11 BOSSES CONFIRMED

11 BOSSES CONFIRMED
>11 BOSSES CONFIRMED
11 BOSSES CONFIRMED
>11 BOSSES CONFIRMED
11 BOSSES CONFIRMED
>11 BOSSES CONFIRMED
11 BOSSES CONFIRMED
>11 BOSSES CONFIRMED

SEKIRO CONFIRMED DEAD ON ARRIVAL

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IT
IS
NOT
DARK
SOULS

Why? 11 seems ok. Maybe there are mini bosses. Maybe there are more that haven't been confirmed. Maybe your gay af. Maybe a lot of things but why are you mad about it.

Isn't that a lot? There are minibosses too.

That's about the number of decent bosses each DS title has.

Dark Souls 2 had almost 40 bosses.

I see the doomsayers have moved to sekiro since DMC V is out.

It looked like every other mob is a mini boss though.

And Bloodborne had 11, and was the best in the series by a mile

and maybe 11 of them are good. maybe.

>And Bloodborne had 11
What? Bloodborne had like 20. + DLC.

fine by me if they're good unlike soulsbourne where 80% of each game's bosses are shit

Okay, now i hate Sekiro

Dark Souls 2 is a fucking pile of shit though.

DS2 is the best in the series.

The real question is how many are meme bosses. This is from after all

only on opposite day

Source?

the best at being shitty

fuck off DS3 tranny

my ass

10 are going to be shitty gimmick fights, and the last boss will be boring old man 1v1 fight

actually I'm a BBchad, stay cucked by shit tons of dudes in armor

>MOMMY I CAN'T JUST ROLL AND HIT GIMMIK GIMMIK GIMMIK WAAA
Shut the fuck up.

11 normal bosses, 6 Great Ones, 21 Chalice, and 5 DLC.

Please, kys you retarded austistic cunt.

Of which probably 30 are shit or mediocre.
Seriously who the fuck treats DS2 like it's the gold standard for anything?

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So way more than 11 then.

SOURCE? The other soulsborne are allowed to have fewer bosses because there isn't even multiplayer, this one MUST have at least 20 or more

Dark Souls 2 is dog shit.

Why the fuck do you separate them like that, just say bosses for all of them

>And Bloodborne had 11
UUUUH?

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Ah yes, what a great boss Bed of Chaos was, it definitely wasn't a shitty gimmick fight

Every time this picture is posted:
>Blames self for world
That's actually an extremely harmful stance to have, about the same as blaming your faults on everything but you.

It was very fun and different.

>21 chalice

BB is actually pretty sizeable when it comes to unique enemies and boss fights, they just shoved them off into corners where no players would ever find them. I was hoping that Sekiro's focusd on a single player would allow them to refocus the workload on pumping out a shitton of bosses but I'm not so sure.

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Oh no, it's retarded

Dark Souls 2 has a lot of boss filler like Prowling Magus. Any of Sekiro's minibosses are more worthy of being a boss than Prowling Magus or Covetous Demon. That said, 11 is pretty low, I wish there were more.

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Reminder that Soul of Cinder, Gherman and Moon Presence do not have trophies associated because they're tied to the endings, so we are yet to find out the final boss(es) of Sekiro

Quantity over quality?

The only problem is you have to do Chalice dungeons to get to so many of the bosses. I'd rather have teeth pulled than do Chalice dungeons.

Why would you want to spoil yourself about any of the bosses?

Juzo the Drunkard is a miniboss and has a more varied moveset than like 90% of DS1 and DS2 bosses and is arguably on par or superior to some of the bosses from DS3 and Bloodborne. Also this Can't believe we're gonna have 2 weeks of this shitposting

>they just shoved them off into corners where bad players would ever find them
Fuck you, Challice dungeons had the best boss fights except for like Maria, the Orphan,and Gehrman.

There always has to be another tortanic so the shitposters have a reason to exist.

Dark Souls 2 was also the worst in the franchise. Really activates the ol' almonds, doesn't it?

based retarded

QUANTITY > QUALITY!

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I'd rather have quantity AND quality.

Is that a bad thing? Seems like a reasonable number of bosses for a video game unless you autistically compare it to Souls games

MGR has like 6 bosses and all of them are awesome.

Aren't people getting this 11 bosses thing from the trophy list? Dark Souls 2 had a trophy for every one of those 40 bosses?

>He thinks Sekiro will have quality

Clearly you've never played a Fromsoftware game before.

>implying Fromsoft knows how to make a good boss

???
I'm saying the exact opposite of that. They created a bunch of good content and then locked them behind an area most players don't even bother with.

Yeah, but MGR wasn't made by a hack dev like Fromsoft

11 bosses isn't a lot? Holy fuck I thought 6 bosses was a lot. Hell i grew up with Bosses being at the end of each chapter sometimes meaning only 3-4 bosses in a whole game. Color me excited.

RIP From. You meme'd it for 10 years.

I wish TORTanic never happened. Ever since then, these weird remnants of that moment hope and pray that every other game can provide them with memes and shitposting capable of reaching the levels from those old days.

>no multiplayer
who /day 0 download/ here?

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People are using Bloodborne and DS3 as comparison, both games had trophies for all bosses except for the ones tied to the endgmae

DS1 and DS2 only had trophies for select bosses

>only 11 bosses

Fromsoft is dead to me

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>It's okay for a game to suck because old games sucked too!

Reminder that actual confirmed bosses like Juzo and that other General dude aren't included in the list. The game obviously has more bosses, but some don't have trophies.

Yep.

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but what if i get stuck, how am i supposed to cheese the boss then? You can't expect me to actually get good do you

THAT
DOES
NOT
MAKE
IT
GOOD

Those are miinbosses.

time traveler from 2008? nobody actually uses this "tracker" anymore?

so are we just going to ignore how OP's claim is from a "Trophy List" leak and the fact that Dark Souls 1 didn't have all the bosses in the trophies?

Doesn't make it bad, either.

The mini-bosses are basically bosses, and there seems to be about 2 per every area boss.

I understand why you made a different categorization for chalice dungeon and dlc bosses but breaking up the main bosses arbitrarily is just stupid.

Why? the game can still be fun if it isn't 57 mostly throwaway bosses

it's all magnet/torrent with a bunch of public trackers
doesn't matter where it's hosted

Best souls wins again.

>11 bosses
okay, but
>each area has a bunch of named minibosses that can single handedly murder you
what's the problem?

So 11 main bosses + 22 mini bosses?

there are 1000+ actual trackers that host verified stuff, why bother with this garbo

Wrong.

Base game - 17 bosses
DLC - 5 bosses
Chalice dungeons - 24 bosses
Total - 46 bosses

Because Chalice bosses don't fucking count since most of them are just random mobs with a health bar in a random closed room, chalice was a mistake and no one fucking bothered to play that garbage, if I didn't want to plat the game I'd never had touched it either.

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those 100000000000000000000000000 trackers most likely use tpb tracker as well

There are lots of good games that are not Dark Souls

You wish little cuckold, you wish

And 66 non-confirmed

>chalice was a mistake and no one fucking bothered to play that garbage
for u.
literally most people played them after beating the game at least once

Sword Saint is the only boss with a silver trophy so that's obviously the final boss. Also the dragon boss gives you "dragon's tears" which will obviously be what cures Dragonrot and gives you the good endings. Nice job spoiling your whole game with the trophy list, From.

Literally go check the achivement stats, no one played that shit, it sucked, also fuck cursed chalices, what the fuck were they thinking.

>Chalice dungeons - 24 bosses
why the fuck are you putting rehashed bosses from the main game in the chalice as "new bosses? retard

git gud faggot

How many Dark Souls bosses didn't have trophies?

So 17 bosses, kill yourself

Hurr durr, retard, sure is fun running around in the same area over and over, beating the same monsters and same bosses. What a thrill.

BUT YOU'RE SO SUPREEEEEEEME

I platinumed BB and I just agree with him, Chalice Dungeons are fucking shit

Something like that.

>no source

why does this thread have so many replies

>Only 11 bosses when Bloodborne had +25
>No weapon variety
>No RPG mechanics
This shit is gonna flop hard

BLUNDER OF THE CENTURY

>Most wishlisted game on Steam
>flop
Lol.

Leaked trophies confirms

Sure I played though it, it was the worst part of BB by a mile. There were a couple of bosses which were cool fights but were not worth the boredom of doing the dungeons

Just pirate it and give it a chance?

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The vast majority of which are underwhelming if not outright garbage

>steam
>relevant
keking

Dark Souls 3 has sold over 3.3 million copies there, it's very relevant.

It automatically makes it better. Dark Souls is such a meme game.

>Can't believe we're gonna have 2 weeks of this shitposting
Where do you think you are? Thats how it works here

This game game is a rehashed soulslike.

no it's not you can swim and leap around like spider man

bait

>$60
>less content than a SNES game
youtu.be/bGXmWMw9pOw

Quality>quantity

Makes me sick that nowadays people prefers 100+ hour games that are absolute garbage instead of a really good and tight 10 hours game that is also replayable.

Gehrman??

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>underwater boss
What were they thinking?

Also:

>Superior action game (DMCV) already available
Sekiflop

>instead of a really good and tight 10 hours game that is also replayable
Uuum, what is DMCV?

> New mechanics make it not souls like
Wow guess Bloodborne wasn't souls like either because there was no blocking and you had guns. Fucking retard.

>Spoiling yourself about the bosses
What were you thinking?

Learning a boss name tells you nothing about their mechanics so it's barely a spoil

But Dark Souls 2 bosses are fucking trash. Textbook example of quality over quantity.

Mad autist.

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The Chalice Dungeons do have a few good, outright unique boss fights but they’re not worth getting to for most nor are there even close to that many of them.

are we counting the three(4-5) pursuer fights and 2 spider queen/whatever

certainly not replayable

>cute girl follows you around
nice!

Get owned noob lmao

>certainly not replayable
Couldn't be more wrong.

That's the funniest shit I've seen all night

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Day one pirate. Activision will not have that little cut

>Pirate excuses

Will the final boss be a giant monster or just another sword wielding normal sized humanoid like every other Soulsborne game?

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Most had the same humanoid sword swinging moveset. Quantity =/ Quality

BB had 26 without DLC, there were tons of unique chalice dungeon ones you never get in the main game.

Exploring root CDs is one if the best parts of BB.

And tons of mini bosses in between to which streamers died hundreds of times.
Go eat a dick brainlet.

>implying 11 bosses is inherently bad

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Bought DMC5 will pirate this.
One weapon, no magic, no online and 11 bosses is only gonna be worth it at 50% off.

On the other hand, if this was BB2, I'd buy a PS5 just for it even if it was 599 US DOLLARS

>Justifying lack of content
From shill pls

number of bosses is generally tied to number of areas with From titles nowadays

no weapons
no builds
no fashion
no online
few bosses
stealth shit

If the game has less than half the content of a regular FROM game, it should be less than half of full price.

souls cucks just can't learn to cope, pathetic

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>11 bosses
PERFECT

Ignoring the boss to run around randomly is not an effective tactic.

not a souls game.

>more content is worse than less content

Guess abos with 65 IQ are the true geniuses of the universe, we're just to shallow to see it.

The bosses listed in the achievements don't count bosses like the fat dude with the curved sword

Sekerio haters aren't doomsayers, they are souls fans too retarded to comprehend that it was never meant to be a souls like game.

>this game is rather sparse on content
>w-well yeah it's not a souls game though
????

>content of which I based on other games isn't in this game
>wahhhh

Don't buy it, stop whining like a child

>No weapons
Most people stuck with one weapon anyway unless they were doing some meme shit.
>No builds
People actually made builds in Dark Souls?
>No fashion
No loss
>No online
Lol.
>Few Bosses
Doom 4 had barely any bosses and was a great game.
>Stealth shit
Optional.

is fat dude even considered a boss or a miniboss?
then again it considers basic shit like the monk to be a full-fledged boss so what the fuck do they even consider to be a boss?

Exactly, it's a generic action game with no replayability or fun builds.
Even Nero in DMC5 has way more play styles and moves than every Katana + arm combo in this game.

>People actually made builds in Dark Souls?

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>DMC cock sucker

your brain tumors are showing

Not an argument.

And? What does that even mean, what are you trying to prove?
I've played plenty of great games with less bosses.
How much of a retard do you have to be to make such arbitrary rules, that have nothing to do with quality to determine the quality of a game?
Help me understand your retarded way of thinking.

>even an entirely different game plays different

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Why are some of the green goats negative character traits?

makes it better

No, my fav games is BB and Souls.
I just respect DMC and games like Bayo for actually having multiple weapons, spells and combat tools despite being linear and relatively short games.

The bosses we have seen look more interesting than most DS bosses so I don’t see the problem.

I never compared play style, I compared the amount of content, combat moves and weapons.

I don't play these types of games, why is that a problem? 11 bosses seems like a lot

That's disappointing. I played DS3 almost exclusively for the bosses, and many of them were great. Not sure if I want to pick up the game anymore. If it's 11 stellar bosses with absolutely no duds maybe it's a good amount, but I'm sceptical.

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Liberals don't understand the difference between vices and virtues.

Clearly not worth full price, I'm just gonna wait.
Maybe pirate it when it gets cracked and if it blows my socks, off I'll gladly admit I was wrong and buy it.

DS3 had 13 bosses in the base game lol.

>I never compared play style
>it's a generic action game
>no replayability
>Nero in DMC5 has way more play styles

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20 actually

Are people just forgetting that the game has like 3-4+ minibosses per area, most of which would be classified as normal bosses in other souls games?

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>
DaS3 had 18 bosses in the trophy leak + SoC who didn't have an achievement for killing him

Nah, it had 19

I'm a detractor, but here are the mini-bosses not included on the list.

>Chained ogre
>Drunkard and poisonous dude
>Dark Souls Man
>Centipede Wolverine
>General Samurai

All of those are not counted since they are "Mini-bosses", look at the gameplay vids and judge if these feel up your need for bosses, if they dont then feel free to not pick it up.

18 actually.

>chalice was a mistake
Chalice was the best part of a game that didn't need to be bloodborne.
>Game has high damage scaling and rewards careful play, meaning traps feel suitably punishing rather than just arbitrary "progress taxes"
>Limited resources throughout the dungeon, but with plenty of incentives to explore
>Secret rooms and pathways, hidden just often enough that you keep an eye out, but not often enough that you go hunting forever on a floor there isn't one.
>Tight dark corridors with enemy's that actually present a threat.
Chalice dungeons were the best modern real-time dungeon crawl experience I've had. The only way to improve them would have been to make co-op more consistent. I don't care about a reset every time one of us dies, but not having to re-summon every time would have been nice.

There are a lot of mini bosses

>basically unique normal enemies with bloated HP
>guys they're way more indepth than souls bosses

>11
>20
>18
>19
>18
Fuck which is it.

you fucking know Jinzou would be classified as a boss in other souls games, along with the giant retard
hell look at how many of ds3's bosses were just normal dudes

DaS3 had 19 bosses but we only knew about 18 from trophies

We need a souls game roguelike with the CD concept.

Half the Dark Souls 3 bosses were probably comparable to basic enemies or mini-bosses in Sekiro. I mean Deacons and Crystal sage were full on bosses? really?

It's 19 with 8 minibosses in the base game.

19 for DaS3 +6 dlc
17 for BB not including chalice dickheads +5 dlc
like 40 DaS2 + 10dlc
like 22(?) for DaS1 + 4 dlc
18 for DeS(not sure on this one).

Yes, crystal is a fucking hard boss that destroys noobs.
Deacons are a joke, I'll give you that.

>ds2 had the most bosses
>worst game
>bloodborne had the least
>best game
hmmm

Good luck arguing with any of them

>more bosses = gudder
>muh fashion
>muh online I constantly complained about balance and network lag
>muh builds

I have a feeling this is a similar situation around Yea Forums during reveal of dmc5 and look at them now

Ancient Wyvern (hopefully the giant snake doesn't go down like this "boss") and Curse Rotted Greatwood are retarded as well.

When did amount of bosses become the only metric for a good game?

Name eleven (11) bossfights in Dark Souls 2 that are anything other than trash.
Hardmode: no DLC

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YES. Dark Souls 2 had 40 Smelter Demons

Its about the quality of the boss, not the quantity.

Here’s your (you)

there's nothing particularly special about the monk boss (basically a shittier wet nurse) and he's one tenth of the game's bosses
it's shit

Crystal was probably one of the more noticeable bosses that took a big leap from easy to hard in NG+ playthroughs for me. It was weird, actually. Everything I stomped in my first playthrough kicked my ass the second time, but the harder ones weren't that much worse.

NOT ALL OF THE BOSSES ARE ON THE TROPHY LIST
>NOT ALL OF THE BOSSES ARE ON THE TROPHY LIST
NOT ALL OF THE BOSSES ARE ON THE TROPHY LIST
>NOT ALL OF THE BOSSES ARE ON THE TROPHY LIST
NOT ALL OF THE BOSSES ARE ON THE TROPHY LIST
>NOT ALL OF THE BOSSES ARE ON THE TROPHY LIST

Correlation =/ Causation, specially when BB list includes

>Memelash
>Witches of ZZZZZZ
>BSB, aka dodge left
>Moon Non-Presence
>The duke's dear ROM
>Wet(tissue)Nurse
>Celestial Phalanx 3.0
>Paarl the pushover

Some of the best bosses which make BB have the biggest amount of bosses are in the chalices

Meant to reply to

You're wrong about that.

was the monk a sub boss or a boss?
have we seen any bosses yet?

Pursuer
Old Dragonslayer
Ruin Sentinels
Lost Sinner
Smelter Demon
Looking Glass Knight
Demon of Song
Velstadt
Vendrick
Darklurker
Sinh
Fume Knight
Alonne
Ivory King

No DLC was too hard.

>counting the chalices
then we are gonna be counting the mini-bosses in Sekiro on the same level, since that's all the chalice bosses were

nice argument

>Ruin Sentinels

Its already been confirmed to be a humanoid

the enemies in sekiro look so much more engaging than the ones in souls games

monk's a full-fledged """boss"""

He's definitely a boss, he has his own trophy. However it's important to note that some bosses don't have trophies such as Jurzou the drunkard or whatever his name was.

I'm willing to bet you haven't fought the monk boss since the game isn't out yet.

there's a ton of footage of the fight

He could tell from the video, brah.

11 is fine if the areas in which they're located are big and rewarding to explore

It would be preferable to the opposite which was DS2, tons of shitty empty areas and then a boss at the end

>he's one tenth of the game's bosses
Not all of the bosses are on the trophy list.

he's really easy with a +3 weapon
RNG can be on the easy side too if he keeps spawning close to you

DS2 had so many locations that could've been so much more. When you look at it, they were mostly kind of small and confined. Loved some of the areas, but wish they were more fleshed out.

It looks pretty fucking fun and challenging to me. Idk what you mean by "nothing special about it"

Yep, fantastic boss
One of the best in the series in terms of balance

I never to not count them, in fact the mini-boss aspect of sekiro makes it harder to define something as a boss or not, anything with a title should be considered one i feel, even if they dont have a trophy

Pursuer
Ruin Sentinels
Velstadt
LKG
Lost Sinner
Executioner's Chariot
Darklurker
Smelter Demon
Demon of Song
Belfry Gargoyles

Yeah, I adjusted eventually. I think I stopped around NG+7 before saying fuck it with the difficulty.

>get behind him and attack
>dodge when he does his smoke shit

really nothing more going on than Pursuer in DS2, except everything is faster

>Attack the back
>Dodge
shit that's literally every dark souls boss except fucking Midir

How many of those were -75% off? How many were just keys redeemed on steam but bought off of resellers which are even cheaper?

This honestly seems like FROM's equivalent of Platinum's Transformers game, it's decent, but just a job they rushed out the door for Activision.

So it seems like I was the only one who liked Chalice Dungeons and got really dissapointed that Dark Souls 3 didn't had that feature in some way:

>Just feel like playing some Soulsborne games
>Don't wanna play the same thing over and over again
>Generate a new dungeon with enemies placed randomly, bosses and a chance to get weird rooms.
>Playing through them while listening podcasts late night or with a friend
>Tfw you will never find Guidance 3
>Tfw in the case that Bloodborne 2 came to be, they will never add chalice dungeons just for me.
>Tfw Bloodborne servers will one day shut down and we will never be able to generate new chalices

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yes what would we do without simply ebin filler fights like covetous demon, bed of chaos, or high lord wolnir

Uby do you even know anything about this game? You have to block and parry to damage his posture. This isnt dark souls, you can't beat bosses without parrying.

probably less than half
DS3 had almost 200K players on launch on at all times for like the first weeks.

>don't wanna play the same thing over and over again

>in a post about why chalice dungeons are good
an on you may be retarded.

>get behind him and attack
>dodge his one deadly attack
that describes almost every single souls game boss fight that has ever existed, congrats

Root chalices aren't generated by the server, and there are actually a fixed number of Root chalices in the game's code, around 5000.

Root chalices are not the same thing, the combinations they can have make each one different in the sense that you may know room types, but random enemy and item spawns can always surprise you.

except it's not, because activision is only the publisher for the west and they gave From full creative control

Bro 40 bosses that were complete shit.

Nope less than 10 were shit.
If you're thinking of a souls game with terrible bosses you're thinking Demon's Souls.

see
>Random generated dungeons with random loots (usually shit but its ok), and random placed enemies. Also there are some layouts that you can choose from if you get bored of them.

>names all of the easy bosses not counting darklurker and the DLC bosses

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Thank you user, you made me happy

Did the Dark Souls games have achievement for every boss?

More than half of them were shit.

WTF??? You told me it had like 5 bosses Yea Forums, why did you lie to me?

Yeah but consider that the enemies and encounters might be more custom tailored and more unique than those from Dark Souls
That’s like saying Dark Souls is better than DMCV because Dark Souls has more surface area and fashion. If the game design philosophy is different, presumably the criteria should be different too

No, also a lot of them were secret achievements. Some were for getting something right after the boss, like for the Gargoyles it was for ringing the bell.

I already said in other Sekiro threads:
No game with only 1 weapon can be super long and have tons of bosses like Souls/BB, it'll easily get boring and tedious even with the arm gimmicks.

>he
monk is a she

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What bosses do you even consider hard? The ones I listed were the only ones that gave me any modicum of trouble outside of maybe the Belfry Gargoyles and Gank Squad, but I wouldn't really consider those good fights.

Being an autist with ADHD must be suffering.

It's not that long all things considered.
And at least you can change your weapon's length and speed with charms. Also spec as a mage for max spell damage.

HK would have been better as an RPG with levels, you'd have a reason for hoarding Geo besides the begining with the map pins and charms.

>literally just dodge and hit but instead of rolling it's jumping and the combat is a fucking snoozefest

Yeah I never understood the hype for this game

Souls fags are MAD.
Keep crying while we enjoy a game with actual great combat instead of rolling, rolling, rolling, blocking, rolling.

Also. There's been a leak if someone remember. It was a year ago. Someone talked about the way you approach bosses changes the story. Let's say you killed Lady Butterfly first. This changes the story later in the game, with each boss.

Don't know if it's true, but them not focusing on the online aspect could give them all the time to focus on shit like this.

>no multiplayer
sounds amazing

You were wrong in the other Sekiro threads too.

>implying dark souls is good

>40 bosses
shame that almost all of them were forgettable

I played 1000 hours of BB, guess that was my ADHD acting up.

>with actual great combat instead of rolling, rolling, rolling, blocking, rolling
have you not watched any gameplay? that is exactly what you do in sekiro.

Weeb fags are MAD.
Keep crying while we enjoy a game with actual great combat instead of parrying, parrying, grappling hook, parry.

Cant wait for Sekiro to come out and be lauded by nearly everyone. The soulsfags will continue to cry, their voices will become quieter and quieter as they sink into obsurity

replace rolling with dashing and you have Sekiro

lmao

no have YOU watched any gameplay?

Fuck no
I absolutely detest games that just add level up systems that way
Having lateral progression like in Hollow Knight >>>>>>> vertical progression

Why not just accept that the game isnt for you and move on with your life instead of posting this in every sekiro thread

I don't even play video games lol.

>soulsfags
>get five games and plenty of rip offs
>From wants to try something new and create a more tailored, focused experience centered around a known kit
>REEEEEE, JUST MAKE MORE OF THE SAME

The grapplespam in the shown gameplay already puts me off this.
Getting overrun by enemies? Just grapplespam to safety like Batman and reset stealth.

> quantity>quality

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sure have. the entire time it was just back dashing, blocking, and attacking. the game looks fun lad but stop trying to make it out to be some mechanical masterpiece when its just going to be another from game with a tenchu coat of paint.

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Quality > quantity
Fuck off with your TORtanic baiting

None of the bosses in DaS2 were chalenging at all really, I maybe died a couple-three times to any of them. The enemy placements in Faggot of the First OP edition were more challenging than any of the bosses.

MANY BOSS GOOD

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so where was the rolling?

I mean DaS2 had 40 bosses, and I barely remember more than half.

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SEETHING
Have you two actually saw the footage? People died playing it like Souls games. Every person said he had hard time with enemies when he dodged. So the game forces you to parry/block and learn enemies' attacks and look for an opportunity to attack them. LITERALLY superior combat system.

AHAHAHAHAHAAHAHAHAHAHAHA SHIT GAME DEAD ON ARRIVAL FUCK FROM FUCK ACTIVISION

>I can't play a game unless there are shiny trinkets every thirty seconds to hold my attention
Yeah, ADHD.

>implying the dashing isnt the same thing as rolling
damn i guess bloodborne had completely different mechanics for dodging too huh

If hollow knight had levels, more weapons and more spells, actual proper builds, it would be a better game and Geo would not be a useless resource after the halfway point.
Therefore you'd actually get to a point where you need to use those rancid eggs to recover your shit.
And the game would have much more tension with losing your Geo, like the first half tends to have.

It's ok the way it is for what they were going for, but can definitely be improved.

and 90% of them were utter crap

Literally every boss in the base game of dks2 was mediocre, it took them until the DLC to make good bosses and even then each DLC had 2 good bosses and one repainted blunder.

many weapon bad

>People died playing it like Souls games
people said the exact same thing about bloodborne and look where we are now

This game is about as different from soulsbourne as Lords of the Fallen is.

You're thinking of Demon's Souls.

>retard who missed the memo that this isn't a Soulsborne game
Sweetie, do you need someone to carefully read all the From interviews to show you how the game isn't like their last few titles?

...and only a handful were any good. It's definitely the perfect candidate where quantity≠quality.

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Yeah but still quantity=fun

That's fine, it'll just flop for looking too much like a souls game with no actual content inside.
The casuals will be scared away since it looks like souls and soulsfags will be upset there's only 1 weapon and there's no builds and online.
I'll be surprised if this sells 1/4 of what DS3 did.

That game already exist. Its called salt and sanctuary and its objectively worse than hollow knight.

Number of bosses is fucking irrelevant when you realise that every fight is
>tap l1 when enemy hits you
>tap r1 when it staggers to take off 1 bar
The combat is shit but you don't even know it. It'll feel fun for 15 minutes and then become a slog for the rest of the game. But at least you'll only play it once before uninstall

A lot of them were ok, few bad, just like a lot from DS3 are ok and only optional ones and DLC ones are really good.

Yes but Bloodborne has only one way to dodge attacks, while Sekiro has three ways and dodging is the worst way to do.

And 11 is hardly a bad quantity. There's still going to be sub-bosses and other enemies in each level.

youtube.com/watch?v=AB6sOhQan9Y

Will Sekiro even be able to top this work of art?

>that is exactly what you do in sekiro

No implication needed. Just read the words.

>using ds2 bosses as a metric
your desperation is palpable

90% of them were shit though. Quality>quantity.

Parrying in BB was more satisfying as well.

Base game only had 17.

>this assumption

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+10 chalice ones

Quantity doesn't matter as long as it has quality.

That's just how things are. Yea Forums's autism over the littlest things is just that baffling.

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Yeah na, I agree. I'm not drawing any conclusions before I personally beat Sekiro. Just defending DS2

can't wait for you to kill yourself

>>b-bloodborne isnt a soulsborne look how different it is
Said nobody, ever.

Leave, Chinese insect

That sounds about right for a Tenchu game

Damn, you might actually have to learn to play the game now, instead of hiding in the corner during boss fights, while your two butt buddies do all the work. How awful.

the game is literally just going to be another souls clone

Cry yourself to sleep, Cliffy boy. Your "store" isn't going to beat steam.

>obsessed with “””facts”””
>blames self for world
imagine being this faggy

11 bosses, one weapon, for $60
the map better be the size of BotW.

This is my favorite out of all of the "BB is shit" webms that shitposters spam. It's so stupid, yet relatable and makes me smile every time.

The witches hardly count as a boss.
Pinwheel is more of a challenge.

OH NOOOOOO NO NO NO NO NO

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BB and DS3 bosses already have 10+ moves
I doubt they added more moves to a boss than that because it'd be too hard to make enough exaggerated melee animations for each attack without having them blend together.

You can't clone your own work.

Everything besides boss battles in that game sucked massive balls.

13 actually.
Still, that's not considering the fact that there are also an abundance of unique minibosses. Very excited with what they can pull off with these bosses, considering just how different the gameplay is.

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you most definitely can

>what the fuck do they even consider to be a boss
Bosses with cheevos are probably story significant.

Why do people keep using this Shia Labeouf quote?

Oh fucking finally I found it

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this desu

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Sadly it won't, there's no stamina bar and that's 80% of what the combat is balanced around in souls.
It's just gonna be a spamfest, if you though DS3/BB had R1 spam syndrome this will be on new level.

You literally cannot

No what he means is that there is no multiplayer in the game at all. Fromsoft has developed this game without any online features. There are no summons or messages. So he is just saying since there is no online component that pirating it won't hurt the experience.

get fucked boiiii

that user knows exactly what he's talking about. you don't have to explain shit to him.

I hate these thread because soulsfags come in and bitch about how its not like a souls game, while also claiming its supposed to be like a souls game.
I don't even care about the game, I'm just amazed at how fucking retarded soulsfags are.

No, it's an evolution.

Why do people WANT to dislike Sekiro before it's even released? 11 bosses is literally not a bad thing when compared to Bloodborne, does nobody remember how big Bloodborne felt even though it only have >

nobody can take dat left

oh like most souls bosses you mean

BB has 17 bosses and 10 Chalice Dungeon bosses, without DLC.

I can't help but wonder if a developer from Fromsoft ever saw this clip and smiled to himself.

Now they know how Armored Core fans feel

It's a skeleton of a souls game made with 1/3 of the budget.
The amount of bad geometry and messed up clipping on ledge climbing really shows how rushed it was.
Also looks slightly worse than DS3 and especially BB.

so they can justify not buying it
and also so they can pull a double whamy
if the game is shit on release "haha i told you it was gonna be shit"
if its good
"haha look at all those soulsfags btfo"
its just incessant drama

Stop being such an entitled baby. It's not another Souls games, deal with it.

Here's one of the bosses you're counting. Please don't comment on things you have no place to comment on.

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And 2 or 3 of them were good.

>ITS SUPPOSED TO BE A SOULS GAME
>BUT HERE'S HOW ITS VASTLY DIFFERENT FROM SOULS GAME AND I'M MAD ABOUT
>B-BUT ITS SUPPOSED TO BE ONE TOTALLY
Fuck off soulsfag.

yeah and hlaf of them were total dogshit
keep seething you cuck

That's not even a boss. Why even lie?

>listening to podcast while dungeon exploring
Same, I binge JRE while mining gems and echoes from chalices

Objectively false.

Aren't all souls games rushed though? ESPECIALLY DaS2?

>soulsfags
it's one guy, user. he makes a thread everyday complaining that sekiro is a "betrayal" to the "souls community" for not being a souls game.

you really think more than one person could have this level of autism? watch the unique poster count in these threads.

It's a great one

Why do you faggots care how long the game is? Not like you plan on buying it anyway since you are all broke 3rd world pirates

All BB bosses were 10/10
you have mental problems

Sly dog

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kill yourself retard

It's not a boss retard.

lol
lol
lol
lol
your taste is garbage
lol

Yeah but at least they have content, even if it's unpolished.
Sekiro looks unpolished and has 1/3 of the content as well.

>Chalice bosses don't fucking count

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I hope sekiro has something like chalice but improved. I love using that kind of stuff for podcast listening. I listen to the majority report while doing item worlds in disgaea

Souls game each have ~1000 hours of content between build variety and online.
This will have none of that.

Hard pass.

>Yeah but at least they have content, even if it's unpolished.

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would be interesting if some npc's give you some assassination contracts and they turn out to be unique minibosses

What's the problem here, you autistic cuck?

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>sekiro
>content
lmao
you're going to play it for 10 hours and then never again

So 10 unpolished bosses are better than 40 unpolished bosses.
Ok mr brain tumor.

Again, regardless of how much content the game has, why do you care? You arent paying for it.
Its like you are eating food out of the garbage and complaining there isnt enough ketchup.

for some reason i thought this was a ps4 exclusive then i saw it on steam today. any good preview videos?

i was already on the fence about picking this up. only 11 bosses? wow

And they're all fucking terrible and eat recovery frames for breakfast.

I have a couple good ones on my channel.
youtube.com/user/VaatiVidya

But you autistically invading for 1000s hours is fine right? Not everyone is you mate.

I hope it flops because I don't want to see DS4 or whatever souls-like FROM makes next have 10 bosses and 2 weapons and all the stats removed.

Ok great

>Because Chalice bosses don't fucking count since most of them are just random mobs with a health bar in a random closed room
So just like DaS2

>I have a couple good ones on my channel.
>youtube.com/user/VaatiVidya
vaati pls leave

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Most video games have like 5 bosses max.

I have 1000 hours in DS3 and only 1/4 of that is online.
These games just have an amazing amount of unique builds and play styles.

1 weapon nukes that

>NOOOOOO STOP ENJOYING GAMES

How many mini bosses?
Is the game revolved around replayability? Cause I dont mind fewer bosses if there's plenty of mini bosses and has a lot of replay ability

I played every tenchu game a million times over and I will do the same with this. fuck multiplayer trash, you shitty little zoomer faggot.

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This is a game where Activision approached From Soft and asked them to make a souls-like game where Activision could keep the IP and release it quickly.
If you expected any different I feel bad for you.

Most shit games

thanks. it looks like theres not much armor customization if you looked the same way for 5 hours

>1 weapon
>replayability

lol, better get into speedrunning if you want to get some time out of this 10H rental game

>>NOOOOOO STOP ENJOYING GAMES
You just said that 10 hours is enough and you'll drop Sekiro. The irony in your post, friend.

I don’t think that’s the attitude of the pro-sekiro side

>the joke
------------
>your head

This. Give me 50 bosses at least, none of them with an ounce of quality.

>DS3
>amazing amount of unique builds and play styles.
lmao

There are no new weapons or armors

>meme presence
>nicolash AKA regular npc running at very fast speed
>the witches of lame
tha alian heads
>the mystery niggas
>the one rebon

Hard to enjoy something if there's no substance

sorry you're too shit at the game to go beyond straight swords

>I was only pretending to be retarded

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I’m going to enjoy a game. Have fun doing...this

ITT: retards who don't understand that quality is good up to a threshold at which point each increment of quality is not worth the loss of quantity, thus you have to balance both quality and quantity in a way that makes the overall enjoyment of the game good

Wow such an excellent point. I think I won't be buying this game now. Wtf I hate sekiro now.

Are you the final boomer boss of this thread?

Okay, let me know when you've completed your 10th run despite the fact that you'll be using the same weapons and tools in each run

Even fucking short and linear character action games like DMC and Bayo have multiple weapons and/or combat styles.
What were they thinking?

shut up you pretentious faggot.

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Like what, heavy straight sword? Heavy straight sword with a round rock at the tip? Mini straight sword? Japanese straight sword? Curved straight sword? DaS3 has the least variety and replay value by a landslide, get a fucking grip.

so you like the same the entire time and have the same weapons?

except that wasn't the case and you're an idiot.

I won’t be here. You will.

DUDE
LIKE
WHAT IF
BIG RAT

>the unique posters count in this thread has gone up by 4 in the past 35 minutes

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reminds me of the threads where people were shitting on bloodborne before it released because it didn't have as many weapons as dark souls

I hate Japanese aesthetic and don't have a PS4 so I won't be buying this game.
11 bosses won't be bad if they are all high quality (ex: Nameless King, Twin Princes, Champion Gundyr), instead of unfinished and(or) copy-pasted dog shit like Yhorm, Ancient Dragon, Cursed Greatwood, and almost every other boss in DS1 and DS2 that isn't DLC.
And Sekiro will get DLC to bring the number up a bit.

Basically if there is a lesson to take from Souls games and their DLCs, trying to stuff the game with bosses instead of calming down and focusing on making a few really good is a bad idea and ends with shits like Ceaseless Discharge and
>rats lmao

You forgot the curved Japanese straight sword.

considering sekiro has branching skill trees that allow players to have different play-styles: probably the same thing?

So you're saying you're going to give up on this game and discussing it?
Already admitting it, yikes

DUDE
ORNSTEIN
LMAO

>don't have a PS4
its a multiplat game. why do people think is a ps4 exclusive?

I'm having flashbacks of the Project Beast butthurt claiming there were only five weapons

Who here /day1buy/?

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I pre-ordered.

me

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Yep. Then it was released, and it was a glorious day for us all.

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>400 replies
>not one single person asking for source
post source or kys OP

single digit IQ poster

(You)

Game has stealth and a grappling hook so that alone drives the replayability up,imo.
Games with good stealth let's you experiment, so if they play their cards right, it can be a game that last for a while long after the first playthrough, like mgs or hitman.

it could be 11 huge areas, so what

and 36 of them were awful tier and filler tier at best

>Activision approached From Soft and asked them to make a souls-like game where Activision could keep the IP
Prove it.

Ah yes subnormality guy, the guy who went from “3D games are peak artistic expression and 2D games are charming but inferior” to “video games are literally the works of the msygonsitic devil and his evil patriarchy, SJWs RISE UP”

he has none. from is publishing it themselves in japland.

They literally say “it’s shit but we ran out of time”