Removed town affinity charts and citizens having their own relationships and quests to improve them

>removed town affinity charts and citizens having their own relationships and quests to improve them
>no armor
>armor skills locked into two slots
>no gem crafting to customize the effecty you want and get rid of unwanted effects
>field effects such as runnung speed cant be crafted anymore and is now locked behing buying out shops(???) that doesnt even tell you what you get so you randomly have to buy out shops hoping you get the effect you want or look it up online
>can't attack while moving in combat
>shitty mmo-like timed meals that most people even forgot existed in the game
>gacha shit that may lock players out of characters/quests in their whole playthrough
>shitty timed merc missions that dont even count time spent not playing the game
>shitty world design
>stupid moeshit


What other things did this game get wrong?

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Other urls found in this thread:

youtu.be/yUUnh7zjuOw
xenoblade.fandom.com/wiki/Gem
youtube.com/watch?v=5yv4CbhlxpM
youtube.com/watch?v=Tx3AbguQZHU
twitter.com/NSFWRedditImage

Salvaging being boring as fuck, but insanely easy to abuse.

>no gem crafting to customize the effecty you want and get rid of unwanted effects
Gem crafting sucked. Good riddance. Aux cores are basically the same thing but less obnoxious.
And the way shop deeds are handled wasn't great, but I'd take permanent movement speed upgrades over having to sacrifice equipment slots any day.

Also wanna add that I absolutely hate how items fucking bounce all over the place. It's fucking annoying when farming certain superbosses near ledges.

>Gem crafting sucked

Stopped reading.
Fucking neck yourself.

No idea how people think this is a step-up from X.

cringe

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minge

Literally none of this is a bad thing. Different does not equal bad.

t. secondary

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>no armor
>HURR LITERALLY NOT A BAD THING

Just fuck off.

After Gormott and Uraya, the world design was a definite step down. Wouldn't call it bad, but it's disappointing.

If you actually liked the affinity/friendship grind shit in XC1 then you need to fucking kill yourself.
>Actually defending gem crafting
I don't care just how hard they break the game, fuck that entire system.

Shut the fuck up retard.

This. It's jarring how tiny Mor Ardain is.

I'll take it over Blade affinity grind any fucking day of the week.

yeah what the actual fuck was up with that

I can just tell this is going to be a good thread

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>Moeshit
>Not bad
Go back to Yea Forums please. That place is already shitpost central so you will fit right in with the others.

and this place isn't full of shitposting?

>Reeee, if you like what I don't you are a secondary

I like armor, but it missing in 2 doesn't take away from anything when you have three blades and their aux cores for customization.

Eh, it was hit and miss yeah, but there were still some interesting areas later on.

"moeshit" existed in XC1 too, faggot.

You forgot to add stupid character design, specifically Rex and Pyra.

I understand that it would need to have relatively less space due to it being humanoid, but we only ever get to explore around its left shoulder and a tiny scrap of cliffs on the chest.

Did anybody even really understand gem crafting? I barely even remember it, just that you needed night vision to do the superbosses.

>collectible spots now give multiple items and respawn when you fast travel, making farming a lot easier
good improvement
>you have to stop and press a button to get the items, and sometimes a blade skill activates and makes the whole thing take even longer
why would they do this

Reminder that Rexfags, Pyrafags, Mythrafags, and Niafags do all the shitposting and make xv-kun look like a sane fan.

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>mass replying because you can't handle opinions

god damn XB2 really brought in the cancer

Where my Lorafags at?

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>moeshit" existed in XC1 too, faggot

Go on..

>Reminder that (character)fags do all the shitposting and make xv-kun look like a sane fan.
ftfy
the xenoblade 2 fanbase was a mistake

Also add field skills hindering exploration.

XC1=XC2=XCX

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XBC was good. X and 2 are terrible. I couldn't even get exciting hearing Shulk during the ending of 2.

>C
XB1 = XBX = Torna > XB2

pussy-ass fence sitting opinion

Oh no, he enjoyed multiple video games!

>Replying to 4 posts is a mass reply now

Melia
Nopon in general
Fiora
etc
Moe is not "overly cutesy design", moe is a character or design that makes you feel strongly.

You can enjoy them, but implying they're all exactly equal is fucking stupid.

>now

>implying Malos would ever be that diplomatic

Why? Because you disagree?

I really hated the character design in 2. Morag is the only half decent design.

No, because it's brainlet mentality.

But they are. They're all good for different reasons.
I don't get why people can't handle this.

XB2DF is the worst. They can't take any criticism whatsoever.

X is not a good game. Implying they're all equal is beyond stupid.

>no real argument, just three different variations of "it's stupid"

Seeing these still-shots of Pyra looking unsettling with those bedroom eyes reminds me of Okahi's spooky Touhou girls. I miss that guy...

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>people only able to pick 2-3 things out of that entire list they think is wrong
>LMAO THEY'RE ALL EQUAL HAHA

fucking off retards

It's not an argument you fucking dolt. Fence-sitters are fucking retards and you're further proving this. It's a fact. Saying X = 1 is fucking stupid. Fact.

>I didn't like it, so it's shit
Uh huh.

Thinking the games are equal=/=thinking the games are perfect. You can enjoy them the same amount for different reasons.

Rare shota dante fanart.

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Saga=Gears=Blade

I'll just leave this here.

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Imagine being this arrogant and thinking that only your opinion is right and everyone else should find the same things enjoyable and good as you do

Yeah, but they're not equal in quality you fucking git. You're just too dense to rate them rationally.

That's not the point you dumbfuck. Just stop posting you god damn brainlet.

>Fence-sitter
You just sound butthurt that people can like things for different reasons.

X is objectively shit.

>fucking dumbfuck
>fucking dolt
>fucking fencesitter
lol

XB2 damaged the series beyond repair expect gacha shit and more me garbage like FE to the point of nausea.

And you're too stupid to realize that someone can enjoy all 3 enough to find them equal.

XB2fags on suicide watch.

Yeah braindead retards who can't differentiate simple things exist, what a shocker.

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It's different, not shit.

Keep telling yourself that.

Imagine being so mad at someone enjoying all three games.

Did you prefer the battle system in XB2 or Torna? I played XB2 at launch, so I don't fully remember all the differences, but I loved how snappy Torna felt and how you could actually control the blades themselves. The fact that the blades didn't actively fight in XB2 felt weird.

I loved being able to control the blades, but I hated the changes to how orbs worked. I prefer XB2's combat more, but with a few changes the Torna system would easily be better.

I will and I'll keep enjoying a flawed but fun game instead of screaming about it on Yea Forums.

You know Xenoblade 2 is a good game because Yea Forums still can't stop bitching about it for even 1 day, even over a year after it came out

XC2 fans are probably the most pussywhipped out of all 3 title defenders honestly.
>Gacha preventing you from further experimenting with the enhanced combat because you're locked out of a ton of good rare blades unless you waste time grinding for hours to get Cores
There's no excuse for this mobile tier feature being in the game whatsoever when there's already a good handful of Rares that you get by various other means like quest lines, the game rewarding you by exploring hidden areas, or hell even by spending fucking money.
>Overly tedious Field Skills that hinder progression and make traversing maps more annoying than enjoyable
Another pointless aspect that killed enjoyment for many people when exploring Titans. Having to cycle through blades and being forced to watch their portrait pop up on the screen was downright unnecessary. Even worse was you have to do it to gather items when they could have just as easily brought back Item Orbs from the previous two titles.
>Game is too afraid to actively dive into overly mature themes and sugarcoats them when previous titles were more direct in this regard
Amalthus experimenting on children was lamp shaded, Zeke saying Blades were used as prostitutes was said in a discreet manner, and all in all I know they could have gotten away with showcasing or explaining these things in a more direct manner.
>Yet another game with the "it takes hours to get good syndrome"
The game truthfully doesn't start to heat up until around what, Chapter 7 when Rex finally gets real characterization after being separated from Pyra? It's like the exact opposite of XC1, an awful start and an incredible second half that takes too long to come into play.
It's like we go one step forward, two steps back and it's ridiculous. Some of you sit around with your fingers plugged in your ears like "Lalalalala I can't hear you! Xenogears is back baby!" as if that means shit.

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Already said that's not the point, but again I'm talking to a brick wall.

>Bitching about a game means it's good
No? It's mostly just people here refusing to go to /vg/ and making constant threads to circlejerk in.

haha fucking epic

sure thing sweetie

Oh yeah, it was ridiculously easy to build up orbs in Torna, now that I think of it. In XB2 you built orbs through lvl 3 elemental combos whereas you got an orb for each elemental spell you cast.
If they'd just left that as it was, I think it would've been amaing

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>This is the absolute state of Xenoblade threads in 2019
Jesus you need to shut it down until the next game drops.

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XB2fags are so overly defensive it's insane. They'll defend any fucking garbage aspect of the game. What the actual fuck? I remember when we could admit flaws.

>What the actual fuck? I remember when we could admit flaws.
Y-Yea.. I too remember when people would criticize X instead of endlessly circlejerking about how cool being able to customize mechs were!

I disliked the Blade aka SMT aka Persona aka Pokemon system the most. Adding gacha to that made me drop this game and get a full refund. I'd rather replay 1 ans keep playing X.

Basically this. Why were the mini quick time events necessary? Surely they could have created another fun mini game instead of that garbage.

Because no one's actually trying to have good and civil conversation here. It's just endless fucking shitflinging day in and day out. It's really fucking difficult to have a good Xeno thread on Yea Forums nowadays

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1 > 2=X

There you go.

We literally had some last week or two when the artbook was still leaking

And you can thank Smash fags and 2econdaries for that.

>QTEs barely even matter

what even was the point

2's biggest problem is having the biggest faggot possible as the MC.

Saying no to Nia's hips for some titcows was the last nail in the coffin.

>Dude it's just shitflinging
The only people who say shit like this are those who can't handle simple criticism with a few cuss words slung in the mix. I really wish you guys would stop being so sensitive over people disliking something you like. Not every game is going to be perfect for everyone.

>"My generic self insert harem MC rejecting a meme waifu with a funny accent is surely the biggest issue the game has to offer!"
Yet another reason why Xeno games are where they are now, brainlet waifufags who could give a fuck about anything else.

I agree with all these points, still a fun game though. Gacha is a shit mechanic, field skills are dumb "I guess my exploring ends here" gates, and it takes too long for the combat to get interesting.

It's mainly 90% calling each others retards and fucking idiots for not sharing the same opinion with the rest being surface level "criticism"

Rex looks and sounds like a fag. Nigga got nothing on Shulk.

Just look at this dude.

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Pretty much.

>Pouch items are dumb because I don't like them
>Girls too cute
>Intentional design decisions to add depth like not being able to run around like a retard while attacking

Torna fixed pretty much every issue I had with the game, one of the main ones being that every sidequest was completely pointless. Not every single quest in torna was great mechanically but pretty much every one of them had a nice narrative aspect and you see a lot of the results actually doing stuff across multiple quests.

You forget that maps go to absolute shit after Gormott.

Shulk is only "good" because of Adam Howden. Everything else about him is absolutely insufferable.

>Pouch items are dumb because I don't like them

Why would anyone like this shit mechanic? I really need an explanation.

Yeah it really sucked being able to craft exactly you needed such as more atk against aerial enemies, or more ether def against certain attacks, boosting certain attacks or more running speed, and switch things up when you needed/wanted them.

That was so much worse than grinding blade affinity for ages...
>but I'd take permanent movement speed upgrades over having to sacrifice equipment slots any day.
yeah because you only have two fucking slots since the devs couldnt be bothered to put some effort in. in 1 it was no problem to sacrifice a slot because you had plenty and thats what they were there for in the first place

Alright fuck it, I'm going to do something interesting to detract from the anger.

>Favorite Titan
>Favorite Rare Blade
>Favorite Main Character in XC2/Torna
>Favorite Gears Character
Let's begin.

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I didn't think Shulk was that great of a character either. The main attraction of XB1 was the world itself and the story, but I didn't find the characters to be anything special in that game.
It's just going through story bit to story bit and I felt the party nevel bonded with each other

At least he doesn't look like a fucking retard. Rex's design comes close to pizzacutter kid.

>Shulk
>insufferable
Elaborate.

Why not? It's just more customization what's the problem? Every food lasts 20+ minutes and auto refills itself it's not like it's some big ordeal to set it up.

fixed

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>It's just more customization

No it isn't. It's just more tedium having to go back and restock every time you run out.

based

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He's probably going to spout something along the lines of
>"reee all he did was say MUH NADO and FIORAAAAAA because I watched Youtube memes!"
>"Shulk is a Gary Stu because he was posessed by Zanza and had a busted Monado!"
Literally no different than Rex really, minus the Zanza plot.

This thread was made by shitposters, there is not way to save it. The pyra OP thread from yesterday wasn't made by them and went very well.

>>Pouch items are dumb because I don't like them
dude.... fucking mmo timed items have literally zero(0) reason to be in a single player rpg. it was a terrible decision(amongst bad decisions) they made there.
there's literally no defending it when the very same company managed to do it right by simply letting you equip what you want without a timer before.

Why did they turn Addam into Zeke 2.0 in the DLC?

I thought it was pretty annoying, though I can't compare it to 1 or x because I haven't played them.

>I like timed MMO items in my single player game

I swear the XB2DF is the dumbest group of people I've ever encountered.

>Why not? It's just more customization what's the problem?
Are you retarded? You had the same thing but without the time shit before.

Because everybody wanted Zeke to be the MC

Uraya and Tantal were alright, at least they still had scale. Ardain and Leftheria were just awful and boring. I'm pretty sure the entire Mor Ardain map can fit inside Urayan stomach zone.

Each food has different effects and different upkeep costs, how is that not customization?

>Nooo I have to buy more food once every 6 hours if only there was a mechanic encouraging me to spend money in town

>Uraya/Gormott, can't really decide
>Herald
>Morag in XB2 and Lora in Torna
I'm planning on playing Xenogears after I'm done with XB1.

>Elaborate

He's a Smashfag.

>>Pouch items are dumb because I don't like them
your first line of defense and you already dropped the ball hard. congratulations

Tantal has no scale whatsoever. It's even smaller than Mor Ardain.

I refuse to believe this isn't one autist samefagging, nobody can actually get this angry about minor stat boosts that you have to pay for, it's like getting angry about cooking in Tales of Symphonia.

>The people who appreciate every Xenoblade game for it's strengths and flaws
>The people who adore XC2 and hate X
>The people who love X and hate XC2 with a passion
>The people who pretend like XC1 was the holy grail of the series thus far
Which are you Yea Forums?
How is he Zeke 2.0? If anything, Zeke in general was heavily inspired by Addam's heroics down to his wardrobe and charismatic personality. Either way they have differences. I don't recall Zeke having a pregnant wife.

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A lot of it ended up not working but I liked trying to skyrim around the rocks on mor ardain, I don't think I ever succeeded in falling down to the place I was trying to get but it was fun to try for a while.
It also had that building thing you explore for a little while, not the factory.

>Yeah it really sucked being able to craft exactly you needed such as more atk against aerial enemies, or more ether def against certain attacks, boosting certain attacks or more running speed, and switch things up when you needed/wanted them.
You can do all of that except movement speed through aux cores.

>Pouch items are dumb because I don't like them

People gave reasons though. You make 2 fans looks bad.

I like XB2 and even I wouldn't defend this nonsense. Sheesh....

>No Armor
Good
>forgetting about meals
You pop on recharge meals and you're set, those things are busted
>shitty world design
Only when compared to XBX, it's about on the level of XB1
>no gem crafting
good
That being said, XB2 was rushed as hell, it should have gotten at least another year of development or maybe it should get a remake where they polish things up and maybe add back in the combat and campfire stuff they were playing aruond with but never fully implemented

>ywn boop Poppi

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>The people who appreciate every Xenoblade game for it's strengths and flaws
>The people who pretend like XC1 was the holy grail of the series thus far
Some mix of these two.

also it's a really minor complaint towards it as opposed to it just being annoying mechanically, but how the hell does a painting expire in half an hour
if it's supposed to be like "you see it and are slightly happier because it looks cool" why do you have to have multiple of them

>No Armor
>Good

That was quick.

*DABS IN*

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There are plenty of fans of 2 who will dflefend every fucking aspect to the death. It's insufferable.

>You can do all that
>except that its locked to two slots because ....reasons
yea fuck off
we're not getting angry at the mechanic, we're getting angry at the moron defending an obvious step backwards and a shitty novelty idea that has no place in the game as a replacement of an objectively better solution.

Yep he didn't last long.

I like the concept but half of the nodes being "kill 3 of this random level 5 mook from an area 40 hours ago" was annoying as hell.
It wouldn't be that bad if you could still progress past them without having to finisht hem but that's 95% of the reason I didn't bother with most of the nodes in the base game.

pouch system is the fucking worst aspect next to the gacha system fucking off yourself

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You talking about gems? Because having to replace 5+ gems every time you wanted to change your stats around for multiple characters was a thousand times more annoying than swapping out a pouch item.

Brainlet: The Post

>There's no excuse for this mobile tier feature being in the game whatsoever when there's already a good handful of Rares that you get by various other means like quest lines, the game rewarding you by exploring hidden areas, or hell even by spending fucking money.
Yeah! They should've done it like X where all that stuff was hidden behind a 200 hour grind!

Shulk is literally only carried by Adam Howden because I thought he was a gigantic faggot in the Japanese dub.
I hear a lot of people have issues with Rex in the dub, which I can imagine given that it was probably rushed for the international release date but Japanese Dub Rex was fine, that was the one I played with
>I HAVE TO KILL THE MECHON
>Oh wait, I shouldnt kill the mechon because there might be homs in them!
This being after Machina clearly demonstrate intelligence and emotional range.
He's got a kind of stupid arc and an even WORSE one when Zanza steps onto the scene.

Oh and since I'm thinking about it you also had to regem all your armor every time you wanted to swap sets, and armor added very little to the game outside of meme shit like Dunban's naked tanking early game.

Affinity Nodes were handled so badly in XC2. You had to do the most random shit like jumping up and down 5000 times and it was really unnecessary.

>disagreeing with one feature being bad is defending every aspect of the game
Fuck off.

I at least liked those better than the kill 5 rats ones.

I really wanna who know it was.
Who thought that the answer to "people call Xenoblade an offline mmo" was to actually implement shitty mmo mechanics like the affinity grind, timed items and for whatever fucking reason: timed merc missions(which's time doesnt flow when you're not playing the game, unlike actual mmos)

Because I want to punch him/her in the face so badly. And then again for the gacha shit.

Tantal has the issue of too much empty space in its main area. It is pretty large, but it feels small because you're only doing things in a few small parts of it while the rest of the time is spent just walking across big empty snowfields.

It wouldnt be so bad if most of the armor wasnt completely ridiculous looking.
Only really Riki had good designs consistently. The only good armor designs beyond the defaults were the makna

>2 wrongs make a right

>I don't understand characterization the post
Every time someone brings up the "dude don't kill the Mechon!" thing, it automatically shows how much they payed attention. He was driven out of revenge and the desire to get Fiora back for the first half of the game.

And yet it was 100x more customizable because you could create actual sets instead of simply going with whatever the food provided.

I'm sorry that selecting and equipping armor was too much work for you user, but not all of us are toddlers.

At least you could auto fill most nodes by just sending them on merc missions.

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Didn't say that you fucking child.

There were some decent Affinity missions. I think Zenobia had one where you go around fighting unique monsters to level her up and I found that nice. Sadly the map is handled awkwardly so..

>armor added very little to the game
besides having different defense stats in terms of light/medium/heavy right?
and besides offering differnet character skills depending on which armor type a character would wear
and besides the aforementioned slots.

yea besides that it really did offer "very little"
fucking retard

More items isn't the same as more customization, between 3 blades per character+2 accessories with notable and unique boosts and pouch items you have a lot more REAL customization than "oh my god my auto attacks have a 20% chance to hit twice also night vision is mandatory for post game anyway"

I've seen PLENTY of mass reply posts trying hard to defend the worst aspects of the game that are absolutely ridiculous. No need to get butthurt man. It's okay to like a game and still criticise its various flaws.

That would be a point if the time would actually count when you didn't play. But they didn't even follow through with that nonsense.

Why did Blue Brock open her eyes that one time and never again? She had pretty eyes.

All his lines only have any sort of oomph because of Howden's talent. If you play on the japanese dub, he's just one more winy JRPG protag. Not to mention the fucking fiasco that is the jarring 180 on the Metal Face fight, where he goes to the no-kill rule right after they explicitly down two other faced mechon. Also

>At least he doesn't look like a fucking retard
Have you SEEN his fucking outfit? Rex's look fucking stupid but at least it serves a function in-universe, with details on how it works and it's purpose. Shulk's pants are fucking retarded and there is absolutely no justification for them. Hell, Xenoblade 1 has some of the worst armor design I've ever seen, aside from the Makna set.

>giving a shit what critics say

>everything after Gormotti is garbage to explore

how do you fuck up this quickly
ready or gprmotti I'm out

Yeah, EXCEPT by that point in the story, he had already met intelligent mechanis and was basically still willing to kill them while still treating homs life like a sacred cow.
The issue is that there's a huge delay in the lesson he's learning between the moments he SHOULD have learned them and the moment he actually does (which is when he fights Egil).
IT's shit pacing as far as writing goes.

>but at least it serves a function in-universe

Can we please stop posting this nonsense?

You can explain away Shulk's outfit in that he canonically has no taste and will eat or wear anything he finds. Not a particularly good explanation though.

>Uraya
>Excluding cameo characters, probably Praxis or Zenobia
>Poppi/Jin
>Emeralda

Only Ursula max affinity Chads can reply to this post.

>lot more REAL customization
Lmao fuck off with your bullshit. You know that its bullshit just like I do, you just don't wanna except it.
Your fucking timed mmo items are not customization, they're bonus effects.
Selecting extended party members(what blades essentially are) isn't customization either.

Selecting your armor set, depending on the skills they provide for that character, and filling it with skillgems you want and actually crafted yourself, that is customization.
Being able to craft and equip running speed when you want it, and not randomly running to shops after every cutscene in the hopes that they now have all their stock so you can buy it out to unlock a field skill thats hopefully running spe- oh no it was actually elemental resistance! better luck next time!

I'll never understand why people try this hard to defend Rex's crotch window.

If anything, this proves 1 is the worst, because game "journalists" liked it the most

>Shulk's pants are fucking retarded
you have no style you spandex loving fuck

>Blades, which don't fight at all and just modify the characters stats and abilities, are party members
>Bonus effects which vary and of which you can only have one at a time are not customization
>But bonus effects on auto attacks are

Uh huh I see.

Again, XB2DF desperate as fuck to defend the worst aspects of their game. I liked 2 but Rex's design is trash.

True men finished that quest before you could skip the merc mission lines.

You failed to acknowledge Blades and Accessories.

>Blades provide different passives and skills
>BUT THEYRE NOT ARMOR SETS SO THEY DONT COUNT

oh I didnt even see the critics score, I was just going by the user score.
hmm its the same it seems. this really makes me think

He didnt' fail, he purposefully avoided doing so because it would undermine his point.
It's called being facetious

>Shulk's pants are fucking retarded and there is absolutely no justification for them

Rex could cover up his stupid fucking crotch window when he's not diving. You're literally defending a boy's crotch while saying normal pants are bad. What are you trying to tell us?

>"Journalist propaganda"
Close your mouth.
Shulk's outfit is infinitely better than Rex's any time of day, no matter how many hoops you go through to shit on it. For the record I'm not shitting on Rex period, but that outfit could have looked way better. Shota Diver? Kind of awkward. I really don't see the issue with Shulk's outfit honestly. It looks like basic colonial fantasy attire.

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Nigga please, blades are characters and unique ones actually come with their own quests.
They are passive party members on all accounts.

And nobody of sound mind would EVER call mmo meals "customization", its consumables with timed effects, not customization.
>2 slots
There, now I did and they're shit.
They do count, they're just worse as explained. Next time: less greentexting and more thinking. chop chop!

everything south of shulk's shorts is a total disaster, but otherwise his normal design is fine

>They are "passive party members"

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Rex's design was okay but the crotch window is excessive.
It does some good things though, like making him seem scrawny and small even without any other characters around for scale. The blue color, while breaking from the other salvager suits in the world, also makes him stand out so he's easy to identify in a fight.
The biggest sin here is just that the rushed schedule means we never get to see Rex just out of his suit, which could have helped to indicate the point of the suit's design.

BIG BOOBIE MEAN GAME GOOD

The series is done for. Add to the brainless titcow loving retards and gacha. It's over.

It really looks like shit, like, you'd say to me it was a shit Final Fantasy reject and I'd believe it. And don't even get me started on that horrible purple grandma sweater.

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>Accessories
How many times do we have to go through this until you accept it?
2 fucking slots is a step backwards.

Can someone edit Shulk's outfit without all the belts and shit on his legs?

>Selecting extended party members(what blades essentially are) isn't customization either.
You said they don't count, you moron.
You literally said they aren't customization

>X has the most user ratings and is just a point behind Xenoblade

The best.

The slot effects in XB1 were 90% completely pointless and the other 10% were just raw stat boosts.

I have max affinity with every blade, but I haven't started new game plus yet.

I'll take this over a crotch window for a little boy any time.

Your comment was unnecessary. The thread is already dead.

>5
Are those meant to be buckles or belts or what? This feels like a Nomura design but done in a different art style

Shulk's main problem is the overlong sweater and short vest. It makes his torso look weirdly long/disproportionate which has to be intentional, though I have no fucking clue why

XC2DF SEETHING ITT

>They are passive party members on all accounts.
Wow so XC2 has 55 party members to XC1's scrawny 7. Quite an impressive leap.

And then it was bumped to 3.

Reading comprehension much?
They don't count as customization but their effects of course do in the sense of application. Man, why do I always have the retards respond to me...

Don't bother, the people you respond to have settled for less and now defend it to their deaths. One of the guys in this is probably even the one defending pouch items.

Mythra's tits > Nia's hips > Pyra's back

>90% completely pointless
Thats blatant bullshit btw and really shows how desperately you try to make a point.

Oof > oof > oof

In this case I'll take belts over balls.

How is stats customization a problem? You get a character with 2 equipment slots, 3 Blades slots, and Blades comes with up to 3 equipment slots. And you also have 2 pouchs. It's more than pretty much any jrpg. Do shitposters even played the game?

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Yea I actually agree, it is a great and impressive leap.
Now if only you wouldn't have to grind for those party members with out of place gacha trash and we'd be getting somewhere.

Current list of XC2 samefags

Xfag
Anti-Xfag/Number 1 Fan
Eric
Liquid Eric
Elmafag that likes XC2
Elmafag that doesn't like Xenoblade 2
Pyraposter that never even played the fucking game
Rexfag/Shotafag
SoA/E7fag
Poppifag
Mingeposters (Exact number of them unknown, may overlap with other users)
Redpilled Pyrafag
That one Niafag that won't shut the fuck up
Malosfag/Homoposter
Crossettefag
Gearsfag that likes XC2
Gearsfag that hates XC2
KOS-MOSfag
Photoshop-san
Dream guy
Joesph NotAnderson
Edward
Lore autist/Perfect Works conspiracy theorist
Anti-XC1fag/Monado:Beginning of the Worldfag
Family Guy poster
Shitposter that plays both sides

>Do shitposters even played the game

lolque

Everything from the waist down on Rex is a trainwreck.

I didn't play the expansion and I like 2, but even I wouldn't pretend that the two equipment slots are a replacement for selectable armor sets with slots.
And I agree with the others about the pouch items. I literally even forgot it existed half the time and was a shitty idea.

Blades are certainly ok in my book though.

>the spikes on Nia's shoes in Blade form

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>everything from the waist down
that's very generous of you

Add that guy from the last thread, who started samefagging one liner posts about how 2 is the best, trying to make it seem as if suddenly dozens of anons joined the thread on page 7 just to say that.

>take a basic and functioning system
>split it up into various systems, one of which is a shitty mmo meme
ye i wonder why people dont like it

If the effects count as customization, why wouldnt the Blades themselves?

who's the muskiest Blade?

I'm always here for her
>Uraya (also Tantal is comfy as fuck when it's sunny)
>Kasandra
>Morag in XC2 / Lora in Torna
>Elly
I've played XC2 3 times, normal playthrough, normal new game +, and then oracle of chaos new game +
I've literally completed Ursula quest 3 times, it's way shorter in NG+ because you don't need all the stamps, but in my 3rd playthrough I did all the 99 stamps because I went for a perfect save file. It's not that bad

Dromarch.

Blades aren't customization, they're passive party members.
They come with effects and two further slots,that customize your loadout but overall its an unnecessary clunky way to still keep some customization compared to simple selectable skillsets, and spreads it out unnecessarily.

The only good XC2 threads are waifuthreads and that tells you all you need about the game.
I'm not complaining because Sheba is the cutest of the cute.

this game improved on XC1 in every possible way. ESPECIALLY by having a good self-insert protagonist like Rex and his harem of Blades. That alone, attracted more gamers to the franchise.

Takahashi is a fucking genius.

I'd rather be caught playing as Shulk than Rex.

>Main artist for the game is a hentai artist
>Some rare blades also were designed by hentai artists
>This is a Nintendo IP
The fucking madman

>Rex
>self-insert

So what you're saying is, you're 12?

Fuck gacha, fuck field skills, fuck pouches, fuck mercs. Anyone who defends any of these should rethink their lives.

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>harem of Blades

Technically he only has 2 cannon Blades to fuck. They threw Nia in there to shut cuckfags up.

I WANNA SUCK ON IRINA'S TINY CHEST

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>I'll take this over a crotch window for a little boy any time.
What kind of turbofaggot are you?

Sometimes a man needs to cool his balls off. If I were around all kinds of hot girls 24/24 7/7 I'd need to cool my balls of too

In what situation does it matter "oh my gem is adding fire damage instead of ice damage to my auto attacks"? You're never going to change your entire weapon setup for your party just because you're in an ice area. Take less damage from hazards? I guess you can use it in the Lorithia fight? Basic attacks doing status effects? They don't matter. Resist status effect? Decrease aggro range of enemies? Come the fuck on most of them are totally meaningless.

No matter how you set up Dunban he's going to be an evade tank/dps. Shulk will be a squishy damage dealer with utility. Sharla will be a healer. Riki wiill be DoTs and support. You cannot change this will skill setups and armor no matter how many "options" you pretend to have, you just pick the best thing. On the other hand you can totally change a character's role in XB2 based on the blades you give them.

field skills are good
mercs would have been ok if the time ran when you weren't playing

Don't worry, soon we going get a real xenogacha that everyone expends real money.

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are you telling me to play xenoblade 1

>attack special bird mob
>equip anti air dmg
>doesnt matter
fuck off

You could give every Xeno game infinite time in development and they would still find a way to have glaring UI issues in the final product.

Personally I would've liked if field skills in XB2 were a one timecheck, and after clearing them you could just use them as if they were part of the world. The airflows would function as jumppads for instance.

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hell, play tekken

It doesn't because none of the special mobs in XB are hard enough that it matters so doing that is ultimately just a waste of time. Except for the super bosses which require night vision to even hit. XB2 isn't hard either but you can at least give the characters different weapons and have some level of gameplay variety that's not just stat boosts.

FLORA HEALS AN ACHING SOUL
I'd say all the cavalcade of ones you hear every time you salvage but I had muted the game for that so I didn't go crazy.

X was absolute shit in every aspect, so yes.

XC2 >>>>>>>> XC1 >>>>>>>>> XCX

Why the fuck would it be a step-up from a spin-off? Do you whine when mainline Pokémon games aren't the same as Mystery Dungeon?
XC2 was a step up, narratively and gameplay-wise, from Xenoblade 1, and that's all it should have been. X is its own, separate, open-world multiplayer sidequest-focused entity

>I can stil hit the enemy normally and eventually kill it, therefore equipping skills doesn't matter
I've seen plenty of excuses,but yours takes the cake so far.
Not him but I wouldn't mind field skills if some basic fetch quests wouldn't need ridiculous field skill requirements and they just kept them as modifyers or for designated places to use.
One thing I'd like to add is the missing field guide. In 1 the field guide made you explore and rewarded exploration by completing it. 2 doesn't bother with any of it and it shows on the more linear titans. Which is a shame.
I heard that Torna re-added something like that but I havent played it yet.

>>FLORA HEALS AN ACHING SOUL
>fish and bugs come out anyway
you stupid fucking cat can't you do anything right
Having every voice line play before you can do something seems like they were trying to be respectful of the VAs/artists and ended up wasting the player's time as result. Not being able to skip them was terrible early on in the game's release.

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>I heard that Torna re-added something like that but I havent played it yet.
You don't get anything for exploring but You do get a sidequest meter, the 89th one requires you killing all the superbosses so I haven't gotten that one yet and I don't know if getting it does anything. Was probably my favorite part of the game after how non-existant the side quests and development level stuff was in the base game.
There were a few secret areas, but none as good as in base game either.

Actually what the fuck "do extra damage to air enemies" isn't even a thing. You can only add elements to your basic attacks at a 30% chance for triple digit damage. An average of about 80 damage per attack at the max possible value. It's fucking nothing

>field skills are good

As a concept maybe, but the execution is horrible.

Fanservice ruined this sequel for me. It was one of my most anticipated games on the Switch when it came out. Fuck, I haven't touched it since 2017

Way to go, Monoshit Soft

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Pyra's tits look retarded, but Mythra's look great.

Explain.

>I'm gay

Sorry son.

You expected more micro-bikinis after playing XCX?

I only played it around last thanksgiving, I heard that when the game released whenever you tried to get a blade the full animation for every single blade played? I can't imagine going through that.
I do wish there was a "Play it once and then skip it afterwards" option, I was interested in seeing all the animations for the rare ones but I wasn't going to do that if it meant having to go through the same 50 for generics
i think if they had a "You have 7 levels of ice power available, press this button to equip them (or just acknowledge you were able to have 7 out at once)" since messing around with the team was kind of annoying.
All of the animations playing out every time was annoying to. Mechanically I think the execution was fine, though early on I thought they were actual effects, like I was going to get jump height off of someone with jumping

>after how non-existant the side quests and development level stuff was in the base game.
Oh yea I disliked that too.
Iirc correctly X1 had like 160 sidequests and X2 around 40 or 50.
Sure, there were a lot of fetch quests but something I really missed in 2 were the citizen quests because they really put effort into showing the relationships between the inhabitants of the world.

The sidequest meter sounds like a top addition.

He might be mixing up aerial cloak with XB2's 'extra damage to aerial enemies' aux core.
>y-you're gay!
Very original comeback.

>play XB1
>this Dunban is cool
>great MC so far I like his design
>One Year Later
>some kid

welp at least he doesn't look or sound anywhere near as dumb as Rex

>Fuck fanservice.
>Equip bunny suit on everyone in XBX.

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What rock have you been living under to not know that Shulk is the MC of XB1?

>The sidequest meter sounds like a top addition.
It was pretty good and arguably the main chunk of torna's content. I think I saw people bitching about you needing to do X of them to finish the game, but by that time I had long since passed the threshold needed.

You're literally triggered by titty.

Same here. I could stomach the dumbed down gameplay and missing features but by the time Morag joined your team I've gotten so tired of the cliche anime tropes and characters that I had to stop.

Before anyone says anything: I know! that the other games were anime and cliche too, but there's different strokes for different people and while 1&X were ranging from fine to stomacheable for me, 2 was off-putting right off the bat.
Not saying its shit, just wasnt for me.

>Not saying its shit, just wasnt for me.
You're one of the few sane people on Yea Forums, congratulations.

I agree with you OP, except on the moe thing, but still is not a bad game not as good as xeno 1 and X but its playable and fun

Never played the XBlade games.
Only just got into JRGPs again.
Not into Smash whatsoever.


I'm just old and behind.

Shut up you pussy.

Torna's main story was pretty bad too, shame since they actually get you to care about random NPCs

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You're literally triggered by people not liking titty.

It's okay to hate fags as a man. They're an abomination.

You know what 2 needed?
A fucking timeskip older Rex, Morag, and Zeke wouldve been cool.

Remember when Nia riding Dromarch was in the reveal trailer and people thought riding mounts was going to factor into the game? And it turned out to just be a one-off custom animation for when you're playing as Nia with Dromarch out? And they most likely had plans to do the same with Tora and never got around with it (the scene of Tora riding Poppi's shielddrill)?

Early XB2 was weird.

I feel ya bro. Xenoblade Chronicles remastered when

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>Way to go, Monoshit Soft
I think they did well to alienate the kind of person that would come up with an insult as weak as that

>XC2 was a step up, narratively and gameplay-wise, from Xenoblade 1

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why wouldn't i just play DOA6

I hate the gacha and merc missions. It's like they had to add the most contrived bullshit to waste everyone's time.

That's an insult to you?

xenoblade 1 vs xenoblade 2

Gameplay wise it sure was. Battle system is fast with tons of customization options, only one kind of spike damage, no stupid level mechanic that makes higher level enemies impossible to fight, better quest system, better level up system, difficulty slider and pretty much more challenging main story than the first game, can attribute different roles for party members and all of them have different attack animations, just range mechanic and Torna isn't half a game of Xc1 but does everything literally better

just ggimie a Switch port son

Base XBC2 has pretty bad health levels for enemies and dreadful tutorials

only played 1 i thought it was pretty good, 2 had more waifus though so it probably sold more and is considered better, just the way things are.

Enemy health h is not a problem after chapter 3. Just turn down the difficulty then if it's too much. You get really good damage chips and get topple for Rex's anchor shot too. Driver/fusion combos are stupidly strong and much faster than orb stacking

Today I shall remind them.

youtu.be/yUUnh7zjuOw

same with tekken and doa, maybe

What would you call it then?

He's right. What do you need that's not agi/crit/ or haste gems to fight higher level enemies?

it didn't help that I took a break from the game after most of the combat tutorials and there was no good way to look them up again so i was pretty lost for a while
turning down the difficulty worked for mooks (mostly) but then when you get to a boss they went down in seconds as well
torna was much better, though that was probably partially due to the fact that I actually knew how the combat worked by then, and they made blade combos a lot simpler

What the fuck is this all real?

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I think but don't know, that most people considered tekken to be the only real 3d fightan game to take seriously.
and doa6 is more about enjoying the assets,
That's purely speculation on my part though, I don't play fightan games.

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>50 generics
haha..hahaha....HAHAHAHAHAHAAHAHAHAHAHAHAHAHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

i meant going through the same thing 50 times, i assume there's like 2 or 3 generic animations for them

Ignore that faggot, is eric with his new strategy "getting evidence, post it in /qa/ and make mods ban xbc2 to /vg/". Except /qa/ is just shitposting, his plan will fail and he will get fucked.

>thinking it's eric
newfag

>best design isn't even in the final product

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that's pretty low tier

>Oof > oof > oof
>yikes >yikes >yikes

All objective truths. Still a decent game I reckon.

nice bait picture

It's the only good Blade game though. If you enjoyed B1, then you likely have a very low functioning brain. I can understand liking BX as a concept, but it makes the same mistakes as XS1. B2 may be a XG rehash with worse writing, but I didn't feel like I needed to be mentally handicapped to enjoy it. That likely had to do with Nintendo focusing on Zelda, so MS was able to work without them breathing down their neck. Still it's 7/10, and Torna brought it down to 5/10. I think I'm done with Xeno until MS cuts ties with Nintendo. Sorry for the long post, but Xenoblade threads are always terrible anyway.

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what?

Imagine being this autistic AND retarded.

I honestly hope Eric's plan works and Xeno threads get banned if they continue to be this shitty

if I were to get the expansion pass and start a new game plus, what all would carry over and what new things would I get to do?

>banning video game threads

yeah okay retard

Have you seen /qa/?

Facts

2 is absolute shit. How TF can you defend that horrible game

Based

Only xeno game I like is the first one on wii.

/qa/ is nothing but shitposting and touhou, he is retarded if he thinks mods actually use that place seriously.

HOLY BASED

Which game makes discordfags more buttblasted, Xenoblade 2 or BotW? In terms of the sheer number of threads they've spammed I'm starting to feel like its actually XC2.

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>carry over
Affinity charts
All obtained Blades including ability to switch to Mythra immediately, and being able to have three Blades per character (Poppi QT is still tied to story, however you get QT Pi back at the same time as her. You also lose access to Rex's master driver ability until you progress to the same point in the story)
Items, shop deeds
Defeated Unique Monsters

>new
Can roll for more Blades (T-Elos can be rolled before NG+ if you beat the final boss, Torna blades can be rolled on NG+)
Can manually disengage "main" Blades (ie you don't need to use Pyra/Dromarch if you don't want to)
Can adjust level up or down at Inns and use bonus exp to trade for items

>expansion pass
Torna The Golden Country story (Accessible from the title screen)
Land of Challenge (with new accessories, palette and costume changing aux cores) and ability to gain Elma/Shulk/Fiora Blades (can be assigned to anyone freely, must complete specific challenge quests to unlock them outside of Land of Challenge)
Quest to get Poppibuster Blade (can be assigned to anyone freely)
Core crystals for Crossette (fire bitball) and Corwin (light katana+) at Argentum
Difficulty slider including auto-battle

>DOES NOT CARRY OVER
Completed quests or quest progress, whether they be Blade Quests or otherwise
Merc Missions

I'd recommend completing stuff on your endgame file (like feeding the baby arduran in Gormott so it turns into a UM) and then doing a NG+

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Xenoblade is an objectively awful series. Deal with it.

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Never said otherwise.

I feel like the blatant weeb aspect of XB2 is more upsetting.
Post more sexy Malos you dingus.

Brap of the wild gets more threads, but there's at least 1-2 dedicated autists that seem to have an irrational hatred of these threads

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>objectively
How?

Do levels carry over?

What was bad about it?

So these new costumes pretty much give away 2 major spoilers huh

Nia being a Flesh Eater and Zeke a Blade Eater

I've never used discord but XB2 makes me disappointed because it failed to meet my expecations.

Yes. You can convert levels into bonus EXP at inns if you don't want to be overleveled.
I could be wrong, but I think the game doesn't give you access to those costumes on a first playthrough until that's actually revealed.

Xenoblade threads as well as Fire Emblem threads are now forever shit because of the infighting.

At least with Xenoblade I got to witness how it slowly got worse and worse.
When fans of 2 slowly started to shit on 1 because Eric and his entourage used it as argument against the "anime" game that is 2, I could already feel how this would end.
And now, a hundred picture collages of screenshots and memes later, we're at a point of no return and are doomed to have the same thread over and over and over again.

That said, the other day we had a good XB2 thread and last week there was a good XB1 thread that went without shitposting too. So maybe not all is lost.

Also not mentioned in , NG+ adds vendors to all of the towns where you can trade exp for very rare and helpful items. This includes Accessory Expansion kits that give your drivers a 3rd slot, all of the super rare Tiger Tiger rewards (which is great if you hate Tiger Tiger but want an upgraded poppi), Ultimate Weaponry boosters, Overdrive Protocalls.

The Expansion pass also adds a number of new quests to the game. Some of them are actually really great and involve multiple blades at once. Some also give super useful rewards like the Love Source, which gives like 3000 trust to equipped blades (lets you unlock entire affinity charts without grinding, lets you grind easier for S+ trust if you're an autist). it also just gives you a bunch of useful items straight up.

If you enjoy the combat in XC2 then the Challenge mode will add a fuck ton of replayability to the game for you since it gives you a number of challenges that go above and beyond the strongest superbosses in the main game.

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I don't think Roc or Ageneon carries over either. You still get them at the same point you did in the first playthrough but again their affinity charts carry over

>XC2 was a step up, narratively and gameplay-wise, from Xenoblade 1
do you know these kind of posts that physically hurt you in how wrong they are?

Pneuma is cute! CUTE!

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>Love Source
>3000

Woah, I've been NEEDING that kind of accessory. Is it an expendible "it breaks once used" thing or does it give out thousands of Trust per battle?

Did they ever give Roc another quest or two?

Nigga you're fucking dumb.
xenoblade.fandom.com/wiki/Gem

Their name. What else is there to it?

That's not surprising. XC2 is harder to get into with it having way more shit and a super anime storyline. It was a lot more controversial when it released but opinion has changed overtime.

>Auto Battle

Explain please

also I'm suprised they never did a "Darkness/Healer" Unique blade combo. What other element roles did they never do?

Sure, why not?
The atrocious combat that prior to B2 lacked any feeling of weight? The lack of depth for characters and their worlds that plagues each release? The character designs that lack any thought or cohesion? Godawful UI? Unhelpful tutorials that won't shut up? Side quests that add nothing to the narrative and fail to provide meaningful character interaction? The needless grind that comes with open worlds? I can go on and on, but Blade needs a major overhaul before I consider buying a future title.

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As long as you can make one of each orb for elemental burst it does not matter at all what blades you use. Regardless of what party member you play as, and what setup you use there's not much actual variety in the strategies you use. All the customization in XC2 does is either give you bigger numbers while doing the exact same thing or have a different waifu on screen while you do the exact same thing as you've been doing from the moment the game finally lets you have access to the full combat system. Once you've done your first full burst, you've basically seen everything the combat has to offer.

Xenoblade 1 has a much wider variety of arts available to choose from that, when combined with the skill and gemcrafting systems, give you plenty of strategies to choose from. Every character not named Shulk has roughly 3 to 5 distinctly different setups, giving you a lot of room to experiment and keep the combat from becoming too repetitive. Melia alone has just as much if not more gameplay depth than the entirety of the combat in Xenoblade 2. People who complained about the combat in the first game are either the types who never changed their party, cheesed the game with an auto attack build they probably looked up online, or over leveled themselves doing sidequests.

any reward for completing Golden Country or does it use a whole separate file unrelated to the main game and stuff?

I'm not sure what this image is supposed to be representing

Pretty sure it's Amalthus's influence on Malos.

She's incredibly OP,

enough Orbs and you can easily kill the Ophinion bonus boss

>Mr. Praetor... I don't feel so good

>but opinion has changed overtime.
wat? its literally the same since release: some people loved it, some hate it, some are indifferent to it.
nothing has changed.

Amalthus running fuck_this_gay_earth.exe on his brand new computer.

Ah, shame.

literally all of this only goes for 2.
dont@me

I think it's easier to get into, hence it being their highest selling game ever.

If you can't tell the difference between Monolith Soft and 'Monoshit Soft' then I'm sorry for your cognitive impairment

then fuck off

The first one. Hatred is literally poison and self-detructive. I like seeing Xenobros appreciate the series and each other.

Its a pouch item that you can only farm one of at a time. When you give it to a party member all of their blades will instantly get the trust. It can be a real hassle to farm but the Expansion pass gives you a free 10 automatically and you probably only need about one to unlock a full affinity charts worth of trust for a blade.

Except this is completely wrong and reeks of someone who doesn't actually understand XC2's combat. Try just going for full bursts in challenge mode and see how far you get with that. Try doing chain attack strats at all in BoC difficulty and see if you can beat a single challenge.

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It's separate, yeah. You do get an art gallery with some concept art and two 'special' pictures (one of the main casts, one of Kosmos/T-elos) for clearing both though.

It's an option to literally have the game play itself. You can turn it off with minus. As for unique blade combos I know they ended up having two light shieldhammers (Poppibuster and Shulk, who is a modified shieldhammer), two earth megalances (Wulfric and later Patrokha) etc. And they added tons of rare Twin Rings when Dromarch was originally the only one (Elma, Fiora, Mikhail and Obrona) who all have their own slightly different arts. (Elma is "Twin Swords", Fiora is "Dual Knives" etc)

>dont@me
Thank you for admitting defeat so easily.
Sorry, but I'm no drone. The last thing you Blade fans need is a bigger circlejerk.

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Geez, does that appply to all engaged blades or any blade tied to that character engaged in one of your 3 slots or not? Where do you farm it at?

Speaking of Twin Rings, I found it a waste that they didn't use the more Animal-based blade designs other than for Dromarch and Generics. I was hoping your lead character would be able to ride a generic animal-blade if they're engaged but it only really applies to Nia with Dromarch.

>that design
>that personality
>that voice
>that weapon
>that Blade

Morag a best

morag is an 'ol hag

It applies to the three blades you have equipped on the party member you give it to so you can farm trust on up to 3 blades at once.

You can also use Rex to farm blades from any party member at once since he can equip any person's blade. I'm not sure if you can equip other peoples primary blades to him in NG but you definately can in NG+ too.

It's likely they 'cloned' Dromarch to make Twin Rings into a generic weapon type, but after they received all the guest designs. They told artists what weapon and element they were to design, and they didn't ask for any Twin Rings.

There was a bug where if Dromarch had a core chip on his weapon (so his weapon would appear differently), that same weapon model would be used whenever you summon a Twin Rings Blade. This didn't happen with any other weapon type so it's pretty telling.

whoa

Don't worry, you'll get to be BORN IN A WORLD OF STRIFE later on in the game.

Imagine being this rude.

ikr
unbelievable

I'm partway through Chapter 4 and I'm finding it hard to wander through the overworld without a constant boner.
youtube.com/watch?v=5yv4CbhlxpM

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If you think that's a banger just wait 'til chapter 6 rolls around.

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...

Weapon gems tended to be pretty mindless and obvious as to which ones are good, but the armor slots could have a huge effect on how you perform against various enemies. Gems were absolutely central to certain builds like Tank Dunban, Tank Riki, Regenerator Reyn and others. You could even do dumb yet fun builds like Tank Melia (which actually works in the right party outside of superbosses). Fighting things while slightly underleveled as anyone other than Shulk was pretty fun with some bosses and unique monsters needing you to experiment with your party setups and think on your feet to deal with visions.

Sure xenoblade 2 lets you use any character in any role, but playing the other characters and roles doesn't actually change the gameplay much if at all because the arts don't have effects other than "deal more damage in X situation" or "advance driver combo". Once you learn how to properly execute a chain attack the game becomes mostly just a matter of having good enough stats to win. There isn't much in the way of actual meaningful choice in the combat, every party member can do (almost) anything so who you pick largely doesn't matter.

Is this our eric or just another autistic eric shitposting on Yea Forums?

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how is Poppi so god damn based

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>Fighting things while slightly underleveled as anyone other than Shulk was pretty fun with some bosses and unique monsters needing you to experiment with your party setups and think on your feet to deal with visions.
Fuck that spider boss with Daze Spike right in its multiple eyeballs. I felt like a god when I managed to win by giving Shulk all my Daze Resist gems while spamming Monado Purge like a madman.

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You've got a weird sense of being if you actually enjoyed XC2 but think you can talk to someone else about cognitive impairment. The hard bodied irony is almost deadly.

>giving trolls attention
>even talking about it
You and your boyfriend both need to die in a fire.

I didn't really think anything too interesting in it happened, and it was kind of hard to care much about the characters since you know they're all about to die and/or become evil.

the "main" story that is
most of the sidequests were good

>gem crafting sucked
!!!GARBAGE TAKE ALERT!!!!

gem crafting was like the only crafting system in a game Ive ever enjoyed besides FFXIV

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Wrong, Kid Icarus Uprising's weapon crafting is the only good crafting system in video games.

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i like 1 but gem crafting sucked, it's faster to trash your crystals when your inventory is full

I played to the end of the main story when the game came out and haven't played since because the combat was a boring repetitive chore outside of bosses. Every boss was basically just a matter of getting a good enough elemental burst before you hit an enrage threshold and get one-shotted. Fighting anything other than a boss was incredibly tedious and repetitive because the trash mobs all had enough HP to take a while but not enough to burst them and usually had no enrage mechanics either so you just spammed fusion combos over and over and over until you got to have fun combat for one fight.

1 > X > T > 2

Why is Tora's JP voice so cute?

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I wish Pandora was my wife.

So can you or can you not tell the difference between the two sets of words? Nice try on shifting the goalposts.
Also it's clear you have no idea of what cognitive impairment is.
Hint: it's not about someone enjoying something something you didn't

Beating Dickson by grabbing aggro with Summon Bolt spam so I could kill him with his own stupid aoe blowback attack is one of the most satisfying things I've done in a video game. That and killing Territorial Rotbart through the amazing power of Tank Melia.

Hey everyone, whats happening?

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did you really haze all over fan?

Hey, you!

I think it's stupid they censored everything surrounding indol but "Praetor" is a really cool title so I don't really care.

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I would never do "haze" anything, my child.

>66 IPs
>388 Posts
Just make a discord and start taking HRT pills already

umad

Nice try, discord tranny.

This book has the "300 most popular Nintendo's Characters", but I am confused over why the sushi strikers MCs are here, didn't that game crashed and burned?

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tora over rex and morag, harsh but fair

>no Reyn
>no Melia
>no Morag
Burn this book.

>playing XB1 at 60fps

this is heavenly
they need to release thesr on pc

>no melia

Yikes!

reyn offended me too but then i thought about how much his voice acting does for him

Rex is here, is hard to see but he is next to Pyra.

>[Monoshit soft?] That's an insult to you?
>What else would you call it?
>Their name. What else is there to it?

Read the exchange back to yourself, Sling Blade. I didn't address it any further because (You) didn't understand it was a punchline. But nice attempt at showing me your reading level stops at a grade level that matches nicely with your single digit IQ.

Full burst is actually largely not necessary unless you are trying to kill a lvl 90 monster from 3/4 HP. With just 2-4 orbs and proper itemization you can one shot pretty much any mob all the way up to the superbosses. This ties into my main complaint about XC2's combat which is that the main game is largely too easy and once you realize how to get the most out of your blades you actually have the opposite problem you're describing where everything dies way too fast. But, in terms of how much the game actually gets out of its combat system there's absolutely no competition. XC2's post-game w/ the expansion has way more depth then the other xenoblades (XCX had tons to do and fight but the difficulty is just not there once you know how to abuse the systems.). It has by far the most challenging and varied combat encounters via the challenge mode which force you to try other strategies. And the thing is, a lot of these strategies are actually way more effective then full bursting and require you to get creative with your blade setups. You can actually get a max damage 9999999 attack with every single blade in the game without chain attacking with creative build setups. The other thing is that XC2 gives you customizable difficulty sliders that let you alter the strengths/weaknesses of both the enemies and your party. If you really think enemies are to tanky you can just turn down their health, and if you instead think theyre too easy to beat you can pump up the dmg, hp, how often they attack, everything. It really is an RPG sandbox that lets you mix and match strats and builds and min/max to your hearts content while also giving you the challenging content to go with it. I would say its fair to say a lot of that potential isn't seen through the main campaign (though I feel this is also true for the other ones too), but its certainly there for people who decide to stick with the game after.

that's just SMT demon fusion

same here honestly

Is it really based on popularity? Seems more like a random assortment to me. Or "most popular" is just being used as a catchy title.

...wonder if Codename Steam has anything in there. And did they really exclude the Mario Paint redo dog in favor of the driplet? What the fuck.

Problem is, it's a shit punchline, reiterating a shit joke that was already called out. I mean, you might find it funny if you're a preteen or some kind of retard.
Got any more zingers champ?

Your response has outdone anything I could provide. You tried to pin me for some sort of obligation I apparently had towards the difference in the names when that wasn't the point, only for you to finally comprehend the joke, and then now tell me the problem is that the joke is shit (which is meaningless because the point is that the joke was present regardless of quality). Now who's moving goalposts?

But I get it though, you were merely pretending, right?

>removed town affinity charts and citizens having their own relationships and quests to improve them
Quests were terribly boring in 1
>no armor
annoying but the gameplay is balanced around it so whatever
>armor skills locked into two slots
neither good or bad, but it was strange
>no gem crafting to customize the effecty you want and get rid of unwanted effects
Aux cores make this totally unecessary
>field effects such as runnung speed cant be crafted anymore and is now locked behing buying out shops(???) that doesnt even tell you what you get so you randomly have to buy out shops hoping you get the effect you want or look it up online
A bit annoying but the bright side is that you dont need to equip anything to get them, once you have them you have them for good
>can't attack while moving in combat
Annoying and takes some fun out of combat
>shitty mmo-like timed meals that most people even forgot existed in the game
the combat has been mmo like from the start, the meals aren't really a downside though, not sure why you're complaining
>gacha shit that may lock players out of characters/quests in their whole playthrough
this is bad but if you're going for 100% there's new game plus
>shitty timed merc missions that dont even count time spent not playing the game
Not a problem
>shitty world design
no
>stupid moeshit
yes

>Quests were terribly boring in 1

Same with 2. Blade quests were barely any better.

Disagree there, quests in 2 were a step up and the few blade quests I did were rather decent.

Are there any quests in 2 where I have to collect 6 items that have an 8% drop rate?

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Not that I can recall, most quests in 2 were pretty quick and easy.

Good, because if I ever have to collect 6 grape gears again, I'm going to stab somebody in the dick.

There are probably a couple, but the way collection points work in XB2 means that collecting those items would be a lot easier than it was in 1.

>people wanted the same shit from last game
The only thing I'm mad is you cant change the armors and most weapon look the same. Also need more towns

They're still all fetch quests and merc bullshit. They take way longer than 1's and they're all beyond dull. Torna fixed this though.

I beat this game recently and while I do hate it immensely, I keep going back to this track for the groove youtube.com/watch?v=Tx3AbguQZHU

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No they weren't. Most had you running around collecting shit then talking to 4 different people then going back to the quest giver.

Not to mention being locked out by field skills you can't hit, that's always fun.

>you were merely pretending, right?
Slow on the uptake, but you might just be getting it.

getting the right combination of field skills to cross 5 checks to get to a secret area that had a relevant reward was the best feeling possible in 2 though

As previously stated its a neat idea, but horribly implemented.

I agree it could have been better, but what do you think is bad about it? I personally just thought the actual process of having to equip the right ones and going through the success/fail animations were the only big negatives

Being blocked out of quests just annoys me. I hate cluttered quest lists in rpgs.

Galaxy brain.

kys

Having recently replayed the game, I can't remember being locked out quests for not having the right field skills. The only ones I can think of are in the early chapters, two at most, that require you have Keen Eye. You don't get Keen Eye from a main Blade until Brighid at the end of Chapter 4 and if you're lucky you can get Gorg, Agate or Adenine from crystals before that. Other than that, as long as you open a lot of cores to have the elemental masteries covered, and you do the affinity charts as soon as they're available, your main Blades have you covered for most of the game.

>I hate cluttered quest lists in rpgs.
Nothing triggered me quite like XC1's decision not to filter out completed quests by default.

Currently playing it now, and I'm locked out of the steam room at Argentium to interrogate Bana as part of a sidequest

X is the best one, tho

If you have brain problems, maybe.

>also I'm suprised they never did a "Darkness/Healer" Unique blade combo
Mik is a Dark evade tank but closer to a support healer blade.
Fiora is a Wind healer but is the second best DPS blade after QT Pi.

I think the only combos we never got were light and dark healers.
Poor Nia.

>can't attack while moving in combat

the fuck is up with that anyway

Zeke ended up getting Dahlia. Is she any good on him?

I wouldn't mind it if it didn't disrupt your auto-attack combo.

being able to cancel the combo means you can charge arts in the early game much faster, though
and it makes dealing with spike enemies easier, since you don't have to sheathe your weapon to stop attacking

>Rex is such a bland character that I didn't even notice his menu art changed when he got his Spaceballs outfit

well shieeet

fixed

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Sorry for the blunt reply, but Poppi a and Kasandra have Nopon Wisdom and Poppi a and Wulfric have Superstrength. Two of these Blades you get from the story and one from a Chapter 4 quest.
You're at least in Chapter 7, so this one's definitely on you.

some actually good rex art

>it's on you

I don't even know who Kasandra is.
This is terrible game design.

Ignore the XB2DF, they defend every piss poor aspect of the game and blame the player every time.

>I don't even know who Kassandra is.
Buy the greedy monster tip from an informant, then salvage in Chansagh Wastes in Mor Ardain. She's a dark tank.

>This is terrible game design

It is, but the fanboys will never agree.

>it's your fault you didn't do all this for some random quest locked behind field skills

Get real.

no affinity chart between party members and having only 2 equipment slots are the changes i disliked the most
also the chain attacks were cooler in xc1

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I'm not the guy you were responding to, calm down.

I will not. I'll REEEEEEEEEE until that nigga agrees this is not OK.

also the most annoying change is having to deal with all the skill checks everytime you interact with something and having to equip the right blades and check their affinity charts to find who does what

I wish a menu popped up where you could just select which Blades you wanted to use.

>check their affinity charts to find who does what
You can actually hit L twice from the blade selection screen and it'll give you a summary of the selected blade's field skills. Still a pain in the ass, but slightly less so.

In all honesty I still really like Xenoblade Chronicles 2, hell if I didn’t like it I would’ve never bought a copy of 1 for my Wii. That being said, I truly feel 1 is just better in every way, I think yeah graphically 2 is better clearly but other than that nothing else is really superior. I will claim that the combat is fun, but worse, areas are beautiful but feel barren at times depending what one and feel smaller yet being bigger, and the story/characters aren’t as good. When not comparing to 1, however, I will say 2 is one of the best games on the Switch. But really, can you compare the Xenoblade Chronicles 1? Not an excuse I know and it’s a sequel’s job to do better but my god is that a hard task

While I still find Xenoblade Chronicles 2 good, hopefully Monolothsoft’s next title is better

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>Side quests that add nothing to the narrative and fail to provide meaningful character interaction
>torna fixes this yet people hate it

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People hate it because the majority of the side quests in Torna aren't "side" at all.

If you aren't doing the side quests as you go on you are a retard

The shitty combat.
The awful character design and writing.

It wouldn't be OK if it was for the main story, but it's a side-quest. In Chapter 7, which is very late in the game. If you don't have level 5 of those two field skills you have been ignoring your Blades for most of the game, so why stop now?
You don't even have Boreas or Dagas from random cores? Do you not have Theory, either? You get Praxis in Chapter 5 with a side-quest that has no requirements and with her you can get Theory in Chapter 7. All the Blades I mentioned have Nopon Wisdom. You're choosing to ignore one of the game's main mechanics and then complain the game is badly designed.

>Get the game yesterday
>"Ok we need to go save Nia but here's a vidya game"
>Spend more time playing the game in the game than the actual game to upgrade Poppi

Haha Tiger Tiger time.

>mainly used for side shit
>muh main mechanics

I for one was glad party affinity was gone. All it ever did in 1 and X is force you to grind it late-game to get all the Heart-to-Hearts and optimal gem crafting, it's a neat idea in theory but in practice it was just an annoyance.

Shit's addicting, but level 5 is best for parts. Level 1 is best for farming crystals.

>says it Yea Forums - Yea Forums 2.0
Yikes

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Do you unlock more levels later on? I only have level 1 and I perfected the first level.

On paper XB2 sounds like it should be an improvement in every way over XB1, but it overextends itself and feels very half-baked. I've only played bits of gears and saga but Takahashi strikes me as the kind of guy who has no concept of limits. XB1 was made at a low point for the company which forced him to actually dial things back a bit which resulted in a more cohesive product imo. But after its success he's getting too ambitious again which is how you end up with 2

You unlock a new level almost each time you travel to a new titan, with the last one unlocking during Chapter 6 or 7 if I remember correctly.

There are a total of 5 levels that are unlocked with story progress.
Iwata apparently gave them extra time to develop XB1 when they were thinking about cutting stuff, so I'm not so sure they ever really dialed things back.
Personally, I'm not sure if I want them to. I'd prefer a Monolithsoft that's willing to be more ambitious with their games even if it ends with them being a little underbaked over a Monolithsoft that always plays things safe.

I heard XB2 was made by B-Team, is this true?

This game still gets daily threads despite coming out two years ago so it must be pretty good from an outsider's perspective.

Not exactly. It's more like it was made by half of the A-Team (the other half was on BOTW), and they outsourced a bunch of stuff to make up for the reduced team. But most of the core developers from the past games were still working on it.
It's more an indication of how autistic the fanbase and people who dislike the game are than anything to do with the game's quality.

It's mainly waifushitters.

No, it was made by a skeleton crew since most of their workforce was busy with Breath of the Wild, but the core creative team (writers, musicians, etc.) was the same as for Xenoblade 1.

ahh okay

This isn't even good damage control.

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I'd also add that a lot of people got burned by XB2 presenting it self as a sequel to XB, when it was anything but. At least with XBX it was presented as a side game.

I thought they were pretty clear on what XB2 was going to be from the start (except for the "it's not in the same universe" bit, even though that was technically true). What was misleading to you?

I didn't mean a sequel story wise. I meant gameplay wise. The core gameplay of XB2 was supposed to be like XB1. But the gameplay of X is honestly closer to XB1 then XB2's gameplay was.

Is it true that X was better than 2?

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Main Story wise - No
Everything else (including side stories) - Yes

I don't think I'd even agree with that assessment anymore after doing another playthrough of X followed by NG+ of 2. 2's main story is pretty weak, and full of asspulls. X's might be villain-of-the-week, but it's basically just cheesy Samurai Jack, vs 2 being ultra-anime Dexter's Lab and it's stuck on Omelette du Fromage for half the game

In X it was just between you and the party members, and it accumulated relatively fast just by using them in your party and doing their H2H's. One H2H was enough to raise affinity by 1/3rd of a heart. 3 H2H's was enough to complete 1/5th of their affinity. And they took all of... 1 and a half minutes to complete.

The problem is that X's story is flat out incomplete. It's pretty obvious they wanted to do more with the story because of how many plot threads were just left hanging there. I think X's story would be magnitudes better then 2's as long as it was actually complete.

Personally I hate 2's story, but it still gets better marks then X because at least 2 was complete and didn't leave any hanging plot threads.

I wish I played the first game before 2. I usually do this with every series I'm new to, but I got this for Xmas and was impatient. Sucks I couldn't be hype about 2's ending.

>Everything else
X fags are delusional. I love all three Xenoblade games but X is definitely the worst and most flawed.

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Is Ontos actually Alvis?

Mor Ardain is fucking awesome to explore

It's not confirmed, but it's pretty fucking likely that he is.

yes

>X fag

I like XB1 best. X was a disappointment when it came out, but compared to the travesty that was XB2, X was so much better. X was a flawed game, but most of the flaws were grips that were easily fixed. Like text being small or too many useless stats and hidden mechanics.

XB2 flaws are deep design flaws that can't just be patched up. Fixing them would mean ripping the whole system apart. The whole gatcha system was what everything was built around.

Not really, it was smaller than Uraya.

I hated how areas kept getting smaller and smaller.

They're about the same size and Uraya is more boringly designed thanks to the overly spacious stomach section. Mor Ardain has many secret areas and winding pathways to explore. Definitely superior and I found even more new areas on second playthrough b

Gormott is way less complex than Uraya which is less complex than Mor Ardain.

thighs4days
hips4weeks

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Playing 1 was like watching a really gud anime.
Playing 2 was like watching a really bad anime.
Playing X was like watching a mediocre anime.

>watching random Xenobladr videos online
>random Etika video pops up with him playing XC2
>someone donates $3K just to see him chimp out

what the fuck is wrong with people?

God damn this thread is still alive somehow.

I feel like people who say this haven't seen actually bad anime. I've watched some terrible shit and XC2 is way closer to mediocre than bad

People are retarded and will spend their money on anything. I don't get it. I'd never donate for free entertainment

At this point i hope xeno threads on Yea Forums take a break. They pretty much always boil down to nothing but shit flinging and it's frustrating to be a part of

>They pretty much always boil down to nothing but shit flinging

Sounds like every thread on Yea Forums.

Of course not, but Joseph Anderson told them that it was so bad it must be a parody. Obviously they can't go against their favourite eceleb.

oh please he's completely right about this game having the most predictable tropes, but having said that it doesn't make it a bad game like he claims

There are some comfy threads especially for smaller games. Not every fanbase gets as ass blasted as this one

Thank you OP. I can't agree with these more. Here are a few more.
>faggy character designs
>cringe dialogue and scenes

Best boy.
Agreed.

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>today we fell a god

muh dick

I think I might be the only person who was completely unimpressed with all the connections to the first game and still loved chapter 10.

fag

Hey, I'm not going to judge if the sound of Shulk's voice gets you hard.

The game has predictable tropes but it handles them all fine. Like for example XC2's hot spring scene is just a dumb anime trope but at least it had some plot relevance unlike actual trashy anime where you'd have the guys try to peep on the girls and they get caught and have a nosebleed or something. Like i said if anything XC2 is a mediocre anime but it looks like shakespeare compared to some of the truly awful shit out there.

None of them felt like watching any anime I know of. I wish anime had lore even as deep as Xenoblade 1's.