What's stopping you to create your own games Yea Forums?
What's stopping you to create your own games Yea Forums?
Lack of capital, know-how, and desire.
Programming brainlet and little desire to start drawing again.
My own incompetence. And my instinct to put in weird, alien fetishes that I'm ashamed to show other people.
commie gnome
Can't draw or make music and don't know where to hire people that can.
my game is yo're mom
Between work and school, I'm too exhausted for creative thought in my free time.
friendly reminder he did nothing wrong
I don't enjoy the actual process of coding.
im an unmotivated dumbass. simple as that
self doubt followed by a perfectionist mind set with mediocre skills
This
Commitment. I got the knowledge and experience on programming with game maker. However the last time I made a game on mobile in high school, I immediately got burnt out after spending so much time and not getting enough results.
I'm trying with RPG maker, but I'm fumbling a bit making the plot and dialogue flow.
I'm dumb as shit.
Do the people have to be
Freedom beef?
i dont have infinite amounts of money
What was this episode about
All I remember it was some kind of rock ballad about communism somehow.
Can’t draw well.
What good is a game if it is ugly?
I'm just better off as an ideas guy, you know? All I need to do is just put together a team.
I can’t code and don’t know anyone who can (I’ve tried to learn three times and eventually ended up getting overwhelmed each time, I’ve just come to accept it’s something my mind isn’t meant to do), lack of a clear vision, I can’t do art or know anyone who’s particularly good at it, and I have no money.
Same here but I can't stop making new enemies instead of new events.
Anyone could if they just had money, if i could code / 3D model, and someone gave me a couple thousand i'd start no doubt
I spend to much time drawing the sprites and not enough time programing.
He was a dirty commie.
I'll usually get started and make sprites, starting making ideas for the scenario and even put some prototypes into RPG maker but then get offput by the total workload I'll need and say fuck it.
Any interest in teaming up? I like your style and I wouldn't mind handling the code and some of the other sprites. If you have these original enemies already I think that'd be pretty neat.
Communism bad guest starring not-Jack Black.
I can do everything but program and nobody ever has the drive to do that with me
>have idea for game
>no problem coding everything
>can even do most of the graphics and audio
>interest just drops once things work
>left with a game that could work but isn't put together
EVERY FUCKING TIME
A fatal concoction of laziness and retardation.
Playing other games and shitposting. I also have shit art but on the bright side most of the mechanics are already covered
Take whatever you have and put it on Kickstarter or Patreon, it actually gives you an incentive
That was a weird episode of the power puff girls.
To answer the question, I think I get more enjoyment from writing ideas than actually trying to manifest them.
I'd like to be one of those assholes who makes some not even VN but "nukige" game on Patreon.
The biggest problem I feel would be that I'd want to go really close to "Berndsoft" territory and that would not be allowed.
Not full on, but enough, enough that people would take issue with it.
I'd draw like crap but dither it to hell and back to try and ape the look of PC-98 games as best as I could.
Would probably come out looking like Banned From Equestria Daily at best.
im starting doing it now, starting by the combat.
>have a good idea for a story and general gameplay mechanics
>no artistic talent or programming knowledge
I don't really want to. I am better off playing them - not making them.
I dont know how, and I'm motivated enough to research for myself
Lighting needs to be rebuilt
I promised an user I would learn a little Lua one night to make a simple game, but I didn't. Guess I should start walking through a tutorial to at least use the IDE
I've been writing various concepts from plot to game design and anything in between for my dream game for years and I've got it all saved in a document on my computer. I started fumbling around in game maker this week and I live with two programmers who would be more than happy to help me when I need it, plus I'm a NEET with all the time in the world. It's very basic but I have a first few simple placeholder screens put together and I'm gonna work on it from time to time. Even if nothing comes of it, it's fun and I'm learning.
I wouldn't want to play the game i'd made, the veil would have been lifted and there would be no magic because i'd be too aware of the underlying mechanics and the game would have no surprises
Even if I make one, no one would play it and appreciate it. I also wouldn't be able to make profit from it to justify spending hours upon hours creating it.
You know, like programming.
And not being socially challenged.
myself
a non compete clause
Lack of artistic skill. I could learn to code, program, put shit together but when my art is programmer art-tier shit I honestly wonder why bother?
I really want a game which is Unreal World but based in North America in the early 1700's.
no idea where to start though
I'm only good at writing but I want my game to be gameplay focused with writing that compliments the gameplay.
Between vidya, work and my other hobbies, i barely have any time for it
Not that I don't make an attempt to learn every now and then
I feel like the kind of gameplay I’d want and the story I’d like to write would be at odds with each other.
I'm able to code, make art and music but i'm lazy as fuck.
I want to make an incest porn game but unlike that shit on /weg/ I want it to have actual gameplay rather than just clicking mindlessly through text with an occasional moral choice.
Something like Bully meets Being a DIK but with more focus on the school life aspect and personal relationships with optional paths for being an asshole, a neutral faggot or a pussy.
>incest porn game
Oh, that was way different from what I had in mind.
Just curious, do incestfags actually want to fuck their real relatives, or what?
I make my own games and hack when I need extra theill
I don't how to animate, 3d model, or code
lack of funds to hire people to do the work
and all i want to do is make a Mirror's Edge inspired game and even then I do not know how I will make a bunch of retards be running on roof tops
I've abandoned all my hobbies to study for a degree i'm too stupid to finish.
I've forgotten how to draw and barely passed any classes in three years but if i dropped out, my family would disown me.
I don’t know how. I would love to make games and would do it all day if I had any fucking clue how it’s done.
My attention span is fried and not enough motivation
Are you all really just going to ignore this obvious call for discussion of PPG's final?
I have no idea how to code and I have no idea where to learn to code. Any tips? The most I've done was mess around in RPG maker a long time ago
I've found Heartbeast on youtube to be a good teacher.
I'll check that out, thanks user.
I am. Funded and everything.
I just want to go back to just drawing lewds, game deving SUCKS ASS
Internship at videogame studio absolutely killed my passion for MAKING videogames, now I just play.
nice work user
i never enjoyed any video game made by the "video game industry" in the first place, so i don't see how it would have killed your interest.
user probably just realized how much hard work it is and/or how many skilled people you need to pull off a quality game.
Sitting for hours hunched over a keyboard staring at a glowing screen is already ruining my body and I don't know how much more I can take. That's your fucking answer, OP.
Hope you survive your imminent body failure and take it as a sign to get into gear.
I'm lazy.
I realized you can't live off of passion projects and if you want to remain afloat here you have to appeal to the widest market, which is usually casual mobile players, to be fair I was in an indie studio too so we were exploited by the higher ups and had no wiggle room for actual games so instead we just churned mobile crap out, I'm not saying making games is a hopeless void but I surely stopped seeing them as a viable alternative for work.
If you want to finish something you have to grow an appreciation for the process of making it instead of desiring seeing the final results. There really isn't an ending to anything, we just have to decide when tweaking things any further won't result in a noticeably better experience for the price of time we spend on it.
Give yourself time to put your mind focused on the subjects you want to work on instead of mindlessly browsing the internet. It doesn't matter if you spend that time barely getting anything done as long as it's something. If you sit there for 2 hours and only 10 minutes of it got you any progress then it is still significantly more progress than not doing it at all.
Schedule out some time, let your mind find its flow, tinker around and discover rather than completing, Just do it.
no motivation
Is that all? Everyone on knows that already.
But yeah, if you were looking to make money, you're not going to be doing what you want to do.
Motivation
Money
Know how
Talent
Self Esteem
No free time
No ideas
user, this doesn't apply just to video games, this applies to literally everything, which is why "chasing your dream" are for nincompoops, you're SUPPOSED to get a career job and build your own studio/room in your own house so you can do those things as a literal hobby, not a job.
>No free time
If you're posting here you absolutely have time to do something else.
I'm great at drawing and have tons of ideas but am too much of a brainlet to do anything else
Allow me to explain with an outdated meme, what crushed me the most was looking around every day, seeing the talented people around me, knowing we could make something better, something that can actually stand on its own as a game instead of relying on researching trends and tailoring an MVP around it, but knowing you can't, because we have to publish 3 different trivia games before the world cup hits and then get ready for next months' sprint.
It fucked me up hard, or perhaps I'm just weak, had them take my name off of most projects.
I know now, but it was a very rude awakening back then, now I don't even have time to develop games as a hobby.
>It's a musical episode
I dont know shit sbout programming or game design and too dumb/old to learn how.
>Too old to learn something
There's rotting decaying fucks in their death beds that learn new things
You can be smart and cool user. You can do it.
How do I learn to program a game, bros?
Theres quite literally dozens of tutorials on youtube.
Pick an engine and look up tutorials.
i cant imagine a fun game.
cute af
nothing, i'm in school learning coding right now
>3d feet
>cute
shit taste
Time, other interest and the yearning to find a perfect mate to spend my extra time with. I appreciate the time developers place into making games and i understand that it's notan easy task, so i do my best to give every game i play a fair chance, but i will be a diva about it when i read stupid sjw bullshit or Yea Forums shills trying to push or pull games from sucess.
A game is supposed to be fun and i haven't had fun in a long time...
the fact that programming is 99% math and i fucking hate math
someone get me out of this fucking class, i dont know what im doing
Oh god, those are so cute, sexy and fuckable
Everything. I don't have a single positive trait.
For those that are experienced with programming, will learning how to use something like GameMaker with its apparently really simple language make learning more complex languages and the like easier down the line? I ask this as someone who has tried a few times now to learn C# on my own and fallen through with the effort due to feeling overwhelmed.
Posting while i work bub
It'll teach you basic code structure, which you probably already know anyway. It might teach you efficient ways to write functions. But it won't teach you how to make graphics, implement sounds and all the rest that comes with trying to make your own engine. And really, you shouldn't bother with you own engine, just find one that has what you need.
I really want to. I really do. I just can't learn programming properly.
I mean, I understand the concept, but can't turn it into code.
Plus, I'm trash at making music, drawing and a beginner at making 3D models.
Help?
I don’t know how to code and since I’m guessing mathematical knowledge comes into play (what with all the numbers and shit) Imma have to pass on learning
My enternal and unstoppable malaise and ennui.
i barely know how to texture virtual trains, how the fuck could i make my own game?
Ok.
Good to know. Thanks for the response.
Because if you want to use your own engine it takes 200 hours just to learn to make a gui for the main menu
The fact that all I'm good for is concepts
I'm a hobby artist (not amazing, but I've reached the point where I'm confident enough to say I'm kinda good) but I have no idea how to program
And I HATE the idea of only being an "ideas guy" because someone else would be doing all the heavy lifting for me and it'd make me feel like a total leech