Immersion and lore are night and day above JRPGs in almost all western RPGs.
How come western RPGs have so much better worldbuilding than JRPGs?
They don't. They just fool you into thinking they do by throwing ugly purple prose over what should be organic environmental storytelling, which is present everywhere in JRPGs.
Japs never really try. I have no clue why.
I thought you guys hated Skyrim, but now its got amazing worldbuilding?
people have always liked skyrim, don't know what the fuck you're going on about. people just like to bitch for bitching sake, and then go back to playing it.
Japs write settings to be flexiable to suit the story and characters that they want. Western developers like Betheseda write the setting first, set certain things in stone, then write the characters and story around that.
Even people who complain about elder scrolls usually admit it has great lore
Its easier to world build when you're creating a "blank slate" character without alot of emotional past history. The character is a viewpoint character made by the PC, so they can focus on the rest of the world and characters.
In a JRPG the characters have complex backstories and character relationships that tie directly into the plot. This greatly hampers their ability to world build because of the focus on these traits.
in short, the western RPG the character revolves around the world, while in a JPRG the world revolves around the character.
JRPGs are just a bunch of cliches mashed together
>skyrim
you haven't even played "western" rpgs
>tolkien and DnD is good worldbuilding
wowzers
>In a JRPG the characters have complex backstories and character relationships
OH BOY A NEW JRPG I HOPE IT ISN'T ABOUT A MEDIEVAL KINGDOM BUILT ON TOP OF THE RUINS OF AN ANCIENT ADVANCED CIVILIZATIO-
oh...
left = boring
right = fun
its just that simple
only autistic brainlets and retarded manchildren find the ones in the right fun.
Its that simple.
Japs write it as a story rather than a codex. You don't need extensive worldbuilding for a contained story, you'd be falling into the same pitfalls many modern shows have with their attempts at "lore".
Sounds good, doesn't work.
>ON TOP OF THE RUINS OF AN ANCIENT ADVANCED CIVILIZATIO-
What about urban fantasy like SMT, Earthbound and such? I feel like the Japanese can do a lot more settings, they do seem to be keen to Dark Fantasy, probably because of Berserk. I think they are better at building worlds when they are NOT making the typical JRPGs, games like Soul Sacrifice and Monster Hunter have good worldbuilding, inner world logic and social hierarchies, both God Eater and Freedom Wars are just straight up "20 minutes into the future" post-apocalytic.
I feel funny how these "hunting"games have better worlds than many JRPGs.
Skyrim is shit don't let these zoomers fool you
delet
Name one WRPG with good lore
ff12 isn't science fantasy wtf
and no having machines in the world doesn't make something scifi
>What about urban fantasy
Like Vampire?
Arcanum
Vampire
Morrowind
You're a westaboo of the greatest magnitude
bethesda has royally fucked fallout's lore but they usually stick to their own lore pretty good i guess
>>tolkien and DnD is good worldbuilding
Better than 12 year old tween pandering that is like 95% of JRPG's
I was referring to JRPGs, obviously.
theres no role playing in jrpgs and everything is decided for you
how are jrpgs rpgs again?
>Space Opera
>Cyberpunk
>Steampunk
>Superhero Fiction (with advanced tech)
>Post-Apocalyptic (with advanced tech)
>Urban Fantasy (with grounded culture)
>High fantasy (but with robots)
Literally all of those are science fantasy
By being about statistic-based combat, similar to DnD. The same reason why Wizardry is more of an RPG than Skyrim.
>System Shock 2 is a space opera
>Star Ocean is science fantasy
>Arcanum is steampunk
>Radiant Historia is science fantasy
Opposed to 15 year and unmarried 35 year old pandering?
The only reason why WRPG stuff is socially accepted is because LOTR and Harry Potter got popular. Just like everyone was a weeaboo with the martial arts boom.
>A MEDIEVAL KINGDOM BUILT ON TOP OF THE RUINS OF AN ANCIENT ADVANCED CIVILIZATIO-
That tends to be staggeringly common on many WRPGs as well.
I mean, Elder Scrolls as a whole falls into that category, the Warcraft mythos as well.
I know this picture is just a shitpost, but I am greatly insulted that they went through the effort of categorizing Star Ocean, which uses Symbology as its faux-magic (which is extremely heavily detailed as a bizarre space technology) as "Science Fantasy", but thinks Arcanum, which literally blends sci-fi steampunk nonsense and actual blatant magic as non-Science Fantasy.
Somehow this doesn't really count, and I don't know why.
I was referring more to your "I feel like the Japanese can do a lot more settings" statement. Don't get me wrong, I thinks JRPG have a good variety of settings, but WRPG have that too and normally they take more advantage on the setting they take.