none of these take away from gameplay, besides maybe anime groans which are rare anyway.
Blake Bell
>overbearing focus on teen female characters I fail to see the problem.
Jaxon White
you do realize theres still no sjw
Asher Williams
WHO GIVES A FUCK WHERE A GAME IS FROM ENJOY VIDEO GAMES GOD DAMNIT
Benjamin Allen
Nothing inherently bad about it, they just go overboard with it making it feel cheap and gratuitous instead of being subtle. It's like the difference between a naked woman in an anatomy book and a fully clothed woman doing a sensual dance.
Brayden Davis
>>tons of grinding I have played JRPG all my life and i didnt have to grind in any of them, only exception was Treasure of Rudras final boss Mythra. People are just bad at jrpg nowadays
That's a picture from Britain,the gayest country in the world.
Anthony Miller
>turn-based jrpg, visual novels, gacha >"gameplay"
Connor Ramirez
>>tons of grinding Always optional
>>unnecessary gimmicks It's a game, gameplay gimmicks are the focus
>>stilted robotic dialogue Literally what?
>>incessant anime groans Japanese voices in Japanese game, wow
>>needlessly grandiose story/design What's with this "need" obsession? It's a game, it's supposed to be fun.
>>overly flashy presentation Easily catches the player's attention and allows you to play it for more time
>>samey character design So far the only legit point
>>overbearing focus on teen female characters False
>>ridiculous cryptic titles Rule of cool
>>exaggerated jap manners Japanese game has Japanese culture, wow.
>>heavy exposition Literally what?
>>hours of cutscenes And hours of gameplay, they tend to be balanced
>>zero subtlety Name one game with actual subtlety that isn't fan theories bullshit
Logan Reyes
>yes yes give me everything right now more sexy girls, swords? sexy girls, questgivers? sexy girls, tutorial npcs? sexy girls, historical characters? sexy girls, mouse cursors? sexy girls, gameplay rewards? sexy girls, dragons? sexy girls i can't stop yes thank you based glorious nihon more sexy girls yes thank you
Cooper James
This but unironically.
Isaac Diaz
>Sony Corporation is a Japanese multinational conglomerate corporation headquartered in Kōnan, Minato, Tokyo. Its diversified business includes consumer and professional electronics, gaming, entertainment and financial services.
Eli Wright
Reminder that the people that complain about this shit only play farming sims.
Adrian Clark
Or we just have taste. Haven’t picked up a jrpg in a few years due to how shitty they all were.
Kayden Allen
>>he doesn’t know what stilted dialogue or exposition means The state of jrpg gamers, can’t even rebut the fact that all jrpgs are incapable of writing themselves out of a paper bag.
Benjamin Lee
jrpgs are just glorified VNs, so fucking boring.
Michael Powell
Come on people, lets just accept this thread for what it is and get on with our days
I know the terms but they don't apply to most jp games at all. Also >all Japanese games are RPGs Are you aware Japan made games like Super Mario Bros.?
Jonathan Anderson
>it disagrees with my view so it must be bait
Owen Brown
me so horny me love jap girls
Zachary Bailey
Not only it's a bait, but it's also pretty shitty. Not even a wojak picture or a template topic like "prove me wrong"
Dylan Stewart
Jake Kaufman? Tim Follin? David Wise?
Thomas Foster
Jokes on you! I'am yet to play a single japanese game, this thread is as obviously baity as they get
Carter Peterson
>tons of grinding Not always bad
>unnecessary gimmicks Like? Don't even pretend western games don't have any
>stilted robotic dialogue depends on the game, because if it's voiced, it's usually it's overacted
>incessant anime groans again, depends on the game
>needlessly grandiose story/design why is this bad? I get that some outfits are retarded but other than that, it's always more fun to see devs go all out
>overly flashy presentation same as above
>samey character design on the contrary, japs always try to make shit so ridiculously unique
>overbearing focus on teen female characters nothing wrong
>ridiculous cryptic titles Rarely, besides the fuck does that even matter?
>exaggerated jap manners REE STOP HAVING DIFFERENT CULTURE & BEHAVIOR
>heavy exposition it's better than being clueless most the time, like final fantasy and dark sou- oh..
>hours of cutscenes highly depends on the game
>zero subtlety varies alot, some have so much subtlety that you can't solve the 'grand puzzle' without several playthroughs, while others just shove everything in your face
Logan Thomas
But it’s fun. And if it is fun it matters.
Matthew Ross
What is this archetype called and why Japan so obsessed with it? These type of characters are really boring.
that's funny, because westerners were obsessed with it first.
Aaron Martin
>tons of grinding unfortunately that's true, but also true of wrpgs >unnecessary gimmicks like what? >stilted robotic dialogue dafuq? >incessant anime groans dafuq? >needlessly grandiose story/design in what way is that supposed to be a con? That's precisely one of the reasons most people play them >overly flashy presentation that's only matter of taste >samey character design what the actual fuck are you talking about? Character design is literally the N°1 thing japs do way better than others >ridiculous cryptic titles that's only true about vns >exaggerated jap manners wut? >heavy exposition in what way is that supposed to be a bad thing? >hours of cutscenes in what way is that supposed to be a bad thing? >zero subtlety wut?