Release a game on Steam

>Release a game on Steam
>No contact with anybody from Valve, its all automated
>If contact with a real person is needed, you need to sent a support ticket which takes days for a canned response
>Steamworks, what devs use to upload their shit, is faulty
>Source: Ymir dev
>Give Valve 30% cut for the pleasure

>Epic Games
>Hands on support for your studio
>Open access for free to the unreal engine and support for it
>Money to grow your studio
>No endless asset flip trash for people to wade through before they even see your game
>Only 10% cut

Remember, Epic is evil and Valve is B A S E D

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Other urls found in this thread:

store.steampowered.com/app/26800/Braid/
bleedingcool.com/2018/03/16/nintendo-switch-sales-save-blossom-tales-devs-from-shutting-down/
twitter.com/NSFWRedditVideo

>>No endless asset flip trash for people to wade through before they even see your game
Yeah because Epic's store only has like 30 games total what a dump

But ep*c games launcher has no games, excluding fortnite

Discord is better.

>Steam
>15 years of experience and infrastructure
>15 years of userbase development
>evident staying power
>catalogues decades of games
>demonstrated capability and proven success
>UI is very handy in a lot of cases
>automated and manual support functions for ticket escalation without needing to have actual people address non-issues

>EGS
>.5 years of experience, limited infrastructure
>.3 games
>0 mod or aftermarket support
>Tencent owned and operated
>UI is shit and doesn't have nice features like the overlay

Pretty sure Valve renegotiated their cuts, but to be fair their level of saturation far exceeds EGS in any case. At that point it becomes a volume/cost risk. EGS has minimal exposure and most people don't want to run a dozen different launchers so they can play 5 games.

Allowing steam to have a monopoly isn't good, but it doesn't mean chink spyware is the way to go.

yeah, but what about my consumer protections

You realize that most of the people on this board are consumers, not developers and publishers, right? Consumers don't give a shit about any of this.

Epic Games could disappear tomorrow and Steam still wouldn't be a monopoly.

Let's say I'm a costumer and not a dev. What advantages do I get by using the Epic Games Store?

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