Dev makes purposefully convoluted design decision

>dev makes purposefully convoluted design decision

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The fun house in 2 was more bullshit than this. This wasn't that bad.

Is this a Danganronpa thread?

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The rules set up weren't even that complicated.

A FUCKING ELEVATOR

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the dev did it on purpose tho

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God I fucking love Miu

This was by far the easiest trial in the whole series if you ever played video games. Even if you didn't get it until the reveal, it shouldn't be difficult to comprehend for the same reason. Now the Funhouse though. As much as I enjoyed that experience, it's understandable why people dislike it.

The second I saw the map I knew the trick. Playing through that was a slog.

It was the only time in the entire series I spaced out during the explanation because I couldn't comprehend what they were telling me.

where the FUCK do i click?

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Just click the octagon, it's right there

>dev lies about the game

You have to be seriously dumb not to get the trick immediately after playing through the bullshit funhouse in DR2.

>Believe in the Kaito that believes in you, Shuichi!
>WHAT THE FUCK WHY WOULD YOU SIDE WITH KOKICHI I THOUGHT WE WERE ALL FRIENDS

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>monokuma just straight up kills people

Worst trial, based gundam didn't deserve this.

>final dead room is on the bottom floor of the strawberry house
>no stairs anywhere, door directly leads to the octogon
>nagito somehow makes it to the third floor of grape house
>has a photo that shows he was not at ground level when he took it

No clue what your talking about, that was piss easy. As soon as the trial started wondering how the body got from one side to the other its immediately obvious it was a warp around world. The culprit was also extremely obvious due to the process of elimination

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>The culprit was also extremely obvious due to the process of elimination
>even pointed out near the end

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>lie about the game design
>someone figures it out anyway

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