Here is your Tenchu/Assasins Creed bro
Here is your Tenchu/Assasins Creed bro
looks great and I haven't even watched the video trying not to spoil myself
This just isn't souls-like and looks very dumbed down to appeal casuals.
Imagine the cheese on enemies you can do with this stuff.
Except everyone saying the game is ten times harder then Souls you dumb fucking idiot.
thanks, looks great
>weebs asking for feudal japan assassins creed to ubi since 2
>fromsoft goes ahead and does it
ubisoft on suicide watch
How do they make a game feel overcomplicated and yet dumbed down at the same time? The stupid block meter mechanic doesn't seem like it really adds much of anything at all.
It isn't souls like because it isn't souls you dumbfuck.
Not everything they make has to be a clone of dark souls.
>Except everyone
and the majority of those people are youtube personalities that are bad at video games in general.
>The stupid block meter mechanic doesn't seem like it really adds much of anything at all.
The combat literally revolves around it, what are you talking about
We’ll see in 6 days. I think it will be great.
>overcomplicated
really? """overcomplicated"""?
it just goes up and down user. does stamina and hp confuse you too?
kek this looks fucking amazing
>Imagine the cheese on enemies you can do with this stuff.
yeah the enemy regaining all his posture while you play spiderman will certainly be broken
>looks very dumbed down to appeal casuals
I have my doubts. I feel as thought there are going to be a never ending stream of posts complaining about how hard it is.
>hard
You mean cheap
Were you even here for the Dark Souls PC release? Jesus fucking christ, it was awful
>10GB'S
>10GB'S
>10GB'S
>10GB'S
>10GB'S
>10GB'S
hHAHAHA
>press X for auto hook
>press X to take down dive
looks too westernized, I want to be able to do platforming and assassinations manually. Doesn' even look like you can jump, you just press 1 button and the character teleports to a predesigned point.
>always outnumbered
My mind's telling me NO!
But my body! My body's telling me YES! Time to make blood rain.
>first dmc5 now this
THIS YEAR IS FUCKING GIGA GOOD
You cant even jump in Souls. Sekiro is an action game, not an ARPG
>YET another grimdark action game from Fromsoft
Hard pass.
>179MB
>179MB
>179MB
>179MB
>179MB
HAHHAHAHAH
but what we are talking about?
>This game that isn't dark souls doesnt look souls-like
No shit
>Imagine the cheese
Have you never played an action game?
Pathetic, why are you even wasting your life posting something literally only you think looks bad?
I have never seen a fanbase so afraid of a vidya before. I wasn't thinking of getting Seikiro but all these seething darksoulsfags have changed my mind. Looks like the game will be amazing.
I think the preload size of the game is around 12GB. That happens a lot though, it usually goes up to like 40GB on actual release
this is not fanbase, there is few neets hanging around all day and shitting in sekiro threads
does it mean anything or is this another brilliant """"argument"""" of those shitters meant to be criticism somehow?
It's 12gb, Dark Souls 3 + all the DLC was 17. That's just good compression, par the course for companies like From and Capcom. It gets a lot bigger when you actually install it though.
another brilliant argument
13 hours to beat whole game. People misconstrued that he ment 13 hrs just for final boss. This game is a hard pass for me, especially because no replay value.
The system recs say 25gb required
Not him, but the grapple is definitely a gimmick that was carried over by this game starting off as a Tenchu then being molded into an action game focused more on combat instead of stealth. The grapple clearly wasn't designed with the ideas of the combat system in mind, as using it will ONLY be a detriment to the flow of combat. Its still a nifty little way to move across the geometry and you can call it a welcome addition for that alone, but already knowing this game started off as a tenchu revival means I can't shake the feeling that its just a carry-over mechanic.
Doesnt Souls use video files for its cutscenes? Sekiro probably uses in-game cutscenes and that slims the game size down
See: horseman boss
Also see: pulling yourself back after being thrown around by large enemies
God is watching.
See Definition: Gimmick.
Those aren't meaningful toolkit additives.
looks way more fun than souls
>oh noo you can be hyper mobile, how will i ever use this game to jerk off to my epic rolling simulator gaming cred ever again!?
soulsbabbies are the worst
Nah you're just being retarded.
>parrying is just a gimmick bro, you can't parry non-human enemies
k, im buying it.
it doesnt have customization but that okay
this is the only fair criticism ITT though i'd still argue this shits all over souls
The intro videos are the only thing that's not in-engine in souls games as far as I remember.
I heard it’s only 13 minutes
Why lie?
reading comprehension
This looks great but I'm not sure if I should buy it for PS4 or PC. Console versions of From games always run like shit and buying digital version for PC for full price is generally pretty stupid.
>13 to beat the whole game
>not enough
boy i bet you just love modern ubisoft games with filler "content"
Fuck.
Reminder that the main and only arguments against this game is: WAAAH IT'S NOT MORE COPY/PASTE DARK SOULS.
Get fucked pvp and coop meme zoomers.
To me it seems like a translation error and it took him 13 hours to beat the game including final boss.
Don't forget the discord trannies that want to play dressup!
>you can’t even jump in souls
I want a game about a giant Nagimaki wielding Warrior Monk
This dude should have his own dedicated channel, really enjoyed his commentary compared to other Souls YouTubers who just suck.
You call that jumping? Thats not real jumping, you only go like 1 foot up off the ground and it's near useless for climbing up stuff
Don't have a source other than Reddit but apparently the hitboxes are rendered frame by frame.
But it IS more copy/paste Dark Souls. It looks like the same rehashed shit at it's core.
>B-BUT WE STRIPED DOWN MECHANICS AND MADE YOU SPIDER MAN!
Doesn't change shit. It's just like when BBfags where despratly trying to make the game sound completely different from Souls just because you had a gun and trick weapons.
Also no online means no reason not to pirate for me.
Wouldn't be a Soulsborne game without a Firekeeper-type waifu
How high can you jump, user?
>games are supposed to be realistic
you are exactly the problem why devs make games realistic instead of fun
it's not even dark souls you sperg, fundamental changes to the combat and traversal makes it their most innovative title yet
stay retarded
I like both, dark souls has a lot of fun over the top shit, the grounded jumping is fine
>Imagine the cheese
You can hardcore cheese pretty much all of Demon's Souls, Dark Souls 1, 2 and 3 and Bloodborne.
This is nothing new in From games.
And using the grappling hook to cheese isn't really going to help you since enemies regain posture.
This just makes me think of how bullshit the enemies will be if you can spiderman around them.
It’s 25gb, some redditor working in a warehouse confirmed it
Go back
This x2. Collector's edition preordered too. ;^)
Firekeepers were always just Japanese Shrine Maidens adapted for the Setting.
Sekiro has an actual Shrine Maiden.
The download is going to be compressed, user. PS4 preload is 17GB.
!COLONIZED!
I love her jap voice
Shut the fuck up nigger or I’ll decapitate your greasy fat head and send it back
It didn't start off as a Tenchu game. See this video, around 3:45:
gameinformer.com
I doubt an american can overpower anyone
Stop spouting this bullshit you dumb fucks, they considered a Tenchu /extremely/ early into development (as in, concept stages) and then didn't go through with that.
That's it, there's no relation to Tenchu besides that.
>no relation
>aside from being heavily inspired by tenchu
barry..
Source:
>Sekiro director Hidetaka Miyazaki tells Japanese magazine Famitsu that there was the option to make it a Tenchu game, but Tenchu was originally a series made by many different developers, each with their own characteristics. FromSoft thought it would end up imitating them in the end, so gave up on the idea.
It was always just an idea, nothing more.
I was replying to a post that stated they changed course mid development, follow the thread you dumb cunt.
What Tenchu games worth playing?
>It's not souls!
>It just plays exactly the same!
>No PvP
>No levels
>No builds
>No shield
>No weapons
>No messages
>No covenants
>No newgame+
>No multiplayer
>Retarded story
>No bloodstains
>Only 11 bosses
>No replayability
>No heavy attacks
>Published by activision
>No stamina management
>No character customization
>The menu looks like a PS1 game
>Big red flashing sign to tell you when to dodge
>Only 12Gb, half the size of Dark Souls III at launch
>Just zipline all the way to the boss with the grappling hook
>90% of the enemies are dudes in japanese armor (i.e. not aesthetically superior western armor)
>Imagine the cheese on enemies you can do with this stuff.
*strafes with their shield raised around enemy and backstabs them*
based
>This just isn't souls-like
Good? I want from to do new things
None, all non-souls games made by from software suck
That's not true, Armored Core is the best thing they ever made.
tenchu:SA > JankSouls
so sekiro might actually be good
makes me think that this would be really fucking cool to do with and against other players, but no we can't have that
Hey look, a retard.
Singelplayer experience
There are leveling.
Why use sheild when you are a shinobi. Are you using sheilds? In a From game? Casual.
Weapons? Yeah, there are none ....retard.
Still singelplayer.
Still singelplayer.
Yes there is a new game plus.
Why use stains when it is singelplayer offline?
How? It is a story about revange, how is that retarded?
Many mini bosses, and as long they are strong and fun who cares.
A lot of replayability, new game plus and multible endings.
There are heavy attacks.
Published by Activision, From say that they have nothing to do with the game exept the tutorial.
Low level troll or just plain retarded.
Sekiro PvP.
I wonder what the fuck that would like.
I hope this becomes real
With the usual shitty clunky netcode? Yeah no thanks
>PvP
Are you people retarded? The posture and faster combat would never work with From's peer 2 peer netcode, not in a million years.
You mean Deracine?
>responding to stale pasta
The game becomes BB2 20 hours in. But the training area in the hub makes it too easy to learn the enemys.
Was this actual candy that they handed out in the demo events?
it's not candy, it's rebranded viagra.
Here's your MLGS beams
Sweet I bet you can do it while jumping
I'm liking the look of these combat arts.
It's a blatant lie. The people that got to play 6 hours of the game haven't even beaten the first boss. None of them.
Why you lying little faggot?
Some of the combat arts sound really cool mechanically. I bet the late-game ones are going to be entire systems rather than one offensive action.
Still disappointed there are no weapon skins, or character skins.
I mean, even Nioh had armour and character skins that changed the combat voices and their budget was much lower.
This must be fake Yea Forums said you can only R1 spam with the katana.
Fushigiri becomes a usable weapon at some point of the game so you do get one more weapon and a cool looking one at that.
I think it could be real - game marketers usually suck, and the Shadows of Yharnam took me like 5 hours (it was my first souls game)
It's a brilliant series, 1 and 2 especially.
Haha I don’t even know what that name means but sounds good
But that's awesome
Like half of that is a blatant lie, and the rest is a thank god yes.
I think this was in the newest trailer, an enemy does this choreography.
The one thing that would've made me 100% sold on the game was just that, attire and sets.
All of them except the Wii one, and even that one had the best overall stealth mechanics.
But you need something most lack these days: patience and the ability to wait for your opening, rather than run around like an idiot.
>different colors on scroll
>little character are distinctly different people/creatures
wonder how much that plays into learning these or such
So how come no one is speculating the ending names in the trophies?
Does that have a new moveset or something? It looks like like a mostly similar weapon, with weapon skins I would have wanted variety in how they look like a moonlight katana or something of the sort.
It's far harder than FromSofts previous games, how is that "dumbed down" or "for casuals".
harder....you say....
when there is no pvp...
only SA
and Shinobi Taizen, because it plays like SA. the rest suck.
Ninja gaiden black and ninja gaiden 2
I don't really like the animations but I'm looking forward to getting my shit kicked in playing this game, it looks very hard.
From didn't even make Tenchu you fag.
The only ones that aren't incredibly dated are the Wii and 360 games. I liked Tenchu Z the best because of all the customization you can do, it was really fun for me.
If you can stomach the rest that's cool too, they're all good games just hard to get into since even when they came out they controlled pretty poorly.
What are you talking about? Most of them were speedrunners with multiple world records. Elajjaz has had world records in many Souls games and said Sekiro feels way harder
>Ninja gaiden
He asked for good games not complete trash.
What? Literally fucking what???
PvP isn't a part of games difficulty, that is its own separate thing.
Yes it is, especially back in Demons Souls days.
Thanks
You're welcome
You are incredibly stupid if you think it could have taken anyone 13 hours to beat the whole game on their first playthrough, considering it took people 4-5 hours to beat the first two areas when they got invited to play them at their studios.
Secondly, if he meant the whole game he would have said "it took me 13 hours to beat the game" not "it took me 13 hours to beat the final boss".
Third, FromSoft said months ago already that the game is as long as Souls games, so on first playthrough 30-50h depending which Souls game they meant.
Yea Forums is so fucking desperate for another TORtanic
No it doesn't. Everything is so different, especially the combat is nothing like Souls.
>Wanting something other than their specialty
Nigga please
That is a fucking mess. Like yeah it looks good. But holy shit imagine how many times you are going to stuck in the fog. And not be able to pass. Imagine.
Fuck off retard, obviously people are talking about the actual content of the game itself when talking about difficulty, not the difficulty of facing another human player.
God you're dumb.
What fog? What are you on about?
It is a part of the game's difficulty though.
They added fog because pussies were running past bosses/minibosses
According to you, not according to anyone else.
No, it isn't. PvP is literally not a part of it because you have always been able to play DeS or any Souls game offline, or just in Soul/Hollow form which prevents PvP.
You are a retard. A huge retard.
>they play offline
So you aren't played the game right, you're just cheating pussies
Poor attempt at an anti shill, because it unironically looks great.
Obviously there were always going to be fog walls in the final build so you can't skip bosses, duh. They were just missing from last summers demo version that had the Corrupted Monk because it was far from finished back then.
Notice how the old demo version also instantly teleported you back on ground if you fell into bottomless pits, but in the finished build you die.
The old demo was just unfinished.
>Game punishes you for fucking up.
Wow it's like a real Japanese game.
>(you)
Retard, truly a retard. You can't even speak proper English.
>No PvP
good
>No levels
good, seamless world is better in all ways
>No builds
false, skill trees exist
>No shield
why would you want one? its a noob trap for shitters
>No weapons
true, wish there were options besides just the sword. loved spear and axe in nioh
>No messages
good, there were literally 2 types: tells you how to win or tries to sucker you into a trap
>No covenants
no need with no multiplayer
>No newgame+
fine, second legit criticism
>No multiplayer
dont need multiplayer
>Retarded story
subjective
>No bloodstains
again no multiplayer so why would there be?
>Only 11 bosses
you do not know that
>No replayability
you do not know that
>No heavy attacks
so?
>Published by activision
has nothing to do with the quality of the game sinc ethey arent the devs
>No stamina management
not true, except instead of stamina its poise now
>No character customization
true but not a problem since its story centric
>The menu looks like a PS1 game
imagine being so buttblasted all you had to complain about was a fucking menu
>Big red flashing sign to tell you when to dodge
not true
>Only 12Gb, half the size of Dark Souls III at launch
only on preload, and even then thats not a big deal. compressed audio goes a long way to reducing file size
>Just zipline all the way to the boss with the grappling hook
you cant, areas block off untli you defeat important dudes
>90% of the enemies are dudes in japanese armor (i.e. not aesthetically superior western armor)
the game takes place in japan you dunce
Clearly you fuckers never played this
>not playing offline on the first run
>What fog? What are you on about?
>1:50
>The Fog wall.
Basically you run into enemies. Fog Appears. Can't run away or get past enemies. Got to kill enemies to pass. The fog wall.
>implying you can't cheese any action game
You make me sick
>play offline until you beat the game
>go online to invade without being invaded
user, stop fucking falling for and responding to the lie pasta. Nearly everything in it is a lie.
The game has NG+ for example.
Utterly based.
You actually get a shield, axe and spear transformation for your arm
13 hours is a believable length for a blind souls playthrough
i think that's about what dark souls 3 took me
13 hours on one boss is not even remotely believable. this is console game with a massive budget, not boshy
congrats you wasted your time by replying to obvious bait and stale pasta
How is that a problem? It's not a surprise because you'd know where the fog wall was every time beyond the first time you see it.
Wow, enemies can regain their posture when you start doing this or you possible aggro even more enemies, truly a broken game!
Steam says that Sekiro is 25 GB, same as DS3.
Ok, so? As he says, that is only around minibosses and bosses. Makes sense to have fog walls there.
Though maybe minibosses should be optional since you will never be able to upgrade your max health if you skip them, that is punishment enough for skipping.
i couldnt help myself
This is based as fuck. Fags can't just sprint to the boss now. Reddit/v/ will have so many tears
All the jumping in fps multiplayer games is annoying already and swinging like this would make that type of gameplay even worse.
The ogre isn't a mini boss, just a regular enemy since it respawns.
killing enemies is more worth it since that's how you build up to use that revive one time mechanic
Pretty much. Every single miniboss has a fog wall. You cannot progress otherwise.
>How is that a problem?
Like he said if you don't get away fast enough fog wall sets in. And like he also said you don't want to be fighting the same 15 guys over again. Unless you do. Then be my guest.
Truly following in the steps of proper action games
No it fucking isn't are you retarded?
>i think that's about what dark souls 3 took me
Complete bullshit, the only way it could have taken you 13h on blind playthrough is if you skipped most things and missed basically every single secret.
The game is the shortest Souls game and was about 25h long at release, over 30h with DLC.
>13 hours on one boss is not even remotely believable
Yes it is, some people suck at games. I know people who took 12 hours to beat Orphan of Kos. Completely believable. Souls games have always had bosses like that that take some people literally half an entire day.
>13 hours is a believable length for a blind souls playthrough
You're either lying or speedrun the thing like a complete retard
No way, a blind playthrough is much closer to 30-40 hours as a semi decent player.
He is definitely lying. A fast first playthrough where a competent player skips all optional stuff and does not explore would still take at least 25h or so.
Did you pay attention to the video? The 15 enemies, or monks aren't related to the fog wall, just a few enemies. He said there was no reason to fight the monks after the first time, which is true.
The ogre is an enemy you will have to fight again and again to get past the fog wall, but that's one enemy which is easily beaten and you only need to kill it a fuck ton of times if you die a fuck ton of times before the next checkpoint.
Sekiro is only getting shitposted on Yea Forums because this board is filled with underaged redditors who have never played a real action game before. Soulsbabies are afraid of what they've seen so far. They're afraid to play a truly difficult game that you can't mash through with a longsword's R1 spam. They can't comprehend anything other than the mindless cycle of
>bait attack
>roll
>poke
>repeat
They won't be able to do this anymore so they shitpost about how Sekiro is "too different" and doesn't have as many "features" like summoning friends to beat the game for your sorry scrub ass.
When Sekiro releases you are going to see the Soulsbabies exposed for what they truly are. Dark Souls was never a hard game and Sekiro will prove that.
>the end
>when they say fromsoft doesn't make bad games
what the hell is with people overrating this company?
It took me 25 hours to beat DS3 the first time around, including the optional areas. You definitely did not beat it in 13 hours unless you ran past everything and did your best to avoid all content that isn't progression to the final boss. I'm a Souls "veteran", if that matters so I wasn't inexperienced.
Well, it isn't a Souls game. Where is the problem? This is like complaining that if you die in Bayonetta or something, you have to kill all the enemies after the previous checkpoint again.
Yeah no shit.
Sekiro is a pure action game. Obviously letting you skip the zones safely would be pretty dumb game design.
SUPERIOR GAIJIN STEE--
You mean nippon
they will patch this
from software hates fun
>forced to kill enemies otherwise fog wall blocks you
>all this bullshit because they had to include the meme rope in the game
dropped
Yeah my bad.
That's pretty funny though that they would include that.
>dude just bait attacks and dodge and counter lmao what's so hard like just party them bro haha
I could say the exact same thing about Sekiro
Yeah I like it. It makes sense, a clothed samurai with just a katana would get countered pretty fucking hard by full plate armor and a zweihander.
Where are these from?
You literally can't survive in Sekiro playing like that, moron.
No, there are many areas where you have to cancel mid-air grappling hook and grapple somewhere else. It's part of the level design, you're supposed to be able to change grappling destination when mid-air.
How? Katana's can cut through steel
This
As a PC gamer, I will be modding these fog walls out. From won't stop me from playing the way I want to. I'll also be giving myself infinite health when there's a boss that takes more than 3 tries. There's just no sense in difficulty so severe. Hopefully the game doesn't lock up when I alt-tab to my Blacked tabs.
Jap swords had to folded so much because their metal they had to work with was so shit that was the only way to make it worth a damn. Also zweihanders were made to shit on pike men so that'd be overkill on the guy.
>>No PvP
>>No levels
>>No builds
>>No shield
>>No weapons
>>No messages
>>No covenants
>>No newgame+
>>No multiplayer
>>Retarded story
>>No bloodstains
>>Only 11 bosses
>>No replayability
>>No heavy attacks
>>Published by activision
>>No stamina management
>>No character customization
>>The menu looks like a PS1 game
>>Big red flashing sign to tell you when to dodge
>>Only 12Gb, half the size of Dark Souls III at launch
>>Just zipline all the way to the boss with the grappling hook
% of the enemies are dudes in japanese armor (i.e. not aesthetically superior western armor)
holy shit you just convinced me to get this. thanks user
Why is there suddenly a war between Sekiro fans and Dark Souls fans? Is this a manufactured, fake controversy? Everyone on /dsg/ seems excited.
13 hours is very possible. It's potentially shorter than 3 according to the map and file size. 13 hours is 2 long sessions across 2 days. If your speeding through to finish because you have limited time with the game, it's believable.
Why does Japan like Spider-Man so much?
spiderman is THE most popular superhero character pretty much everywhere
Most of this list is good things. I guess I will pre-order it.
>13 hours is very possible
No, it's not possible, especially on the first run, stop lying.
And Steam shows that Sekiro has the same weight as DS3
Fuck off retard
Day 1 pirate
>It's potentially shorter than 3 according to the map and file size
brainlet
crack when
>who is Batman
Sorry, user
no, spiderman beats out batman too in popularity
>13 hours is a reasonable first runthrough time of Dark Souls 3
Maybe if you sprint past every single thing in the entire game with blues and golds stuck up your ass and never take the time to explore or read like a fucking zoomer
>No cheesing it
There's always cheese.
Dark Souls have a loud minority of cringy PVP autists, the very same who will private message you and cry when you destroy their fat asses.
DAY ONE
>Minority
They're the only people playing the game long after release.
Congrats, you made me want to try it EVEN MORE.
And?
>playing the game long after release
>not a minority
most people move on
The more I see of this game, the more I keep seeing a Shinobido 2 and Nioh mashup.
13 hours is absolutely not possible for first playthrough of DS3, nor Sekiro, since we know it's "at least as long as Souls games". They have all been about 30h long at least.
>file size
Sekiro is 25 GB, that's like exactly vanilla DS3 size.
>map size
Are you retarded? The map they showed is for the starting area only.
I do new playthroughs offline all the time
>I want uncompressed oversized games that will take me a whole afternoon to download & leave me with little to no space for other games
Yeah, and? They are still the minority.
and it's literally just laziness on the part of companies
The installed game size is 25GB, literally says it on the Steam shop page for it, has always said it there. Now haters are acting like the game is 10GB because the installer file size is 10GB.
all the steam store stuff is just copypasted from the dark souls 3 page
>no character customization
>hook only works on fixed points
>one weapon
>even if it's very different from soulsborne, it still very much reeks of it
>generic glorious nippon aesthetic without a twist
I'll pass.
Stop lying you braindead fucktard.
You cucks get more desperate with your lies every new thread. It's obviously PC spec recommendations given by FromSoft themselves.
>character customization is inherently good and necessary
No
>wants a free aim hook which would slow down the gameplay DRASTICALLY
Retard
>one weapon
There are several
>Actually has very little similar things to Souls games, just the non-linear world design really
>no twist
Wrong.
BURN IT. BURN IT ALL.
Fuck you
>inherently good and necessary
I don't give a shit if it is. I want it. It doesn't have it.
>>wants a free aim hook
That was in response to people saying that the hook looks like the most fun shit ever, while it's actually very basic and doesn't allow for much creativity.
>There are several
Secondary ones don't count.
>>Actually has very little similar things to Souls games
Some elements make it very clear it's made by the same people.
>Wrong.
All the levels and most enemies I've seen looked really fucking boring. The prosthetic arm and some of the bosses stand out, but it's just not enough.
All in all these aren't entirely negative things. But a combination of them doesn't grab my interested in the slightest.
>different prosthetics lead to different results
>overhead swing beam that can split an enemy lengthwise with the axe
>beam wave a la Ludwig with flame vent
>an energy shield with the umbrella
>small but quick and flammable beams with the shuriken prosthetic
MUH!
Does it have denuvo? I’m pirating this
We Artorias now
12gb file size really killed the hype for me.
I cancelled my preorder and i'm waiting reviews.
Not gonna drop $60 on a 12 hour SP game.
I actually don't think we've seen any prosthetic that attack works with.
Suspect that it's something akin to a portable MLGS or lighting-generating tool of some kind.
>complain that they keep making the same game
>they make a new game
>complain it's not like the old games
1 hour = 1 GB
Welcome to Yea Forums in 2019 everyone, stupider by the year.
>>hook only works on fixed points
This isn't spiderman.
>>one weapon
2 weapons + many combat arts and prosthetics (already there's a combat art that complements with several prosthetics to provide different attacks to just one weapon art, see )
>>even if it's very different from soulsborne, it still very much reeks of it
That's just your opinions clouding your judgement. Mechanically it's the most different IP they've release, save Deracine.
>>generic glorious nippon aesthetic without a twist
Eh, I'm sure Miya will present nippon mythos with his own flair. Who knows, maybe we'll be travelling into the Yokai realms.
You damn well know 99% of all boss fights will not have anything for the player to grapple-hook to.
>this non dark souls game is missing many dark souls features
>this means game is bad
The amount of hilariously retarded comments and opinions i see on Yea Forums just gets more whack every day.
>it's not a soulslike
>it's not a soulslike
>it's not a soulslike
it's a soulslike, miyazaki is a hack, FROM fucking sucks now and I blame soulsniggers.
>false, skill trees exist
you max out skill trees, it isn't a build
*spammable
Funny because in an interview they said the boss fights were designed with the grapple hook in mind and we’ve literally seen it being used in all revealed boss fights so far you idiot
you max out stats, it isn't a build
>yfw no hook run
Nope, that grapple hook isn't a stupid traversal gimmick, there were already two bosses that allowed its use: Ogre and the Horseback boss.
From are known for dark souls, if it weren't for us fans from what still be a literal who developer no one cares about so they owe us more dark souls. If they don't want to make them anymore then they can fuck off back to being nobodies?
You need to be 18+ to post here zoomer kid.
>pretending anyone played there shitty gundam or tenchu games
>substantial tutorial
OHNONONONO
>99% of all boss fights will not have anything for the player to grapple-hook to.
souls was clunky and tedious
this game looks a lot better
>454636225
Obvious bait
>responding to obvious bait
Thanks for the video, OP. Despite your best efforts to shitpost it looks great.
If I found dark souls too hard and never completed them there is no chance I will like this right?
OOOOOOOOOOOOO SHIT
do you even play souls? you can't max out a stat
daily remind to kill yourself, OP
You'll have to "unlearn" anyway. Most will be on even footing with this game, even with soulsfags.
You realise you just counter argued yourself? If you're complaining the game has been dumbed down for casuals and then you accuse the people who say the game is harder of being casuals, then the game hasn't been dumbed down for casuals. You do understand that right? Hello? Retard user? Hello? You there? Stupid fucking retard? Anyone?
do you even play sekiro
you can hardcap them which is basically the same thing
I preordered it, but I am not retarded enough to believe sekiro will have builds.
But people who found Dark Souls "too hard" aren't willing to put into the effort to learn basic things, such as the timing is enemy attacks which is key in both Dark Souls and Sekiro. I honestly have no clue how people find Dark Souls too difficult, my little brother was 11 when DS1 came out and he managed to beat it without my help, when he struggled with easy JRPGs such as FFX.
Chances are, if you couldn't beat Dark Souls you won't be able to beat Sekiro.
>can hardcap every stat
>not maxed
>what are softcaps and hardcaps?
Not quite, you lose out on upgraded skills if you don't upgrade your skill tree in sekiro
It's like playing Spiderman and not putting any levels in the skill tree
I am the one who he replied to. I am 36 and I don't have too much time playing video games. To be honest I started with Dark Souls II, and there was no tutorial (yes, call me a fucking casual), after two hours I was only dying. There was no fucking joy or fun playing the game, so I uninstalled it and never touched again.
In my small time I can play games I don't want to die, all over and over again, I want to have success and fun.
I mean the whole game is based on deflecting.
So by definition the combat is cheese in itself.
Success and having fun is what makes Dark Souls enjoyable, if you see a death as nothing but a waste of time then that's on you, when you die you should learn what killed you and how best to avoid it. That doesn't apply to every situation as there's plenty of BS in Dark Souls, but for the most part it's fair.
It's not for everyone of course, but it's nearly as difficult as people make it out to be. You also chose the worst Dark Souls to start off with, ADP makes it so your dodge has very little iframes to start off with and the game is slow as molasses compared to DS1 and 3. Almost like the entire world is submerged under water.
>I am 36 and I don't have too much time playing video games. To be honest I started with Dark Souls II
Dude what? Like if you don't have time for games why pick a game that is going to take all your time?
>Almost like the entire world is submerged under water
So DaS2 was the Age of Deep, huh?
What cheese? The enemy will regain their posture and you won't be able to initiate a drop assassination while spotted. You would just be fucking yourself.
This copy pasta gets me every time
Seriously though
Shit game
It has skill trees, not really sure that constitutes a build since they have a set number.
Gwyndolin deserved it.
Based.
this guy
>that webm
You can practically read his thoughts. He's circle-strafing for a backstab the entire time.
Day 1 buy
>Another game set in feudal Japan.
We know you can run away from enemies, and after some time they will reset their aggro so you could likely stealth kill a few guys, run away, and repeat until its only one big guy left
Who are you greentexting?
Japanese video game developers, I guess.
Thank fully I haven't been jaded by the setting yet as I haven't played many games that are based on feudal nippon.
I have. Too many vidya, and anime. Never really liked it from the start. All my favorite nip shit is from when they draw inspiration from outside their tiny island.
1,2 and Wrath of Heaven.
Fatal Shadows is optional.
Same. Last one I played was Nioh and I honestly can’t remember playing other games in that setting