Golden Sun

What was it about these games that was so appealing?

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fun combat system with the djinn
great overall world
nice story
ok artstyle
idk man, everything just mixed together so well

Pros
Class system
Combat is broken/easy, but a very good baseline. Mods that rebalance the combat are very good

Cons
World is pretty generic
Way too many reused/annoying puzzles
Characters are dumb

Don't forget those ridiculous yet still amazing overlaborate super attacks

They being the only JRPGs on the GBA

C O M F Y

combat music was great youtube.com/watch?v=wb_zLitqH1o

-colourful backgrounds or areas
-great magic animations/summons
-magic that could be used in the overworld to solve little puzzles
-class system
-Ivan had mind read, every NPC had a different "thought" bubble dialogue

What two fucking great games.

Also the puzzles. Made the dungeons much more engaging than having huge hallways filled with fights and a boss at the end.

The fucking music.

>World is pretty generic
>Way too many reused/annoying puzzles
Did you play GS2?

It was either your first JRPG or simply your first handheld JRPG and it blew you the fuck away. Fucking morons with no taste or standards, I swear.

lol, nobody ever played Golden Sun. I know because the Smash threads told me so.

This man likes Chrono Trigger

A mixture of everything.
Catchy music.
Fun combat.
A nice artstyle, good use of the GBA hardware.
Decent puzzles.

Just the classic jrpg style with its own little twist.

I never really understood how you were meant to use the djinn. As a kid I didn't understand that having active djinn gave you boosted stats. I just repeatedly used up the djinn and did summons.

Been thinking about playing this again recently. In my mind it's one of the GOAT gameboy games but I haven't played it for like 15 years.

Mind reading everyone added character to world. Maybe this isn't true but it sure felt like it.

Sucker for 4 elements shit and love Djinns

Same. I have that type of autism where I'll always avoid using MP in case I'll need it later, so I'd just spam summons as much as possible. Only found out longer after playing that I completely missed out on a surprisingly advanced class system.

Djinn
Great puzzles
Djinn
Great world building
Beautiful graphics (easily the best looking GBA game)
Djinn
Djinn

Were there girls in this? I can't remember.

Yes there were

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It's a simple game that just works.

Guess I'll play it again then. Unfortunately my brain's rotted to the point where I need female party members.

Golden Sun gacha when?

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Impressive visually for its time
Good world building
Djinn system made combat interesting
Puzzle solving with Psynergy outside of battle feels cool
top tier interface makes gameplay feel natural (reasonably unique to RPGs which are typically clunky as hell)
Honestly, it's a hard one to accurately say why it's good. It's my fave games of all time, but it's hard to say exactly why they're so good.
I think it's a combination of tried and true elements, put together cohesively.
They're 10/10 games despite weebs wanking on about other rpgs with skill trees that mean you spend 3/4 of your time in menus.

>play GS1
>love it
>play GS2
>bored throughout, never even got to having Isaac back

oh well

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HOW? GS1 felt so empty and restricted to me after playing GS2.

You were 5 years old and didn't know any better.

The games looks like shit, the graphics should have been simpler for a game on the Gba

The gameplay didn't change that much to be sure but the world exploration was a goddamn chore in GS2. It's amazingly ambitious for a GBA game but I just couldn't stay on that fucking boat. Felt like I was playing WW again.

Either that or I still have some boat trauma from Berserk.

Plus, the story felt a little pants-on-head. I felt GS1 was completely invalidated due to Felix having the 'right of way' and now that he shut the fuck up because he was the protagonist I felt I was never gonna have any meaningful conflict between him and Isaac when I'd eventually get Isaac back. It'd mostly be Felix's brother and Kraden doing the talking while Felix would just be smile and nod man.

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Literally baby's first jrpg for an entire generation of insufferable zoomers

>felix's brother
sister*

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Nostalgia.

Best girls

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GS1 is literally discount GS2
>less characters
>less interactions
>less story
>less world building
>less djinn
>less classes
>less psynergies
>less summons
>less freedom

they managed to make a godly soundtrack out of that horrific gba sound chio

Yea they were great
I wonder if they are ever going to make a 3rd

>they bothered to make detailed descriptions of what was cooking in NPC's ovens in every single town
I wish more rpgs did stuff like this. Closest I could think of were the Dragon Quest DS games.

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Then why wasn't I having fun

This

Maybe you have something bad in your head

The Djinn/class system was great. It did a very good job of making you feel stronger each time you found a Djinni. I think they dropped the ball in TLA by having Felix and Sheba have the exact same base classes as Issac and Ivan.

gba getting a different game for once, same as TWEWY for ds

youtube.com/watch?v=BA5WiJtleQs

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Let's say they did have different base classes, user. What psynergies would they have? Would Felix have been more of a caster than physical attacker?

I guess you just like rpgs that are more linear.

Babby’s first RPG on GBA after Nintendo went years without any JRPGs at all and JRPGs on PlayStation went all weird and emo.