Tons of grinding

>tons of grinding
>unnecessary gimmicks
>stilted robotic dialogue
>incessant anime groans
>needlessly grandiose story/design
>overly flashy presentation
>samey character design
>overbearing focus on teen female characters
>ridiculous cryptic titles
>exaggerated jap manners
>heavy exposition
>hours of cutscenes
>zero subtlety

What is their problem?

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none of these take away from gameplay, besides maybe anime groans which are rare anyway.

>overbearing focus on teen female characters
I fail to see the problem.

you do realize theres still no sjw

WHO GIVES A FUCK WHERE A GAME IS FROM
ENJOY VIDEO GAMES GOD DAMNIT

Nothing inherently bad about it, they just go overboard with it making it feel cheap and gratuitous instead of being subtle. It's like the difference between a naked woman in an anatomy book and a fully clothed woman doing a sensual dance.

>>tons of grinding
I have played JRPG all my life and i didnt have to grind in any of them, only exception was Treasure of Rudras final boss Mythra. People are just bad at jrpg nowadays

I still fail to see the problem.

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You might be a brainlet pleb with no concept of delayed gratification

When will western composers learn how to make good music?

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that's illegal

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the problem is "teen".

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Wow japs even support degeneracy, is there no end to their evils

Back to plebbit with you.

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That's a picture from Britain,the gayest country in the world.

>turn-based jrpg, visual novels, gacha
>"gameplay"

>>tons of grinding
Always optional

>>unnecessary gimmicks
It's a game, gameplay gimmicks are the focus

>>stilted robotic dialogue
Literally what?

>>incessant anime groans
Japanese voices in Japanese game, wow

>>needlessly grandiose story/design
What's with this "need" obsession? It's a game, it's supposed to be fun.

>>overly flashy presentation
Easily catches the player's attention and allows you to play it for more time

>>samey character design
So far the only legit point

>>overbearing focus on teen female characters
False

>>ridiculous cryptic titles
Rule of cool

>>exaggerated jap manners
Japanese game has Japanese culture, wow.

>>heavy exposition
Literally what?

>>hours of cutscenes
And hours of gameplay, they tend to be balanced

>>zero subtlety
Name one game with actual subtlety that isn't fan theories bullshit

>yes yes give me everything right now more sexy girls, swords? sexy girls, questgivers? sexy girls, tutorial npcs? sexy girls, historical characters? sexy girls, mouse cursors? sexy girls, gameplay rewards? sexy girls, dragons? sexy girls i can't stop yes thank you based glorious nihon more sexy girls yes thank you

This but unironically.

>Sony Corporation is a Japanese multinational conglomerate corporation headquartered in Kōnan, Minato, Tokyo. Its diversified business includes consumer and professional electronics, gaming, entertainment and financial services.

Reminder that the people that complain about this shit only play farming sims.

Or we just have taste. Haven’t picked up a jrpg in a few years due to how shitty they all were.

>>he doesn’t know what stilted dialogue or exposition means
The state of jrpg gamers, can’t even rebut the fact that all jrpgs are incapable of writing themselves out of a paper bag.

jrpgs are just glorified VNs, so fucking boring.

Come on people, lets just accept this thread for what it is and get on with our days

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I know the terms but they don't apply to most jp games at all.
Also
>all Japanese games are RPGs
Are you aware Japan made games like Super Mario Bros.?

>it disagrees with my view so it must be bait

me so horny me love jap girls

Not only it's a bait, but it's also pretty shitty.
Not even a wojak picture or a template topic like "prove me wrong"

Jake Kaufman? Tim Follin? David Wise?

Jokes on you! I'am yet to play a single japanese game, this thread is as obviously baity as they get

>tons of grinding
Not always bad

>unnecessary gimmicks
Like?
Don't even pretend western games don't have any

>stilted robotic dialogue
depends on the game, because if it's voiced, it's usually it's overacted

>incessant anime groans
again, depends on the game

>needlessly grandiose story/design
why is this bad? I get that some outfits are retarded but other than that, it's always more fun to see devs go all out

>overly flashy presentation
same as above

>samey character design
on the contrary, japs always try to make shit so ridiculously unique

>overbearing focus on teen female characters
nothing wrong

>ridiculous cryptic titles
Rarely, besides the fuck does that even matter?

>exaggerated jap manners
REE STOP HAVING DIFFERENT CULTURE & BEHAVIOR

>heavy exposition
it's better than being clueless most the time, like final fantasy and dark sou- oh..

>hours of cutscenes
highly depends on the game

>zero subtlety
varies alot, some have so much subtlety that you can't solve the 'grand puzzle' without several playthroughs, while others just shove everything in your face

But it’s fun. And if it is fun it matters.

What is this archetype called and why Japan so obsessed with it? These type of characters are really boring.

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Moeblob?

"Damsel in distress"

that's funny, because westerners were obsessed with it first.

>tons of grinding
unfortunately that's true, but also true of wrpgs
>unnecessary gimmicks
like what?
>stilted robotic dialogue
dafuq?
>incessant anime groans
dafuq?
>needlessly grandiose story/design
in what way is that supposed to be a con? That's precisely one of the reasons most people play them
>overly flashy presentation
that's only matter of taste
>samey character design
what the actual fuck are you talking about? Character design is literally the N°1 thing japs do way better than others
>ridiculous cryptic titles
that's only true about vns
>exaggerated jap manners
wut?
>heavy exposition
in what way is that supposed to be a bad thing?
>hours of cutscenes
in what way is that supposed to be a bad thing?
>zero subtlety
wut?

all shit

God I can't wait for the weightlifter girls anime