>Boss' HP drops to 0
>It doesn't die
Boss' HP drops to 0
>Boss doesn't have HP bar
>second phase
>boss remembers he has a sword
>heros hp drops to 0
>doesn't die
>boss has multiple health bars
>HP: -7/254
>Boss' HP is in the negatives
Name one game that does this
ToME
>boss' HP keeps going up
>Boss has 15000/15000 HP
>get boss down to 8000/15000 HP
>boss fully heals and now has 18000/18000 HP
>defeat a hard boss
>new boss follow up and if you die you start from the beginning
>up against unbeatable boss to advance plot
>beat him anyway
>lose and advance same plot
>boss goes down easy
>has a second phase
> he still goes down easy
>ToME
More like
HP: -724/500
Which is what Archmages go down to after getting hit once, but it's still nowhere close to death because good heroism infusions protect you until negative 1000 HP.
>hundreds of cropped manga panels lead to dead ends
>except this one which found the source in two second
>Boss fight takes ages
>Reaches 0hp
>Long ass unskippable cutscene
>Second boss fight
>If you die you start from the beginning
>boss doesn't immediately die at 0hp and instead goes berserk for a while
Pokemon Emerald
>Boss' HP drops to 0
>Boss backstabs you
>Boss HP drops to zero
>He's got another phase
>And another one
>And another one
>And another one
>And another one
Nameless King was still a pretty fun fight
> optional final boss wasn't even coded to die so you're stuck fighting it forever if you manage to bring its hp down to 0
>turns out it's not even immune to status effects so it can be stunlocked
fucking hillock
>Kill Boss
>"[Boss] tries one last attack!"
>diamond boss
>reflects attacks
>boss succeeds
helps with immersion
>
>Boss drops to 1 HP
>Final hit is a broken gimmick minigame
>Have no idea what the fuck I'm doing
>Repeat 20+ times
>Player drops to 0 HP
>Player doesn't die
>Player beats villain nine ways to Sunday, only croaking when it's all over
>perform combo on boss
>HP drops to right above zero, but doesn't let the boss die in order to finish the combo so death looks cooler
>your combo can be interrupted and you have to restart the combo
damn it, KHII
>You have to let the Boss Kill You.
>To beat the Boss.