Face it, Yea Forums, Survival Crafting is up With the Bests of Overall Gaming Experiences

Temporary items (only kept via evasion / winning) produces …

•The potential of power, because it's transient;
•World-building, because more gathering, crafting, and trading is more for NPC and player relevance;
•Character-building, because a deeper world and more diverse options are roles and thus even great for immersion;
•The economic velocity produces lots of action, strategy, and creativity – procurement and movement of goods and other things, basing, clutchpoints, etc.

•The outcomes are still of "bests" because coming together and farming the lands and seas – having structured PvP – is where the most fun is.

Discuss.

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why do you keep posting this with that weird fucking picture of food

Specify your inquiry.

what does the food have to do with the subject matter? it's completely unrelated

I like arena shooters. Not the same genre but survival crafting games are boring. Click 1 million times times to get good gear. Occassionally something happens. Yawn

I play games to escape from other people, not to interact with them.

>always posts random gibberish so I can't filter these threads
what do

Embrace stupidity user

Based multiplayer intensity and fun schizo user

A). The food being there is OK – it's a more colorful background than a simple coloring.
B). Hungers are actually really correlative with many aspects of physiology.

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It's possible having arena shooters within shooter sandboxes. That's a large example of why the greater archetype has so much more reasoning unto playing it. Rewards are defined by very specific things …

That's a nutrition problem. Getting proper nutriments is of very intense benefits. (Genetic expression is derived firstly from nutritional abundance – even height is most correlating with protein intakes; omega 3s were associated with telomere lengths; 5-HTP (a metabolite for serotonin) and L-DOPA (for epinephrine and dopamine) are available OTC – and are "very quick and effective", though strong antioxidants are protective of neurotransmitters (Sangre de Grado and astaxanthin). Performance is largely nutritional based – signalling is hormonal hormonal … chemical.

[Next WebM]

These are very informative.

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survival crafting doesnt take skill it just takes time
thats why autistics like it while the real gamers enjoy competitive FPS or fighting games.

It's basically an arena FPS, for example, but on larger maps, with persistence, and somewhat different respawning and item-availability implementations. The aiming skillfulness is that of similar / other genres.

Furthermore, most FPS games – e.g., the popular games – are gross. The most recent (few) CoD games were garbage, some of the only great mobility of the recent trends being AW – which actually is up with the greatest skillfulness and mobility available. "Quick dodges but in small ranges" is juxtaposed and paced, delegating the lateral movement (speed) to bunnyhopping.

So, Yea Forums's options (of bests) are
>playing Survival Crafting, specifically ARK;
>populating "the best shooter available", specifically AW; or
>producing games.

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this is nonsense mixed with gibberish, is this a fucking bot?

Just because something is more terminological than your vocabulary … reading comprehension is still possible. Context clues are simple. The largest aspect is simply understanding the topic(s).

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I'll put it in layman's terms -- piss off and eat shit pseud

Do you have autism, yes or no?

Someone let their ai loose on Yea Forums...
We're fucking doomed.
Please, when you enslave the human race, remember me. Because I like multiplayer games.

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The way you're talking doesn't come across as intellectual, senpai. Your wording is so awkward it reads like something an ESLoid with a thesaurus would write in an college essay. It's forced, and obviously so

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>Walking simulators with screaming kids are the best of overall gaming experiences
Hmm

Read some actual scholarly articles, that the terms are collegiate and dense.

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Even MMOs were "walking simulators" for large parts of playing …

Survival Sandboxes are "nu-sandbox-MMOs", even with cross-servers putting the character amongst that of thousands. … Yea Forums objectively likes sandbox MMOs, so …

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You first. Clarity is a part of academic writing. You are being obtuse for the sake of being obtuse

Suggesting them to others suggests already having read them, potentially even basing these posts on that information.

Try actually inquiring into the assertions and "correlations".

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