanics each character get. The only one who has trouble in DMD is V but he's boring and Nightmare spam will usually fix most of your problems.
William Cox
DH is normal. Might as well be easy though since this game is easy. Human should be called super easy.
Landon Anderson
>DH is normal only for casuals, and i mean really casuals
Christopher Ortiz
>implying being in the air in 4 wasn't way more broken there than it is here
You at least need to enemy step to keep yourself in the air for extended periods in this game. In DMC4 once you were in the air it was just snatch->aircombo-> snatch->air combo repeat for easy SSS