Do you think Bethesda actually learned anything from Fallout 76 or will they just continue to get even worse as time goes on?
Do you think Bethesda actually learned anything from Fallout 76 or will they just continue to get even worse as time...
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Fallout 76 was used to sort employees at bethesda austin and was made practically cost-free because no work or effort was put into it.
I think they learned quite a lot, and things they were very interested in learning as well
Everyone post your fallout 76 receipts
Im not playing around
They made a metric fuckton of money with Skyrim and FO4 so while i believe they learned something from FO76 you shouldn't expect them to discontinue the trend of their singleplayer game development.
The latter. They know they can't do 76 again (at least not with Fallout) but their single player games won't see improvement in any way. The next ES will be met with some sort of gimmick that's hidden behind some sort of premium. The beginning of the end for Memethesda was the paid mods on Steam, not 76
Todd please, I lost it in my sofa!
>them
Fallout 76 is not made by the people who make the single player games.
Most of the studio who made fallout 76 has been fired/disbanded already
Bethesda Austin is not only alive and well but Zenimax is massively hiring for them, what are you talking about.
jobs.zenimax.com
TODD, I-I GOT MY COPY IN A GIVE AWAY, BUT I SWEAR I PAID FOR IT!
The issue here is that buyers aren't capable of learning. Literal drones.