Why cant we have more games like SWG? it had so many great things

Why cant we have more games like SWG? it had so many great things.
the amazing rich crafting/resource system.
the fluid profession system which let me mix skill rather than be stuck to a class tree.
social professions, being able to be a humble merchant, doctor or musician and not be forced into silly combat roles. just sitting in the cities chilling with people.
Bounty hunters
Droids and pets
Player cities.
you actually had to work to achieve force powers rather then hit a magical level 55 and you've unlocked DK now.

Attached: 909325.jpg (1280x960, 730K)

Other urls found in this thread:

youtube.com/watch?v=mCEX2hU8NeA
youtube.com/watch?v=1aqSp7Qji-M
twitter.com/AnonBabble

youtube.com/watch?v=mCEX2hU8NeA

Why can't we have a pre-NGE emulator that actually works correctly and has all the content?

Looking at you, SWGEMU. It's been how many years now?

>almost everything working and stable so far
>"dude what about space"
>"yeh maybe when we REALLY finish the ground game if u dont like it u can code ur own emu?? ;)"
fuck this shit I'm rolling NGE emus, it improved the space game anyways

Attached: 1542296197739.gif (240x228, 858K)

space was some of the best

I want to go back....

>Why cant we have more games like SWG?
The big nosed execs at Disney and EA

Attached: 54CB6FA0-7D7E-41D7-8162-8BC7FF2DDF73.gif (200x150, 407K)

Only game I've ever managed to stay IC from login to logout without any OOC faggotry whatsoever.
Maybe UO too, but I never RP'd that seriously there.

I liked crafting more. maybe its my inner jew talking but I fucking loved being a merchant.

>Why cant we have more games like SWG?
Because nobody played it and it didn't make any fucking money.

Thanks to corporate meddling

We dont need the Star Wars brand. if anything I think the brand hurt SWG in the long run because everyone was expecting to be a Jedi.

SWG was profitable. it wasn't WoW level profitable but it was profitable.

As much as I'd like to believe this I'd say the sad, real reason is that these kind of games never really were that popular in the first place.

It wasn’t mega popular like WoW was, but it had/has a hardcore following

CRUISN' MOS ESPA

youtube.com/watch?v=1aqSp7Qji-M

I'M JANGO

Thanks to WoW any MMO that doesn't have literal billions of people logging in every day is considered a failure in this industry.
Comfy small community niche MMOs are a dying breed.

Nothing is as popular as WoW - mmo's have always been fairly niche in the grand scheme of things. WoW's numbers have always been a freak occurance.

It was barely profitable and by nge weren't profitable enough to sustain itself in changing market. On top of it the game just wasn't that good gameplay wise, combat was atrociously bad and notoriously buggy.

I never got to play it

For sure, but I guess the people up there didn't consider that following enough for a Star Wars game, especially considering how that one "literal who" game managed to gather a playerbase of gorillion.

Thanks casual gamers for killing good games.

>It was barely profitable
the problems really started post WoW. pre WoW it had good numbers.
>nge weren't profitable enough to sustain itself in changing market.
ofcourse it wasn't. it drove away whatever customer base it had.
>On top of it the game just wasn't that good gameplay wise
it was great. sure it was grindy but it was fun and different. How many other games give you social professions? how many give you fun crafting professions?
>combat was atrociously bad and notoriously buggy.
its ok, I never wanted it for the combat.

and none of your point rebuke my original desire. why not make another game like SWG? ditch the Star Wars IP to save money and create original universe instead and fix the bugs rather than changing the game constantly to try and compete with WoW while alienating the core fanbase. there is value in going after niche markets. its classic blue ocean strategy.

>"literal who"
Warcraft was extremely famous way before WoW. it had a decade of video games, board games and books predating the MMORPG

That's why I quoted it, the implication being fags up there probably considered it a "literal who" name in comparison to the Star Wars powerhouse.

yes that was a retarded decision. sure Star Wars is the bigger brand but Blizzard had the home turf advantage and it was a grave mistake to underestimate that.