Remember when Bethesda tried to monetize mods?

Remember when Bethesda tried to monetize mods?

Attached: 1521928463817.jpg (1280x720, 143K)

yes

they're still doing that

No.

Remember when Bethesda didn't suck?

>remember
They'll do it again, for console.

Horse armor was the turning point

Almost all big Western publishers are soulless grifters now.

remember when they succeeded in doing so because console plebs are spineless cucks?

I member

I predict that they're going to start charging for the privilege of modding. You wait. They'll figure out a way to do it. It'll be like the anti-virus software business model where it's a monthly fee or some crap like that.

I can see the whole business model now: They'll release a "free" creation kit that is hobbled in some way. Content can only go through their portal and, if you have a free account, you can only upload so many mods per month.

However, for a fee (per month, of course), you get a much better creation kit that can do more, and the mods are better featured on their website.

Everyone laughs. You wait.

Just sell two different versions of a game. Like the "lite" version without modding tools and the "pro" version that allows you to mod the game.

Not gonna work anymore since Nexus now pays you for downloads.

uh?

I too know about this meme

That's possible but there might too much outcry and pushback from that. They'll want to minimize the fallout. I still think that they'll have 2 versions: Free creation kit & paid.

Beth wants to corner the market on this area of the game. They see too much money in it not to capture it for themselves. They're going to try and make a "mini-Steam" version for themselves.

Everyone laughs. Just you wait. F4 & Skyrim will probably be the last time you can truly create free stuff in a Beth game.

Attached: Capture.jpg (1278x670, 81K)

Then comes the Patreon modders, like The Sims 4.

Thanks Bethesda.

How much is 10k DP in actual money?

$10

I hate myself for buying the crusader armor from Oblivion

they're way ahead of you.
>advertisements for cc plastered on main menu
>consoles can only get mods through bethesda.net and have to deal with their restrictions
>tried to bury the mod menus on pc, although third-party mod managers circumvent this
>cc updates always break script extender, if script extender or anything that uses it is not updated regularly it will be unusable unless you downgrade your game which makes more compatibility problems