There was no need for graphics to ever get better than Left4Dead

There was no need for graphics to ever get better than Left4Dead

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*dabs*

shut up retard

>Left4Dead3 or Left4Dead2 on Source engine is never going to happen despite that comparison that came up months ago
I'm sad

*Source 2

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there was no need for you're mom to shit you out

That's what I meant, I just forgot the 2
What the hell happened to that anyway, shouldn't source games be easily portable to source 2?

don't lie to me you little shits, better graphics are always better as long as you don't sacrifice framerate or input latency

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but why? Its not like higher poly counts make development more difficult. Assets are not the things developers spend the most time on, all it does is give artists something to do for the other 12 months of development.

rekt

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