How does this game compare to the first?

How does this game compare to the first?

Attached: 2133.jpg (271x377, 24K)

Other urls found in this thread:

youtube.com/watch?v=zigTx34rpsw
twitter.com/NSFWRedditImage

Plays a bit better but has less soul. Kinda like going from No More Heroes to Desperate Struggle, except that game took out the open world and TEW2 added one in.

Cmon, Desperate Struggle was way better than this.

TEW 2 has a good start but it totally drops the ball at half time, like they ran out of time and just said: Fuck it, just ship it.
The boss rush at the end is cool though

Feels like a Last of us fanboy made it instead.

Much more importance on story, father/daughter focus, stealth is a bigger part of the game, movement is also more similar to TLOU with Sebastian able to strafe and run backwards instead of the jerky turns he had in EW1. Also much easier game. You'll still have fun but what said.

Attached: 4fdfc411dcd2ddd7e24ed265ba30c4597b25fe7a_hq.jpg (540x644, 65K)

The main reason I like The Evil Within so much is that it has an atmosphere that I simply cannot feel comfortable in at any moment. Like i'm in a nightmare and death can occur any second.

Does TEW2 share this quality?

Ha, no. TEW2 is much more grounded, going so far as to even try to explain the inner workings of STEM. We're talking its maintenance tunnels, literally. It's still kinda weird but the first is a completely different level of off the wall.

No not really. The open world segments and knowing you're in STEM and Kidman is able to chat with you via a communicator ruins the feeling. There are some neat surprises in those open world parts on a first playthrough though

So many issues that the first one didn't have. The first one was a good, if flawed, survival horror with satisfying weapons and interesting environments. It was a linear game with plenty of good moments and setpieces. It was also actually scary sometimes.

The second game is like the Dead Space 3 of the series. No interesting trap rooms, linearity removed in favor of a semi-open world that adds nothing to the experience and ruins any chance of balancing that survival horror games are built on (ie - resource management), and the weapons suck. The crossbow in particular just blows ass in the second game whereas in the first it was what I pulled out when I needed something to die yesterday.

The story in the second game exists, but I think the bizarre not-story of the first where you were stumbling through a nightmare world looking for an autistic man was better than going into the matrix to find your daughter.

It felt like the second game was made by someone else, with no passion. I was really disappointed.

Better in almost every way. The first is scarier, slightly worse atmosphere, but thats literally it. I played 2 right after beating 1. 2nd is wayy less clunky, open world parts are fun, no bullshit traps or instant kill enemies. Solid 8/10.

One of the problems with TEW2 is that the basic enemies, though pretty horrifying, all follow a lot of basic bitch rules that make them easy to identify; especially the ones playing dead on the ground. It gets to the point that if you know you have an objective to deal with, you can do bullet math on enemies who will literally sit on the ground until you shoot them or activate the objective.

I never was that comfortable in TEW; instead I was spending most of my time going for knockdowns and lighting dudes on fire for ammo economy. You don't have matches in TEW2, so that's not a thing.