Pawnbarian

Hey Yea Forums, I'm here from /agdg/ to shill my 7 Day Roguelike jam game.

It's a Slay the Spire ripoff but with chess.

It's browser embedded, and obviously free. Please check it out.

j4nw.itch.io/pawnbarian

xoxo

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It's neat.
I'd like there to be an explanation on how the enemies move/attack and what they do upon death, and an indicator showing how many times you'll get hit on turn end on each spot.

Thanks for the feedback.

I'll definitely improve the UI to indicate sources and number of attacks, that should be clear information, it's just a bit tricky to implement in the game jam codebase.

I kinda like that the movement and other behaviours are a bit opaque and have to be observed, though.

>enemies still hit you post mortem

nah

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Managed to beat it.
I like it, though I also like Slay the Spire.
The obscurity of how the enemies behave makes learning it harder than it needs to be, but I guess it doesn't matter much in this sort of game where the games end quickly and lost progress isn't important.
Do you think you'll expand on this concept? I'd be interested in it.

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>Do you think you'll expand on this concept?
Nevermind, I just scrolled down and saw that you'll make it into a full game. Looking forward to it.

Yeah, I'm working on it. It will still be a small game, with nowhere near the depth of StS, but I feel like there's plenty of design space to explore and keep it interesting for a few hours at least.

I'll just bump this once because I'm an aggressive shill

Really like it. The simple artstyle is comfy and the colors are great.

Now port it on mobile. It's a good timekiller.