How will they inevitably fuck this up, Yea Forums?

How will they inevitably fuck this up, Yea Forums?

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they already did

they already did

how

I don't know, I just don't like Bilzard.

No its gonna be awesome

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>join classic WoW server in 2019
>talk about Chuck Norris
>get banned for homophobic conduct

RET-bull reporting in. Can't wait to give shitters a taste of devine might!

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>Sharding
>Personal Loot

They already did faggot OP. They already did.

Is it really going to be personal loot?

ffs

Unironically this

>Personal loot
You mean loot trading

Yes.

>Personal loot
>Sharding
>Client set in Legion
>Loot stat roll is WoD+
And so much worse. People are all just grasping for hope.
I'm sorry anons it's not going to be what you want.
Blizzard doesn't want it to be that and will never give it to you.

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It has sharding and they did not explicitly deny that it won't be taken away. They'll shard the fuck out of your cunt.

THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS

This and Based

They already did fuck it up.

Nevertheless, the game won't be the same because the community won't be the same. The oldest people in the community will be in their early twenties, meaning everyone who plays are children, and were merely in their diapers if even alive back when we played retail vanilla.

Gay beta virgin retards detected in this thread, air em out god damn these posters really are just hitting the bare minimum for being considered intelligent life

>The oldest people in the community will be in their early twenties
Not true a lot of people want to come back and came back for nos and the other private server when it came back.
The peoples age will range but saying "LOL EVERYONE A KID GROWN UPS LEFT" is stupid.

Too much diversion from MMO conventions, slowly turning your characters unengaging. Its the virus WoW has had from launch. This game is inherently weak and will keep losing its player base like a sick tree loses its bark and leaves. The best it can do is die so it can be replaced by something better.

lol

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They won't listen to their players like the developers of OSRS do.

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Listening to your players is a sure fire way to ruin your game. OSRS has ended up as a mutant RS 2.5 because players are horrible at designing games. I realised this when they voted the G.E in.

no, not personal loot but as far as i know they are going to allow loot trading (people who could have won the roll, for 2 hours, like in live). i think it's gonna be shit and of course streamers will love it cause they'll get funneled loot. hopefully there's backlash on release and they get rid of it. they'll be looking at wow classic as a sustainable source of wow subs long term, which means they will be making changes post release as they see fit. i fully expect 'seasons' where new fresh servers release every year or something like that

Yeah cause spamming "selling x" for 3 hours was so much fun.

Look at how almost everyone on the forums and in Youtube comments think (these are the majority of players), and you'll see that it's a horrible idea to let players have any say.
They'd destroy everything in no time.

Sharding is essential in early maps, Iplayed on chinkdale and I spent most of the time walking and waiting the mobs respawn

of course not, these retards are in every thread. So far the only points of contention are Sharding on the starter zones for a week at the start of the game to deal with the influx of tourists, and tradeable loot. The sharding is probably necessary keep a healthy population once all the BFA tourists leave. There's probably a better way of doing it but we haven't heard back on it. I'm more in favour of just letting it rip and deal with overcrowding for a week until it smooths out.

Loot trading is also shit, as it enables people to collude with friends to get extra rolls. They've said they don't want to hire GMs to sort out loot disputes but in reality nobody ever bothered GMs over blue loot so they've gone overboard solving a problem that was never really there. Hopefully they just change that and say "loot is final, just deal with it"

in hitman 2, there are security cameras that are tied to control panels, usually held inside guarded security rooms. originally, there were multiple control room/camera networks on the map. as in, you could disable the camera network for the mansion, but that wouldn't disable the camera system in the church.

BUT THEN faggots online, reddit etc, decided to complain that it's 'too hard', 'too tedious' when 'speedrunning' to have to deal with the realistic system. so the devs changed it because the pitchforks were too much.

so now, before you even go in the mansion, you can walk across the road to the unguarded church, go downstairs and disable the control panel, which then disables every single camera on the map, including the ones in the mansion.

people complaining on reddit about game mechanics are the absolute dregs of humanity

Some players are worried that new graphics will ruin PvP near water, but others are dismissing this.
Using the environments to your advantage sounds like an interesting aspect of the game, and if they reduce that by making water seethrough, that sounds like it could be a bad change.

They refuse to promise to remove it or to not use it elsewhere.
They announced sharding in a way that kept the door open to keep using it later and in other zones.

Trading requiring effort and being a skill all in its own was very fun. Everyone going to the GE to instantly buy and sell their shit is definitely not fun.

Sharding is easier to collapse into one server than it is to have multiple servers you then have to shut down.
Whether they keep it after the population has spread out more though remains to be seen, but it's such an obvious and drastic change from vanilla and from what people want that i doubt even blizzard are that retarded.
But then again, Diablo immortal exists so who the fuck knows at this point.

Only a brainless player would look at a thriving market economy and think "this is horrible, let's remove all the player interaction and essentially make you buy items from a computer" People like you will never understand what the game was like without it.

Anyway, there was already a good marketplace system in game for connecting buyers and sellers based on the zybez system that was scrapped in favour of the G.E.
It allowed you to haggle and interact with players without standing around in a market for hours.

They've said they won't keep it after release but who knows. The Starcraft Remastered team seemed to be pretty on the ball about keeping true to the spirit of the old game so I'm hoping this team will be the same.

Classic will be a shitfest
I joing a classic private server to what all the fuss was about
>No mision objectives on the minimap
>has to read the whole mission brief and remember the aweful odd names of the twon ncps
>No herlooms
>it takes 10 spells to take down a mob and you need to recharge mana after every mob
>you need to loot every single mob
>you need to learn spells and that cost money
>you cant have double talent
>you need to learn how to use weapons
>you have skill rank with diferent mana cost and damage that you need to manualy update
I droped after that worst 2 hours of wow

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>zoomer needs his video game to hand hold him and not require time invested to get anywhere

You're the cancer killing retail.

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>Loot stat roll is WoD+
what?

he's talking out his ass

flightmasters and other faction npcs will have faster than normal respawn times i bet

You quit after 2 hours in a game that has a subscription which assumes you will be playing it in quantities of several months and your main criticism is there is too much to do

The numbers of ways they could fuck it up are immeasurable because literally every single change after TBC (and also some in TBC) were dogshit.

In order for classic to be good they either have to leave it entirely alone and not implement any 'modern' features because every time they did, they fucked up, or they would have to hire new people (because quite obviously no one at Blizzard has talent or vision) who understand that the reason WoW worked was because it was about the journey and community, and not about grinding gear, raids or fucking minmaxers who needed every class to be perfect in every situation.

In the demo, items were rolling +crit rating instead of % crit. They were rolling +haste rating as well as a few other Legion stats.

this happened for osrs

>you cant have double talent
still haven't heard a single reason why this is bad

They may ban world pvp.
Supposedly the new servers can't handle big pvp or stuff like city raids, they may be able to give classic more powerful servers but maybe not. In that case they may have to ban it.

There's also the culture, they may ban people for "griefing". And if their report system auto bans people, like people say, then they may not even need to change policies, because "griefers" will be banned anyways.

Ugh, and I just imagine getting banned for discussing whether flametongue or windfury is better in barrens chat, if enough people disagree.

just play ironman mode lmao

It's boring that you have to farm 100 g to try a different playstyle. And it discourages creativity when you cant try new stuff

>ret
>vanilla

this is an 18+ forum kiddo

>They may ban world pvp.

a-user please stop, I don't want to think this

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They already talked about that in the post they did the other week, it was a bug. It was working correctly in their internal server but when the demo went live some of the stats unexpectedly reverted to legion values so they had to figure out where it went wrong. It won't be in the final game

>just play ironman mode lmao

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The solution was to release stalls, trading vendors or other location based market stalls not fucking OH BOY MAGIC TRADING ACROSS ALL REALMS

Just use different gear if you want to try out new stuff

there is literally nothing wrong with dual spec

respeccing should be rare. you're building a character.
you wouldn't ask for "dual class", where you can "experiment with a different playstyle"...

>talk about Chuck Norris
>get banned for homophobic conduct
wait what?

>investing time to get anyware on a game
Kek

Chuck hates fags.

should've just had each spec be its own class at character creation then :^)

>wanting to expend 60$ + x$ on subscription just to level up
Only dumbfucks will pay for that its cheaper just to buy the booster character

What flavor? Is it "around fags empty your mags" or "pray the gay away" ?

Sadly I’m expecting this
If I get banned for keeping barrens chat barrens chat then so be it

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by chuck norris, he means spend 30 minutes spamming tradechat about "niggers and faggots, kikes did 9/11"

Probably the former. Chuck's a conservative, but not uber christian.

My first time playing WoW was on Nost, apart from a brief time with retail and hating it.

I remember finally moving into Redridge Mountains and seeing the whole town was getting KO'ed by some horde, couldnt do shit there because I kept getting KO'ed as well.

I went back to Stormwind and started asking high level players if they would join my party and save lakeshire, took a while but eventually I went back there with group of people and we kicked them the fuck out of lakeshire.

They gave me items and gold afterwards, 10/10 GOTY experience.

They won't have to.
The community will be good for a couple of months, once all the nostalgiafags get bored only the tryhards who have been playing the same content since it originally came out will be left.
This will create a horrible circlejerk that will not allow new life in, similar to how the private servers are now. Once the community is unable to grow, and numbers steadily drop they will start introducing updates that destroy what classic was in the first place.
Blizzard might hold the gun, but it will be the players who shoot the game in it's face.

you forget how tame barrens chat actually was in the day. if you look back at actual chat logs everybody was a lot more innocent.

there is no such thing in vanilla and holy was the only viable pally spec. stop posting

Blizzard has always been ban zealous
>2005
>say "george bush is an asshole" in barrens
>72 hour ban
>it was my first offense

Friendly reminder that everyone realized within weeks that not having the GE sucked ass once they got over the "muh nostalgia" phase, and everyone voted for a quasi-GE (the trading post) to be added because of this.
That was still not enough, so people yet again voted for the actual GE. It wasn't some executive decision, people realized not having it is aids.

>the GE is in the game
>"reee we want to go back to the old days, the GE sucks"
>they remove the GE
>"This is terrible I don't want to spend four hours buying fucking feathers"
>adds the GE back
>....
>"reee the GE sucks"
Like fucking clockwork.
And it came out in 2007, right in the games prime, people act like its some RS3 hellspawn that killed the game.

Dual spec doesn't change anything about that dumbass, you still have to pay to change your talents if you want to try a third or fourth spec.

I wonder which GM you pissed off to get that.

There is no way it won't have access to the cash shop. There is a zero percent chance blizzard would launch any kind of server that didn't have added pay services.

And the players are still right, the GE sucks.

They need a different way to trade. And thats the developers job to fucking be creative and figure it out not call it quits and do the literally least amount of work possible for the shittiest mechanic thats 'okay enough'.

Dual spec its free faggot it just takes all your mana also 100g its pocked change just sell some green item and you are set

Pretty much kills the game for me.

I like vanilla aesthetic of everyone having shitty leather/chain/plate gear, makes people look like adventurers and not fucking edgy golden gods.

Why did WoW have to powercreep the fucking gear so much. Low fantasy armor is far more attractive than whatever the fuck you would call modern WoW armor design.

when's FFXI classic bros

oh yeah i remember zybez
"hey youre selling x for 1250 right?"
"yeah meet me in edge"
get there
"i want 1350 instead"
rinse and repeat

vanilla WoW was always shit

By charging a subscription.

You have to be over 18 to be here, user.

gods i just want to erp again

MMOs will never be good because they will never make an MMO without a cash shop. Cash shops ruins the game because it's no longer about what happens in the world but who's buying what outside the game.

No, I never wanted the G.E. I voted against it, as did a lot of other people. It already failed to pass once before and they decided to retry it. You sound like somebody who never played without it originally because you clearly have very little idea of how trading worked. Nobody spent four hours buying feathers. You made contacts, regular buyers, people you knew who would give you good prices.

The trading post I could accept because it was just incorporating the zybez system everybody was already using to connect buyers and sellers to eachother. It still retained human interaction and you could haggle or make contacts or whatever.

2007 was already on the downward slope, 2005/2006 was the peak of the game. Not having the G.E tied the game to the period of it's life pre wilderness removal when it was an actual online world, not a single playing grinding simulator with a chatbox

>if you force players to stick with their builds no matter what they will have to look up guides rather than figure it out themselves because the punishment for getting it wrong is hours of your life down the drain and being forced to make a new character or grind a shitton
>if you allow players free reign to change their builds on the fly then every player and class is a FotM for balancing patches and a warrior is just another warrior, rather than being a warrior who focuses on dps, or tanking, with their build and spec so you kill a part of the atmosphere of having different players with different builds within classes
Stuck between a rock and a hard place desu. No solution will make everyone happy.

I would just settle with letting players respec their character for free every 3-6 months if they want.

they hopefully wont, it will be good, i cant wait to laugh at gnomes on my human mage as i get instances before them because im not a manlet

>pay base game for 60$
>waste 8months(20$) just leveling
>total waste 240$

>pay base game 60$
>buy bost account 60$
>total cost 120$ + full day raids on day 1

>not challenging him to a 1v1 duel in wildy for dishonouring you

Its amazing how developers dont get this. Atmosphere is a legitimate part of gameplay and is a key part of MMOs.

Vanilla had really exceptional atmosphere, and I say that as a Nost player so I wasnt blinded by rose tinted glasses, it just felt really good to play and felt like a world.

>implying that theres no insta lvl60 full pvp private servers to test

Pretty much proves my point.

>waste 8months(20$) just leveling
>waste
this is what is wrong with modern MMOs and modern players

>>waste 8months(20$) just leveling
See, you literally dont understand the point of MMOs at all and really need to stay away from the genre. This isnt for you at all, you should stick to ARPGs.

>hes so manlet hes afraid of gnomes
Kek

What is GE?

Most people are not minmaxing retards. They just want to start a character, play and have fun. No one wants to spend hours on testing servers trying to minmax their builds and the game, WoW was an experience not an excel spreadsheet.

Yep. The GE killed OSRS.

>atmosphere
Its the same world you dipwad

That's the thing about every xpac since MoP (or if we're being more critical, wrath). Every new zone they send out feels fucking empty. Kul Tiras and Zandalar are pretty, but feel like wastelands full of eyecatching bullshit. Draenor was beautiful but reeked of being rushed. Northrend and Outland felt like an actual extension of the world, even with flying it felt vast.

They will release it unmodified, everyone will realize how fucking boring vanilla wow is in 2019, and the game will become a ghost town within a few months. Glad I could give you this brief insight into the future before you continue to orgasm to a 15 year old game.

You can have fun with a shity build them faggot

>mfw I get banned for wowhead.com/item=19019/thunderfury-blessed-blade-of-the-windseeker linking in general

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>waste 8months
this triggers me like you wouldn't believe.
leveling is the game. you have a few extra things to do at max level as a way of FINISHING the game, but leveling is the game.

I don’t get people like you. People replay old games all the fucking time. Is that something zoomers don’t understand or something?

The problem with development costs being what they are these days, developers just can't afford to create content that few people will see. Instead of building a living online world and letting people loose in it, they're forced to build a strict marathon course that everybody is herded though from start to finish so everybody sees 100% of content and has the full experience.

I'd be happy with a game with ps1/ps2 level graphics that focused on really fleshing out the fluff of the world and making interesting areas to explore.

>leveling its just grinding and doing random quest that dont change anything that hapends on the game
The real game start on max level so leveling its pointless as just a cashgrab so you expend more since you already expend on the base game

They should get rid of noob traps that permanently destroys your character and requires you to reroll.
I mean, ideally they shouldn't've been in the game in the first place. Changing it would be bad though.

Like that Druid trinket that's a quest reward, and if you choose the wrong quest reward you've permanently destroyed your ability to tank and your only way to fix it is to level up a new Druid.
Forcing players to spend 100s of hours doing something they've already done AGAIN as punishment for making a small mistake like that is too severe.

>if they havent said they arent going to do something that means they are going to do it!
Holy fuck you cunts are stupid

Sharding is for starter and low level zones during the first few weeks of launch.
Sorry zoomers, but your chinkdale launch experience is not blizzlike.

I think you're in the (very vocal) minority with that opinion.
Nobody wants to spend several hours trying to sell their slayer task loot, just to get shortchanged, scammed, ripped off or otherwise just have all of their time wasted. Maybe when they were younger, but not now.
And nobody "made contacts" for every conceivable item that can be sold or bought, that's retarded. I sure as hell didn't have a "feathers guy", and a "guy to buy a rune scimitar from", a "food guy", etc, nobody did. They looked for what was going in the Varrock bank or wherever, which was usually jack shit.

If sharding isn't removed it's already fucked.

>He says as he replays his favorite game from many years ago.

>kill x mobs
>run errands
>escord x from point a to b
>defend for x time
>kill x elite
Thats all the missions of wow

Grand Exchange. It was an automated trading system they added to Runescape where you put in the item you wanted to buy/sell and how much below/above the suggested price, and it would automatically match you with a buyer or seller.
It sucked all of the player interaction out of trading because everybody was basically buying items off an NPC rather than haggling or looking for good prices in the market

2007 wasn't the game's prime. it was the year the game went to shit.

i want to gank lowbies and genuinely make people quit the game
is rogue the optimal class for this?

They'll bring slowly bring over quality of life improvements.

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More varied than most games out there.

I'm not going to spend time arguing with a retard like you, because everyone already knows you're both wrong, and the cancer killing fun vidya.
Mark of Tyranny, right.
Any other instances? I only played a priest and the quest reward was a semi-decent trinket, but not BiS.

In terms of player numbers I'm pretty sure it was 2007-2010 where it thrived the most.
Things went downhill for the game after that pretty quickly, both in terms of players and quality.

hunter is worse, you can basically kite people infinitely

even if they manage a 1:1 replica it will never be the same you fucking faggots
stop chasing the past, it's never coming back

WIPED
>fucking demonique was afk the whole raid

lol you sweet summer child 100g is a metric fuckton in Vanilla, it's been a loooonnng time but if I recall the general rule was 10g/hour while grinding at max level. And grind you will. Because there is fuck all else to do between 45 and 55.

'07 is when they borked the game with the anti-RWT crackdown. You can't really trust the numbers either as it was the year where bots were the most out of control. I remember it all vividly as I quit to play WoW the same year.

Have you ever replayed any game faggot?

lmao nobody is afraid of gnomes, they are truly the most cucked class, i just want to laugh at people who would willingly be a manlet for an into boost, fuck gnomes, and fuck minmaxing

Here is how classic will live

>Players rush server

>Realize it isn't the same

>Find some obscure thing to complain about

>Classic dies

Players will realize the community doesn't exist there anymore because things like .dat mining, the lack of surprise, and wikis exist. It is doomed to fail, but will finally shut this argument down once and for all.

Them just buy a token faggot you get 100kg for 20$ thats less than a coffee

You're retarded.

You could do maraudon farms and sell blues for 100g an hour.

Just like OSRS died, right?
Bonus points, OSRS didn't get meaningful updates for years, and the ones it has gotten are demonstrably shit.

ye

>all those people that played and are playing on private servers are WRONG

>beign so insecure of his own manlet he has to go online create a virtual character bully some random avatar just so they can fell the same dispair you suffer on the real life just to create somebody to share your own insecurities
Kek

p-servers have been up for years and they dont even work right, i guess theyre free but can be a hassle for normies to set up, i have hopes for classic, cant wait really

Play a druid. They may not be the best at PvE but they are annoying in PvP.

>you cant have double talent
this is probably the only thing that might be hard to get used to. but thankfully, you can usually use specs that can fill multiple roles without losing too much, i.e., spec ret with a lot of holy for when you inevitably have to heal in PvE, spec for PvE with some PvP utility, etc. Then it becomes a question of whether it's worth that 100g in weekly respec costs to gain a slightly better edge.

Everything else, stop complaining. Downranked skills is an important game mechanic, and vanilla leveling is meant to be challenging instead of something you can AFK.

they already did with the way BFA is you retards. will never understand the "omg just becuz its classic it'll be awsum!"

meanwhile retail is in the worst shape its ever been in

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doesn't really apply to an mmo/multiplayer game though, no matter how hard you try there's an element you will never be able to copy: the other fags you played with way back are long gone, and I don't mean the people you personally know that might also tag along this time again, but the community as a whole
enjoy your over-analyzed/over-meta'd piece of shit experience, I'll just treasure my good memories

you disgust me

You make it sound like every trade was a struggle, it was just how things were. On W1/W2 every regularly traded item had a section of the market.
If you needed a rune scimmy, you swap over to w1, go to the weapons/armor market outside the bank and look for somebody selling. Maybe there were good prices, maybe there weren't. Common stuff usually had a very fixed price, but if you wanted a really good deal you might have to hang around for 10-15 minutes to find one. Otherwise you could take the hit of paying 5k extra and get one straight away. The whole thing would take 5 minutes at most. You might see that was "a waste of time" but that's a huge part of the content of the game now erased. People don't seem to get that inconvenience is what makes a game. It's a whole series of inconveniences designed to make you do things. If everything was updated to make players lives easier there would be nothing. Inconveniences are where you make friends, memories.

Now you click two buttons, automatically have to pay an inflated price because nobody's selling for market average. beep boop, here you go. You still got ripped off, but this time by somebody who's name you'll never know

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>think minmaxing as a dwarf animu clown for a int boost is dumb and would rather look like a normal person since its the only other caster class
>this must mean im a manlet

have you not taken a minute to consider that you might actually be clinically retarded?

Don't you see? If you add in dual spec, it means that we need to add in personal loot, looking for raid, and welfare epics too! All charges are the same!!! #NOCHANGES

OSRS was LITERALLY dead after 6 months.
only by reintroducing content from rs3 was it able to stay afloat

Yeah the what, 10,000 total players that will 100% not all go to classic cause #money?

I recon out of that playerbase, maybe 5,000 will make the transition along with a few modern WoW players. So I'd sa 8,000 total. Out of that in a year, 4000 will remain. Which is still a good number, but it is nowhere near what most big name MMOs are running.

Don't know about BiS, but supposedly Mages sometimes keep carrying the mana orb from quests far into raiding.
And Shamans have a mana totem trinket that remains more powerful than the mana spring totem through BC.
Don't know if that trinket is used in raids either.

oh yeah. forgot to mention a chat full of "lmao trump xd", sissy faggots calling others "toxic" and twitch emotes along with all kinds of zoomer memes

>aka he doesnt know how to sell on the ah
>just download an addom and you are set
>and just buy cheap and sell high from your phone using the ah house make lots of gold without opening the game

>implying the entire fanbase didn’t ruin this series 10+ years ago

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druid or paladin in wow classic? I kinda want to do all 3 roles so I can decide which one I like better. Also is there any good classic private server nowadays so I can test the game?

Game is identical to its release version.

You really think only 5000 people are gonna bellaying classic? Don’t bother responding to this post if you do. I don’t argue online with people who need to manually breathe n

Don't play a hybrid in classic you are a strictly inferior version of whatever ''''pure'''' class does the role you're specced for. The way they designed hybrids in vanilla was incredibly stupid.

>I kinda want to do all 3 roles
if your character can heal, you will heal

Nothing in this post explains why the GE supposedly sucks. The GE is great for what it provides. No reason to take it away or change it.

>literally dead
I've never understood people who are obsessed with these numbers.
It dropped to like 20k players avg. Considering that each server had a 2k cap, that was totally fine, I'm never going to see 99% of those players anyway. I'd rather have a good game with less players than a garbage one with 100k online.

>muh raids

uuh isnt that the reasons they made different talent trees?

druid is the best hybrid class but youl be taxed later on while raiding because youl be strictly healing

>I kinda want to do all 3 roles
avoid vanilla, then

I think some druids may be allowed to be feral, especially on alliance, but it requires you to totally nolife the game and to be the lucky one out of many druids who want to do it?

No? Vanilla talent trees are only meant to enhance specific spells or stats that you choose, they don't make you into a role outside of what was intended for your class.

>things that never happened
it's been slowly gaining in popularity. all major updates are AFTER a population spike. the only major exception is mobile, which of course is massive.

wait for TBC-classic

>without opening the game
this isn't a good thing, retard

Play whatever you want. If you want be a hybrid Dps and someone tells you to heal just call them a cuck and stay Dps.

Serious answer?
Absolutely ridden with bugs everywhere thanks to legion client + skeleton amateur dev crew

>He isn't playing on a private server
>He's giving money to Nu-Blizz

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Hybrid is code word for healbot in Vanilla.

I guess I'll just play warlock then.

OSRS has more players than RS, and gets hundreds of thousands of players a year

For a game over a decade old, thats better than 99% of games.

Please post your reason why hybrids are bad, because all hybrid classes can level from 1 to 60 and enjoy the game so I dont see where the issue is?

Reminder that raids are irrelevant and not real content.

Classic WoW will NEVER be Classic WoW unless they allow players to have full reign over the chat and allow them to troll as much as they want
just let them fucking talk shit and leave them be, mute or 'ignore' them if its so bad and eventually it will calm down (eventually)

but knowing the modern internet, some faggot will screencap that shit and promote a boycott or some fucking shit to take down Blizzard because he didn't grow up before he got his first smartphone

clearly you didn't play from launch to release of god wars.
I know. OSRS was a good game, I'm just saying that it was dead until they added more content.

Who is taking over after LH closes shop?
If they don't ban Chinks, I'm sticking with nu-blizz's Classic.

>thinking wikis and datamining killed the community
are you a moron? hell, the fact that pservers got a lot of shit wrong, like the way armor debuffs stacked, means that the meta is likely to change once things get going. we're going to be going in half blind.

>YOU MUST MINMAX OR YOU WONT GET TO RAID!!11!
>Used to have my own guild in old vanilla days
>we raided with whatever we had in the guild at the time, which was often a bit of a mess of classes and builds
>half the fun was figuring out who was going to do what
>didnt beat the raids nearly as much as other guilds but we all enjoyed it a lot
I dont understand, you can raid with literally any spec, you just find a guild who is open to experimenting with what you have.

I remember many guilds which were open to taking anyone into raids. Okay so you wipe because you were not optimal, so what? Its still a lot of fun, and I would argue more fun to just fuck around with whatever you have.

I just want to slowly level to 60 over a month or two while enjoying the storyline zone quests while seeing others doing the exact same and potentially grouping with them when necessary.

You have patrician taste

This, I'm planning to take my time reading the whole shitty quest texts and exploring the map without using guides.

my dude, people still play fucking chess and shogi, video games are the same.

A combination of sharding and rebalancing which will eventually lead them to just straight up adding in modern homogenization and other features that modern kiddies cry about needing ti make the game playable

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Imagine thinking wow is on the order of chess. This shit is why I come to laugh at you vanillafags.

each tree was designed to improve particular role. if druids and paladins were only meant to heal, then why put 2 useless trees into the game?

Can't wait to reach redridge mountains at level 15, maximum comfy zone for me.

It's one of the reasons i'm pretty keen on going healer. I was a tank on nost and with the cost of consumables I rarely ever got to pvp (excluding AV).
The the respect cost isn't high enough to quite make my spec my identity but it is high enough to where i just don't bother with other aspects of the game.

By that logic, pure dps classes would only have 1 talent tree and Survival Hunters, which is almost exclusively centered around escape, traps and melee survival, wouldn't exist. They exist to enhance the spells of their specific category. It has nothing to do with roles. Every class in the game needs damage spells in order to level up, and those spells are usually relayed to one category of spells, so by your logic, every class is meant to be a dps.

they aren't useless for levelling or pvp

>each tree was designed to improve particular role
*roleplaying

Doesnt mean it has to be 'viable' for your shitty 'end game content'

>balance druid
>for leveling or pvp

Balance is the arcane of Druid. It's meant to improve the other specs.

misplaceditems.com/rs_tools/graph/?display=avg&interval=qtr_hr&total=1&mid=1383155194
that was it's lowest point

They have two options.

Release multiple versions of Classic, one for vanilla, TBC, WotLK, Cata, Mop, WoD, Legion, and then WoD once the next xpac hits, or go the OSRS route and develop a new game based off of player feedback.

The appeal of classic servers will wear off once people hit max level and clear all the old content. They'll want more, and that's why blizz will either have to start releasing the older xpacs or start developing new content for the old game.

They'll shit the bed with it by not asking for player feedback on what content they add if they go the new content route, and inevitably piss everyone off with terrible balance changes or things no one wanted. OSRS does so well because basically everything they add or change with the game is voted on by the community.

Then what's the point of having a full spec at that point?

I'd like classic servers to go up to WotLK and lock there. No ruby sanctum because that was a shit tier raid.

WoW is this weird ass game that kept reinventing itself to win bizarre fights against competitors that all went under their own weight anyway.
Releasing a 'classic' version of the game will probably hold the attention of people for years, I'd say one full expansion cycle. But then what?
If they event try to reinvent WoW you know they will fuck it up.

sharding and the servers being unable to handle mass scale pvp.

youtube.com/watch?v=5cFj6T9lOtM

>new servers
>can't handle old shit
Fucking cheapskates

It made you have to play like you're actually in the damn world, where you often times need to get shit yourselves. Now with the GE there is literally 0 reason to not play hyper efficient all the time. Why level a bunch of skills to get what I want when I can just do one thing until level 60, grab a shit load of gold and be set for a long as time?

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I'd love for WotLK to come back. Was literally the peak of WoW. It had it's flaws, but it was maximum comfy and had (in my opinion) the best main raids of any xpac. RS was a shit tier filler, I agree. But you can't deny that the raids were good, even TotC.

I hope that meh whatever mindset is still in classic. I never played WoW and want to try playing a healer, but I don't think I'll be very good. I was thinking of trying priest.

>How will they inevitably fuck this up, Yea Forums?
Release WOTLK

>By that logic, pure dps classes would only have 1 talent tree and Survival Hunters, which is almost exclusively centered around escape,
not really. every dps class has their own particular flavor. each tree brings out a certain element of that flavor.
>and those spells are usually relayed to one category of spells
so talent trees are just a book-keeping conveniences, meant to be discarded at lvl 60? for some classes like paladins, you don't even go into the "damage spec" to increase damage after a certain point, in this case because reckoning was just that good.
>so by your logic, every class is meant to be a dps.
are you trolling?
>It's meant to improve the other specs.
yeah, that moonkin form sure does a lot to enhance resto druid healing and feral druid tanking/dps right??? (lol, jk ferals are garbage too). even you tacitly admitted here that specs = role by claiming that "one spec is meant to improve others".

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TotC was great because it was different. On the grand scale taking out adds takes out a major part of a raid, so that was kind of shit. But the Anub'arak fight was great, so was

JARAXXUS. EREDAR LORD OF THE BURNING LEGION

After a month and all the tourists leave? Yeah, I reckon 5000 is a pretty generous estimate

Yeah, I remember making a killing selling quest kits to other players, which simply entailed me going all around the world buying shit in bulk and selling it to people too lazy to do that themselves. Then whoopty-fucking-doo, the GE pops up and I'm out of business.

You aren't meant to get the moonkin form. It's just there for people who want to try something different without leveling a new class.

The balance tree offers many things to the other trees. You can go all the way down to Moonglow for the moonglow spec, and DPS feral takes many talent points in the higher parts of the tree to lower the cost of shapeshifting, improving damage by 10% and getting free attacks.
You also have various other improvements, such as the thorns, and the really usefull roots.

>i-i-it was just a bug guys, it wasn't intentional! they'll fix it, don't worry.

you're delusional

Thanks

I just want TBC servers.

The game is built on a modded Legion engine, and I'm telling you now, sharding is going to exist aftere launch, contrary to the shit they talk.

It'll be trash.

We are going home bros

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>You aren't meant to get the moonkin form. It's just there for people who want to try something different without leveling a new class.
you're joking right? it's the capstone spell of the entire tree. they're not going to make it some stupid bullshit like that, especially since it fits with the caster dps theme of the whole tree.

you're mistaking the ability to mix and match certain features of each role with the idea that there are no intended roles whatsoever. why players engage in this mental gymnastics to defend flawed game design, I will never know.

it would have been fine as side content but they expected it to take the place of a raid tier. That was the problem with Wotlk's endgame.

fuck, that song takes me back
youtube.com/watch?v=MkeC9WVVsQ4

lol, at least I'm not totally fucking retarded. What else is it going to be? You thought they'd try and slip in legion itemization by giving a random world green + crit rating?

The last desperate gimmick for survival would be going free to play, but that is a decade away.

ICC was trash, and Naxx was literally a rehash.
Cut content WOTLK > What we actually got WOTLK

>sharding (confirmed)
>loot trading (confirmed)
>cash shop (confirmed to not be available at launch, meaning it will be available later)

>ICC was trash
i feel sorry for you user

>rehash
of a raid that only 1000 people out of millions got to see. not that big of a deal.

>All these stupid assholes riding Blizzard's dick finally starting to see the light
Took you long enough. Everyone else knew it was going to be a mess when they announced it and then proceeded to say nothing for fucking months.

Well then release it as a side raid, don't make it your whole damn launch tier. It doesn't matter if 99% didn't see it, it's still not new

>ICC was trash
You're pretty retarded.

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how are you supposed to complete quests like pic related then?

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I want it now brahs

Voletron was fucking great. I miss him. I liked his algalon song the best. youtube.com/watch?v=d66FK9UjIvg

>gunship battle was a joke and makes no sense lore wise
>futurama reference is an entire boss
>literally the same model for another 2 bosses
>Sindragosa, iconic character reduced to an anti climatic fight
>Blood Princes all alive again for some reason
>Falric and Marwyn reduced to dungeon bosses rather than raid bosses
>green dragon inside raid because ???
>"Shadowmourne" as a concept
>lasted an entire year because Blizzard rushed out Wrath, hence all the cut content
>iconic icecrown peak now completely surrounded by grimdark metallic shit rather than utilizing the Burton esque Scourge aesthetics seen in Naxx and Undercity
>Mal'ganas shows up nowhere
>"There must always be a Lich King" plot point

Only saving graces were Saurfang, Lanahel, Marrowgar (although a Sapphiron style entrance would have been amazing) and the Lich King himself, minus the ending.

I remember quitting around the time they changed the look of the moss giants

so how much is it going to cost?

current sub price, idk what they charge if you open a fresh account

Low server caps + Sharding main cities because they're too cheap to pay for server infrastructure.
The game will look empty and feel empty, and that will make it fail as an MMO.

The worst part of all of this is really wanting to play WoW, but there being no good private servers to roll on. Was on a BC server with a friend for awhile, but IRL shenanigans happened and I haven't been able to play much since. I think the wait is just killing me.

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>gunship battle was a joke and makes no sense lore wise
No treaty meme was happening. It makes sense for two opposing factions to be fighting, even while being against a greater enemy.
>futurama reference is an entire boss
Doesn't mean it's shit.
>literally the same model for another 2 bosses
Not every boss needs a unique model, and it makes sense in context.
>Sindragosa was an anti-climactic fight
Not really, but that's subjective.
>Blood Princes all alive again for some reason
What is resurrection, Alex?
>Falric and Marwyn reduced to dungeon bosses
Why is this a problem. Generic dudes in armor / black knight expys were already prolific.
>green dragon
I liked her.
>Shadowmourne
The only good legendary since Thunderfury? Legendary items were stupid until Legion came out. Then artifacts became brainlet mode.
>Lasted an entire year
At least it was interesting.
>Metal aesthetic
I thought it looked intimidating.
>Mal'ganis shows up nowhere
Because he's dead by ICC and on the Legion's side.
> There must always be a lich king
Alright, that was kind of dumb. I still like what they did with Bolvar.

ICC was the best final raid of WoW. You can't convince me otherwise.

nice guess

>Sindragosa
BETRAYAAAAAAYAAAYAAAAYS YOUUU

just because they fucked up some lore shit doesnt mean its complete trash.
i enjoyed every fkin trash pull in that raid, and the atmosphere inside the raid is top tier
i could say the same about how they ruined the super trio vashj-illidan-and specially Kael, and still, tbc was some of the best expansion.

Netherwing is alive and stable now.

I raided ICC to heroic LK and found the atmosphere lacking. Only the LK battle felt really good to do, and Sindragosa/Lanathel, getting to them though was shit. They shouldn't have done it like a DK rune themed wing, like why the fuck do the shitty vampires deserve their own wing? Right, because it's Blood because of DK runes, terrible reason. Plague deserved better than Futurama + two retards. Frost wing was boring as hell, some fucking Vrykul + Nerubs and a shitty boss paving the way to Sindragosa. Deathwhisper as the REAL leader of the Cult of the Damned was also retarded, could've been a final killing of Kel'thuzad and his phylactery or something like that instead of a new random no-name. Bonestorm was a cute first boss. Gunship meh, Saurfang was good. Overall it could have been presented better, I liked some other expansion's final raids better than ICC.

ICC in general just felt lackluster in terms of environment design compared to Ulduar. I also wished they'd saved Kel'thuzad for ICC instead of Naxx again.

>it makes sense for two opposing factions to be fighting
They tentatively unify during big crisis. Sunwell, original Naxx invasion etc. Gunship battle should have been reserved for the Sindragosa fight, flying around ICC.
>doesn't mean it's shit
You can't base an entire boss on a meme, especially in somewhere like ICC where you also have rotten corpses and vampire Elves walking around.
>not every boss needs a unique model
True, but having the same model in the same raid and more or less next to each other is sacrilege. Dragon Soul gets a lot of shtick for this (and rightly so, DS is also trash) so why shouldn't ICC?
>what is resurrection
It's the one thing I cannot stand in WoW lore. Having the living come back as undead is fine, but straight up resurrection without side effects and acting as if nothing has happened is retarded. Blizzard does this all the time; the blood princes just happened to be issue in ICC.
>generic dudes in armor
Confirmed for not playing Warcraft III.
>I liked her
I did too, its a neat encounter. It just makes no sense it being a trapped green dragon thats all.
>the only good legendary since Thunderfury
I'm talking lore wise, not gameplay. Gameplay its fine.
>I thought it looked intimidating
If you think slate colored bars are intimating then sure. I just expected something better. We saw enough of that metal crap in Icecrown itself. I expected to be blown away in the citadel proper.
>Because he's dead by ICC and on the Legion's side.
Not true. Mal'ganis is fundamentally integral to the whole Arthas/Nezhul saga. Mal'ganis should have been the Lich King, but was sidelined for Nezhul because the Legion wanted to put him to use. Mal'ganis was (like Balnazzar before him) secretly leading the Scarlet Crusade, and was revealed to be doing so if you quested in Dragonblight.
>I still like what they did with Bolvar
It opens up the idea of him turning evil for the same of recycling more content.

I'm just waiting for the inevitable WoWfag salt posting from the vanilla/nu-WoW fags.

Yeah, they should have swapped Kel and Deathwhisper or something, he deserved better. Ulduar was the fucking best, I will forever be mad at Blizzard for ToC invalidating it all while being such an unfulfilling raid.

>leaving in exploits and other shit that needs to be fixed
>people that have mastered vanilla private servers have a deep well of knowledge on how to abuse and profit off of this shit
>AH will be inflated from richfags that are capable of pulling in 150-200g per hour
>let's not forget about streams ruining the community with their gang of 12 year olds that shit up the place

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I'll admit frost wing was pretty weak, feat. the add gauntlet. But still, as a casual raider I thought the aesthetic was great for a "big castle assault" sort of raid. Better than AQ40 and Sunwell, at least. End Time, Siege, Hellfire, and Antowo were all pretty mediocre.

>thinking WoW was ever good

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it got me right when my brain was forming out of mush pal, classic can do no wrong imo

If anything they could have pushed the assault thing a little more. Argent Dawn show up at the beginning and then after the fire traps, then they have the little scenario with the vrykul. I get what you mean but it all could have been done a little better, a couple of dudes being killed and raised was shit, imagine more argents coming in and getting completely fucked by the LK after you've nearly claimed it all as some sorta final add gauntlet or something, make it seem as though you're alone again instead of no one else coming to help except Tyrion despite them showing hardly any casualties.

I played Warcraft III. I just don't give a shit about Arthas' buddies. Lore wise, I think I'm numb to shadowmourne given the fuckery that happened with Legion. Mal'ganis went back to Nathreza (which was apparently destroyed by illidan??????) during the Scarlet Onslaught arc, and I guess fucked off until Legion.

Maybe I'm a sucker for heavy metal death aesthetic. Felt fitting to match the citadel to what Arthas' armor looked like.

>it got me right when my brain was forming out of mush pal
It's clearly still in that stage then pfffffft hahahahahah

Kel'thuzad was a far better fight than Deathwhisper. I'm not sure why you're complaining. He got to be the big bad and only decent fight of his entire raid tier, the rest of nu-Naxx was gimpy trash.

I look forward to many wonderful adventures in World of Warcraft at your side, my brother

ICC was good but for one reason that makes you either love it or hate it. It was the fact that you could always pug up to saurfang with ease. The more competent groups could clear plague quarter, sometimes blood. But you often needed a guild to get to LK. I liked that it had a good mix between puggable and guild content.

they just have to take the OSRS route (release vanilla, fix shit, add new shit that's not in the main game) it's almost impossible to fuck this up

It's blizzard post WotLK. They'll find a fucking way.

>I want oldschool runescape back!
>except this part
If you didn't enjoy selling at Varrock with colored wavy text then fuck off.

This is sketchy but it could work. No idea what the modern WoW team could even accomplish these days though.

sounds like it's pretty much a skeleton crew to convert the old code and make sure it doesn't fall apart. Maybe if it gets good numbers actibliz will take a look at it but idk if that's a good thing

why would you trust them and give them money? its been a consistent downhill trend since the activision merge. just.... why?

pretty desperate for a stable vanilla server man

Did anything happen to the Kronos private server?

I'll never decide what class to main, bros

Kill me

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taurajo deserved it

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Here's what they should have done
>Take the Trial of the Crusader raid
>After you beat Anub, instead of the raid being over, the back wall collapses leading into the Forge of Souls as the second wing of the raid
>Then Pit of Saron
>Then Halls of Reflection, with the final boss being the Escape from Arthas encouter

Perfect fucking lead up to the ICC raid. The ICC 5 mans were amazing, and they were completely wasted as 5mans. The 5mans and ToC absolutely should have been part of the Assault on Icecrown raid.

>the back wall collapses leading into the Forge of Souls

That actually sounds pretty cool.

Tbh i just wanna see classic Org again and explore unflooded needles

kys faggot

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Is it still going on strong? That was the BC server I was talking about. I got a Draenei shaman on there I was leveling to heal with my bro, who's currently a 70 lock. Might jump back in here after having to take a long hiatus.

Imagine being this big of a faggot.

>It has sharding
in my pants

literally nothing wrong with lock sharding

Balance patches.

Only shot I have of Barren's chat.

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will there be a 3rd party lfg add on that fucks up the social aspect?

You mean something that lets you see groups in all the spam?

>They may ban world pvp.
No chance of this. There is a lot wrong with nu-blizzard and so much to bitch about, you don't need to resort to fear-mongering.
The issue with the cheap ass servers for BFA are real, unfortunately. But they've already said there will be pvp and pve ruleset servers so wpvp will definitely not be banned. The entire idea is ludicrous.
>they may also ban people for "griefing"
I hate defending blizzard but their record on sanctioning people for pvp, or rather NOT sanctioning people for pvp, is pretty good. Their rule has always been "pvp solution to pvp problems". So if you're corpse camping someone, they may whisper you and ask you to knock it off, but that's about it. Even the infamous Angwe never got banned for "griefing" and that dude would kill people for hours.
Now if you're locking down a quest hub or holding a gryphon hostage somewhere, then yeah that may be fixed or a GM may zap you and correct the situation. But nearly every single time someone has claimed to be "banned" for pvp, it's because a GM contacted them and they called the GM a nigger.
Also even if you were banned for something, it would have to be something serious. If anything you get a warning, then suspension first. I know you guys love to whine about SJW moderation (somethings rightly) but you're barking up the wrong tree here.
>Their report system auto bans people
I'm not sure if you're baiting now or not as that isn't what it does. It can trigger an auto-mute, which on its own is already absurdly gay so I'm not sure why you need to inject an extra layer of shit to it. You cannot, repeat, cannot get someone banned by right clicking and reporting. Period. You can, however, get banned by abusing it or getting others to abuse it. Right click is pants on head retarded but it does not ban you.

Things we should be concerned about: loot trading, sharding. Past that we do not have information.

I feel like it will just be PUG raids tho

There will be tons of addons however they are going to have to be new ones, I'd expect people will be working on them as early as the beta (if it happens).
Addons from pservers will not work.
But yes, someone will definitely make a tool to find groups easier, however it wouldn't resemble a "lfg". It would be something that scans chat for keywords/phrases, similar to what calltoarms does on vanilla servers now.
Re: LFG - you probably are aware, but there already technically is a lfg tool in classic and that's used by talking to an innkeeper. However it's garbage (literally just creates the party with the first 5 people with no regard for class/role) and zero people use it. There will not be anything like dungeon finder.

dont play fucking ret
its my main class on retail too, but vanilla ret is just shit
im gonna roll a female night elf hunter for comfy shadown meld

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Sharding isn't really a concern. Sharding low level areas for the release is a necessary evil to ensure servers have a healthy population in the long run.

source

This, if you want to pvp, play a holy/ret holy/prot or prot/ret. Never go full RETard.

I’m still unsure wether to roll a undead war or rogue or a dorf hunter or paladin

Ret was perfectly viable in PvP you secondary shitter.

>waste

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Viable sure, definitely not optimal. They are fun for 1v1 but in bgs of group wpvp a ret is just wasting the paladin's potential. Paladins are the best pvp healing/support class in the game and it's frustrating to see a ret who doesn't freedom his warriorbros and doesn't cleanse teammates, waddling around the middle of the field and being kited to hell.
If it's just for the launch then it's totally ok and no one should screech about it. I think the bulk of the ree'ing is that people don't trust them to keep that tool in their pocket once it's been used. Imagine sharding happening in a raid on org or something, or TM vs SS assuming bgs aren't in at launch. That would be very unfortunate.

ye if you outgear people in their t1 stuff with your aq equip

yes i will get sulfurus and stomp people and nothing you can do, shitter

you're dumb ret is fine for pvp as long as you have decent gear. I use to cream people with big burst damage.

not everyone wants to heal all the time

I disagree with you about sharding being bad, but considering that Blizzard is so fucked right now and Yea Forums has been right so many times about "warning signs" of games, I'm gonna say the game is going to be shit not because of sharding, but because it's a warning sign of how much the remastered experience will be.

Do what you know is right
Human Warlock

I'm so ready.

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>the guy in the front with only one weight
>the guy in the back with crossbow
>the guy on the left whatever the fuck that is
>the whole picture in general
What am I looking at?

>play classic wow
>get to 60 in under 2 weeks because of optimal quest and dungeon grinds
>join a guild dedicated to classic raiding
>end up clearing all the raid content in the game in a couple months
>realize nothing about it has changed
>stop playing because you are just raid logging like before
great shit

>I think the bulk of the ree'ing is that people don't trust them to keep that tool in their pocket once it's been used. Imagine sharding happening in a raid on org or something, or TM vs SS assuming bgs aren't in at launch
I doubt this will happen, since if you go by blizzard has said, the reason for sharding is all about server population and not about server load, and the only reason to shard raids like that would be due to server load.

But if we assume it actually happens, then it means classic was doomed to fail from the very beginning. You could screech about it all you want, perhaps even get blizzard to change it, but it would most likely be only a single thing out of a million things they'd lie about and then fuck up. That's why I don't really see a point in screeching about it being a possibility. If they fuck up something as massive as this, they will almost certainly fuck up everything else as well.

except get sulfuras 5 months earlier since ret only gets gear once the important classes are done with their equip

New year at the gym, user.

>couple months
Blizzard got you covered, they are doing a staggered release

>staggered release
That really kills me wanting to play now.

>Raiding is the only thing you can do
Sucks for you man. I plan on leveling several characters with old friends, getting reputations and doing some pvp. Ill probably have a twink or two in addition to a max character. I've also never seen the RP side of the game so thats always there if I want to relax and have a glorified chatroom. Honestly if you dont enjoy the world and atmosphere you wont have fun.

Blizzard will fuck it all up on purpose just so that cunt in charge can say "I told you so" and try to shill more bfa shit at us. I would not put it past them at this point if they blew their one chance at redemption to be spiteful assholes

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they already said they are going to stagger the release
why do you dipshits come into a thread without reading shit and just talk out your ass
seething no brains mad that people are going to have vidya

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>people have been saying this for 15 years now.
>it still hasnt happened
surprised you guys havnt killed yourselves yet.

>People think raids are just jump ins and you don't have to attune for shit
You people never got past level 30 and are just mad that others are having fun your adhd zoomer brain can't handle.

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who else even wants sulfuras besides shamans

They will add tokens and boost into the game, after all they will need the money after every players leaves in 2-3months and when the forums will be full of people demanding them back since they cant farm without heirlooms items and will be too hard. Plus you know that they will just say *this does not effect the game at all"

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apparently this ret shitter

everyone does because its ORANGE BABY

Tokens literally dont affect the game at all, its just an auction house transaction that allows farmers and people who play the AH to stay subscribed indefinitely without spending real money.

Classic is 80% leveling so if they did that people would throw a huge shit fit
Just because some people can't do what 80% of the game doesn't mean they will add it without a lot of resistance.
If they did it be to like level 40 and people would still have to go and do the harder parts of leveling

The pleb filter is level 30 for Classic WoW because if people can't take it around level 30-40 they won't make it
Expecting a level boost that gets you into content harder then just the mindless easy stages would make the noobs quit as well because the content will be to hard for them and the grind is more the higher you go.

I understand the idea that they would add them but i feel like if the player needed it they would still drop the game because it's not the same state as WoD or Legion where the majority of the game is end game and all the Xpacs before the game are skip easy so you can get to the content at hand.

Leveling/pvp early in Classic is a huge part of the game and the best pleb filter.

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blizdrone

Reddit meme shit.

They stated at Blizzcon that they wouldn't be adding tokens.

Given eight hundred people just got the boot for being worthless parasites, deliberately fucking up Kotick’s plan to buy his next Jag would be a very dumb idea.

They stated at Blizzcon you dont want Classic

Times change. Games need to make immediate money on a regular basis.

some of the bis gear in classic is BoE so giving people the option to buy gold with real money will destroy the game

Because
Is right.
They couldn’t be more obvious they’re assmad retailfags if they tried. Every single thread has them making more inventive and retarded doomsaying scenarios.

The only thing I could see them adding in the blizz store possibly successfully would be the trading card game stuff.

They also stated that they will never ever do a classic server. You cant trust what blizzard says, if the majority of players are going to demand tokens/boosts/transmog and such, there is a high chance that they will add it and yes with majority i mean current retail players that will jump the bandwagon to see what its about

just buy gold from russians/chinks

>if the majority of players are going to demand tokens/boosts/transmog and such
they wont because everyone that wanted classic are the same people that dont want boosts and transmogs

>They will add tokens to classic
People who say this shit have no idea how tokens work or why they work in current wow. If they're present in both vanilla & current, the system breaks because people will just farm the cheaper token. Since current and vanilla subs can be linked (as they stated, paying for current wow will also get you vanilla), having tokens in both will simultaneously fuck up the economy for 1 game and result in less profit overall.

If you want to pay gold to play vanilla, you'll grind in bfa or whatever to do so. That's basically the plan with this set up anyways, when people get burnt out in in the current expansion they can fall back on vanilla to fuck around in until the next patch. 100%, vanilla content patches will occur between the major patches of retail for subscriber retention.

>that dont change anything that hapends on the game
Neither does raiding. The only change is your shinies and mounts.

>>They also stated that they will never ever do a classic server. You cant trust what blizzard says, if the majority of players are going to demand tokens/boosts/transmog
There isn't a Majority asking for this tho you zoomer
Only these threads have made this argument or you went and found some MVP Forum Poster that has 5385382585 post sucking blizzards cock saying "Hey i love you guys i'm so sorry the players are mean to you :(((( please add anything you want i'll suck and pay you whatever you need to stay alive!11!!!"

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>they already said they are going to stagger the release

So what are people going to do? The average old player can hit lvl 60 in 2-3weeks, so what are people going to do? Just pvp for months until they release the first raid?

>They also stated that they will never ever do a classic server
No they didn't.

This.

I swear man the classic doomsayers are some of the dumbest retards on Yea Forums

>what are people going to do
enjoy le awesome world and adventure, wtf you mean you zoomer

And bgs are not only launch btw

>The average old player can hit lvl 60 in 2-3weeks
The average private server neet surviving off of government funds and the warmth of their programming socks is not the average player.

>PvP isn't a classic staple nor is Wpvp ONLY PVE IS RELEVANT REEEEEEEE
You people are the worst.
Yes, Pvping is content in classic-(early)Wotlk people pvped and was treated with care because they didn't make numbers so ungodly retarded they could balance it.
You can also be fucking social and RP or even try to get groups to grind the fucking game like it wants.
Why do you dipshits keep saying >2-3weeks shit blows my mind that you think content even with poop socking will be just a easy clear.
Fucking retard.

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>playing a highly social and competitive MMO with 2019 internet users

You can go back to the game but you can't go back to 2004.

This.
Realistically it goes to whoever gets the mats for it first, really, but all things being equal its obviously a shaman/paladin weapon. If a warrior got the mats first then sure he can snag it.

Be honest here, what do you think will be out in release?
Do you seriously think it will be just dungeons, or something?

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>sharding
>personal loot
>lag
>lfg
>collection tab

>The average old player can hit lvl 60 in 2-3weeks
Highly unlikely considering it takes about 12 days /played to hit 60 for the average player. People who play 8+ hours a day aren't the average player.
Most people with take at least a month, maybe two to get to 60. Neets will bumrush all the way to 60 in 3 weeks and whine that there's nothing to do, but that's entirely their own problem.

>thinking the zoomers will manage to get past level thirty.
>thinking the minority that push through will make it past the mount barrier

>1 zoomer pushing the no content meme again
I see you.

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Honestly if they had just adjusted spawn rates for the first few weeks I would have been fine with it,sharding was not the solution.

>Neets will bumrush all the way to 60 in 3 weeks and whine that there's nothing to do

Except getting pre-raid bis, or farming gold/consumables. There's plenty of shit to do.

Changing spawn rates has a much, much, much bigger impact than temporary sharding.

NO THIS GAME HAS NO REAL CONTENT!
PLAY RETAIL REEEEEEEE
I-I'M SO LONELY PLEASE DON'T L-LEAVE ME HERE!!!

>doing trogg, defias or kobold mine missions with high spawn rates

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both are a huge no, in a game where two mob pulls kill you you have to be 100% sure when there are going to be respawns

Fellow returners, what are you looking forward to most?

For me, it's something that probably won't be on release: The Honor System. It's horribly flawed, but it creates demand better than anything else. In no other game have I experienced the chance to be a literal PvP mercenary than during the vanilla honor grinds, and I miss it more than anything else.

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Obvious troll

PvP and Old raid quest

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In fairness, that’s only really the case in the 7-14 death zone where the enemies get upgraded but your gear is still shit

I got banned for 72 hours for saying N I G G E R A N D in Nagrand. Got tons of whispers from whining SJWs about racism. Kek.

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Yeah the 5 mans were amazing. I think ICC was amazing too but the 5 mans were the best 5 mans in the game.

Wetlands and Feralas would like to talk to you.

okay let's make a list of changes the entirety of Yea Forums agrees on, i'll go first:

>dual spec(can only use once every 24-48 hours)
>re-working of quest rewards(strength on cloth? spirit on mail/plate?)
>re-working of some epics and blues(anyone remember frostmail jerkin?)
>normalization of instance levels(no more "instance starts at 43 elite and ends at 49 elite")
>re-working of USELESS talents(i.e shaman tanking talents, majority of the arcane tree for mages etc)

how about leave the game alone

What about quest helper?

>add transmog to the game
>daily quests with badge rewards for raid epics
>a lvl 60 paid boost two weeks after launch

yet

YangGang2020

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Nah, you could generally handle two mobs at any time if you had full health and mana, even if it might not be optimal.
Though i’ll agree accidentally pulling one extra when not topped up could be uncomfortable.

achievements so people have something to do and work for

By not giving it content because its Vanilla. Therefore, if they add content it wont be Vanilla anymore

What about it? Do you mean "will there be a quest helper type addon"? If so, then yes there certainly will be, someone will make one or adapt an existing one.
If you're asking if there will be an in-game quest helper, then obviously no.

>tfw never experienced this

OMG CHIVOS AND MOUNT FARM!!!
PLEASE BLIZZARD I NEED XMOG!?!?!

They'll release it just like it was. And people will realise shitty bugs and design choices that weren't fixed until later patches.

seriously though I just don't get vanilla purists, i've played nost/lights hope since practically day 1 and even I realize there's some things that could be improved.

I agree that mogs and certain shit like world-travelling quests etc shouldn't be touched, but some aspects of the game it's not even QoL, it's just butthead retarded game design that should be changed

kill your self

It’s funny how despite all the mount bloat, the old ones were still darn more prestigious.

...

Nobody denies that there's things about vanilla that could be improved. It's just that nobody trusts Blizzard to make changes without fucking everything up. People would rather have vanilla with all its ups and downs than BfA 0.5.

>rebalance
>at the very least the lfg tool from legion (lfd and lfr later)
>better mail system
>no regeants
>60 minute buffs
>mage tables
>no more soul shards
>infinite hunter ammo
>mass guild summon from mop
>itemization overhaul
>updated models
>level 20 mounts
>more quests or faster leveling
>AV timer
>more than 2 drops per boss
>reverse timewalking (modern day raids in vanilla)
>new raids later
>newer classes added in somehow
>achievements
>welfare epics

Because the adage od give them an inch and they’ll take a mile is sadly true. I agree that some aspects of the game will be a pain, but it needs to be made clear that the people whining about lack of objectively cancerous things like dungeon finder will never be catered to, user for that to happen they can’t back down on not adding anything that wasn’t in vanilla.

they will let people use addons.

Holy pleb
You're legit the reason retail is ass

Pretty much this. The only way they'll keep the playerbase alive is literally having additional vanilla WoW content. Probably add a world boss here and there. Obviously, not add flying or anything but maybe put certain events in to keep content rolling along in Vanilla. If they just leave a vanilla server with no additional content people will blow through it and just quit in about a month or so.

>reverse timewalking

wouldn't actually be a bad idea, but then where would you go from there if they're planning on moving through the expansions?

I started at the end of burning crusade so I’m just looking forward to all of it really

Ah so it's not that you are like "REEEEE DONT CHANGE ANYTHING!!!", it's that you don't trust blizz to implement it properly.

I guess you do have a point, they have shown their incompetence time and time again.

If it takes you 8 months to hit max level. You are just pure trash.

Imagine crying over addons when addons literally played the game for you until 4.0

I half don’t trust them to implement it, and I half don’t trust the retail tourists not to try pushing for as much as they can if they sense weakness.
I’d personally love the TBC noticeboard system, for example. It made dungeons easier to get a group for while not killing the social aspect.

Na that’s what I meant

if you want changes just stick with retail and fuck off my classic wow

>REEEEE DON'T CHANGE ITTT! NO QoL IMPROVEMENTS!!!

*installs titan bar coords, questie, deadly boss mods, KLM threatmeter, DPS meter, gatherer, custom UI and thousands of other QoL add-ons*

>how it was MEANT TO BE PLAYED!!

*bugs out the final boss in an instance to make it easier*

*runs around like a headless chicken for hours with 15 other people fighting for mobs for a 10% drop rate quest because no shared quest loot*

You convinced me. There's definitely a comparison between using a threat meter and adding raid finder and flying. Let's throw in resilience too.

Yep, you got 'im

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if you want changes in classic just play a private server or stick with retail

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Addon's still literally play the game for you user.

No WOD was the worst shape it has ever been in. BFA has improved quite a lot

imagine.

Listening to players is what Blizzard did since BC and it completely fucked the game. Just open battle net forum and you'll see that majority are retards.

I remember this from BC.

>Why is some content for 1% of playerbase, I want to do everything I'm a player too
>I don't want to do PvE, please make content PvP only
>I don't have much time to play, why can't I have purple gear?
>I want to raid with my friends only, please make 10 mans of everything
>Why can't my class do this?

The results of years to listening to ""players"" is WoW BFA.

Addons.

this is literally wrath onwards, nobody complained about not being able to do hyjal/BT in BC, badge gear was a genuine chore to get and was never current tier, class homogenization didn't exist only nerfs were called for

Notice how nobody complained about heroics being too hard in BC, then in cata, everybody did.

Seeing the forum reactions after the zombie plague incident is when I knew the game was living on borrowed time.
For everyone having a laugh, there were at least three fags whining about not being able to complete their daily treadmill.

>the best raid

There is absolutely no discussion about it being Ulduar. Like absolutely no way anyone could not see the creativity and soul that was poured into the raid, from custom boss models, to the mechanics.
The hardmodes being weaved into the boss fights was genius and the normal/heroic dichotomy was a downstep.
I could go on endlessly about the length, the creative mechanics and how this raid basically always had something for you in store.

I remember, that it was also the last raid, before substantial parts of the raid design team left. It shows. It really shows.

But Mists had Throne of Thunder and much better raids and dungeons. Lich King faggots cant get over better quality after.

>Listening to players is what Blizzard did since vanilla and it completely fucked the game
fixed

You're retarded son.

you didn't buy my fucking pig in retail so now you're gonna buy my fucking pig in classic
western cheapskates go and stay go, we want the chink audience that won't sperg out over mtx

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they're gonna keep LFR

Why do you retards keep on meming Ulduar as the best raid and not Vanilla Naxxramas?

Throne of thunder is leagues better

youtube.com/watch?v=maL_qMkT0p0

I CANT WAIT BOYS

because wrath babbies are a majority

fake news, tick tock, retail.

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The truest most god tier feel, is if classic succeeds, there will be a BC expansion. Cannot wait. They also hopefully, leave it has two separate things and don't force all of classic to go BC.

kys
sir is based

as a PvP player i can't WAIT to come up against warr/pally in S1 and warr/rdruid in S2,3 and 4 for every match in 2s

God rdruids were so fucking overpowered

You think you do but you actually don’t.

I remember being disappointed that the Gronn and Netherwing flights went nowhere.

We've had this thread every day for the past few months and every fucking thread it becomes more and more apparent the only people playing classic are streamer orbiters and room temperature iq retards who play melee warlocks because "lmao firestone gives me melee damage i'm having FUN being a dead weight XDDD feels good not to be ordered around by elitists!"

JUST LET FUCKING ACTIVISION (BLIZZARD) GO UNDER ALREADY

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I refuse, i shall have 10 subscriptions and let Blizzard drain my bank account

let their thousand year reign on gaming begin!

Ganking people as an UD rogue when they're 10% away from soloing that elite for a quest.

BC is shit user. It's pretty much the same as retail.

fuck you i am gonna raid with asmongold like we are best friends and you can't do shit

tick tock, retailfag.

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Because it will be you fucking dumbass a lot of players dont rp. You are practically mentioning retarded niche content. Players are not going to be engaged in recurring content because there fucking wont be any when you hit 60 besides raiding and pvp. The only thing that will be left is crafting and gathering. AND NO MORE PROGRESSION DUE TO IT NOT HAVING EXPANSIONS. The only reason Everquest is alive is due to their progression servers which have now overtime the population has dwindled. The same will go for classic.

You are a true brainlet for failing to understand that any sharding is cancer AF.

get ion's dick out of your eyes so you can read properly, dumb frogshit

>crafting

professions in vanilla were pretty much useless outside of flasks(needed black lotus, which the chinks have on lockdown), devilsaur(which the chinks have on lockdown) and standing on the org bank roof yelling enchants

Every high level herb area is farmed to death and a stack of rugged leather only sells on the AH for a little more than it vendors for. Kinda pointless.

TICK
TOCK

>i had a player interaction
>wtf why is this ALLOWED!?
I do not understand what you want from MMOs.

Crafting is fun, and everyone did a bit of it in vanilla mainly for the roleplaying flavor

patrician mmo days

You have never played Vanilla.

pvp was my favourite part of vanilla
of course raid gear helped with that

>Supposedly the new servers can't handle big pvp or stuff like city raids

Somehow they did this in 2005 onwards, I don't think it's the hardware it's just the godawful code

95% of the shit crafters can make is obsolete, prove me wrong

Agreed, the love the community has for convenience features like portals, summons, flying, LFR and LFD demonstrate this quite clearly. Most people don’t actually want to play the game and so they advocate strongly for features that let them play less of it.

...

the entire fucking professions of alchemy and enchanting
resist gear and onyxia scale cloak
tailoring bags
recipes that drop in raids

eat shit faggot

Stop projecting your Wrathbaby experience on Vanilla.

>Supposedly the new servers can't handle big pvp or stuff like city raids
Incorrect. The servers are better than they've ever been, they can handle the actual number of players without issue. The problem with current wow handling a large number of players is due to all the various procs occurring across items, abilities, and talents that causes the engine to wheeze, as it has to constantly calculate all of that shit.

Vanilla doesn't have that, so it's going to be much easier for the servers to handle outside of the initial player rush and mega events like the AQ gate opening.

>portals summons flying
>spending half an hour alt-tabbed while you're on an automatic flight from undercity to badlands is "playing the game" now
the absolute state of blizzdrones

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The only way to get Sulfuras was to get a blacksmith with the right reputations and max skill to make the base hammer for you. Imagine if they tried to do that in BfA.

I still don't know what class I should play.

>druid
>+rarest class, little competition
>+can function in all roles, can easily find a group for everything
>+stealth for wpvp shenanigans
>-can't be human
>-might get pushed to a healing role everywhere, which I don't particularly care for
>-need several sets of gear
>rogue
>+fun to play
>+stealth
>-everyone's a rogue, good luck with groups
>-not that good in solo pvp
>warlock
>+powerful in pvp once geared
>+good in solo pve, most fun leveling class because there's a lot to do
>-wotf everywhere
>-even though warlocks are rarer on alliance, you're still dps
>-you press shadow bolt in raids
>-already played one to almost 60 on nost

Already eliminated 3 classes (paladin because boring, priest because boring and I played one a ton in vanilla, shaman because horde). The other 3 I'm hesitant on (mage because I played one a bunch on vanilla, warrior because everyone plays one and you need good gear and/or a pocket healer to do anything in pvp, and hunter because the gameplay is eh). What the fuck do I play?

So like he said

95% of the items you can make are obsolete

>FFFUCK WHY DOES EVERYTHING COST TIME TO DO I JUST WANT TO PRESS A BUTTON AND FOR PURPLES TO FALL OUT BLIZZARD WHAT THE FUCK
You could have just played Diablo 3.

Exactly why I mentioned crafters and gatherers in my last post crafting was essential in Vanilla for various items. Not just to make a few things for cash.

HUMAN
FUCKING
WARLOCK

if you're a dumbass who counts low level recipes made to prevent retail-"QoL"-tier switching from every profession on a whim, yeah, you're technically right, but also retarded.

Keeping a profession current was actually a great source of gear while leveling, back in the days when good gear was rare. Getting the right wand would make level 1-20 on a caster much better. As has been said before, you are clearly way out of you depth in this conversation. Desist.

>zoomer has such a short attention span he can't stay in one zone for more than 15 minutes

H U M A N
P A L A D I N

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Honestly the way Blizzard massacred crafting is what killed retail for me. Crafting was always my prefered solo content and they just ended it. I play EVE now, because for all its flaws atleast it’s crafting and trading is hella interesting.

>[guild] [guildie]: hey user want to come brd?
>[guild] [me]: no sorry i just zoned into feralas i need to spend another 14 minutes here or some user online might call me a zoomer

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Instant travel kills the atmosphere created by distance, and makes zipping around the map one step away from fast travel

Perhaps Diablo 3 is more your style, a nice linear pathway with lots of explosions and loot and flashy effects for your little kiddy brain.

healing bitch

youtube.com/watch?v=HM40cK5tu7w

PLEASE god no SHARDING. Only in the starting zone. Even that is fucking pushing it.

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>actually and unironically defending time padding on a subscription based game
Get Ion's cock out of your mouth.

All professions capable of doing that make armour people are going to wear at some point, either at levelling or because it's genuinely BIS (blacksmiths, for example). Some can be made exclusively for disenchanting or even sold to vendor at a profit.

Tailors make mooncloth. Blacksmiths make and attach spurs, block chains and weapon chains. Leatherworkers create refined salt. Alchemists transmute Arcanite. Engineers create rocket fuel (I think). Fishermen provide lots of ingredients. All these generate steady income so they're far from useless.

>chinks have on lockdown

Fight for your rights, bitch.

the worst bit is, is that WoD gameplay, is now worse in Legion. They made it even worse.

>legion
>boa is so forettablle forgot it exists

lmao

this is proof that even if blizz manages to make the perfect vanilla (they wont) the community wont let them if people are complaining about dual specs they clearly dont realize that each class only has 2 spec the right spec that you can not deviate from and the where you accidentally clicked the wrong talent and now you have to sell everything you own to respec in order to make your class that is probably barely viable in the first place viable

>listening to retards is what blizzard did and it completely fucked the game
ftfy
it's like they ignore the good feedback on purpose and just listen to the handicapped casual turds

what an epic video, ashran is literally the same blob vs blob shitfest

you're not proving him wrong though, the 2 enchanting wands you can make at level 5 and 13 are great, but that's it

Leatherworking/blacksmithing/tailoring make gear that's infinitely inferior for the level comparison to what you can get from the AH for cheap/dungeons and often require strange, expensive ingredients

>Engineers create rocket fuel
Actually, that's alchemists too. The recipe is created by engineers, though.

I like them both, maybe Ulduar just a little more because of no overly brutal grinding for mats/set pieces.

>fight the devilsaur mafia bro

yeah that raid full of chink no-lifers don't stand a chance against ME! haha

Just play Diablo, MMO’s are not for you.

...

>no argument

yeah no dude other than gathering professions and enchanters all others are a massive gold sink unless you are one of the very few people on your server that has one of the extremely rare crafting plans you will never make the money back that it took to level the only point not to take 2 gathering professions is because youre a mage or lock or the one spriest in your guild and bloodvine is bis

and you should probably play vr chat since you don't care about gameplay and only need a friend simulator

Right click reporting with automated bans. It works in retail (not really) because its not as community driven. If you right click report somone they can get muted, its not too big a deal in retail because you dont need to actually talk to anyone to play the game you can just queue for dungeons and automatically teleport to them etc. In classic you need to network more so being muted fucks you up.
Also if enough of your friends report the same person they will get temp banned. Not as big a deal in retail maybe but in classic it could potentially be used vs people you are competing with for pvp grind. Note the person you are reporting DOES NOT HAVE TO HAVE DONE ANYTHING WRONG they will get auto muted or banned for a while if enough of your friends report the same guy.

Also loot trading. Blizzard made it so any item in retail can be traded within the first few hours of looting it to anyone that was in the group. In retail its not so bad because there is personal loot and classes cant roll need on items that arent for their class. In classic anyone can roll need on anything so letting anyone trade any BoP item will encourage ninja looters to roll need on items for their friends. imagine you are in a dungeon and a really rare epic Bind on pick up item drops. Its a melee weapon for melee dps. Only you and another guy in the group and melee dps so you roll need and so does he. The other guy has a healer friend in the group who also rolls need and wins the roll then trades it to his friend.

>#nochanges
doomed from the start

Fucking up Alliance as an edgy Undead girl

classicdb.ch/?item=3850#comments

classicdb.ch/?item=7046#comments

classicdb.ch/?item=4251

classicdb.ch/?item=7377

classicdb.ch/?item=6468#comments

are all very good items that are far easier and faster to obtain than dungeon drops. Some are even better, +spell damage items are exceptionally rare < level 30.

Again, you have never played vanilla, and it shows. Profession items served as a item that could be reliably worked towards while leveling, AH was not as full of garbage because drop rates were much lower in vanilla, which lead to higher prices (as if you had money, you have a mount to pay for at level 40). Gear could be had from dungeons, but getting a group to run dungeon took you an evening, and your item might not drop. Or you could spend the evening getting some resources, maybe trading for some items and getting yourself a good upgrade. This was an interesting choice that added player agency.

stop watching twitch streams retard
go test your bullshit in a private server dumbass

>Leatherworking/blacksmithing/tailoring make gear that's infinitely inferior for the level comparison to what you can get from the AH for cheap/dungeon
That gear isn't cheap on the AH at launch and isn't always readily replaceable in dungeons. They'll definitely drop in value as more raid tiers release but early on they'll remain competitive & useful. Every profession also has at least a few mid-level consumables or reagents that will always be valuable enough to make money on the AH.
Time's a premium, and in no point in wow was this more true than vanilla. If you can't make a dungeon run because you only have 30m of free time instead of 45m and your group didn't want to bring a warlock, then that's just a check you didn't meet. Might sound dumb, but that's vanilla, and if you don't like it then make your voice heard by not playing it.

See you're right, and I don't disagree, but that doesn't change the fact that the other 95% of items you can craft are useless +strength cloth etc

And you clearly don't play northdale, all greens(even the best ones like tiger/monkey etc) are on the AH for 50s up to level 55

this isn't even an argument

>call game WORLD of warcraft
>wtf i dont want to hang out in this gay zone just let me teleport to my instanced dungeon wtf
Literally why do you play this game

Please let it be good.

>Leatherworking/blacksmithing/tailoring make gear that's infinitely inferior

A bunch of level 40 Tailoring greens are BiS all the way to BWL for Warlocks.

can't argue with retards and a misinformed retard is the worse

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oh yeah dude those level 40 whites really were worth the 40 gold i spent getting to level 200 what game did you play? vanilla profession gear was complete dog shit you were lucky if it had a stat that wasnt flat stam like your full set of imperial plate that cost you your mount money to learn and your mount money again to craft but at least it will hold you over until you get your thorium plate...

Why would I play northdale, we were discussing actual vanilla, not your shit spinoff of it.

>norhtdale experience
>some how an argument

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Flight paths were a way to make people actually think about their actions. You planned where to quest, where next to go, and when to pay visits back to the cities. It meant there was actually a reason for non city hubs to exist, since an intelligent player could factor them in when traveling and questing.

If you can bounce around the map like a frog on meth, everything outside a city is completely pointless.

This place must be truly a den of autists with great memory. I played in a server first guild from MC to Sunwell and barely remember any technical nuances.

Noone is arguing that Vanilla was the best crafting system the world has ever seen or that every item was useful. My argument is that profession items had their uses (more than 5%) and costs from leveling a profession could be recouped at max level. Contrast this with BfA where there is no point in leveling most professions outside of transmogs or other vanity items.

Hey guys, what's sharding?

This.

It's when you underestimate your fart and shit your pants.

I’m sharding my pants right now.

server auto-balancing the (sub-)zone population so there isn't a queue of 500 people waiting to instagib that one named quest target NPC in the cave in the starter area

>chinkdale
Nigger just spam the bug spray pasta and watch them vanish

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Its when you fart but shit yourself aswell a little

the cancer of mmos and what kills community in any mmos. not just classic. sharding kills off mmos. Put it short, it phases you in and out of different servers, instead of having a community of people on just one server. The whole point of classic is that you make friends/rivals, pvp, pve, from both factions, but if you have people phasing in and out from all around the servers, nothing settles. It kills the community. There also can't be large scape wpvp because people shard in and out, there is nothing worse then running alongside a random and then they just vanish, out of nowhere, into a new phase. It makes the world feel dead and you're alone. It is good for how they're using it, I suppose, JUST AT THE START so people can level in the first zones, but if it continues past that, then classic will be terrible. the whole purpose is that is has no sharding,.

I can't remember shit man and I only cleared raids on private servers (so 1-2 years ago). You're thinking of people who legitimately played every private server there was.

they won't stand a chance after level 20-24, let alone 30 and 40 lol

>There also can't be large scape wpvp because people shard in and out

Blizzard wow servers are so bad, the server shit themself if you try to do raid vs raid in the world insted of a battleground. I remember when BFA was supposed to be this large pvp thing but when streamers tried to do anything pvp related with massive groups, all it did was create a massive lag

I think thirty will be the main death knell for them.
It's when the game stops giving you quests on an obvious platter and you have to hunt them down, as well as when the only real dungeon to level in is the living hell Gnomeregan

thats because some of wows servers are repurposed diablo 2 servers

creating several instanced versions of an area to reduce the problems of over-population(i.e when 500 people are running around for quest mobs)

It'd be used to great effect during the classic launch, but retarded purists are freaking out about it

dayum
boy got shit on hard

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IIRC the real wall, at least for horde, was around the early-mid 40s were there was almost nothing to do but grind for like 8 levels.

LFM BRD EMP RUN - Just need 1 DPS and good to go, we have summons!

Oh, and no stinky ret paladins allowed!

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It's nostalgiafags who insist that they have a perfect memory and private server autists.

that advert is too good to be true its clearly a group of 2 bad dps and a paladin tank

>I did say HoJ and Ironfoe are on res, right? I'm sure I did :)

But I am a Dwarf Paladin

averageplayer picture of orc rogue players

I've always wondered why blizzard decided to shaft Alliance so hard with early leveling dungeons
>instances in horde controlled zones
Ragefire Chasm (totally inaccessible for alliance, no quests)
Wailing Caverns(marginally accessible to alliance, no quests)
Shadowfang Keep (totally inaccessible for alliance, no quests)
Razorfen Kraul (marginally accessible to alliance, some quests)
Razorfen Downs (marginally accessible to alliance, some quests)
Scarlet Monastery(totally inaccessible for alliance but they need to do it so they have to walk through fucking WPL at level 35 to get there, all quests)

>Instances in alliance controlled zones:
Deadmines (marginally accessible to horde, no quests)
Stockades (totally inaccessible to horde, no quests)
Gnomer (horde get a free teleport right to it, some quests)

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Is it true that modern day WoW servers are horrible at handling large groups of players?

>Shadowfang Keep (totally inaccessible for alliance, no quests)
>no quests
>he doesn't play Paladin

I guess 10% bonus to all stats makes up for it

>Shadowfang Keep (totally inaccessible for alliance, no quests)
Warlocks and paladins had quests there, and it's not hard to get to even if it's irritating.

>Razorfen Kraul (marginally accessible to alliance, some quests)
>Razorfen Downs (marginally accessible to alliance, some quests)
Both are easily accessible for the alliance via Ratchet.
Scarlet Monastery can be cheesed via wall-walking through the Undercity but that shit will be fixed in Classic. I think, but not hope.

>SFK totally inaccessible
>RFK and RFD marginally accessible
>walking through WPL to get to SM instead of hillsbrad->behind undercity
dumb retard

Yes. After they broke everything up with sharding they realised it was much cheaper and easier to have lots of shitty servers sharing the load swapping players between them then constantly maintaining one massive server that held everything at once and was more liable to go down.

Of course, they can't do this for classic, there's no way. Shit like the emerald dragons wouldn't work with sharding, everybody has to be on the same server or it will completely bug out. On the plus side, it's not really that difficult. Ruskies and Euros managed to run servers on the cheap that could support 10k players concurrently, blizzard definitely can. Especially singe mangos runs the whole world off a single server instead of breaking it up into continents and instances like vanilla wow did. I remember on nostalrius when the green drakes launched and everybody flocked to the last one alive in hinterlands, there were literally 3k people in the zone and it stayed up. It was laggy as fuck but it stayed up. Server technology has moved a lot since then and blizzard may be a dogshit company but it's not that hard.

Yeah, good luck finding a group for those. You can run a group of paladins and warlocks, nobody else is going to fucking walk across wetlands, arathi and hillsbrad, and silverpine to help you run it unless they're doing you a favour.

that's why i said marginally, horde get taurajo and alliance still have to sail there

Can you imagine the stink if horde had to land in westfall and walk past stormwind gates to reach an important dungeon in redridge? Blizzard gave horde a free teleport to gnomer, where as alliance have to walk for fucking miles and gnomer is garbage

>that's why i said marginally, horde get taurajo and alliance still have to sail there
And Alliance has camp on the border of Ferelas. Come on man, I played Alliance and it's not that bad.

Yes, vanilla depended heavily on finding a social network that would be suboptimal with you. This was the point.

you have a flight path in horde territory
shut the fuck up, professional victim

Any extra travel time with earlier dungeons is made up with BRM being next to alliance capitals but far away from any horde city.

Again, it's the engine, not the actual player count. Vanilla servers will be several times more stable than live because when you hit someone with frostbolt it only needs to calculate like 4-6 things versus the 50ish potential procs going on in bfa.

>Yeah, good luck finding a group for those.

I will literally do any dungeon as Alliance, especially SFK because it's fucking great and drops great loot.

I've leveled and raided with multiple horde and alliance chars, alliance get easier rading but horde get a much easier leveling route. Horde doesn't get the massive gap in quests from 35-40 either.

gee thanks mister, that sure makes up for it. oh, you get a free flightpath outside BFD too plus an extra flightpath in ashenvale, well okay

I know it's great, that's why I'm so pissed off you have to walk across 4 zones to get to it and convincing pugs to do it with you is hard.