Can we try and have a somewhat polite and not-bait-heavy discussion about the things that are actually wrong with DMC5?
This game feels a lot like Souls games in a sense that it is certainly good and engaging enough to warrant multiple walkthroughs but it's also very flawed as far as other games in the series or genre go.
I've just watched Maximillian's the way people dick-ride it as if it's doing absolutely nothing wrong feels just weird.
My biggest pet peeves so far are: >Level design being very lame and repetitive both gameplay and visuals-wise >I respect what they were going for with V, he feels like a fighting game character (Zato, Carl Clover etc, y know) but I really don't fucking enjoy playing him and a thought of having to go through his missions in harder walkthroughs is just off-putting >While there are a couple of good tracks the music in general feels way too bland, even when you are S ranking your levels >Bayonetta has ruined dodging mechanics in DMC for me. Not being able to roll away at any moment feels way to stiff. It also fucks with Royal Guard because enemies have very little tracking to accommodate poor rolling mechanics meaning that they end up missing a lot when you attempt to cancel your attacks into parry >Character designs. I came into the game thinking that I actually got used to Trish, Nico and Nero looking the way they do, but ended up still disliking them
Also it was way too easy on first available difficulties.
Carter King
>imagine Trish getting pinned against a gray wall, that's the same color of her fucking boring bitch-ass character who imperonates moms becuase she's literally an unholy wretch with no dignity whatsoever, while at the same time the demon-whore who suckled Mundus' big red tri-balls and had so much piss-stained demon cum splurged all over her hair, it got dyed blond, is being fisted with pizza up her matrix-2000 black fetish pants ripped apart, so hard the term yeast infection gets a new meaning, and with her last whoreish, skanky, breaths she coughs up the crusty, hell-cum out her ps2-octagon mouth, leaving her dark soul unfilled, yet her ass stuffed to the brim
It seems like every game that tries to "invasion" mechanic will end up doing it better than dark souls even after five games.
Evan Hernandez
But it's enemies are also more agressive, have wider attack ranges and their attacks track more. Bayo on hard is definitely harder than DMC5 on Demon Hunter. Getting S rank is harder too.
Blake Gray
I agree with these points, and I wish there were just multiple campaigns instead of forcing you to play as certain characters, once I got to Dante I only wanted to play as him, but like 3 missions later I have to play as fucking V again
William Taylor
How do dmc fags cope with the fact that every game recycles the same bosses
Joshua Perez
>Hard is harder than normal Like, woah, man...I've never thought about that...
Colton Rivera
Well they should have made "hard" available from the start then. Instead of forcing me to play trough normal and then hard just to unlock proper hard.
David Reed
Also, I felt they kinda did the same thing as DOOM in that most of the fights were in arena-like areas, I was kinda irritated by that. And all of the levels are so damn dark, on a few missions it's very difficult to see the fights sometimes.
Nathaniel Brown
My biggest problems: >V isn't "unfun" to play but his moveset is SO vastly gimped and small (one special cane move, only two actual combos, the rest is AoE spamming). Nightmare is also slow and unresponsive having to scratch his ass & sip tea before every attack >Back-to-back Vergil fights were unnecessary, Nero vs. Vergil would've been enough >The cameo system is fucked unless one of your friends is online, half the time I wouldn't see anyone that was supposedly in my world >The music is good, not great, and blends into the background alot of times (I didn't even hear King Cerberus's OST during the fight, maybe because i was too focused though). The dynamic tracks also glitch alot >Level design just kind of gives up halfway through the game
Joseph Gray
I definitely agree about it being too easy on devil hunter and the level design being lame. What's wrong with having a limited ability to dodge though? I like it that way because it forces me to commit to actions so I have to be more aware of what the other enemies are doing. I wish enemies could do more to you when you go into the air. Most enemies can't touch you.
...which still doesn't matter because you have bayonettas dodge and witch time? Dude you say you want no shitposting thread about what's wrong with dmc and you use subjective points? Read what you write.
Jayden Walker
I honestly let out a sigh IRL the first time I opened V's shop tabs and they dedicated an entire "Cane" section to...Royal Fork. This fucker is supposed to be Vergil & apparently carries over his summon swords ability, but they couldn't be assed to give him more than one move utilizing it? Especially considering how lame the rest of his moveset is? I really want to know what they were thinking when designing this character.
Thomas Long
>bayonettas dodge and witch time? Which creates an incentive to risk try dodging things in the very last moment. A mechanic DMC5 is utterly lacking outside of Royal Guard...which Bayonetta also has.
Brody Anderson
>This game feels a lot like other DMC games in a sense that it is certainly good and engaging enough to warrant multiple walkthroughs but it's also very flawed as far as other games in the series or genre go. fixed Souls games didn't invent replayability
Nicholas James
did it on human first because i'm a coward, now i hava SoS unlocked but i'm trying it on devil hunter first and it's so piss easy it's boring.
Sebastian Mitchell
Ironically DMC 1 and DMD mode came before Souls
Alexander Nelson
Yes but I feel like people used to dickride the most recent (non-DmC) game in the series up until now. 1 was great. Then 3 was unanimously considered the best. Then 4.
And now we have 5 that does some things better and a bunch of things worse than those games while staying on par overall quality-wise.
James James
>Story focuses way too much on pointless fanservice and not enough on developing Nero even when he's supposed to be the new main protagonist >Regarding that they really should've brought Kyrie back instead of Lady or Trish and developed her into a proper character since she's integral to Nero's own character development, yet they just finish all of it in one fucking phone call >V was a complete waste of an interesting looking character, even if his gameplay was sometimes a mixed bag and doesn't have as much depth or responsiveness as Dante or Nero >Lack of memorable secondary villains since both V and Urizen are literally just Vergil and everyone else are just fanservice nods or literal whos >Campaign is too short considering the sheer number of playable characters and new gameplay additions that it doesn't really give the player time to get used to anything first, with Cerberus and Nero's Devil Bringer being the worst offenders considering when they're first introduced. If the fucking final boss of the game has a mid-game pause tutorial, something has definitely gone horribly wrong. >Both Vergil fights are kind of ass compared to 3, not only in gameplay but also music and emotional load as well >Music in general was a mixed bag, with Devil Trigger and Cavalier's fights being 10/10 tracks but many others being unmemorable, especially both Vergil fights >Difficulty is pretty jumpy on first DH playthrough: most of the game is easy until mission 19 which is a big difficulty spike in comparison, followed by piss easy mission 20 Overall I think it's probably the best in the series considering the mechanical depth, but those were my biggest beefs with the game. I definitely didn't get the same sort of emotional catharsis from finishing 5 as I got from 3.
Honestly? Just let me select what character I wanna use at all times during the second playthrough, I just don't wanna play V again.
Brandon Bennett
that's because there's been a bunch of lobbyists in the game journo scene and anti-fans pushing for DmC to replace DMC, thus the dickriding backlash my problem with 5 is the excessive amount of stages with city ruins and sewers, which is ironically also an issue I had with DmC. that game's level design was at its best during those Bayonetta-esque segments with shifting planes and colored outlandish backgrounds
Adrian Powell
King Cerberus is way more dynamic than Cerberus.
Isaac Edwards
The only issue I have is gold orbs. When a boss fight is coming to it's end, is when it's at its most tense. Gold orbs will let you get back up and finish a boss fight as if it was nothing. No tension anymore.
Robert Gutierrez
You get style points for dodging shit last minute in DMC.
Caleb Hughes
But having to commit to attacks rather than being able to bail yourself out of anything at any time is a good thing
Bentley Young
I'm absolutely certain DMC5SE will include playable Vergil for V's stages, or an entire solo campaign like 4SE did. and probably one for Trish/Lady too since they spend almost half of the game chilling in Nico's van, it doesn't make sense
Matthew Flores
i swear to god the game changed the control scheme on me near the end from what i set it to before, i set attacks to square but after i got devil trigger with nero it felt like the game changed it back to triangle
Josiah Diaz
I know, Nero also has a just frame dodge. But those bonuses aren't as essential as witch time.
Angel Baker
Lady & Trish will have their own 3-4 chapter side mission in DMC5SE, it'll be their job from Morrison.
Robert Fisher
You have to change it for each character, thankfully. I would be so fucking pissed if the game forced me to go into menus each time I have to play V because attacking with face buttons as him is a bitch.
Colton Cox
Your 10 year old humour is embearassinge
Jack Collins
still the same fucking boss
Camden Taylor
I barely even use this game's dodge because I spend as much time in the air as possible, and more often than not it's more effective to just jump out of the way of an attack.
An air dodge for Nero would be nice
Jeremiah Howard
My only complaints are replacing character themes for what feels like the majority of the game for low energy background music, and not giving you a devil breaker switch ability post game. Being able to switch on the fly between even 3 breakers without sacrificing them would be amazing
Ryder Adams
The art direction is absolute garbage, I don't understand why so many people are talking about how the characters look when the levels are so boring, the whole game is just generic destroyed city and then the plant. I also found it really tedious how some levels are just running down a corridor into an arena over and over.
V sucks and I just wanted his levels to end asap.
Trish and Lady do absolutely nothing of interest or purpose the whole game.
The story isnt engaging and doesn't make sense.
Sebastian Green
So is there a trick to using L2+R2 with nero at the same time? Cuz that looks like an insane damage boost.
Jack Sanders
Idk why people say that you have to commit to shit in DMC5 when you can chance anything into dodge/jump/guard as long as it lands which it always does. It just ruins the flow.
Gotta say, poor level design definitely hurts the initial expirience but kinda pays off in the long run. When you replay the game on higher difficulties and you don't have to bother with puzzles and exploration just to progress further - it's rather nice for an action game.
Christopher Parker
It isn't better nor worse. It depends on how you like your games. Do you like being restricted to the bosses' patterns? Do you like being able to seamlessly switch between offense and defense? Personally, I prefer the DMC/Bayo style because it makes boss fights feel different and dynamic every time. Meanwhile, boss fights in games where I have to commit to every attack feels like I'm practicing a dance routine.
Jaxson Allen
You've lost your mind.
Juan Cox
I know that none of the games in the genre have ever been about story but Nero going full power of friendship in the end was just fucking cringy.
Brody Green
>kyrie, one of the main chars waifu, is reduced to a voice only
Josiah Price
funny you say that. when i first played demons souls i thought to myself "hey this is like a really clunky open world devil may cry game."
Xavier Jones
>/pol/ culture warriors find out that a game has an ethnic woman >Proceed to relentlessly shitpost about it because they don't care about anything except their agenda
Aaron Butler
There were some good interesting looking parts like the library in one mission, but yeah most of the game is just either dull destroyed city or the biological plant tower.
Lucas Brown
Shit level design and lack of quality music make it very souless. Glad I pirated it.
Lucas Rogers
capcom knew people would rip the model and wanted her to remain pure
Michael Ramirez
agree on the level design some. too much samey qliphoth. the section after you get dante's dt2 should've been a new setting
Wyatt Adams
V kinda grew on me over time. I fucking HATED him at first but now he's ok. You can do some sick stuff and his taunts are amazing. His controls can be really unresponsive sometimes. I fucking can't do Griffon's lightning V skill consistently, I have no idea why. I also wish he had more cool tricks with summons, right now his moveset is kinda limited and crowd control isn't ideal considering how many enemies have superarmor in this game. Looking forward to play him on DMD and in Bloody Palace coop.
Connor Johnson
Bayonetta's hard mode also has to be unlocked. That's just how it is in the genre; the first playthrough is basically a tutorial to introduce you to all the enemy types and gradually give you access to all your abilities so you know what you're doing on the harder settings.
Jack Murphy
>Bayonetta's hard mode also has to be unlocked. Not in 2.
Joseph Roberts
>babynetta had to come with stuff already unlocked for tender bing bing wahoos kek
Jordan Russell
It would be great if it would get some expansion/DLC like Dark Arisen that would add more areas, level design is too shitty and repetitive. Even then it would be a disappointment because it's series where you really have to nail the music and they failed to do it this time. As it is right now it's still a good game but it could've been much better. After MH: World (I'm not a huge fan but it has shit ton of soul in it) and REmakes I expected more from DMC.
Evan Nguyen
Really, Kyrie is so underdeveloped they could've done literally anything with her while making her also do something in the plot rather than just acting as a damsel in distress. She could've also been used to pace Nero's own character development better by bringing up him still being still sad about Credo and lack of proper family earlier and building up Nero's feelings towards Vergil, rather than stuffing all of it into literally one phone call at the end of the game.
>not being forced to play through babby mode before you can get some challenge off the game makes it for tender people Not even mentioning the fact that you have to actually replay the fight you have lost whenever you do die.
Alexander Rodriguez
Dark arisen was such a huge leap in difficulty from the main game it almost felt like a completely different one
Caleb Gonzalez
The entire game was very linear. I liked the maze like layouts that you ran back through in DMC1 and 3. Besides that it was my only gripe
Anthony Gutierrez
Eh, it's cool for the first time but pain in the ass if you want to just replay on DMD. The best solution is to have "action mode" with all cutscenes, puzzles and basically all movie\exploration segments removed. Ninja Gaiden 3: Razor's Edge did this and it was amazing. Every action game should adopt such idea because it really makes reaplaying the game very enjoyable and easy without taking away from actual initial expirience. DMC5 is a middle-ground. Nice to replay but kinda lame initially.
Anthony Martin
No, because the game is great, and dedicated threads for shitting on it aren't necessary. sure there's a few flaws, like that continue screen, but why focus on the negatives when there's so much positive unless you just knowingly want to stir the pot and make controversy for no good reason?
normally I don't really care for black or ethnic women in vidya games, and usually it ticks the diversity quota box. But Nico was such a good character that it barely crossed my mind. Proof of what a game without pandering looks like.
Daniel Murphy
Because there's nothing wrong in picking apart flaws of games you otherwise like.
Easton Cooper
Bayonetta 2's hard mode is really a normal mode, with normal being easy and easy being mash buttons with your face and win mode. Actual hard modes in these games do things like remix the enemy compositions, which is something that you should only do on a new game+ sort of affair.
Now I could see an argument for adding a new difficulty for DMCV that's somewhere between DH and SoS, but you absolutely should not start on SoS mode.
Ian Harris
Yeah I have to admit I liked 4 better as well. I'll take backtraking any day over those gray depressing locations of 5 and 4 actually had story, new setting, new characters which did things. 5 was a pure fanservice and felt more like an apology for DmC and rushed DMC4 than actually new game.
Levi Carter
I think they should have just made DH harder. Initial difficulty was also one of my major complaints against bayonetta and DMC5 gets even easier all things considered. Although one of my friends would bitch about DLC orbs because he somehow managed to run out of both golden ones and red ones back in Chapter 19.
Aiden Watson
lol what the fuck man. what has the world come to when the first thing you want to do after playing a great game is go "I WANT TO TALK ABOUT ALL THE SHIT I DONT LIKE" face it, your op is a shitpost and you just want (Yous) . Do you think when I finished chrono trigger for the first time and heard all of those awesome battle themes the first thing I did was went on a forum and went "I HATE THAT THE ANIMATIONS TAKE SO LONG AND THAT THE GAME DOESNT TELL ME I CAN GET MAGUS IN MY PARTY" no. Instead I talked about how awesome it was with a close friend, and we both downloaded the OST and searched for other games that gave that same feel. That's why I rented Chrono Cross.
>DMC is not forgiving with dodge and invulnerability uh, do you mean the timing for "Just dodge" in terms of getting table hopper/style increase vs getting witch time? Or do you mean just "avoid attack in a tight spot"? Because for the latter, vanilla jump as i-frames. Fairly easy to use on almost anything.
There are 2 kinds of good games. The ones that leave you speechless and the ones that make you want to nitpick them while playing them more. DMC5 warrants and in depth discussion because the series is both old (providing you with a lot of shit to compare it to) and extremely complex and technical. You should fuck off to reddit and twitch if you want nothing but circle-jerk .
Jordan Ortiz
the characters are all fucking ugly not even design wise but artstyle-wise (if u can even call ugly realism an artstyle)
Angel Miller
Cool picture, thanks senpai.
>fuck off to reddit take your own advice you manlet. post your DMC collection irl or you are a zoomer plebbitor for life.
Brody Jackson
>This game feels a lot like Souls games >I've just watched >not-bait-heavy discussion
Dominic Barnes
People have always talked about what they liked or disliked in sequels or games in general, especially when comparing it to previous games in the series or other games in the genre and how it did or did not meet their expectations in different respects. People like to discuss both its good and bad precisely because they are fans. It's not like you're only allowed sing praises or hate a game with all your might right after its release and one thread in between discussing the game's shortcomings isn't anything new.
DMC5 is not immune to this either you thinskinned cockmongler. I think Yea Forums may not really be up your alley.
Imagine being this literally, unbridledly autistic. >I LIKE THE THING SO THE THING IS IMMUNE TO ANY CRITISISM AT ALL EVER EVEN FROM MY OBJECTIVE SELF You realize how dumb you sound. Right?
Samuel Butler
My biggest gripe is the way the plot turned into fanwank. Now it's mostly high-quality fanwank, but I was still disappointed to see V get written out of the story. Nico also didn't have any deeper role in the story (unlike Lady in DMC3).
The game also kind of runs out of steam content-wise after Dante gets Sin Devil Trigger. The game is still fun as fuck but it stops introducing new enemy types and the levels get a bit samey. One or two extra high-tier enemies could have gone a long way. Maybe a third type of angelo that has a lot more mobility.
The drop-off is nowhere NEAR as bad as DMC4's second half though, and it never hits the lows of 1/3. Overall the game is quite solid and consistent in quality. Even the setpiece Gilgamesh boss is better than gimmick bosses in previous games (the Savior, Gigapede, etc).
You haven't even played the games if you think that
Easton Wood
The bayonnetta roll at any moment will make the game too easy though
Jordan Wood
I'd say that 3 is still the most solid game overall. >story is at least somewhat coherent >great Dante, Best Lady >all core gameplay elements besides style switching are already present in the game >actual level designs albeit with some annoying parts >best rival fights >great music
It's better than 1 in almost every way and lacks extreme flaws of 4 and 5.
Josiah Sanchez
3's extreme flaw is that half the enemies and bosses suck.
Joseph Cook
V doesn't really get written out, going back and watching those scenes knowing who he is adds a whole new depth to them in a way. Vergil now that he has mellowed will probably start adopting more of his human V traits. This is perfectly ok if he merges power lust with dorky V.
Cooper Sanders
I want Bayonetta to talk dirty to me.
Jonathan Smith
>>all core gameplay elements besides style switching are already present in the game
That's a pretty big miss though.
Gavin Jones
Dante has it too with Trickster.
Justin Cox
>Level design I like it a lot. There's not much environment variety but despite being mostly linear the areas are really fun to explore, there's a lot of detail in the levels themselves and in the background (which is something most action games ignore), and the secrets are just hidden enough to be a challenge without being bullshit unfair.
>V I honestly think that V is a fantastic innovation in this genre. He lacks all the instant feedback and visceral aspects of most action game characters, but still has depth and complexity. It's an entirely different feeling, far more cerebral than Dante or Nero. I get that not everyone's going to like him, and truthfully I'm not the biggest fan personally, but he presents an entirely new way to make these kind of games.
>music I personally love all three of the main battle themes and most boss themes. I do think that Urizen's theme is overused, as are a couple other atmospheric tracks.
>dodging That's what Trickster is for. Also you shouldn't be rolling when you're using RG, either block it or don't, there's no middle ground.
>Character designs I hated Nero's design in 4 so maybe I'm not the best judge but I like his new design. The one thing I don't like is how he's still very blue, the EX colour gives him more of his own personality I think. Nico is great, I didn't like her at first but the accent and the attitude make it work. Trish has shit hair but otherwise she's fine.
Kevin Kelly
I loved everything apart from when the last half of the game became walking around that mind numbingly boring hell landscape.
So many of those levels felt like they should have been half as long.
Caleb Gray
The only thing wrong about DMC5 is that its TOO GOOD BABYYY, CAPCOM IS BACK BABY HO HO HO HO
Kayden Gomez
Worst thing in my opinion is addition of Trish and Lady in 5. They were already pointless fanservice in 4 that didn't serve any purpose in the main plot, but in 5 they get outright downgraded into mid-game damsels in distress that are even worse than Kyrie at the job since at least she was Nero's driving motivation back then. Lady in 3 was a great character since she was an integral participant in the main plot and developed together with Dante, whereas in later games she just appears because apparently she's now expected to be a recurring character for some reason.
I would've very much preferred addition of new characters instead, or focusing more screen time on the player character trio. Regarding V I wouldn't be surprised if he ended up being brought back later on as his own person through some bullshit handwave. I mean Nero keeps V's book and considering that 5's story already runs entirely on fanservice it wouldn't be surprising to get him back if fans liked him enough.
Jonathan Edwards
Unironically this. What a time to be alive.
Andrew Gomez
My only problem is with nero I have a hard time keeping his style ranking up. I just dont feel there is enough variety, I can slash shoot a couple times use a breaker. It's boring. Truly enjoy dante especially balrog.
Oliver Stewart
The areas feel bland and samey compared to 3's
Logan Mitchell
Uh...the only thing I can think of that bothers me is the fact that drive, and thus overdrive, isn't available with Rebellion anymore.
...That's it. Everything else was all I've ever hoped for.
Jayden Martinez
>cons: no kyrie booty final fight doesn't have remixed music from 3 >pros: everything else
Ayden Powell
Trish lives with Dante, and Lady is another demon hunter. Why wouldn't they be here when there's a big demon fucking up a whole city? And they have a few nice interactions with V and Nero.
Don't care that story is just fanservice, DMC has always been anime as fuck, don't play it for the plot.
Levels do look samey, but its a helluva lot better than backtracking through the same areas like in 3 and 4.
Dante is amazing. All his devil arms are at fun, I enjoy the changeup to the gauntlet weapons. New game plus Nero is good too; I'll give V is lacking, he needs more combos or interchangeable summons
Josiah Bennett
thread isn't titled "things I like and dislike" its "DMC HATE THREAD" its shitposting through and through low effort content.
Sebastian Price
Yeah, that's kind of my beef. They're just there because they're expected to be rather than adding anything to the story and they're both way out of their league to the point you start asking what's even the point. At the very least they should've gotten some highlights rather than spending their entire time getting their ass kicked and sitting in a van. If you're going to relegate them into that role they could've as well gotten the Kyrie / Patty treatment.
Nathan Hernandez
Did you even read anything other than the thread title, cocksucker? Any of the actual posts in this thread? Do you really have that low of an attention span?
Juan Rodriguez
First post clearly states that it's not a hate thread. There's nothing wrong with dedicating it to things people don't like when there are at least 8 circlejerk threads on Yea Forums right now and as long as people are polite about it.
Evan Wood
Yeah imagine not focusing entirely on the negatives of every single thing you goddamn zoomer manlet. I know your type. You came with or on the tailcoats of the 2007 crowd. along with all the phoneposters and social media plebs. You spend all your time reposting memes on discord channels and tuning in to watch your favorite streamer play and complain about the latest games so you can come here and shitpost about it and pretend you actually know what you're talking about. you are the cancer that killed Yea Forums and every discussion forum. You're the reason game creators try to mass appeal and water things down for casuals. You absolute cockgobbling faggot.
>Trish and Lady are window dressing >barely any content, makes DMC 2 feel great in terms of longevity >story kind of blows and Dante is an out-of-character asshole >Nero is ugly as fuck now and no one seems to mind except me >Kyrie doesn't even make a physical appearance, you just hear her voice. How in the fuck did this not get more backlash? >Nico. She's in the game. And she exists within the DMC universe. >Trish also kind of becomes a bit of a cunt, for whatever reason >level design is homogenized as fuck. 80% of the game is spent traversing in this plant from hell, and all the hallways look the same, terrible. First three missions of the game are the only interesting ones. >red orb monetization >checkpoints don't refill your health, so retrying a boss from a checkpoint is completely pointless on the higher difficulty settings. And no, this doesn't make the game more challenging, it just wastes the player's time. Fuck off >no unlockables of any kind except super modes from beating DMD, and you basically have to beat the game three times just to get some sort of reward that's propotional to all your effort and time spent. >Kyrie doesn't actually appear, this one is so bad I am listing it twice >A lot of plotholes (how did Dante transform from stabbing himself if he was stabbed by Nero in DMC 4 and nothing happened?) >not enough character development around, except for maybe a shred of Nero's
So many zoomers can't differentiate between criticism and overt negativity. They're the same as game journalists, essentially. So many false dichotomies
where's your DMC collection zoomer? oh that's right. you don't have one. you probably didn't even play the fucking game
Kayden Moore
Someone add the style meter to the webm.
Thomas Rivera
It's not though. Aside from being a big 3 headed dog the gameplay in those two bosses are completely different.
Adrian Morris
>barely any content, makes DMC 2 feel great in terms of longevity hey, let's not get too crazy about it tho, DMC2 is the shortest game in the series and nearly half of the stages are shared between campaigns.
Julian Cox
Someone's opinions mixed with not understanding parts of the game make it bait. There are maybe 1 or 2 actual points, but the rest is shit posting bait.
Andrew Bennett
forcing the player to restart an entire mission AFTER they beat all of it and are now at the boss fight does not constitute a handicap or something a casual would need. Stop acting like a video game badass, you're going to die alone in your room after fapping for 42 times in a row anyway.
Stop condoning the waste of player's time.
William Ramirez
> (how did Dante transform from stabbing himself if he was stabbed by Nero in DMC 4 and nothing happened?) Are you so fucking stupid that you missed the fact that absorbing Rebellion AND Sparda was how he transformed? And that you have to be willing to transform, like how Vergil wanted to split himself in two as opposed to someone just randomly stabbing Dante? Griffon even flat-out says it in the cutscene.
Nicholas Torres
I like the game a lot but Vergil fights are poorly designed bosses. You can only attack during a time where the game lets you, otherwise Vergil teleports everywhere and you literally cannot touch him, it's boring
Carter Jones
>people ITT actually discuss the game itself whereas shitposters who consider them "true fans" have to resort to empty ad hominems Really makes you think.
Jeremiah Gomez
Okay faglord, that's nice, but those are just conclusions you pulled from your ass. Just waving your hand and saying they're shit and that the post is bait does not alter reality or the fact that you have no argument. Facts don't care about your feelings.
Leo Nguyen
>I can't refute any of the points without exposing myself as a troll, quick, what the Yea Forums meme word of the day? ZOOMER ZOOMER ZOOMER ZOOMER >Ha! Showed him! have one last (you)
Andrew Baker
I missed this, so hopefully it was explained. If come across it in another playthrough I'll stand corrected.
Anthony Scott
Well yeah, otherwise you could just combo him to death. That's the price of a boss who has actual hitstun, you can't just rush in and attack at will. And there are a lot of places where you can attack him, if you're ballsy enough/have the right read
Jordan Nelson
boss fight in DMC 3 was better designed though. Didnj't feel like you were constantly on the defensive.
Nolan Campbell
I know that, but surely there's a better option than just having him teleport away constantly
Jonathan Bailey
this, in that same cutscene he explains how Vergil stabbed Rebellion into him. at the time it made him transform into regular DT for the first time.
Jordan King
The fact is that the list is bait and they are complaining about things explained in the game, have untrue things on the list and almost all of it is opinion. Sorry you didn't play the game so you can't even tell me which one is which, anyone who did play doesn't need it spelled out.
James Torres
I don't know you couldn't notice it the first time unless you literally zoned out during the cutscene. Both Dante AND Griffon spell it out. youtube.com/watch?v=pF77zLM3Zd4
Joseph Russell
Or you could get better at the video game. DMC5 is generous with green orbs, particularly before a boss fight.
The whole purpose of mooks in a beat 'em up or similar action game is to weaken the player by the time they get to the boss. Go play some other games.
Oliver Scott
I played the original DMC and DMC4 when they came out. Do I need to play DMC2, DMC3, and the DMC prequel to understand the story?
Hudson Morales
I already admitted I'm probably wrong about the plotholes thing. Move on buttercup.
Robert Jackson
What's there to refute? you made a shitpost thread. you're shitposting in that thread, and now everyone knows you're just doing it for attention and (Yous) and that you haven't actually played the game yourself. now you can circlejerk about your favorite streamer's criticisms by yourself.
Parker Bell
It was better designed but not for the reasons you're saying. You don't have to challenge Vergil while he's in DT because the regen is so slow, his jet move is predictable and free damage, and most of his strong moves are easy to evade. Helm breaker/judgement cut spam were much scarier So the problem isn't that you're forced on the defensive, the problem is that you can actually play defensive and lame him out. Sure, he should arbitrarily break out of your combos with an attack, which you can then dodge/RG and loop him to death. Much better
Wyatt Gonzalez
>the point of mooks in a beat em up Okay, this was probably true for 80's arcade games but are we seriously saying games can't give some kind of bypass to skip the restarting headache? How is this such a bad thing? You can still grow your e peen by challenging yourself to not die once, just let other players save time because not all of us have something to prove.
Angel Smith
3 yes, 2 not really. 3 is the only prequel. If you mean DmC that's not canon.
Luke Johnson
If you think that fighting enemies is a headache then this kind of game isn't for you.
Gavin Nguyen
You’re complaining that Dante got to fight vergil too.. just fuck off dude
Robert Richardson
also I haven't beaten Vergil on SoS, so that may change on harder difficulties.
Adam Lewis
I'm not the OP you absolute, battery acid sucking inbred autistic newfag nigger, learn to properly the fucking comment chains you reply to. Holy shit.
Hunter Smith
So play a higher difficulty you colossal faggot
Julian Lewis
That attitude is not one suited for this or any skill based game
Jose Ross
The Red Grave city sections are at the very least visually distinct, the fucking Qliphoth sections are boring and are copy pasted assets on overdrive Wish they did more with the idea of the Qliphoth being built from Virgil's memories and nightmares
DMC3 at the very least. It's a great game in its own right and arguably has the best story campaign in the series as well, so you'd be doing yourself a great disservice by not playing it. Apart from Dante not having style switching on the fly it's not even dated compared to 4 in any way, in fact it's better in some way due to Dante having more unlockable weapons, even if he is limited to 2 firearms and 2 devil arms each at a time.
Also DmC is not canon. It's an outsourced reboot that also conflicts with established lore.
>HAHA DUDE DANTE AND VERGIL GOTTA FIGHT BRO IT'S NOT LIKE WE'VE DONE THIS IN 3 SEPARATE GAMES ALREADY HAHA You can fuck off, first. And I wasn't complaining about the fact Dante fights him, I was complaining that you have back-to-back fights. It's redundant. Vergil vs. Nero would've been enough since it's, you know, Nero's game primarily.
Evan Stewart
in the game's compendium (idk if it's in morrison's letters or in the devil arms' profile) it's mentioned how all 3 swords rebellion, yamato and sparda contain Sparda's power. so in order to go beyond regular DT, Dante had to absorb not only rebellion but sparda too. meanwhile, Vergil got Sin DT by eating the fruit, considering how he didn't absorb yamato as he still uses it normally, while Dante's swords are canonically gone and replaced by DS Dante.
Easton Thompson
Does max act only work if you have maxed out exceed? Was trying it in the void and it was only maxing out one bar which I can already do without it.
Anthony Phillips
No one liked the constant backtracking and lame ass puzzles in the last game desu. I’m happy it’s more streamlined with optional paths
Ryan Torres
I'm a bit late to the party, only just finished the game. I did like 2-3 missions per day or so.
Absolutely agree with V being boring to play as, and when I finally got Dante I realized that Nero wasn't as much fun as well. Still way better than V though. I'd much prefer having only one playable character getting new stuff throughout the game.
The level design in the later missions took away my motivation to explore them for secrets.
That's why 3SE will always be my favorite. Then probably 4 then this.
Aaron Thompson
You should play 3, it's a decent game and makes 5 feel even better when you see the evolution
Connor Green
>I’ll take backtracking anyday Kill yourself
Logan Jones
Spotted the hopeful e sports celebs who want to drown in pussy after they eventually "make it big."
>attitude >it's not for you Jesus christ my sides have been split in two from all the cringe. We're not in a dojo and you're not a 10th dan in the exquisite art of Martial Artsâ„¢
How much did that @ irritate you sweatie? Maybe you should admit that at least half of your complaints are opinions presented as facts?
Christian Cox
I think it's time to accept that DMC1 is the only good DMC game.
Lincoln Brown
Things I want >Kalinna Ann to use its fucking harpoon/knife like in dmc3 and 4 >alt fucking costumes not this half assed color shit they only 3D scanned the first costumes in re2 so they can do the same here >add phantom to v’s moveset he is in the manga why is he not here
Brody Kelly
>and the DMC prequel it's not a prequel, it's a reboot that has fuck all to do with the regular DMC 1-5 games in terms of story
Anthony Fisher
5 shits all over the rest of the series
Samuel Smith
I feel good knowing I'll never understand you, or people like you. I did not notice a thing you just bitched about, because unlike you I'm not a total shitter.
David Sullivan
>DMC >e-sports ok kid again: if you don't think that fighting enemies (read: playing the game) is fun, if you just want to be able to beat the boss without needing to get better at the game, and if you think that valuing skill in a game is for cringelords, THEN THIS IS NOT THE GAME FOR YOU. I'm not sure why you chose to play it but you should go back to whatever you normally like.
Blake Campbell
Dumbass
Isaac Parker
Yeah except or that part where Dante in 3 transforms from being stabbed against his will.
Easton Wilson
I'm accusing them of being pretentious, holier than though video game "badasses" due to their syntax and vernacular. Maybe if you can't keep up with my posts, then posting on Yea Forums just isn't for you? >sweatie >you haven't truly beaten DMC if you haven't gone through DMD 100 times blindfolded with one hand behind your back, git gud casual
Christopher Smith
>OLD GAYEM GUD NEU GAYEM BAHD
Jace Kelly
The timing for max act is tighter than a normal rev. That said if you only have the capacity upgrade for one level of exceed its only gonna give you one, idiot.
Dominic Moore
It's okay, not all of us can be in the triple digits of IQ. Maybe if reading is too hard you should git gud at retaking the third grade?
Angel Stewart
I legit don't understand, do you think improving in games is bad?
Matthew James
That was just what awakened his normal Devil Trigger. Not Majin. Can you at least try to act like you know what your talking about before replying? Thanks a bunch.
Michael Allen
>I've just watched Maximillian's the way people dick-ride it as if it's doing absolutely nothing wrong feels just weird. >File: proxy.duckduckgo.jpg (46 KB, 500x626) SO LET ME GET THIS STRAIGHT YOU ARE COMPLaiNING ABOUT A GAME YOU HAVE NOT PLAYED??????????????????
I fucking love this game but here's my issues with this game Enemies no longer leave you alone if they're off camera. This has been a rule of these games since DMC1 but for some reason I'm getting fucked from off screen in this game Those fucking cage things in some missions that just randomly grow trapping you and enemies and fucking up the flow of the combat That one Nero mission with all the fucking spikes. It felt like 3 little minigames thrown into the game for some reason. If I didn't know better I'd say Kamiya was involved Nero getting his DT because... So many of the hidden areas that you find don't have anything meaninful to find. I can find 5 hidden passages or alternate paths and 4 of them will just be red orbs with the fifth being a secret mission The story felt unfocused especially in the later half So just don't fucking use them. You can't complain about gold orbs removing tension when you're 100% at fault for using them Also they've been around since 3SE so it's not even an issue with 5
Ian Flores
>kid Nigger, I've been playing DMC since the first game. I was controlling Dante before your zoomer ass was even a twinkle in your effeminate, soiy-boy Father's eyes. If a player has beaten the majority of the mission and has reached the boss, there is no fucking reason to not refill his health at the beginning of the boss on a retry. If you think making the player go through the entire mission just because he has to treat the game like a serious test of skill because video games are "super serious business, only meant for "true gamers" hurr durr, then you are a deluded shit stain.
>wasting the player's time=/=more challenge
Nathan Reed
>phantom what? show a picture
Jackson Torres
>Level design being very lame and repetitive both gameplay and visuals-wise Putting a meme complaint as your first one kinda makes me not want to take anything else you say seriously. Sorry but try harder next time.
Jace Thomas
I watched maximillian's his review, nigger. Do you really fucking think I would be able to judge bland level designs or V playing like garbage after watching that drooling retard gigglesquee throughout whole game?
>frogposter No fucking wonder.
Cooper Walker
You can avoid the cages by avoiding the special bit of ground they spawn on
David Hill
So why do you play DMC games if you think that playing the game is a massive waste of time?
Evan Cruz
So, I enjoyed 4 and 1, loved 3, I don't care about the story that much. How is the level design and gameplay? I want to buy it someday, but I'm not sure if it should be earlier or later.
Considering he hasn't even played the game none of his complaints hold water
Bentley Hughes
>Watching him play the game and forming my own opinion is bad >Watching his review and just taking his opinion as my own is good Are you fucking retarded?
Brody Powell
I really wish V was fleshed out more in the gameplay department. He doesn't get very many actual combo tools, you basically just fill the screen with AoE shit. Griffon's flank attack and some of Shadow's moves work for actually comboing things, but nightmare is just a big blob of AoE.
I have no clue what the enemy step is for since V can't combo anything on his own.
I also agree the level design was blah. Especially everything after M13. It's all samey and almost no story stuff happens for like 4 entire chapters. Malphas, who has been brain fucking V with illusion demons and organizing the other demons into finding Sparda, just kind of gets killed after standing around deep in the Qliphoth. So there's not even fun story stuff to contextualize the bland levels.
The ending also feels rushed. M17, M19, M20 are all just boss fights. And it all feels like the end of a story's second act. An old character returns and a protagonist has a major revelation that changes things for him. Then they just kind of get over it in the span of two cutscenes with barely any communication between any of the characters. I still don't get why Vergil, after V felt regret and guilt for everything he had done as Vergil, just goes to the top of the tree to await Dante instead of taking care of the Qliphoth. They wanted their big Vergil fight, no matter how little sense it made in the story.
Michael Butler
Level design and gameplay are best in the series by a gigantic margin
Julian Clark
This is genuinely the most baity of baits that has ever baited. Nero has: Air Hike. Triple jump in second+ runs. Gerbera. Air taunt. LockOn+Forward+Attack in the air has armour properties. Genuinely what are you on about?
Jackson Morales
They still cage enemies and sometimes you can't avoid it because you have to chase enemies
James Carter
You really make me feel glad I can enjoy games the way I do. Like imagine tying yourself in knots trying to justify why you're so fucking bad
Parker Miller
Level design is more linear with no real puzzles, but there are still branching paths and hidden areas with more stuff. They like to hide more orbs behind things, it's fun picking them out
Cameron Nguyen
>10 years+ of muscle memory >DSD comes in and fucks SM over I love when games remove depth :3 Thank god i can still use rebellion
Adrian Bell
I don't normally respond to loaded questions but seeing as how you're already keen to strawman out the ass, I'll humor you.
DMC is not a lifelong skill. It is not a profession, nor a trade, nor a vocation that one needs to constantly exceed at for some better purpose in life. It is a video game product sold and bought so that people can have fun while going through challenges.
You think I'm a casual for not wanting to restart an entire mission because I need to follow some Yea Forums-ordained rule of going through the entire thing without dying once, even if I lose to the boss? Here's the thing though, I don't give a shit about proving how "improved" I am at a video game. I never did. I just don't enjoy having my time wasted, especially because I'm not 15 years and don't still have all the disposable time you think I apparently have.
You brought up arcades as a reason for games being like this now. But arcades were specifically designed around siphoning more and more nickels out of player's wallets. It is not a valid comparison to make for contemporary games on consoles and/or PC. Now fuck off
Why would anyone watch him play he got into dmc AFTER DMC5 WAS ANNOUNCED he only played 3 and 4
Justin Johnson
How am I taking his opinion as my own when he praised the shit out of the game? Literally did not list a single flaw with it.
Jose Foster
>Removing depth >When DSD has it's own all new SM moveset to learn and get used to >Not to mention it's own new moves
Robert Sanders
>That spacing >Asking someone what the fuck they're on about is bad >Improving at games is bad Ah I see where you came from, head back there
Xavier Jenkins
The worst part is how Vergil fight is litereally a remake of DmC fight. He even uses doppelganger for whatever reason. Why? He never had it before DmC. Another complain is how some arenas are too fucking huge. That final fight looks comical because there's just two tiny people fighting on that huge empty space. It also fucks with Dante's lack of mobility. Same fucking problem as in 4.
Jack Lewis
>I watched maximillian's his review, nigger. Do you really fucking think I would be able to judge bland level designs or V playing like garbage after watching that drooling retard gigglesquee throughout whole game? You literally say right here that you formed your opinion on level design from what he said
Grayson Cruz
How is the weird dmc co-op better than the souls summons?
Asher Anderson
A boss is usually the last part of a level to overcome. It's part of the level's challenge. You get through the level, making few mistakes, so that you have enough resources for the boss.
You bitching about it endlessly doesn't mean anything or change this design principle.
Jonathan Brooks
Hmmm sure bubby. Having another projectile button is depth
Benjamin Barnes
The majority of the things I dislike about the game are story-based, particularly the setting. Both Redgrave city and the Qliphoth have a lot of potential, especially with Redgrave being where Sparda and Eva settled down, but they do very little with it compared to the amount of character Mallet and the Temen-ni-gru and Fortuna had. There was a complete lack of personality in the bosses, Goliath was great, Artemis had nothing, Nidhogg was okay, Cavaliere (fought twice) had nothing, The enemy side lacking a proper secondary villain (like Arkham or Agnus) was gay, showing Nero's DT after Dante and Vergil fight rather than seeing him get it himself was dumb, the whole new job from Morrison thing with Lady and Trish felt dumb because they did literally nothing the entire game (just one cutscene where they actually kill shit, Lady had one in 3, Gloria got one in 4, that's all it takes). I suppose the bosses while great individually are lacking overall, ignoring the mob and mirage fights there's only 10 and one of them you fight five fucking times and another twice in a row. I suppose it's better than including shit like Gigapede and Arkham, but it's still a downer.
Adrian Nelson
PC version crashes with frame rates above 60fps and reshade
Adrian Green
>no real puzzles Well, that's a no from me. Thanks for answering my question though.
>Level design Better unless you're the kind of autist who liked the shitty RE-style backtracking puzzles and retarded fixed camera jumping. >gameplay Best it's ever been, except for the V levels, arguably, and you get relatively little time with Dante. But BP will fix that problem soon.
Hudson Gutierrez
>wait a minute that spacing...
Jaxon Watson
If you think it's just a projectile button then you're actually retarded
Ethan Bennett
After finishing the game when you go view the main menu Nero and Vergil are just casually chilling together in the menu screen. That's where the communication happens.
Connor Hughes
I get people not liking V because he's easy, but not liking him because you get your ass kicked, how exactly?
Ian Hill
DMC5 is LITERALLY a perfect 10/10 game with ZERO (0) flaws. If you disagree you're:
Barry Trolling Zoomer DmCfag Game Journo Need to git gud
Jayden Cooper
bayonettashits seething lmfao
Luke Young
I said that I would not be able to fucking do it because his stream is just him fakehyping through all of his first walkthrough. If anything I would be defending the game now if it was all of my exposure to it.
Jaxon Nelson
My arm grew back because I love mai waifu XD XD so randumb
This is literally Gohan Blanco tier dumb powerlevel bullshit. I also hated Sin DT because it plays like absolute trash and feels like Kamiya flying section
Jayden Hughes
I love how they knew he was boring so they gave him optional missions.
Joseph Hill
>Kyrie doesn't actually appear, this one is so bad I am listing it twice
people liked kyrie? frankly i was disappointed she's not dead. i imagine the only reason she's alive is it would be tough to justify nero's cocky attitude if kyrie had died a month prior
William Miller
Can you reset Griffon's glide with enemy step? That feels like it should be exploitable. Maybe it won't be practical, but it would be stylish as fuck to glide to an airborne enemy, JC off of it into another glide, then have Shadow launch another enemy for another JC.
Ryder James
A boss should be a challenge in and of itself. It's why games like Resident Evil 1 (the original, back in 1998) gave you herbs before boss rooms. Do you have any fucking concept of game balance?
>if you die at any point in the game your save gets erased, you are banned from loading up a new save for 3 hours, and you lose any items you collected on the way "Guys, just git gud, it's supposed to be this way."
Benjamin Carter
Almost agree, there could be some better menu QoL and BP, but otherwise yes Stop fucking trying to pit Bayochads and DMChads against each other. The genre is already tiny and basically involves the same people everywhere
Jack Long
This fan base truly has gone to shit... Fucking hell we only had to deal with the occasional reboot retard and now we have to deal with the "DMC5 is perfection" fags. Truly the worst timeline. Well it's not like they can argue or anything, they just ad hominem at you.
Logan Carter
It's always been dumb powerlvl shit
Jacob Kelly
You can.
Jeremiah Adams
Wait a minute....that spacing...
Mason Williams
I don't actually find him boring, just easy. He's still fun to play as, love standing there taunting the whole battle while my cat and bird fuck everything up.
Gabriel Phillips
>I also hated Sin DT because it plays like absolute trash and feels like Kamiya flying section This, barely even used it. I wish they just powered up his actual DT instead.
Justin Hall
So why did you bring him up if he has nothing to do with your opinion? You're not making any sense user
Brandon Diaz
Sin DT was a mistake! Give Rebellion and Sparda Back!
Leo Thomas
Its like dark souls. Everything you say can be counters with git gud
Cooper Butler
fuck off Barry
Gavin Robinson
You can have those two weapons back after you beat the game. Lets you choose which sword of the three you wanna use.
Camden Thompson
Because I saw Yea Forums shitting itself over the game acting like it is literally perfect and then I saw his review parroting this blind hype and literally refusing to name a single fucking flaw and it motivated me to make this thread.
Hunter King
You mean like how DMC5 gave you green orb drops before every boss?
Gabriel Cook
>so autistic and new you don't get sweatie >spurg out uncontrollably Take your meds and get off the internet dude.
That is not the problem, they are gone storywise. We won't see them again.
Juan Ramirez
ive been playing for the past hour or so only just done the first boss. one thing ive realised is that the combat feels super clunky i expected it to feel like god of war considering it's a hack and slash but it just feels a bit dodgy.
Aiden Sullivan
christ, I can't believe there are people like you on Yea Forums
Brandon Gonzalez
L2+triangle L2+square were a lot better than his actual DT. I didn't get the nightmare thing.
Josiah Martin
what it feels clunky it's not great for hack and slash standards
Easton Kelly
Yeah it felt forced but dammit if his DT doesn't look cool I don't know what does
Jacob Lopez
This is bait
Dominic Harris
>refusing to name whoa there user, calm down he did mention how V felt weird and how the game dragged on halfway in, he just said that 5 is better than the other 4 games that’s all
Camden Turner
>implying Vergil won't just split them back with Yamato
Nolan Ramirez
fuck off im not baiting thats how it feels
Brayden Hughes
It feels "clunky" because you actually have full control over everything and half the combat doesn't consist of canned animations
Daniel Gray
He literally called it the best fucking action game ever.
Ethan Stewart
>He even uses doppelganger for whatever reason. Why
itsuno likes DmC, makes sense he'd take some things from it. i don't have a problem with the doppelganger, i think it works for vergil better than for dante. i don't really love that fight overall but the doppelganger is fine in theory
Luis Murphy
Nightmare is pretty good for dealing with groups and distracting bosses, but yeah, bird and cat powered up are significantly better.
Liam Evans
nah it's the way the hits sword swings word they feel like they have no weight to them at all
Julian Powell
First three difficulties are piss easy 80% of the game takes place inside a visually uninteresting tree interior Custom music doesn't play, because it gets overwrittened by STORY music. I paid money for this battle music, let me fucking hear it. Bosses nowhere near as good as previous entries, with Cavalier being the only exception. Story was god awful. Vergil was an asspull and a half. Could have been redeemed if they played his OG theme remixed like they did the dmc1 crew
Isaiah Hughes
Bayonetta is better. It was still fun though, it just feels clunkier than it should.
Jose Johnson
he can’t, otherwise he would be nerfing Dante back to regular DT and they’d need to plant another tree of might for Dante to compensate
Carter Bell
work*
Anthony Johnson
Retard
John Ward
ONE OF watch it again, faget
Tyler Walker
You’re a fucking retard
Nathan Myers
Not an argument.
Noah Lee
This pretty much echoes my own thoughts to t outside of the music. It feels like they tried to go TOO BIG by cramming every fucking thing from the past games into this one, and then ran out of the time after Vergil merged to do anything more. It ends up being more of a fan service game than something brand new, but that ya understandable considering they're retreading the same beats as 3, and were actively trying to make amends for DmC. Still amazed by the game, but it's one of those games that are so good you can see how much easier if could have been even better.
They did extremely poor job on controls in general. One thing I hoped for them to improve and they completely fucked it up. They should've fuse all the styles into one universal control scheme somehow. But they didn't even make current control scheme sensical in any way.
Grayson Price
Your feelings have no value in face of reallity.
Jose Cox
it's not feelings as in emotion it's feeling as in the way the game plays you plebian
John Reed
The bike is fucking gay. It's just slow and boring as fuck. The hat is super lame too moves-wise.
Josiah Adams
My problem with V (and Nero) is that they both have much less options in battle than Dante.
Why not just give Dante the red queen and V's pets and let the player choose if they want to use them or not.
Andrew Moore
An easy way to do so would be pause combo with directional inputs. But it would make execution more difficult.
Adam Long
Holy shit taste
Eli Baker
>Aesthetically game looks boring and uninspired >Lady and Trish is pure fanservice >Nico VA >Music is really bad, except couple boss fight themes (Goliath, Cavaliere Angelo). I want orchestral DMC3 music back >Plot is awful, especially in 3rd act of the game >Urizen and V wasted because of awful twist
The word you are looking for is feedback retard. Your fucking feelings are not what how the game show enemy reaction to being hit which are facts.
Noah Evans
DMC is literally Sonic Mania, way too concerned over lore references, memes and shit to appease longtime fans rather than make new stuff, thus the game ends up being more of a celebration of all the fans love instead of being a proper sequel. curiously, DMC4 also worked like Sonic Unleashed. new characters, story and gameplay, but half of the game was shit
Leo Evans
nah you're just being pedantic
Carson Fisher
DMC5, I mean
Alexander Gomez
>ZERO (0) flaws. >Microtransactions for Rorbs/ Borbs >Story music trumps custom music. >Cant use every character on every stage
I've only just got to dante and he actually feels a little limited, at least for now. Rebellion sucks in comparison to the murder gloves and I found myself mostly sticking to trickster style since enemies just weren't aggressive enough to use royal guard efficiently, at least on devil hunter. I guess coming off of nero with his get out of jail free hand and V letting the minions do all the work Dante actually makes me have to play properly.
Owen Young
>>Difficulty is pretty jumpy on first DH playthrough: most of the game is easy until mission 19 which is a big difficulty spike in comparison, followed by piss easy mission 20
Agree with you there - I found the Cerberus fight to be quite big difficulty spike alongside the following boss fight with Vergil in Chapter 19. Then all of a sudden it became ridiculously easy as Nero in Chapter 20.
Holy shit! DMC5 is literally Sonic Adventure 2. >had all fucking characters for no reason otehr than to shove them in >One of which is a brooding edgy teenager bait that sacrifices himself at the end >three gameplay styles: good one, ok one and a shit one >extremely overhyped at launch but is going to be remembered as a flawed game >even shows time at the beginning of each chapter
When I got him I almost exclusively used Balrog. Being able to switch weapons and styles on the fly is just amazing. I wish Nero could get more than one weapon.
Elijah Cook
lol yes you are, deny it all you want but you know its true. I know it was you replying multiple times to the same comment too you dumb ape
Anthony James
The concept is "a weapon that allows you to gold button to extend it's damage" which is at Bayonetta's core.
aside from the obvious problems with the level design in the 2nd half of the game i still think devil trigger is the only good battle theme in the game
Colton Flores
Why not just spend the red orbs for the amount of health you went in missing when you die? That is what I do if I am too shit to not beat the boss and even get to the boss with my health so low the healing orbs nearby can't take care of it.
William Cooper
You're onto something...
Juan Davis
>anti-hero contemplating about a blonde woman who died trying to save his life before the final battle >protagonist learns a new transformation and teams up with his rival to save the world
>but I really don't fucking enjoy playing him and a thought of having to go through his missions is just off-putting This is how I've felt about Nero since 4 and it hasn't changed with 5.
Hunter Foster
Fuck crapcom shills, DMC V is shit
Thomas Watson
I will fuck you right here and now!
Luis Jackson
I would'nt call it shit but it sure looks like it.
Cameron Robinson
you can easily just not buy them and earn everything in the game yourself
Noah Russell
>cute girl next door type who uses a weapon that's too big for her >sexy femme fatale type with dark/demonic fashion sense >hero is blue and travels around with a mechanical genius who makes all kinds of neat devices for him to use
Cooper Ramirez
>if you kill your dad you're never going to recover from that >Lady, 2019
Wyatt Taylor
>Nero's game primarily. That's what Itsuno and Bingo were clearly going for, as confirmed in multiple interviews and promo materials featuring Nero as the most prominent/center-most character.
But it sure as fuck doesn't feel that way while actually playing aside from "this is the first and last character you play as, so he's the main." He's literally just along for the ride. The story does not explore any type of internal conflict, character growth, or emotional issues of Nero aside from 'muh right arm' (which was more of an impetus to make him relevant to the story) until literally mission 18 out of 20 when he finds out Vergil is his father. Then we proceed to play with Dante missions 18 - 19, only to see Nero's emotional Devil Trigger in a flashback at the beginning of mission 20. He was more of an MC in DMC4. Not that I'm complaining. I was really paranoid about him stealing spotlight from Dante and V.
In 4 his character development was just "KYRIEEEEEEEEEEEE", in 5 he has more complex motivations.
Charles Turner
I fucking hate how if you start on Devil Hunter you don't get the human achievement for beating the game on Human.
Lucas Cook
Yeah I read that meta critic review too
Elijah Cooper
>complex motivations
>Haha dude. Look at those two faggots fighting again. Vergin is your dad! >Nooo, stop fighting! *grows his hand back and becomes an angel* >"Heh. I guess in the end I am the devil and I may cry, huh, Nico?"
I miss distortion impact. It was cheap, but felt incredible to execute.
Wyatt Taylor
Why is this called anti DMC thread? My criticisms are >Level design feels bland in some regards, no puzzles that require any thought. DMC1 and DMC3 puzzles weren't hard but they were there and made some stuff memorable. Feels like you're on a treasure hunt which fit a Devil Hunter's aesthetic >Melee enemies feel weak to the aerial mobility of the game. Whether I want to give them ranged attacks is up for debate since they can get really annoying on DMD. Enemy DT needs a rebalance if they decide to give meleee enemies ranged attacks on higher difficulty >Lock on switching while moving. This was a problem in 4 and I have no idea why it's not in 5 when it worked in 3. >Dialogue was really good until the end part where Dante felt a bit too like DMC4 Dante when acknowledgement of Vergil's faults was necessary. Made Dante feel less on a hero. His characterization in 4 was flawed in this regard, especially when 1 and 3 handled it well. >Swearing. This feels tacked on and it didn't feel right to have this much, even if it's just little, in a DMC game. Griffon screaming "Flock Yeah" instead of "Fuck Yeah" would've been funnier and Nero screaming "Rock You" over "Fuck You" is a better fit and a bigger middle finger to DmC. >Some of the music are good but some really suffer like Cerberus' music and Vergil's final music. >I don't prefer photorealistic models but I can accept it. I want Capcom to make their own models to see if this engine is actually good and not just a meme. Pretty good 8.5/10 game.
Adrian Anderson
You forgot >NOOOOOOOOOO DONT CALL ME DEAD WEIGHT AAAAAAAAA *trips over breaker* KYRIEEE HELP MEEEE
Austin Sanders
>complex motivations. >"Muh right arm" >"muh pride" >"complex" Are you fucking kidding me? He didn't get anything vaguely complex until mission 18, and even then - the conclusion was rushed to hell and back.
Jews have made everyone think they're critics and instead of enjoying anything, they're watching/playing/reading actively looking for flaws to complain about. A new era, create nothing, complain about everything.
Logan Gray
Honestly I don't think it is, there are genuinely autistic people on this board. No one's that dedicated to bait.
> IF YOU DON'T SHILL FOR THIS COMMERCIAL PRODUCT THEN UR A JOOS!!!!!! Next you are going to tell me that capcom is made of saints.
Brayden Ward
>Jews are why people are criticizing a game I like Really?
William Watson
Capcom was garbage for years, but the complaints leveled at this game are almost always purely "my opinion is better", like about Nero, about the music (people unironically like the only song that is pure garbage and hate everything else, which would be Dante's theme), and claiming the DMC3 had better level design. Also, everyone is critiquing the difficulty, yet the achievement ratios show how few people are actually even getting S ranks, so unless every single good player is concentrated on Yea Forums, which is an obvious joke, there are people parroting others they look up to. Mechanics matter, that's fucking it at the end of the day. If you're trying to rate a DMC game via its story, you're braindead, and this game has given us more tools than any past DMC game period. >but nero said fuck Yeah, he said it in 4 too. Rekt, leave my board.
If we had an autoskip cutscene option, it'd be fine, but nope. I'll write that in my xanga like the rest of the faggots with important opinions.
Chase Gonzalez
What did he mean by this?
Ian Parker
This game makes me wish Bayonetta 3 was out
Benjamin Cruz
>This game feels a lot like Souls games Post disregarded
Xavier Carter
"Hey V who are you?" "I am going to tell you who I am... I am Ve-" *ONE MONTH AGO* "Dante, who exactly is Urizen?" "Well, he is Ve-..." *2 Weeks later* "Nero, you kind of look like my brother... Ve-" *19 years ago* "OH YES, TAKE IT SLUT, OH FUCK YEAH NOW IM MOTIVATED. TAKE ALL OF MY POWER INSIDE OF YOUR PU-" *19 years later* "Dante! I am not dead weight! I will kill that fucker, he stole my arm I am going to fucking murder him!" "He is your father!" "DAMN IT DANTE DONT FIGHT AGAINST HIM! STOP FIGHTING AAAAAA KYRIE!"
Bayonetta 3 really only needs to stay as good as 2 while implementing some sort of style switching to shit all over 5 in every way possible.
Jeremiah Miller
why is her voice so disgusting why is her design so fucking atrocious why is she such a shit character
Blake King
I don't think that's true but I do find Bayonetta a lot more fun and will replay them after wrapping up DMC5.
Josiah Cruz
Based
Xavier Young
Nice head canon. Now explain to me how shill for a product you paid for magically snips your penis.
Liam Gutierrez
Her voice is hot. I don't like the tats but she's still got a great body. Her character is perfect and exactly what DMC needed, it's well past time we had a human character besides Lady who can do cool shit.
Nathaniel Rodriguez
What else besides style switching does DMC5 have over B2 in your opinion?
>ONE boss is a heavily overhauled version of a DMC3 boss. >Hur dur DMC recycles bosses guys, trust me.
Henry Perry
2 isn't even as good as 1
Evan Jenkins
>Complaining about a Dante vs Vergil fight Did you even play the rest of this series?
Xavier Morgan
Why do you think so?
Ayden King
1 is only better as far as it's ending goes. But that is not to say that 2's ending is actually bad, it's just that 1's ending is the kind of TTGL shit you can not replicate. Outside of that 2 is a perfect sequel that fixed everything that was wrong with 1.
Carson White
The game feels very incomplete. The stages seemed rushed, particularly at the end with misisons 13-20 The plot is frankly a mess with very little set up, then mission 12 rolls along, and then very little happens until the last stretch of the game. It feels like a lot was cut out or they were going for a different plot half way through development but realized they wouldn't be able to do it.
Nicholas Sullivan
nah, sure she’s /fit/ but there are no t&a worth saving there I only got a bit horny due to her personality, like when she let out that OMG when Nero complimented her, or getting all giddy when she first met Dante. but I’d take Kyrie’s fat ass over her any day, no matter how many times she keeps showing her sexy belly and those gun tats inviting you to shoot inside
Samuel Jackson
Reminder this game was in development for like 5 years.
How did they end up making such a shitty game considering?
Julian Nelson
Did they actually work on it for fiveyears or was there some devlopment limbo gaps?
Sebastian Rogers
>Complains about gold orbs as a flaw in dmc5 >they've been in the series since 3se >just don't use them You're actually retarded aren't you.
Andrew Diaz
Umbran Climax is way overpowered, otherwise it's great. My favorite change in bayo 2 is that they moved special weapons to pistols.
Chase King
Looking at the credits it looks like it was ongoing development. I wonder how long it will take Yea Forums to realize how sad this was. They didn't even manage to get BP and Vergil playable in time for the launch, what the fuck were they doing?
Wyatt Bell
honestly, it feels like all city segments are filler. all development happens while you’re climbing the tree. the game doesn’t justify having you wandering all over the city for 2/3 of the game just to rescue the girls and visiting Eva’s house. going anywhere else for the purpose of destroying qliphoth roots is a bullshit filler.
Sorry you can't keep up anymore, gramps. Maybe it's time to hang up the hat.
Zachary Morgan
For me it's Ninja Gaiden 2 > bayo1/2 > DMC5
Easton Allen
The characters are ugly neve buying from crapcom again i son't want to see ugly western designs in my japanese games.
Bentley Walker
it seems that working RE Engine to outclass MT Framework proved to be a far more challenging task than they expected
Connor Robinson
Refining the re engine aesthetic maybe? rewriting the story multiple time to fit them? It really depend how big the dev team, how it grew or shrunk during those 5 years. Can't achieve much in a short periode of time with few working men.
Blake Miller
I love both. I acknowledge that at higher levels 2 falters a bit, I still love it all the same. It's in my Top 10 games of all time, along with DMC3.
Interesting. I've only played one Ninja Gaiden game, the Wii U one and it was pretty fun. But anyway I typically go DMC3 > Bayo 1/2 > DMC5. All are fucking stellar though.
Benjamin Martinez
MT Framework has nothing to do with the game's development time, it's developed by their tech team for multiple titles Several of which came out before DMC5.
Unless it had a really really low budget somehow, I can't imagine justifying the end product in terms of quality. Given its long development phase.
>This game feels a lot like Souls games What are you smoking m8?, I want some.
The actual comparison is as far-fetched as to say Minecraft is like Souls because it too is endlessly replayable but flawed. In fact it is even more like souls than DMC because it has a lot of exploration.
Brandon Thomas
of course it has nothing to do with DMC5 you dingus, they replaced it for RE Engine, that’s the point
Chase Sanders
The longer the time the higher the cost, at least when it comes to vidya. Beside quality doesn't necessarily come with time or money. Maybe the dev were just a bunch of hacks?
Colton Garcia
4 was never considered the best apart from those that started the series 4. Most of them quickly switched to 3 when they actually played it.
Elijah Davis
Sorry I meant to say RE engine there.
Yes I think they were. When you look at it objectively there's no excuse for DMC5 taking 5~ years.
Easton Smith
I'm just glad I can skip all the cutscenes, this game has way too many
>quality doesn’t necessarily come with time or money nor do they come with the lack thereof
Jonathan Cruz
Of course he didn't, he said in the OP (presuming it's him) that he watched a stream of it.
Ryder Gomez
the bit where dante mocks him by revving the rebellion always makes me kek
Colton Wilson
That is entirely dependent on the project's scale, one guy working on something small with no budget as a hobby for years can come out pretty damn good, a fruit of his passion. Then again it implies talent and motivation.
Henry Young
>what has the world come to when the first thing you want to do after playing a great game is go "I WANT TO TALK ABOUT ALL THE SHIT I DONT LIKE
YEAH GAMES ARE PERFECT UNTIL WE WAIT A COUPLE OF MONTHS ONLY THEN WE CAN CRITICIZE ANYTHING ABOUT THEM DAMN IT
Justin Baker
They made Trish and Lady uglier and I dislike them for it.
Adam Mitchell
> can't read
user, he literally did not say anything of the sort. Fuck's sake, this is why you're a disappointment to your parents.
Camden Reed
> laments that Trish and Lady weren't more developed as characters > brings up fucking Kyrie
retard.
Aaron Ortiz
The game really should've given Nero's Devil Bringer and DT earlier in the first playthrough. First Devil Breakers act as an improved replacement to Bringer, but then the game decides to give both the former and also all the stuff from 4 which opens up Nero even further. So fucking fun.
Easton Sanchez
This is your wingman for tonight. Say something nice about her.
>they've been in the series since 3se No they haven't. In 3, they let you start from a checkpoint when you died, rather than start the mission from the beginning. Nothing like 5 where you can go back to full health in the middle of a boss fight, which is ridiculous
Eli Anderson
I think giving you the arm back at the very end was a good decision: it gives players more reason to replay the game on Hard.
Juan James
Ugly tatoo trash.
Thomas Brooks
They are letting casuals play the game in a casual manner. I don't see the problem here, just don't use them.
Xavier Flores
NICO I NEED FREE ARMS I DON'T HAVE THE MONEY JUST FUCKING GIVE THEM TO ME
Matthew Harris
I can agree, but I'm bothered it sort of forces mission 20 to be a glorified tutorial for DT and Devil Bringer. I guess mission 19's supposed to be "real" final boss as far as difficulty goes, but I kind of wish Nero also had his proper final challenge to overcome (in gameplay) considering he's supposed to be the main protagonist.
Nathaniel Harris
>when you breeze through the game but still feel like you're trash because you're not S-ranking every fight
is that normal?
Gabriel Gomez
Nero, V and Dante should have been separate campaigns with V being a shorter unlockable bonus campaign. I think the pacing just feels off because some missions are like 2 fights + boss fight and then you switch to the next character before even really warming up to the one you just played.
Jace Myers
yes
also remember that there's no SS rank in the game so don't beat yourself up too much for mostly getting A's and a couple of S's here and there
Julian Cooper
The game sucks ass, but you're bad too.
Leo Perry
he said MORE complex, not complex
Ryan Richardson
I'm not gonna argue that the game is perfect or even bother to defend it at all, but why is it that most shitstains who come here to make long-ass posts about why a given game sucks are always parroting the opinions of some literally who e-celeb faggot?
Joseph Powell
Yeah, I immediately changed V's battle theme after one mission playing him.
Aiden Roberts
Probably because they are discussing one and the same game.
Kayden King
Subhuman grew on me, I think it works well in the game.
Camden Long
Can you change battle themes between already existing ones in 5 if you don't have the deluxe edition DLC?
Samuel Martin
>not bait heavy >implies that souls games invented replay ability >the first DMC was replayable and is older than dark souls >replay ability in general is literally as old as arcade games This is a zoomer thread
The reason why it feels weird to see people dickride the game is because the sum value of a game is not just the tally of its flaws against his virtues. The game play is great. Its outstandingly great. Phenomenally great. It really cant' be understated. Thats what excels the game beyond its flaws. Its easy to make a game without flaws, its hard to make something that is excellent beyond them. >spoiled by Bayo dodge Sounds like your problem. I love when newfags throw the term "stiff" around as if it means anything. The dodging isn't stiff, your fingers just suck. Learn how to jump, learn how to trickster. You're not locked into using defense moves that aren't good for the situation.
Ryder Stewart
>change all battle themes to Vergil-2 Fixed the game. I like Devil Trigger but the other two songs not so much
Thomas Edwards
Is DOOM your favorite game? If so, you'll love the level design.
Brody Jones
My only flaws with the game is that you don't unlock Nico, Trish, or Lady as style announcers. I wish you could even turn it off, it sucks.
Josiah Martinez
To be fair, the default button layout sucks. You need to at least rebind shooting to a shoulder button to play efficiently.
Also, having to press 3 buttons at once to roll sideways does sound a bit stiff, especially to someone who's new to the series.
Nolan Jones
Still in the middle of my first playthrough.
>don't like how easy it is to score high ranks, died once and still got an A on a mission >dislike the zoom-in slo-mo from DmC >can't remap the taunt button >can't disable the easy auto mid-game toggle button >lots of the swearing feels very gratuitous >don't know if it's a problem with the DLC or what, but getting access to new devil breakers in the stage pickups before the cutscene introduces them >so many loading screens
Luke Hill
I don't think so.
Brandon Thompson
I instantly ignore any poster that complains about the swearing in DMC5. Grow up.
Nicholas Torres
the real question is can we model swap like in REmake2? Can RE2 characters be imported?
How fucking ironic. Kill yourself you autistic faggot.
Luke Garcia
In order to be "more" complex, his motivations must have at least some semblance of complexity. They still don't.
Brody Diaz
Disgusts me how many of you only seem to care about the story. What the fuck is wrong with you.
Chase Green
>Dante is an out-of-character asshole How would you feel if some one arm dead weight came and tried to help you while you were getting your ass beat only to do nothing and almost die thus requiring you to save him?
Aiden Sanders
I don't know, I really disliked the ending's sudden power of friendship DT since story wise there's no proper build up to it with Nero getting the father reveal only just before it, and has his entire character arc where he decides to stop the brothers from fighting (not to mention Vergil murdering countless innocents gets glossed over) takes place in the span of one phone call, but I actually laughed out loud at the FUCK YOU. It's just so stupid but it works perfectly together with the first DT activation and Nero being angry at his daddy.
But I really think we shouldn't have gotten two Vergil fights in a row, since they're essentially same albeit with different player characters and the latter is a complete cakewalk. Player's first encounter with Vergil should've been with Nero with it also doubling as a proper final boss rather than just DT tutorial. It's like they were running out of budget.
David Peterson
>only seem to care about the story >only user, you can criticize the story while liking the gameplay and considering we've previously had games in the series where the story indeed was much better than now it's not like you're not allowed to bring it up at all. You can like one part of the game while admitting the other part of it is shit.
Carson Kelly
I think he's talking about people who's opinion goes something tlike >combat is literally perfect >story sucks >6/10
Sebastian Campbell
Exactly. Story in a dmc is maybe 5-10% of the final product. Personally I really liked the story, but regardless it's a tiny piece of the pie.
Charles Young
>Story in a dmc is maybe 5-10% of the final product. You're fucking dumb.
Ryan Davis
The gameplay isn't even that good, all I ever really liked about DMC was the story and 5's is shit tier.
Combat isn't perfect.
6/10
Eli Barnes
You're fucking dumb. You've chosen a series widely renowned for its gameplay and focused in on the story. You have no idea what the fuck you're talking about. It's one of the peaks of action gameplay. The story is a good top off to the series. It's always been campy and tropey and nothing has changed.
Kayden Hill
This post isn't that good. 5/10
Blake Smith
I'm not dumb I've been playing DMC for almost 20 years.
Leo Price
I'm glad I'm not the only one who gets sonic adventure vibes from these games. DMC3 gave me the same feeling as when I played sonic as a kid, maybe that's why I immediately loved it
>You need to at least rebind shooting to a shoulder button to play efficiently. No. You really don't. I'm no 2bepower, but I can play both stylishly and proficiently with default controls just fine. It's just easier to pull high level play by using charge shots more.
Owen Clark
What's the point of Rebellion and Sparda once you unlock DSD?
I wish I could use Rebellion since it's much more aesthetic than the other two
Grayson Adams
DMC isn't the peak of shit. Just because you can do fancy combos on punching bags doesn't make it a good game and the story/characters were always good to decent until 5 which was just terrible.
William Young
cringe
Cameron Jenkins
>fancy combos on punching bags oh boy this again. You can leave the thread any time, secondary.
James Cruz
Good for you. I played the first one around release and the rest of the series as well. And I played them for the gameplay as intended not the fucking story. It is absolutely one of the peaks along with NG and perhaps God Hand. You can't name better because they don't exist. The story was always whatever, the characters have always been good and they remain good in 5.
Austin Perez
I mostly agree, but I think story can also serve to give enjoyable context to the challenging gameplay and enhance it. Beating the balls-to-the-wall difficult Vergil in 3 and getting the bittersweet ending, preceded by Lady wrapping up her own arc with Arkham are genuinely one of the most memorable video game moments for me. There's a good reason why Vergil or Lady became fan favorite characters in the first place. DMC3 really managed to nail both gameplay and story while 5 felt derivatively lackluster in latter, even though gameplay wise it's easily my favorite in the series.
I don't think it's about the story deciding whether a game is good or bad, but a good story possibly enhancing an already excellent gameplay with the context it provides.
Jordan Cook
>Good for you. I played the first one around release and the rest of the series as well. And I played them for the gameplay as intended not the fucking story. Okay?
Aaron Allen
Those are some hot opinions you have there, faggots. Keep in mind that Platinum games are all better action games and even God of War out classes DMC in sales. You just like punching bags when other people have more refined taste.
Jason Morgan
You know, that doesn't become true the more you say it.
Jack Gutierrez
this is the problem with most people who play videogames. In passing they just want more consumable media to occupy them.
People passionate about something being evergreen, an experience they can enjoy now, at another level 5 weeks from now, and again in another way 5 years from now are the people who are shitting on you. The skill and execution of the game are part of the experience which makes it enjoyable. None of the posters you responded to are hopeful e sports celebs or make it big. They are in fact 10th Dan action game players capable of pulling off ridiculous shit in games like this because they live and breathe for games like this.
I know you can't understand or even begin to comprehend someone with a different mindset from your own but that's exactly what's going on here. You are making a lot of presumptuous mistakes. It is to be expected of nu/v/ though so continue shitposting and carry on.
As for the topic I haven't even finished the game so I wont pretend to say it has flaws. The only thing that felt a little bit off was V summon style combat but as I bought more moves it became more interesting and started to click more.
In time I'll be able to state an opinion rather than just throwing out broad wave off subjective statements like: >lame level design >V isn't fun to play >music felt boring >it doesn't play enough like other series >dont like how they look
Instead of watching someone play I will complete the game myself. Instead of subjectively making statements about my feelings after opening about objective faults I will make sure to focus on either one or the other. Instead of being a bitch nigga on the internet I wont be one.
Well my pizza is almost done and I'm not cracking open another monster until I wake up to start playing tomorrow. Stay free faggots. Based boomers keep enjoying the quality Capcom kino they're in rare form and I hope they keep it up. If suffering DmC got us this it was fucking worth it.
Platinum isn't even in the same league and GoW was basically just a chinese knock off.
Nicholas Hughes
GoW didn't copy anything from DMC and Platinum games are almost all better than DMC.
Justin Walker
do you just use cheat engine to switch characters? might b cool for SoS so I don't have to do V when I don't want to
Asher Sullivan
DMC basically invented the genre. No plat game is on the same level as DMC3 4 or 5. When they were clover they made God Hand with is truly great. But Bayo MGR and W101 are all a significant chunk below the greats.
Connor Perry
Gow copied the idea of action game mechanics. It also copied enemy DT's for higher difficulty. Red orbs for leveling up and acquiring moves, not RPG stats. The creative director of GoW is quoted as saying "I know we'll never be as good as DMC, but we try". I'm not even a faggot who thinks you can't like both, but your'e clearly too young to remember the history.
Luis Sanders
Action games existed long before DMC came out. You must be real sad only DMC has your punching bag retarded enemies.
It's an action game that doesn't play at all like DMC. There are dozens of them.
Ayden Green
Yeah zoomer confirmed. I was alive when DMC came out and developers were clamoring to be the next big thing. It doesn't matter what you "think" about the trend, the fact is that DMC was at the top of everyone's mind whenever an action game out, and referenced directly in any interview. You're a fucking baby now get out my thread.
Matthew Phillips
How old are you man? Even developers agree that DMC pioneered a new style of action game. I was alive and there to see it. There were a few attempts at 3d action before it, onimusha was good but not quite the same.
Austin Brown
Since we are having a like/dislike contest, personally I enjoy both Ninja Gaiden 2 and bayo more than DMC. In my opinion dodge offset is the better mechanic than styles because it allows for aggressive enemies.
Kayden Moore
I think Lady was worth including in the story solely for the scene where she begs Nero not to go fight Vergil. With the context of DMC3 it's probably one of the most emotionally impactful line deliveries in the game. Trish on the hand literally does nothing besides being a wall for V to exposition at.
I like how you said literally nothing. You're desperately trying to change the subject.
I'm 29 and get this, I don't suck off DMC unlike you and a random developer. God of War sells far more than DMC does for a reason you dumbass. And there were lots of action games before DMC.
Thomas Murphy
The director of God of War sucked off DMC back in the day. You don't know what you're talking about.
Justin Gonzalez
God of War started as a blatant DMC clone you retard >b-but muh nu-GoW Hardly a fucking action game anymore
The thing both you pricks need to understand is that developers themselves believed they were living in the shadow of DMC. Its not just bullshit, this was the common truth. Its not just me asserting my point of view, you can literally find quotes from dozens of directors saying "we tried to make X like Devil May Cry".
Luis Jackson
What's the point of ever using Faust when you still need to purchase upgrades and Breakers?
Aaron Hughes
This was my only real complaint. I am not a picky gamer, a game just needs to be fun which this was. Holy shit it was easy though on the first play through. Made the game feel way too short.
Connor Morris
>developers kiss the ass of other developers And it's completely irrelevant.
Logan Howard
Because when you upgrade Faust you get an insane multiplier on the orbs you get.
Ian Allen
Nico is actually fucking disgusting
Asher Sanchez
A fully upgraded Faust nets you way more red orbs than you'd ever possibly expend with it
Jordan Scott
Bayo and W101 are both better than any DMC.
Ryder Gray
there is both SS and SSS
Grayson Hall
It was too easy though. Made the game feel way too short. I am not even a hardcore DMC fan and I barely died. I remember dying more in DMC3.
Kayden Ortiz
>all action games are derivative of the original DMC >no they aren't >yes they are, they even say as much >that's irrelevant
>they even say as much The problem with your shitposting is that they don't. There were action games before it and most action games use elements not even seen in DMC.
Gavin White
Not even close. It sells more because it's cinematic and has qtes out the ass and casual basic gameplay. I enjoy the series and own 1-3 but thems the breaks. I put NG up with the GOATS but Bayo just doesn't get there for me.
Juan Moore
My only criticism is no cheat to unlock DMD
Adam Murphy
DMC was the first of it's kind. What you're trying to do here is like arguing WoW didn't influence MMOs for like a decade.
Carter Campbell
And DMC doesn't sell well because the gameplay isn't at all fun unless you enjoy attacking punching bags which most people don't, because they don't have autism.
This isn't rocket science.
Ian Jenkins
beating Urizen in the prologue does it I believe, though one can hardly call it a cheat.
Angel Hernandez
Have you learnt dodge offset?
Jacob Long
It sells fine. I guarantee you couldn't beat them on DmD for all your talk of enemies not fighting back.
Cooper Cox
DMC was consistently one of Capcom highest selling game series when they were still coming out DMC5 is selling gangbusters cope harder
The sad thing is that morons like him will influence the future and in 20 years no one will remember the splash DMC made in an era before the internet documented everything.
Robert Fisher
Yep. I don't like dedicated dodge button, I don't like slomo (I'm aware it's disabled for infinite climax) I don't like dial a combos, it takes too long to get to the move I want.
It's by no means a bad game and it's one of the best. It's just not quite at the summit for me. Also Kamiya needs to fuck off with the minigame bullshit.
Brandon Wood
>you'll never shoot your load into Nico Why is there so little porn of her?
Ryan Morgan
I don't think so. Too many youtubers do retrospectives and shit all the time for this information to be lost.
Sebastian Morgan
>DMC was the first of it's kind. It's the only of its kind and it's part of the larger action game genre.
I have finished DmD in 3 and 4 and guess what, I don't think the gameplay is that good. Bayonetta was signifcantly harder and more fun same with most Platinum games. I barely even like God of War and I consider its gameplay better too.
I'd rather play "bad" action games like Samurai Western, Okami, Tera, or Bully than DMC.
>muh sales You're the one coping you loser, I only brought up sales to frame the point that DMC isn't the best action game according to several millions of people. Grasping at straws talking about sales figures you have no idea about too.
Levi Richardson
>DMC isn't the best action game according to several millions of people. Reminder than more than half the market share in the video games industry is sports games. So by the metric of sales, FIFA is a better action game than any hack an slash.
Camden Turner
Fair enough then.
Kayden Bailey
Weak damage control. Stay on topic you dumb nigger.
Cooper Hughes
>Warned everyone in several DMC threads post-release that the board will be full of shitposting once everyone's played it, regardless of quality. >Get told this won't be the case, the sheer hype and what we've seen so far will keep people from shitposting and the ones who try will be ignored. I told you so. These people were simply waiting for an opportunity to argue. Games are just a method to bitch, whine, complain, and argue. They don't care about the game as long as they can get more replies on an anonymous imageboard.
You have supremely bad taste or really like hyperbole. Bully is a supremely shitty game.
Luis Wood
Have fun in your juggly simulator you damn autist.
Jace Diaz
>So by the metric of sales, FIFA is a better action game than any hack an slash. your conclusion has abolutely nothing to do with the logic presented up to that point. yes, FIFA is a good game. the fact so many people keep buying it is a testament to it being satisfying for its audience. but what does it have to do with it being an action game? also, genres aren't superior to others. you can't measure popularity in different genres as means to measure their overall quality, since taste is subjective and therefore it's impossible to have a fair measurement in objective quality between two games of different genres for the same audience your logic is just as retarded as pointing to everyone else who has a PS4 but doesn't buy sports games and say SEE? LOOK AT THESE MILLIONS OF LOST SALES, THIS MEANS THE GAME IS NOT UP TO THEIR STANDARDS AND THEREFORE IT'S SHIT
Adam Watson
I will. Secure in the knowledge that my taste is amazing and I'll never to stupid enough to call Bully better than the widely recognized progenitor of a genre.
Elijah Hill
Bully is rated higher and will probably have sold more too by the way. Great game with fun combat.
Lincoln Green
>DMC was the first of it's kind Onimusha. Pistol juggling in DMC1 is literally copied from Onimusha.
Ayden Davis
A bug in onimusha gave them the idea. But they're very different games. Onimusha doesn't have jumping or much depth. I love the game but it's like dmc 0.5. Ratings and sales don't determine quality dude, it has dogshit combat.
Brandon Miller
DMC has dog shit combat too.
Justin Collins
Factually wrong.
Liam Bailey
Then what do you mean by "of its kind"?
Onimusha is a 3D third-person action-adventure game. You defeat enemies using an array of weapons and collect three types of souls: one for currency, one for health, and one for super moves. Using red souls you can upgrade your stats and get new moves for you weapons.
That's very similar to what DMC1 ended up as.
If you expect all elements of DMC to be in an earlier game to be "of its kind", of course DMC1 will be the first game "of its kind".
But saying that "DMC basically invented the genre" is laughably ignorant.
John Ward
It's really not. The devs of the time will say the same thing and have in many interviews. Onimusa was fucking tank controls.
Josiah Sanders
Berserk on DC was another 3D action game before its time. Soul Reaver and other PS1/N64 games existed too. Then you had 2D games.
Dominic Parker
Devs kissing ass is completely irrelevant. You're grasping at straws from one developer to justify your argument, give it up already. DMC1 also had tank controls.
Hudson Rodriguez
I'm citing Onimusha because it's really close to DMC1. Same publisher, same lineage (Biohazard), similar mechanics, and released within a year or so. A bird's eye view of games could trace the genre back to Castlevania or earlier.
Brody Jackson
Unrefined design doesn't place the game outside the genre. DayZ and PUBG are absolutely within the same genre, though PUBG is far more refined than DayZ.
Again, if the genre is "character action-adventure", DMC was a watershed but not the inception. If the genre is "DMC-like", DMC by definition is the original.
Ethan Brooks
Dmc1 did not have tank controls, you just made it very clear you don't know what those are.
Asher Long
>DMC1 also had tank controls. I have no idea what the two of you are actually arguing about but this is completely wrong
Fucking hell nigga, just take the L and use a gold orb for full HP recovery, you should have like 15+ by the half way point unless you seriously aren't learning how to play the game. >tfw can use a gold orb but my style points exceeded the requirements for it that the 0.9x multiplier still gives me S rank anyways. Feels real fucking good. I'll beat it without dying later, I'm taking my time going through the game embracing what I waited 10 years for.
Jonathan Thompson
AND THERE IT IS LADIES AND GENTLEMAN, YOU'VE ALL BEEN ARGUING WITH SOMEONE WHO'S YOUNGER THAN THE ENTIRE SERIES, WE DID IT, WE CAN ALL GO HOME.
then by elimination of this hypothesis, we can all conclude you either don't know what you're talking about or you're baiting
Jose Scott
I am.
Or it could be that you're just wrong.
Kevin Sanders
Please refer to my third point >just don't use them
Zachary Torres
>Or it could be that you're just wrong. DMC1 didn't have tank controls. I... I just played it last week. There's no more explaining it. It just didn't. I don't know what proof you need. I'm honestly appalled at this level of contrarianism.
Ayden Walker
It's sad that you care so much
Adam Ward
under (You)'d post
Wyatt Green
Yes
Jayden Diaz
Theres no easy way to come back at this, he's 100% right.
Lucas Peterson
>The red guy is the physically strongest of the group
Jaxson James
Then neither did Onimusha.
Grayson Turner
YEs it did.
Aaron Jackson
I agree with this user 100%. For just about every game that comes out, the first threads that appear are always just pointing out only petty flaws in such a melodramatic fashion and any time you speak highly of a game, you get called a shill or told to make a general for the game. It's so obnoxious and points out the real issue with this website of everyone being immature pessimist who feel that their jaded attitudes somehow makes gives them superior taste over others.
I'm tired of it. I want to enjoy everything to the fullest extent.
Dominic Myers
You faggots are all wrong. The closest thing to DMC before it was released was Rising Zan, Onimusha has almost nothing to do with DMC1.
Colton Martin
>I'm tired of it. I want to enjoy everything to the fullest extent. Go back to resetera then faggot, we actually care about games here.