Post about your plans for playing the greatest archetype.
Warm memo: ARK is up with the overall bests of gameplay experiences – basically being DayZ (with way more-quickly obtainable items and "vehicles"), 3D Pokemon, and (with cross-servers putting the character amongst that of thousands) an MMO.
ARK's creatures are huge for gameplay options and even roleplaying. The economy, overall, is really fun () – many activities and basing-pieces, items, etc.
How do I get into sandbox games? I never have anything I want to do.
Blake Lopez
>ShooterGame That's when you know you're playing low quality unreal cash-in trash.
Xavier Cooper
My motivation right now is mostly of knowledge and status.
>where / how equipment and BPs are gotten >availability of tames >basing, and incentive for peacefulness
Lots of things on the scheduler … •Sourcing eggs >Plausbily, Scorpions, T-Birds, or Velos for medium (for Ankys, Doeds, and Velos) … Snow Owls for large … Rexes for extra large, though somebody mentioned Therizos (as if that's simple) …and practicing getting Wyvern eggs (finding the best creature(s), checking the caves, planning and making traps)
•Breeding / raising for creatures and bonuses Finding and trapping a 150ish Managarmr seems a huge problem. They're very volatile, often ignoring the player and/or jumping into groups of creatures. Getting an offspring from two high levels is obviously really beneficial though – they're really powerful. That's plausibly a "later".
A wyvern is an alternative, plausibly quicker because of the Ragnarok (high) levels being more standard. Ext's 5s - 20s or so is gross – actually disgusting. At least when it launched, exclusivity to only exporting dinos and items was really challenging; but that came with having interest in simply playing the other maps where bases and such either already were, or were much simpler; and another problem is competitiveness for those starting, etc.
>ShooterGame >they didn't even change the preset name
Blake Lopez
I'd like a lot more customization and decorating options in games/the ability to set up your own sort of "market".
Basically be able to go out and explore a world, come back with materials and start building a town or settlement, and recruit NPCs (with dialogue, it can be canned or whatever) to work there or live in your town. NPCs that live there could have daily activities they do so they're still contributing, like working on a farm, or sweeping streets, etc.
Customization/decorating stuff is a huge pet peeve with things like ARK and Conan, and even to an extent with Minecraft but its not something I've seen resolved in a good way.
IF the tools for things like this aren't available in the base game, having a developer/mod tool like ARK, Conan and Minecraft had is just fine too.
Ethan Green
same.
too bad fallout 4 was a monkey paw.
Joshua Jackson
>
Jacob Garcia
ARK just got updated (Homestead) with more building pieces.
The "NPCs" thing is – conversely – surpassed in reasonability unto actually hiring real players.
Holy fuck stop spamming this shitty thread you fucking shill, I hope you get shot in the dick you fucking faggot.
Julian Cruz
See the following: >[telling user that something posted already exists] It's possible pushing objective opinions. Even when a vidya is often criticized, it's plausible that the quality is still greater than anything else available. It being an option for gameplay is exciting. If you're finding mystery in the existence and arguments / assertions of these types of threads, it's obviously beneficial actually inquiring into the content. Maybe some knowledge is beyond your usual thoughts / experiences.
You made this same Ark shilling thread yesterday, you respond the exact same way to every post bitching about your shitty threads. I'm starting to think you're some type of bot. Please kill yourself if you're not though.
Dominic Morgan
Warm memo: The better quality option is always good-posting.