Farewell Sonic...Forever

Farewell Sonic...Forever

Attached: Sonic in 2019.jpg (1280x720, 77K)

Other urls found in this thread:

youtube.com/watch?v=Y5Cn9Ra1kwo
youtu.be/P7s0XGo3wAs
twitter.com/tyson_hesse/status/1103767554424598528
youtube.com/watch?v=ZK82EmKzXEk
youtube.com/watch?v=dTT2YYcPEmk
youtube.com/watch?v=dNZhPfROwsg
youtu.be/voI-9TdS0Jw
youtube.com/watch?v=Uipt68Tghl8
imdb.com/title/tt0237765/reviews
youtu.be/jw516uy3qYM
youtu.be/tJjxKhjR9H4
youtube.com/watch?v=qIAguxNXA-g&t=39s
youtu.be/Dvi-oBCHMCY
youtu.be/-WCFUGCOLLU
youtube.com/watch?v=j4K0Sq47Whw
youtu.be/a8sgZ9qQGkw
vulture.com/2019/03/the-simpsons-is-pulling-the-episode-starring-michael-jackson.htm
youtu.be/hWOXu1xMuRo
youtu.be/2THH6q-VUjU
twitter.com/SFWRedditGifs

>sonic 06
>sonic boom
>sonic movie

TFW three strikes and your out

Attached: 1544549876484.jpg (402x408, 55K)

The Sonic movie was great.

Attached: Journey_to_Eggmanland_vhs.jpg (366x600, 56K)

You forgot Sonic 4 and Sonic Forces. And upcoming Sonic Team Racing which is coming out at a very bad time for a franchise.

Forces wasn't bad enough to put in the ranks of 06 and Boom.

I think user is just referring to the major mistakes of the sonic franchise as strikes. What you listed and other mediocre games such as shadow the hedgehog are most likely classified as foul balls in this allusion.

No it's worse. Forces is unironically the most soulless game in the franchise and deserves to be shat on eternally. It's worse than 06, at least 06 had SOME passion put into it despite being garbage. Forces is an utter mess and everyone who thinks it's a passable Sonic game should kill themselves for allowing Sega to take a dump in their mouth and have them pay for it.

I kinda miss the unironic edge

Why do people even care about Boom? The shovelware-tier Wii games are a much worse offender but no one cares about them despite being legit sonic games

06 has better music than Forces at least

There's literally nothing wrong with TSR other than it not being the Melee of All Star Racing

It's literally going to be the nuSonic Riders, unironically.

>Comes out when Lost World (Heroes), Boom (ShTH) and Forces (Sonic 06) happens, like Riders did in 2006
>By compasion to everything else besides its subseries, it's the best thing to happen as a spinoff title, like Riders
>It's a racing game like Riders, while the mainline games made by Sonic Team flop hard

History repeats when you don't try to make it not. This is SEGA's fault for not trying just because IGN bashed Unleashed to oblivion.

Attached: 29141-title-Sonic-Riders.jpg (640x480, 73K)

It literally has 10 points more on Metacritic to Sonic 06's score. It's pretty damn close.

Boom yeah, because it was 30s.

Adventure 2 was the perfect balance along with Unleashed.

Even worse when some people say it was still better than Mania. I've never seen such a deluded lie in my life and that's coming from a classicfag who still finds it in his heart to defend 3D Sonic sometimes.

Attached: NMQRcDl.jpg (458x458, 66K)

Sonic's Story wise, yeah, it was perfect.

That was a good movie, I'll have to rewatch it now

So Colors and Generations were getting to first and second base then? Always gonna suck when you can't even get get a full run in before having to switch positions...

Me too bud.

youtube.com/watch?v=Y5Cn9Ra1kwo
look at this shit

Attached: 1547798658022.png (854x1335, 641K)

I haven't seen anyone post that is actually better yet, what is funny though are those personally offended by Mania playing like an old game lol, as if that gameplay was ever copied much since it's fucking hard to pull off right (as proven by Sonic Team themselves)

youtu.be/P7s0XGo3wAs

Attached: 1473263397319.png (1000x706, 642K)

How is Forces better than Mania? That doesn't make sense in any way. A comparison to Generations I can understand and respectfully disagree with but Mania? If someone here said that they'd get a thread full of KYS.

Inb4 boostfags deflect with "B-B-B even Generations and Unleashed had the first level doable with one hand too! Yeah, the FIRST level. Luminous forest is like the fucking FIFTH level in the fucking game isn't it?

>yfw zoomers were deflecting how easy the City level looked because it had to be like the first level in the game.
>It turns out it's literally at the middle point of the entire game

Forces is a fucking shitshow. It's rightfully the least soulful game in the series.

Attached: Sonic Forces Great Level Design.jpg (1075x780, 115K)

I have high hopes that the Sonic movie will be one of the most amazingly terrible things ever made.

>People still posting the pic you edited together when Forces gameplay started getting leaked
Reminder the top image PREDATES Sonic Forces.

Attached: 1501524143549.png (616x796, 327K)

Elitist Modernfags getting assblasted a Sonic before they were born is liked more than their Sonic, simple as that.

>All those comments on the YT videos going "s-s-s-s-s-s-shut the f-f-f-fuck up h-haters! T-This is why people hate the sonic fanbase! Y-You guys hate everything! It's just the first level of the game! N-No, the footage didn't show the whole stage! It's not going to be linear guys!!!"

Oh, so Ted then.

>shitty cropped pics of the games
>pixel avatar of the autor
>flames
Feels like something out of a parody, only needs [unregistered hypercam 2]

Sonic Forever sounds like it could be the name of their next game.

Greatest and most true Sonic adaption ever.
AoStHfags get fucked
SatAMfags get fucked
Xfags get fucked
Archiefags get fucked
Fleetwayfags get fucked

The madman Tyson Hesse, doing his best to fix Paramount's shit.
twitter.com/tyson_hesse/status/1103767554424598528

Couldn't have said it any better myself. Can't wait to pick that game up day one and not bother with the movie shit.

Heyy That Looks Great

youtube.com/watch?v=ZK82EmKzXEk

Attached: kirby headphones.gif (46x56, 17K)

Nice, only needs gloves but everything else is on point

but three lucky strikes, and you're in

Attached: luckystrikes.png (682x371, 387K)

The Sonic Movie is like strike 73 at this point. The Sonic franchise is mostly laughable garbage.

Actually a class movie. Well animated and not gay like the rest of the Sonic universe.

Is there a bingo for Sonic games yet? Something like Green Hill Zone should be free space.

Just give me Riders 4 that's more like the first.
Free riders still pisses me off to this day

I can't believe Sonic is fucking dead.

>is
Zoomer get lost, he's been dead since 06. Arguably since the Saturn.

SAYONARA
SHADOW THE HEDGEHOG

Attached: 1546239103554.jpg (594x767, 81K)

Fitting trailer because SA2 was honestly the last good Sonic game.

Attached: 710x528_12893410_8113848_1485636665.jpg (710x528, 70K)

>simple
>nice animation
>own take on sonic while still having iconic stuff at that point from the games
Good OST too
youtube.com/watch?v=dTT2YYcPEmk
More like undeath

Speaking of, what is your stance on lives still being in Sonic? Yay or nay?
I just think the concept is still needed, just not the punishment if you lose them all. Fuck casuals wanting them gone for good.

youtube.com/watch?v=dNZhPfROwsg
Imagine being this much of a cuck that you fly out the biggest YouTubers known for shitting on Sonic to Japan so you can suck their cocks and beg them to like your franchise.

At this point, I can't say that Sonic Team's entirely to blame for Sonic's current status. I mean, there's no way they had anything to do with this film. Sega as a whole seems to want to see Sonic burn.

Not even Jesus fucking Christ could make that look good

I never found them to be a problem in the original games, especially 3 and Mania. If you have a knack for exploring you'll find plenty. It's not uncommon for me to end a Mania playthrough with 99.

Same as it ever was, SoJ are a bunch of cucks that have always been mad their only successful mascot was never trendy in japan and they can't make anything else that sticks.

It's always been SEGA's fault. The people of Sonic Team honestly do want to make something good with Sonic, just some of them suck at making games period like Kishimoto, but still, there was passion in the past. SEGA hated Sonic because it was handled best in American by American SEGA at the time. The death of the SEGA console is thanks to Japan getting ass devastated by how SEGA of American making Sonic the IP juggernaut he reached in the mid 90s.

I respect your opinion, but please, don't treat TSR as a Riders game. The poor duology has suffered enough with Free Riders, and it shouldn't suffer even more.

Attached: Big gay bara walrus goes surfing.png (1480x1448, 104K)

Fuck you faggots, the Sonic Adventure remake is as good as confirmed.
The blue bloop got too much of a following to be dropped.

Attached: 1448156254275.png (1443x800, 1.75M)

What if the number of lives was the same as your current chaos emeralds

>don't treat TSR as a Riders game.
I didn't mean to, I was just making a comparison.
Riders is still the best style of racing Sonic game

The problem would be you'd always start one 1 life until you get more emeralds.

Maybe start at like 3, every emerald you collect it adds one more to the cap amount you can get, meaning 10 max lives. Then maybe make it where if you lose them all, just restart the whole level instead of the whole game.

Has there ever been a Japanese franchise that got much more popular by appealing to the west instead?

I’m conflicted. I personally like the lives system, I beat Sonic Mania without ever getting a game over or really worrying about lives. But it was still very satisfying to find a hidden extra life monitor or to manage to get 100 rings and hear the life jingle. I don’t want those simple pleasures to go away. But I do have some empathy for the stupid zoomers who fucking suck at Sonic and do get game overs, the life system is nothing but an impediment to them enjoying the game. I don’t think it needs to be removed but I think getting a game over in act 2 shouldn’t send you back to act 1 anymore

Metroid?

Sega of America made some stupid decisions too, though. I mean, the Sega CD and 32X was their idea, AND they wanted to make the Sega Neptune which is just a Genesis with a 32X built in.

Metroid for certain.

ZG already did a bunch of the damage by causlising the mechanics. Everything else was fine, good in fact but they butchered the core gameplay. Free Riders just finished the job.

This. Maekawa's the only staff member I actually trust to make an entertaining light/dark story in a Sonic game. Pontaff and Warren can go fuck themselves.

Granted, yeah, they were kinda greedy with themselves after Sonic was such a big hit, but most of the negatives came from SEGA being so hardass with them. All SoA wanted was SEGA and Sonic to be as big as Nintendo and Mario, with effort and some risks to make it happen, while SEGA of Japan was really being scummy about just doing that same thing, not with passion, but for the money. They didn't want to be Nintendo, they wanted to BEAT Nintendo.

>Sonic is at its best in terms of SOUL when it has the least american influence possible
>Only americans care about it
What a weird limbo, at least Metroid was westaboo as fuck since the beginning

This guy was once considered a threat to Mario, what happened?

I'd argue Unleashed is still up there but yeah, especially given it's the last 1st party Sonic title under the Yuji Naka era.

It's still got elements of it like character type specific obstacles/routes. Just simpler and with characters in cars

Japan can't handle the bantz

The only thing that can save this franchise is Adventurekino returning for the 3D games and our lord and savior Taxman continuing to make Classic games

Attached: zgfRjv1.png (201x174, 106K)

Didn't he jumped ship in the middle of 06

But Sonic's mainline design since 1991 was created thanks to SoA's redesign of Mr.NeedleMouse. The Jap box art of Sonic is the Original artist repainting over the American redesign.

The best influence is the mixing of BOTH cultures. ffs Sonic's image itself is Michele Jackson, Santa Claus and Bill Clinton

There's an issue of cultural differences too. It's known that SoJ hated SoA's ad campaigns, finding them distasteful. It went against the corporate image that they wanted to cultivate. Openly antagonizing and shitting on your opposition is pretty much the opposite of how Japanese advertisements work.

SoJ was too stubborn and set in their ways, though there was some obvious arrogance on SoA's part too. A lot of evidence suggests that SoA was pretty derisive of SoJ in general. So in the end, it's not wholly SoJ's fault. Both sides were fanning the flames relentlessly.

Congrats idiot.

>Openly antagonizing and shitting on your opposition is pretty much the opposite of how Japanese advertisements work.
Hmm, interesting. If that's true (not saying you aren't), it's interesting how Square Enix acted when FF7 came to Playstation and they made a potshot at Nintendo. But maybe that was the west side of them doing that ad now that I think about it.

>Both sides were fanning the flames relentlessly.
Yeah, I guess. It's just the product of West vs East, and the differences between them. I guess all we can do is just get more good people in the right hands to handle Sonic good whenever possible. It's not going to be a point Sonic is "just good" or "just bad", he has to have a bit of both to live on.

Yes, but I mean back then when Sonic wasn't a third party franchise.

Attached: e31.png (640x480, 413K)

In Japan, a "Genesis does what Nintendon't" campaign would never fly due to how ill-mannered it is. Japanese product campaigns almost never compare themselves to rival products. Japanese executives hated the American side's methods and strategies.

Yeah I get how the most cool games come from mixing both but think of the games that are go full japanese in their style (CD, Mania, Chaotix, Adventure 1, the arcade fighting game) and compare them to the ones that go full american (Shadow the hedgehog, Pinball, Forces, Sonic 4, Advance series).

I would rather take one extreme over the other.

reminder that the Sonic storyline should've ended with pic related.

Attached: Shads.jpg (640x368, 18K)

Going to be VERY honest regardless of this being an unpopular series, I actually wished Sonic 06 came out far better than it actually did with Unleashed being the bigger flop without 1/2 of it's gameplay shaping the boost trilogy.

I absolutely hate how it made Sega completely ditch momentum based physics in favor of bland one button race car simulation due to it being the least offensive new style back then, as well as how it ironically began Tails' character derailment starting with that faggot Chihuahua. So yeah, fuck Sonic Unleashed.

I need some clarification on what makes Mania more Japanese than Forces? Forces reeks of Japanese tropes like SA2, almost down to a tee. It just had shitty American localization, while SA2 was just a less shit version because SoJ had a lot of input on how that game was going to be presented, even getting the English cast to say Japanese words IN ENGLISH, like Yosh and TERIAAAAAA.

What makes Advance games look American? I really don't see how. It's honestly kinda ambiguous to me.

Attached: 1524624040728.png (317x317, 150K)

I wish we had physics back too. Control and Physics 'had' to be naturally gimped when going to boost because if we had the boost button with actual physics, we'd just fly over the whole stage to the end. That kind of speed and airtime is something you should earn instead of just holding a button. I know Utopia is a very touchy subject on this board, but building up speed to launch off ramps felt really satisfying in that game as well.

Attached: DQfD-b8W0AoW8ad.jpg (640x480, 59K)

trufax

It was fun. It's exhilarating to go that fast and do a perfect run.

>that snake part
stop giving them ammo

Attached: 1517498195240.jpg (750x752, 502K)

im not sure the sonic franchise has ever had a "good time" for games to come out

>they did a literal translation instead of the kino Sayonara or Adios
Retards.

Mania disregards completely the aesthetic of Sonic 2 and 3, made mostly in america (fuck mohawk Sonic and S3 pseudo 3D sprites) and uses Sonic 1 and CD, Forces is more like 06 but the OC is obviously an american thing, same with classic sonic being in again (japs don't care about nostalgia pandering), honestly anything with an unnecessary amount of gimmicks in the core Sonic gameplay is american as fuck

Only the first advance is ambiguous to me, the rest are obviously gotta go fast-core, with 3 having the janky enemy placement of the more western influenced games and completely uncreative special stages.

Attached: 1544579319503.png (1920x1070, 3.23M)

>honestly anything with an unnecessary amount of gimmicks in the core Sonic gameplay is american as fuck
This is what I don't understand about your viewpoint.

So you're saying literally all 3D Sonic games were trying to pander to Americans? Because all of them has forced gimmicks that real classic fans just want pure Sonic gameplay ala 3K. The elements people like abut 1 and CD is either slow Mario platforming incongruent of Sonic's physics based gameplay (without ramps, physics is pointless) or because of the environmental themes, which I can say 2 and 3K (which was both handled in America) did have a lot of American influences. But same could be said about SA2, which is the most liked Modern Sonic game in the series. BUT, that's only when considering locals and having the notAmerican Government army about the game. The premise and tone reaks of Final Fantasy like story telling ("good" authority = bad and corrupt, protags have god powers through the power of hope and friendship,action for the sake of spectacle, etc etc.)

Basically I don't follow. Yeah I could see more Jap influence in Sonic in games like CD, but to say any game with a hint of AMerican it is made the game worse when SA2 exist is just false. I don't understand this, and it just makes it more disingenuous when Taxman and Stealth aren't Japanese men, one Australian ffs. It just shows it's not about where, but about "Who?". Kishitmoto is the worse Japan developer for Sonic no matter what any idiot say, fuck him.

I love Amy!

Attached: 1551597598915.jpg (988x1200, 148K)

Attached: Kino.jpg (1920x1080, 325K)

Attached: Sa1-DC.jpg (1920x1080, 265K)

Attached: FR.gif (540x540, 2.82M)

>Comparing pre-adventure era to post-adventure era and calling it jap vs NA

This moment made that entire game and Shadow's revival worth it

Attached: Map_emerald_town.png (512x512, 25K)

>Mania disregards completely the aesthetic of Sonic 2 and 3
>opens on Angel island
>90% of the levels are from Sonic 2 and 3
>Mirage Saloon is LITERALLY based on a scrapped Sonic 2 level

Any more like this?

Attached: 38C05835-08EE-4A6A-BDEA-3875A628B2DC.jpg (1001x823, 69K)

>Because all of them has forced gimmicks that real classic fans just want pure Sonic gameplay ala 3K
I mean how straightforward everything is, that's what I agreed with the other post about how a balance is needed, the first 2 adventure games are actually pretty simple in all the characters (only Big and gamma/eggman/tails go the extra mile to make something that has nothing to do with Sonic) and that's why they are more replayable than shit like Colors or anything on the Game Gear/Master System except the adaptations of the first 2 games and triple trouble.

Well they shut down a SatAM game and Naka killed Xtreme so it's not hard to think it could be that over the top.

Imo Sonic is the prime example of a franchise with wasted potential
If Sega of Japan AND Sega of America weren't complete fucking retards, he'd probably be more popular than Mario right now

Attached: hqdefault (6).jpg (480x360, 30K)

Unleashed had no edge though. Werehog wasn't even an edgy take on Sonic's character.

>Been half a year and people still think Forces is anywhere near as bad as 06
The games just fucking boring, it does nothing spectacularly bad enough like 06 and Boom does with nearly everything

It's just a Sonic game that's completely on autopilot but nothing is inherently broken in it

>some of the levels are better looking and designed versions of Sonic 2 levels
fixed
>Mirage Saloon is hidden palace zone tier now
It was just a neat mock up

Maybe but I don't have any, gonna get around to making some soon .

>The games just fucking boring
That's what people said about what made Boom so shit.
People now hate boring games more than broken games for some reason.

Amy gives me diabetes.

Attached: Amy3.jpg (900x900, 111K)

Honestly this, yes. Let the movie be a prime example actually
>Have a studio that produces CGI cutscenes for your games
>Collaborate with Disney to have Sonic appear in two of their films about games
>But instead of going with them and making a fully animated movie, have that studio collaborate with Sony for a hybrid movie, only for rights to get passed to Paramount for your Sonic film
>They fuck up his look and botch what should have been an easy story to create

Admittedly Boom is also a technical mess.
But yeah people usually consider Broken games better because you get unintentional amusement out of everything wrong, like breaking all the Sonic stages in 06 with the unlimited gems or how everyone claimed the Knuckles Jump Glitch shouldn't have been patched out of Boom
Since a boring game doesn't even amuse them they find that even worse

>The games just fucking boring,
You forgot that it also has broken controls, the worst level design in the franchise, lazy rehashed themes and assets, garbage plot, and a halfassed custom character where half the wispon feel downright broken and incomplete.
Yeah no its 06 levels of bad if not worse atleast 06 tried to do something interesting and original.

Even if this is true just going by the game itself, I feel like people had much higher expectations for Forces, and the resulting larger letdown impacted it harder

I wish Sonic games had this much SOUL again

Attached: 5ulcfpsfrpmz.png (960x797, 134K)

You never cease to surprise me blue hedgehog, I thought that capsule you were in exploded in space.

Mania did, at the very least. but you are right.

Rent free

Its impossible with nu-sonic team the last game with any amount of soul was unleashed.

>You forgot that it also has broken controls
The controls are perfectly fine, They do exactly what they aim to do fine
>the worst level design in the franchise,
Not really, they're just corridors to run through and atleast with Wispons you have multiple ways of approaching different stages
>lazy rehashed themes and assets
Literally nearly every game from Generations onwards is rehashed themes this is nothing new
>garbage plot
The same as above and it's still better then absolute mess that is 06 and Boom plots
>and a halfassed custom character where half the wispon feel downright broken and incomplete.
the Custom Character is fine and actually promotes replayability

>Yeah no its 06 levels of bad if not worse atleast 06 tried to do something interesting and original.
Fuck off with this reason 06 does literally NOTHING right even if it went for something somewhat original it still resulted in the game that irrevocably tainted the franchise for good.

Forces will likely be forgotten compared to 06 which still is treated like it didn't come out over a decade ago. Forces will go quietly like Lost World has.

Any Sonic fangames come out recently?
SRB2 2.2 never ever
Sonic Utopia Demo 2 never ever

Attached: eggmanshuffle2.png (512x255, 47K)

How can it be rent free when it's been proven multiple times that he is so immature about his views on the series. Unless it's actually him posting this

Attached: 1547834048796.jpg (500x500, 25K)

>atleast 06 tried to do something interesting and original.
You're seriously using the Star Wars prequels argument for Sonic 06?

Is that fanmade Sonic Advance remake happening anytime soon? I wanna replay an Advance game without shitty screen size.

Attached: 1537661028903.gif (502x203, 140K)

I did think Colors had some. Not as much but it still had it. And at least Generations still had effort

A broken game at least has some sort of perverse novelty.
You got people poking the fun out of the game even if it hurts more, but then if you see mediocrity you just feel like they could've done better and can't really say anything else.
Forces also probably pissed off people due to dropping the ball with a concept they got at a decent level years ago too. Plus the comparisons with Mania also wouldn't help it, you get a pretty polished game on one hand, while you got a boring one on the other hand, the comparisons would make the reception or view of that game look worse than it would if it was released by itself.

hot, furry, laughable garbage

Attached: [email protected] (400x198, 27K)

There was a demo of that at last year's SAGE, it looks really promising

>The controls are perfectly fine, They do exactly what they aim to do fine
No they aren't they couldn't program acceleration correctly so they characters constantly jerk back and forth making any kind of platforming unenjoyable.
>Not really, they're just corridors to run through and atleast with Wispons you have multiple ways of approaching different stages
What does that even mean? are you defending the straight line levels? There is no level design to them you literally hold boost and win or in the custom characters case hold trigger and win. and don't even get me started on the dogshit that is the classic sonic levels.
>Literally nearly every game from Generations onwards is rehashed themes this is nothing new
That doesn't make it okay, sonic has been garbage for years and thats a part of the reason.
>The same as above and it's still better then absolute mess that is 06 and Boom plots
Again just because generations had a shit plot doesn't make it okay especially when the plot in forces was meant to be taken seriously. Also I wouldn't even call it better than 06's plot besides the kiss scene 06's plot was way more interesting than anything forces did.
>the Custom Character is fine and actually promotes replayability
I would agree if he was actually finished, the customization is halfassed garbage the wispon control like shit besides a couple which you are forced to use because of that.

And that's exactly what happened to Sonic 06, funnily enough, thanks to the more completed beta build of 06 presented at E3

Yeah, Forces might not have reverted back to an alpha build, but it still was one of the most rushed Sonic Team game since. They spent far more time on a lighting Engine that wasn't even meant for Forces directly, but tested much earlier with Mario and Sonic Rio Olympic games. Forces was literally "forced" into being made, because I honestly think that wasn't going to make and real Sonic anniversary game because sources said Sonic Forces was going to have the OC the main character of the game.

Wow Yea Forums is no different from /sthg/

Attached: sthg.jpg (529x625, 74K)

And that was with new blood, that was forced later into Olympics hell with Mario. Some even went to Nintendo to make Mario Odyssey, though sources say those were mostly the artists of Unleashed that did.

When it comes to original Sonic Team soul, it was hectically 06, and at best, SA2.

>Also I wouldn't even call it better than 06's plot besides the kiss scene 06's plot was way more interesting than anything forces did.
06's complete absolute butchery of time travel and the absolute retardation of nearly every character in the game ruins any chance of that user.

>The controls are perfectly fine, They do exactly what they aim to do fine
Kill yourself. Like, for real, off yourself. Play a real 3D Sonic game like Adventure 1, 2 and Utopia and see how oh so wrong you are with those EIGHT DIRECTIONAL, NON 360 ANALOG CONTROLS, plus hodgepodge two state movement of Lost World's walking and running state instead of proper acceleration.

Attached: 1501036652812.jpg (900x900, 46K)

>06's complete absolute butchery of time travel and the absolute retardation of nearly every character in the game ruins any chance of that user.
It still does the characters more justice than whatever they have been since colors. they are basically parodies of themselves at this point and its sad

Yeah, Colors had a decent amount of SOUL™

Attached: eggman.gif (320x180, 1.55M)

Sonic barely felt like himself on 06 though.

That sounds like you belong there

I'm not denying the characters weren't better as a whole back then and Forces suffers due to the new characterisations but of all Characters 06 doesn't do Sonic himself any justice.
It fixes Shadow and makes him good and jerks off Silver who's at his worst here.
Sonic's a complete afterthought in 06

Are there any level tropes that this franchise hasn't done before?

Attached: SPZ_ST5_1479223337.0.jpg (1200x675, 284K)

>5 Sonic threads active RIGHT NOW
You dont understand user. Yea Forums IS /sthg/

>Sonic barely felt like himself on 06 though.
He still felt more like sonic than he does now.
and the other characters like Shadow were actually pretty decent Again im not saying 06 is great or even okay im just saying forces is fucking terrible too and trying to defend it is what is killing this franchise

I think lives should be a toggle. I like having them myself, but when I tried to have my dad play Mania for nostalgia he kept getting game overs.

Soul
youtu.be/voI-9TdS0Jw

Attached: 189276773623027.png (644x473, 477K)

Early to mid 90s

Why is he so perfect?

Attached: eggman slw.png (435x281, 252K)

>Crush 40 version
I love Crush 40 but the original was way better this time around.

youtube.com/watch?v=Uipt68Tghl8

There's parts of the original that I like but overall I'd say Crush40's version outperforms it. Same with their version of All Hail Shadow, the only thing they left out of theirs is the instrumental parts.

>Iblis in 06
>Ifrit in Rivals
>ALL of Secret Rings
>Riders games centered around Babylon, genies, etc.

Why did the series have this orientalist phase in the mid-00s?

That stream was kino glad I got to watch it live.

>People now hate boring games more than broken games for some reason.

You can at least get funny videos out of a broken game, like the gif of Eggman stiffly falling out of the Egg Dragon at the end of 06. A boring game has nothing going for it.

Eggman and robots are consistently the best characters in Sonic
It also helps that their designs stand out too

This thread hurts me

>Mania was announced almost 3 years ago

Hearing that always unsettled me. When the voice got deeper and drowned a bit towards the end.

>People now hate boring games more than broken games for some reason.
A broken game can be fun a boring game can't. Games are meant to be fun not a competition to see who can make the most technically perfect game.

fuck

Attached: 1544490165190.jpg (5252x4134, 3.99M)

>>Mania was announced almost 3 years ago
>Still no news of Mania 2

Attached: 91f.jpg (550x366, 28K)

Forces had the OC characters, it's funny as hell to see what wacky shit people made

Aaron Webber is a disgrace. He should just propose to Arin already and got out of here.

Where has the time gone, Yea Forumsros?

Attached: 1.png (520x283, 61K)

It was fucking cool

Attached: 1549240563020.jpg (1047x968, 392K)

In due time, a rushed game is never a good thing.

You miss it, but personally, I don't. Rather, I miss practically every bit of presentation, and every progression and word of the overall presented plot and worldbuilding of Adventure 1.

I just love Adventure 1. That's it.

Oh, then I see your point now. Still, I feel unable to follow your proposed comparison. While that TSR is some kind of history repeating itself that you can with certain say, I'm not on the side of believing it's a reasonable decision to compare it to Riders yet, for one decisive factor, and that is the substance of both games, which one differs immensely to the other.

In simple words: TSR will be total garbage, aimed at nobody except Iizuka and his kids. Don't waste your time with it, and instead, play Riders and SRB2 Kart.

I must admit, that my memories over the duology are totally vague and foggy. I remember many years before that I had a good time with both of theses games, and past that, that's it. Before any judgment and criticizing, I want to express, I need to replay theses games first, and complete them.

Granted, there's one thing I can say, which is ZG was rather slower with the velocity, the gameplay, yes. Still, I want to play it first before opening my mouth.

Attached: DyfSwH3UYAEMYE_-orig.jpg (2048x1838, 558K)

>because sources said Sonic Forces was going to have the OC the main character of the game.
This was just a rumor from SSMB and was never verified.

It was, I'm not complaining. Just think it's weird how the series was kind of obsessed with that from like 2006-08.

Attached: C8BBC784-2128-45C4-AB45-CB7172945ECD.gif (400x400, 1.16M)

>tfw there will never be another cinematic moment like Metal Sonic sacrificing himself

Attached: file.png (719x539, 582K)

I like Aaron but I will admit this video confused me as well. I don't understand why Arin got mentioned in the Mania credits as well.

Unleashed was a double, Colors was a sac bunt (because it was good but they picked up some bad habits from it), Generations was a run-scoring single, Lost World was a TOOTBLAN, Mania was a solo home run and then Forces was a TOOTBLAN so bad it somehow took that last home run off the board.

Japs and weebs like that. Only zoomers that wasn't before mid 90s liked it, because boomer Americans didn't.

>most true sonic adaption ever
It takes place on an apocalyptic earth where sonic lives in a land in the sky.

Because Aaron is a literal Egoraptor fanboy.

What's Maekawa done?

It didn't have much edge but it still took itself seriously at the right times. Dark Gaia is a fucking real-ass threat.

>like the gif of Eggman stiffly falling out of the Egg Dragon at the end of 06

Attached: Abandon Thread.gif (305x170, 961K)

imdb.com/title/tt0237765/reviews
>On IMDb, the "most helpful" reviews for the Sonic OVA are negative, saying it's "ugly" or "hurts", or that Sonic X and Satam are better

Wtf?

literally who

>Sonic OVA
>ugly

Attached: tumblr_owt1juv4Lb1wcuseao3_640.jpg (640x480, 109K)

What do you expect, modernfags are petty.

Attached: sthg.png (661x644, 39K)

Horror in a contemporary setting

In my point of view, Sonic X and SatAM were one of the worst things to happen to Sonic.

the internet was a mistake

literally nothing wrong with SatAM

Aaron is a genuine faggot and shouldn't be in-charge of anything related to Sonic. His Pseudo-Ironic "Lololo Sonic is just a meme" Hasn't ever been funny. Combined with his dickriding of E-Celebs is the major cause of the series downfall. Zoomers do not know of Sonic. Everything they know about the series is by videos that watch since that's the majority of how they see games. There are people on this board who only enjoy Boostshit Sonic.

>literally nothing right with SatAM
FIFY

>the last good modern sonic game is turning eight this year
>the last modern sonic game with soul is over a decade old now
>the state of modern sonic right now
I can't believe it's actually over. If the people suffering through the "dark age" of 2005 - 2010 could see us now they'd be counting their blessings. Goodbye, Sonic...

Attached: cryingwojaksonicgames.png (1334x1334, 748K)

Give Sonic 06 credit for at least one thing, it had actual fucking level design.

>literally nothing wrong with SatAM
kek

Nothing about TSR looks to be total garbage. I'm convinced the only people still against it are biased towards Riders or too attached to Transformed and butthurt the SEGA characters got dropped.

is Cybershell still kill

I was lied to. I was told we were out of the Dark Age with this franchise when Generations came out.

it got one thing right
but only one thing

Attached: snively-sonic-the-hedgehog-6.82.jpg (210x240, 8K)

>premise that drives the plot by itself
>mysterious setting that contains deep geopolitical history
>characters that actually have a reason to be there and aren't just plot devices.
literally dindu nuffin. you circlejerked too hard, missed the sweet spot.

Attached: file.png (766x1043, 1.46M)

Don't pay much mind to Rotor/Buddy poster, he is remarkably close minded.

We left it for a year. Then headed into another one. Then left for a few

That's what we all thought, Turns out the Dark Age actually began with it instead.

*ehem*
FUCK SONIC TEAM
FUCK SEGA
FUCK ADVENTURE 2 FAGS
FUCK UNLEASHED FAGS
FUCK COLOR FAGS
FUCK FORCES FAGS
AND FUCK MODERN SONIC

>literally dindu nuffin
Maybe not but the fans of SatAm have been a bane on the franchise since the 90s and their autism is part of the reason Sonic is in the state he is right now

>That thing.
Sniffle definitely wasn't good.

Sonic X in Japanese was okay
Tail's development in the end of the series was cool and I liked some of the stuff with Sonic in the real world honestly, like that race epsiode with the formula 1 driver. Then again I watched this when I was like 13 so who knows

Only good thing from AoSTH and satAM was american Tails, he was based

I don't get it either.
>Arin constantly shits on Sonic and calls the series trash.
>One of the primary voices that popularizes the idea that Sonic was "never good"
>Gets rewarded with a special place of honor in the credits to the game, alongside actual devoted Sonic fans like SomecallmeJohnny and Jirard.

Attached: itjustdontaddup.jpg (1280x720, 64K)

I've come to make an announcement, this user is a bitchass motherfucker.

Attached: 1461591292595.png (584x468, 386K)

This shouldn't arouse me but it does

(((Snively)))

He was a cute, but Robotnik, Scratch, Grounder, and Snively were based as well

Attached: 442C5F56-2422-4702-8D11-348A76B60E40.png (746x554, 414K)

What other games have this kind of scenery?

If we only we knew how bad things would be.

Attached: sonicwojak.png (700x700, 51K)

You can feel the wubble wubble wubble.

Adventure 2 kinda does if you slow down in the levels and look for it. Other than that none, you could argue Unleashed but its not the same aesthetic

>that time I cried as a kiddo playing SA2 on the dreamcast because the in game tv trailer baited me into believing sonic was gonna die

I wish there was a mod to import SA1 and Heroes levels into the SA2 engine. If Sega combined the best levels of those three games into one it would've been highly acclaimed.

>Aaron Webber allowed this in SoJ, and meet Jun Senoue and perform a song with him.
youtu.be/jw516uy3qYM

Attached: 1447997945015.gif (427x239, 1.59M)

Era of Soul - 1991-2010
Era of Soulless 2011-Present

But Sonic did die user Sa2 was his last good game.

And what a game it was. Truly the end of an era

Which is strange because I recall him saying he would give it a try in one thread awhile ago.
It really is a shame. But based on the video I feel like Arin probably just does it for views now.
We were. The problem is SEGA's consistency.

How come Sonic 06 is a worse game than Forces, yet Forces feels more dead inside than it?

Suddenly, I dont mind hesseposters that much

*2012-present excluding Mania and the Sumo games
FTFY

>Era of Soul - 1991-2010
>Era of Soulless 2011-Present
I can agree with this. TSR feels like it has a bit of soul though that OST is really giving me adventure vibes

youtu.be/tJjxKhjR9H4
we failed him bros

Attached: sadboy.jpg (1280x720, 40K)

I think the best we can expect is if some mad man comes up with an editor like the one that classicfag is making inspired by SA2 but with HD everything, considering how Unleashed got kinda made in generations we could expect people to make a game out of SA1, 2 and heroes levels ported to the engine.

You could tell with 06 that they were genuinely trying to cram a lot of shit they thought was cool, and made a story that they thought was good
Basically it feels like it has more heart put into it, even if the end product is dogshit

I wish there was a mod to import SA1 and Heroes levels into the SA2 engine
MainMemory already started with Emerald Coast, but he's just one person and was the only guy to get this far with it. And he doesn't seem to be wanting to focus purely on it either.

youtube.com/watch?v=qIAguxNXA-g&t=39s

sonic 06 would have been the best sonic game if it wasn't rushed. it had a lot of character and soul put into it but the finished product just couldn't show it

Sumo Digital and Whitehead have made the only soulful Sonic games since Colors/Generations.

06 was trying way too hard to be cool, Forces didn't even try at all.

>THIS IS MY ESCAPE

Attached: cryingwojaksonicheadphones.png (1334x1334, 763K)

In terms of world building definitely. The series was ripe with concepts and characters that were great on paper but underdeveloped and not at all made cohesive. The late Archie comics were as close as we were ever gonna get to seeing a version of Sonic where all it's disparate elements were blended together into one unified world.

Attached: Sonic-Forces-Trailer_11-06-17.jpg (600x337, 64K)

This, post-reboot Archie was a perfect interpretation of Sonic's world.

Still the best Modern Sonic theme song hands down. Definitely got me into Bowling For Soup

Sonic Dreams Collection is the best sonic game and there is literally zero counter argument.

Attached: Dr Eggman.png (269x260, 189K)

Attached: Soul.png (692x521, 393K)

Looks like a fucking SFM YouTube video how did they fuck it up this badly?

The character models in Forces are a fucking disgrace how did they think that was acceptable.

At least is trying to be something new instead of Mania cuck rehash of Sonic 1 (again).

Cope.

That's because it's a in game cutscene.

The Adventure 1 model is literally perfect why did it have to be like this.

>That's because it's a in game cutscene.
Fucking Crash 1 had better ingame cutscenes and that was a ps1 game stop defending trash.

Sonic is invincible you retard. Hes not going anywhere.

@453663837
Ebin

Cause sonic 06 would have been pretty good without the bugs

Attached: TRUE DAT.jpg (480x360, 11K)

>Eggman with both the scary over-the-top villain parts of SATAM Robotnik and care-free and goofy characteristics of Modern Eggman.
>SATAM characters are brought in but dialed back and given a new coat of paint that helps them feel more like actual Sega characters.
>AoSTH Characters like Scratch, Grounder, Coconuts, Breezie and fucking Professor Von Schlemer of all people get actual parts in the story.

It was too good for this world.

Attached: Antoine.jpg (892x788, 259K)

But Shadow was when the franchise officially went to shit Zoomer

Everything apart from the main levels of Sonic (not that gotta speed up garbage) should have been remade, including some parts of the levels too.

It's not 06 bad which is exactly why it's worse. 06 was bad enough that it was impossible to deny and impossible for Sonic Team to continue making games unless they got their heads out of their asses and stopped fucking around. Forces is worse because it's just mediocre enough that enough smooth brained fanboys and non-critical reviewers will give it a pass and further lower the already pitifully low standards the series has set for itself until we're left with boring room temperature piss that only the most vacuous of fanboys would still bother playing.

06 threatened to crash the plane with no survivors, but Forces is a slow crawl to the McDonald's register for the rest of it's life.

Not him but the franchise still had some soul left in it even if the games were shit.

Attached: SoulVsSoulless.png (1584x1680, 1.1M)

>tfw you can practically smell the lack of soul

at least 06 attempted to capture a tiny iota of soul at the very least.
did they even try with forces when you look back on it?

makes you wonder what forces and lost world would've been like with data streaming

Attached: 1551839655600.jpg (111x122, 4K)

>453663837

Attached: 1545449430556.jpg (400x400, 83K)

That would be dumb. You should be getting better at the game as you play. Increase the stakes by keeping your lives in low stock as the game gets harder, not the other way around.

Put both Rush games in soul and I agree with this

>generations is soulless
What is this stupid nonsense

>stop defending trash.
Nigger I'm not, fuck off with your autistic self
All Sonic in game cutscenes looked like fucking shit, only the CGI ones looked good.

Switch Colors DS with Advance 3

This game is just so fucking bizarre, I'm still baffled how it exists.
>entire premise of grimdark Sonic
>Eggman decides to blow up himself and the whole world with the sun
>signature villain hyped up as this mysterious figure turns out to be a complete nobody, just some random guy who will probably never make another appearance, entire motivation for villainy is retarded
>generic animal people seen for the first time, die en masse
>Classic Sonic completely unnecessarily shoehorned in, not even needed for the plot

Attached: 1510449814064.png (900x567, 295K)

Heroes came out first and sucked just as bad.

Dude no exaggeration no meming forces is the most soulless game of them all. There was a single lick of love in the entire things. Its ALL SHIT!

Rush and RA and good though bitch what the fuck

>All Sonic in game cutscenes looked like fucking shit, only the CGI ones looked good.
Riders had great ingame cutscenes. Sa2 was decent for its time too.

Sonic Colors DS has soul.

>Switch Colors DS with Advance 3
Advance 3 was full of soul user even if the level design was kinda shit at times.

is it pretty good in nip? I remember liking the story beats but the voices really grating on me.

How are the Rush games Soulless?

Reply to this post to kill Silver

Attached: IMG_20190306_222128.jpg (208x289, 90K)

06 had all the love but none of the time put into it
Forces had all the time and none of the love put into it

Move the Rush games, both versions of Colors, and Generations HD to soul and this is correct. Also add in the All Stars Racing games to the soul list

>Rehash of Sonic 1

Attached: 8fb.png (507x401, 15K)

>actually giving him (You)s
cmon user......

Attached: 1539363671216.jpg (1144x752, 271K)

>Riders had great ingame cutscenes
Well animation wise it was the least shit by the standard of Sonic's in game animations for sure, but the models was 06 tier cancer, don't defend that lanky ass shit. Don't. Only thing it does right is his mouth and facial expressions. Fuck the proportions, literally the extreme opposite to midget Heroes with Funko Popo sized heads. To this day the models give me ulcers because if it was just Unleashed tier with animations like that Sonic could be on par with Crash by comparison.

Attached: screenshot.png (1474x783, 874K)

How the fuck was Heroes soulless? It can't be because of bad gameplay because you put 06 under soul.

Attached: rhk.gif (405x205, 797K)

Sorry you can't appreciate the kino models of riders user but I love them.

I remember when my mom bought this for me at Toy R Us.

I still remember the white VHS tape.

The best part of 06?

>Literally only ONE level from Sonic 1
Stay mad Adventure2Battlenigger. Fuck your City Escape Hill Zone.

Attached: 1522442466774.gif (240x257, 673K)

>Heroes
>soulless
fuck outta here

>Sonic's pet dog is now an anthro like him....
that was pretty weird

Stay contrainian, Zoomer. No one will EVER defend Riders.

Bro look at this chick

Attached: 250d6e81fab6925497cd8686f0f848f1.png (458x600, 134K)

>Sonic Rush
>Soulless

Attached: 1541603806382.jpg (713x226, 49K)

At least heroes was a Sonic game and not an embarrassing GTA pandering edge-fest

>Stay contrainian, Zoomer.
Nice projection.
>No one will EVER defend Riders.
Maybe faggots like you that didn't take the time to get good at the game and only go off internet reviews.

>Rush
>Rush Adventure
>soulless

Attached: DxKiowSWoAEBfdF.jpg (670x742, 42K)

No list is perfect I suppose.

>That looks good
How is anything like that suppose to roll into a fucking ball like an animal? Fuck you Moderniggers, this is why we got that Modern Sonic movie with real proportioned Sonic.

>projection
That's not what that word means, Zoomer

Is this from Riders?

it's bait, if you haven't realized

It's not you absolute brainlet.

>That's not what that word means, Zoomer
Oh so you are retarded too kek.

This. Shadow is soulless because it's a game born purely out of
a) fan demand for Shadow and
b) pandering to the GTA/gun craze at the time
It's not something the devs wanted to make from the bottom of their heart. Shadow the Hedgehog is fucking soulless.

What? I see people talk about how good Riders is all the time. One of the main reasons some people are against TSR is for not being a new Riders game. I can't speak for Riders though because I've yet to play it.

>master system games in soul
>shadow in soul
>unleashed, black knight, and secret rings in soul
kys

At least they acknowledged it and it was probably for the best. It didn't make sense that in a world of anthropomorphic talking animals, Muttski was just an actual dog (but he could still talk to Sonic in full sentences and articulate what he was thinking, would be like if Pluto could talk)

Attached: b61.jpg (397x571, 313K)

He is one of those underage falseflaggers that talk out of their ass.

>like you that didn't take the time to get good at the game
>Literally has a copy of the game on dolphin
>Assumes I hate the game just because I dislike the cancerous lanky Sonic models
Oh no. OH NONONONONO. Stay mad, the game is good, the models are trash. Unleashed was the only good Modern Sonic model to date, everything and anything else was trash that aged like shit or cancerous like the new movie based on Modern Sonic.

Attached: file.png (741x70, 18K)

326 different endings isn't something that arises from lack of soul.
Plus the story is good too

Unleashed is the only 3D Sonic with any passion put into.

Fuck yes my man

Attached: 1447886889626.jpg (326x278, 26K)

>the story is good
>the story is good
>THE STORY IS GOOD
Holy fuck thanks for the laugh.

Attached: 1478531818619.png (356x318, 216K)

>One of the main reasons some people are against TSR is for not being a new Riders game.
Absolutely bullshit, you're larping off of that Rotor poster. So many fuckers kept crying it's not Transformed or Sonic "R", with the same R logo used in the damn title of TSR itself.

Samefag

>Stay mad, the game is good, the models are trash. Unleashed was the only good Modern Sonic model to date, everything and anything else was trash that aged like shit or cancerous like the new movie based on Modern Sonic.
They are by no means my favourite but they fit perfectly with the games aesthetic and look great on the boards. Also I agree sonic has looked like shit for years the only great 3D models were Sa1, Sa2, and Unleashed

>All of those
>Not having Soul
Absolute retard.

i want robotnik from the cartoon in smash

Rotorposter was a mistake

>Samefag
Based schizo user

Unleashed is easily the most soulful Sonic game

SA2 model is trash and you only like it because of nostalgia. I hate that era where they made his spines too long like he was some fucking anime character.

SA1 Dreamcast model was great because it was modernized while still keeping some of his classic proportions and Unleashed was just all around nice looking.

I'm literally not. There are people upset that they chose to make it car based and would rather have gotten Riders 4 despite Free Riders killing those games off

>SA2 model is trash and you only like it because of nostalgia.
shit taste confirmed also funny how you niggers always bring up nostalgia because you have no strong arguments

>like he was some fucking anime character.
That's why they like it and that era, they are unironic weebs that lap up anything that hints at Jap content in Sonic.

>>Eggman decides to blow up himself and the whole world with the sun
I keep seeing people make this complaint. The sun was an illusion. The whole point of the phantom ruby is that everything it creates is a hyper realistic illusion that's indistinguishable from reality, and anything that happens to you in the illusion is treated as real by your senses. It's like how the matrix is just a simulation but everything you experience in there affects your real body.

Now fuck you for making me defend Forces

>actually defending forces in any shape or form
Fuck off
t. Modernfag who considers Unleashed to be one of the best games in the entire franchise

Attached: A0DD7039-02D1-4249-BE25-93D21DBC0B5D.png (600x550, 243K)

Not the majority, said people complained since All Stars, but the main audience of All Stars was far more vocal because it's THEIR series of racing Sonic games that just got the babified version of itself.

I just told you why, the spines are shit. Also the soap shoes are overdesigned garbage too, give me his classic shoes any day.

>the spines are shit
The spines aren't even long dunno if you are thinking of the Sonic 06 model or not but they are no longer than the Unleashed/Sa1 spines.

>Soap shoes are overdesigned garbage
Kys

So bottom line is that after he blows up the whole world with the sun but doesn't ACTUALLY blow up the whole world with the sun, he and everybody else will still be dead because it still affected their real bodies?

Attached: 1440153968889.gif (320x240, 1.45M)

>Classic fags are annoying
>Adventure fags are annoying
>Modern fags are annoying

Attached: IMG_20190306_215947.jpg (295x201, 61K)

#
>326 different edgy phrases isn't something that arises from lack of soul.
Give me an hour on DeviantArt

They are definitely longer than his SA1 spines and you probably only think otherwise because you're used to DX and not the Dreamcast original.
Give me one reason you like the soap shoes besides nostalgia you fucking moron. His classic shoes are objectively better looking.

>326 different endings
There are ten endings. There are 326 different paths through the levels to get to those ten endings. Oh yeah, and NONE of those ten endings are even canon, they all get superseded by the gay ass "true ending".

What Sonic game do you consider has the most SOUL?

Huh, that's a gif I wasn't expecting to see here of all places.

Sonic's best model with SOAP shoes is pretty based though
youtu.be/Dvi-oBCHMCY

>They are definitely longer than his SA1 spines and you probably only think otherwise because you're used to DX and not the Dreamcast original.
Wrong nigger I played both adventure games on dreamcast when they released they are around the same size the Sa1 spines just fold down more like hair .

IM FALLING FREE
IN THE WIND
IN THE WIND

For me its tied between S3&K, SA2, and Sonic Mania Plus. Below that CD and 2

S3&K and Sa1

>implying annoying modernfags aren't just falseflagging adventurecucks that want people to hate modern sonic

As a fan of those games I don't even mind them dropping the SEGA cast and wacky transformations because the gameplay of Transformed was fun enough on its own.
I feel like the people who latched onto those games forget that the Superstars subseries had a couple games prior to the racing ones and if they ever wanted to they could easily commission a game of a different genre to compensate for just making Sonic kart racers in the future.

Probably Mania considering it was developed by passionate fans.

The first game, CD and Unleashed.

I'm surprised modernfags even exist there hasn't been a good sonic game in 10 years

Shadowfags will say anything to make their game seem more appealing than it actually is.

I actually would have liked them to stick with this for post SA2 games, would have made the classic/modern distinction more obvious.

I honestly wouldn't miss much from post SA Sonic anyway. Except maybe Vector, Omega and Eggman Negachad

I’ll always stand by the fact that knuckles with his aulstrlian hat is best knuckles

Attached: EB7D10B6-5985-4000-8EF4-191DC2F60D30.jpg (400x300, 15K)

>Vector
>post SA
Dumb Modernfag

Sonic 3 & Knuckles had so much soul it needed to be split into two games

He probably means Vector as a character because he didn't have a character in Knuckles Chaotix

What is the most decent type of Sonic fag?

Attached: 1551920744858.jpg (388x300, 9K)

Heroes was plenty embarrassing on its own.

It affects everyone affected by the illusion. Presumably Eggman wouldn't be affected the same way neo is able to bend the laws of reality in the matrix. Everyone else would experience being incinerated by a giant ball of fire.

The kind that just likes the games they like and doesn't give a shit about le era memes.

Because the cartoon is GOAT and the best thing to ever come out of the entire franchise. If the Boom games were even passable, it would carried/reignited the series for another 50 years.
Fuck big red button or whoever did the shitty Boom games, they really didn't hold up their end.
If I was a professional who worked on the cartoon I'd be livid at those screwups.

Attached: sticks the waifu.jpg (474x266, 23K)

Ken Pender

The severely autistic one who spends his free time researching and fixing 4/10 games on Retro.

>Sonic 3 levels are similar enough to the original so they try to their best to satisfy the fans that wanted a modern port of it
I still can't believe how based the whole thing was.

The ones that make games like Mania or Infinity.

Attached: 1501032007561.jpg (120x144, 8K)

The ones who don't have era bias or at least can give credit to other eras if they aren't their favorite

this

this

The ones that make cool fan content while being chill (so not the furry ones)

Literally no soul. They didn’t even put any effort into rouges tits

Attached: 13C354BF-997A-48C1-BE41-17F98003EFA0.jpg (900x760, 115K)

Sanzaru did the handheld ones. Those aren't great Sonic games but they understand the fundamentals of the series at times, especially Fire and Ice having multiple playable characters and having a good sense of speed and exploration at times.

The only good Sonicfags are the ones that use their autism for good like the Mania devs and fangame creators.

>Which is strange because I recall him saying he would give it a try in one thread awhile ago.
Yes, I did, in fact. I did mention if I were to (pirate it and) give it a try, I would use Big, Knuckles, Vector and Zavok.

I suppose I'm speaking as if I have a close-minded mind, rather, because of the subject, Sonic, not because that's who I am. We're under the theme of Sonic, a franchise that has been mismanaged, and still is, ever since 3&K (or hell, it may not be wrong to assume it dates since 1), despite its huge, grandiose, immense, ABSOLUTE size of potential (or better yet, more than one potential) it presents, to be explored to hell.

And yet, it still is hold back. For many years, and it still is. Upon realizing this, I gather sentiments and sentiments that restrict harder and harder my optimism over the future of Sonic. It really is sad, and frustrating, and I'm sure plenty of video games franchises suffer on this way too.

Regardless, I want to apologize. I beg my pardon, truthfully, if I have ever been rude or close-minded to you or anyone else, as I don't mean to. I'm aware I'm on Yea Forums, but I also am aware that respect and tolerance is, first and foremost, a primary characteristic that you must acquire, which I myself want to have.

So, it's not fair to judge a game that has not been launched. With this affirmation, I can hold on, and wait for it, and give it a try, then.

It's true that the general consensus upon the reveal of TSR, was that it's not based on Transformed. Although, I wouldn't deny that there is a sizable quantity of fans that WOULD love Riders 4, done right and with effort.

w-whoops

Attached: thigken about fsat.png (513x473, 170K)

Would you guys be in favor Ian Flynn writing for the games? Personally i'll take anything over what we have now.

So what is worst, being a nu-Gamefreak fan or being a Sonic one? Both series are kinda in the same situation now with literally everyone in management being retarded.

I would at the very least wait for a demo then, Transformed got a demo so if this game doesn't I'll be surprised.

Flynn is a hack, so no.

>Flynn is a hack, so no.
He is less of a hack than the current writers

I would like no hacks at all.

How is he a hack? I don't read the comics but I have a friend who would prefer him writing the stories over Pontac and Graff. I'm willing to give him a chance too

Flynn is good at taking the garbage other people have made, sorting through it and making it into something compelling, so, sure.

>I would like no hacks at all.
Well its Sega so we have to take the least terrible option

>the bosses of sonic lost world on consoles are shit but are good on 3ds
>time eater is shit in the console and pc version but good on the 3ds
How does this keep happening

Attached: 1528050928649.gif (600x600, 227K)

SEGA ultimately fucked over Big Red Button, but the game probably wouldn't have been all that good if they didnt.

CD and Unleashed

Dimps. It's sad that those games are overall inferior to their console counterparts but they at least have experience making Sonic to help them out.
But to be fair, some of the Lost World bosses were shit. Zor especially.

I feel like their level design skills deteriorated over the years too

Anyone else here liked Sonic Lost World? Worldswere pretty boring and the dialogue won't appeal to most, I'll agree with that, but I thought the rest was fine and is pretty fun to play through.

At least Pokemon games are still Pokemon games with polish to them, they just are outdated compared to other RPGs and oldfags want a bigger scope.

Meanwhile Classic Sonic game IS Sonic no matter what, that's what people defend about Advance, Sonic and Shadow in SA1/2, etc, and every other style was either contrarian or shit. The scope is still between wanting SA1/2 level design with oldfags wanting something closer to Utopia, so a middle point should be best.

So Black Night writer, right? I know that's your answer, just say it instead of bashing other examples.

After Colors DS, yeah. Generations 3DS was alright for the most part but they literally copy pasted the Act 1 Classic era stages, and that was one of many missed opportunities in that game.
It was passable. I boot it up every now and then but not often.

People don't like Utopia? I only recently discovered it and it was like a breath of fresh air after being stuck underwater. Feels like a strong step in the right direction for 3D Sonic. Obviously there's kinks to iron out to make it work, but it's definitely the best we've seen for Sonic in a while.

What are some criticisms people have of Utopia?

>What are some criticisms people have of Utopia?
That fans defend it when it's a tech demo, because they are mad it's loved despite that while the Adventure games get bashed on

Based. Lost World is underrated as fuck

Utopia is just Sonic Adventure ingesting the Open World meme.

I think people mostly hate it because it's popular, and you know the rules at Yea Forums, but moreso that I also hear of people having a negative bias towards Mr.Lange and also people constantly judge it for being way too open and empty even though the devs have stressed many times that actual future demos wouldn't be like that, but I guess nobody ever pays attention.

Attached: 1547049920711.jpg (1024x1000, 173K)

shit level design. that's literally it.
if it wasn't so autistically open world it would actually be decent.

The thing is, without competent level design the stupid physics doesn't fucking matter one bit, so until we see what is actually important, its shit.

Sonic Mania is genuinely one of the saddest video games ever made. You just have this God-given, passionate, fantastic platformer that utterly shits on nearly everything Sonic Team has made in almost 20 years, and then SEGA just continues their unstoppable raping of an icon. Poor Mania is sandwiched between Lost World/Boom and Forces/the shitty live action cashgrab movie. It's surrounded by a sphere of total fucking soulless garbage and stands on its own. It almost feels insulting to call it a Sonic game.

Attached: 1503205913968 - Copy.jpg (1278x1650, 448K)

>stupid physics
Seething

Attached: ProfessionalAnalysis.webm (1024x576, 2.94M)

>its shit.
Yikes

Attached: ProfessionalAnalysisV2.webm (960x540, 1.54M)

> doesn't fucking matter one bit
Cringe and bluepilled

Attached: Classic Vs Lost.webm (400x320, 2.88M)

well yeah, I mean that bit was the obvious nail sticking out of the board, but it nailed a lot of things really well, namely the movement. It provided an excellent potential base for future games. IMO it controlled tighter and more freely than the adventure games, but it's been a while since I played those games.

I think a tighter level design, better enemy placement, and some clever platforming so that you don't just run and jump are some clear issues that could be handled by an actual dev team.


Imagine a timeline with a sonic game built like that along side the sonic boom cartoon never getting cancelled. Hnng

Your fucking point? I want a game, not a ball rolling simulator. The one reason everything you posted is good is because it's physics attached to an actual fucking well designed game. Physics without that is worthless, unless you're a Physics 1 professor demonstrating to your class.
Scroll up and you'll see something important
>Yea Forums - Video Games

>sonic forces is bad
You're allowed to have your opinion, but I hope you reflect on this statement while you rot in hell.

if he got through sonic 06 he can survive anything

Can we stop this shit. The boom cartoon was terrible. Ugly redesigns for everyone. No continuity or actual problems. Lots of fighting that was very stiff. Plots and stories are boring 95% of the time, the other 5% is jokes. Sonic boom is a piece of garbage in all its incarnations

>rush in soulless
it's not a great game, but the soundtrack is excellent

Sonic 06 was a Platnium Family Hit on Xbox despite its teribleness.

>Your fucking point?
That without those "shitty physics" you couldn't even PLAY those levels anymore. They are literally impossible without some scripted event to force the player through it like a computer A.I. You're literally saying it's possible to have "good level design" for Sonic but it doesn't matter HOW Sonic plays, and he'd still get though it without a problem. Ok, then slap Mario into Adventure 1/2 and tell me he'd play just fine.

Stay. Booty. Blasted. Adventurenigger. Idoits like yourself make good Adventurefags look bad. Without classic, there is NO Modern Sonic.

Attached: wew.jpg (640x480, 26K)

Metal Gear Solid

Mirage Saloon is based on Desert Dazzle which was an unused zone in the taxman CD port.

Attached: IMG_5915.jpg (329x500, 28K)

Sonic forces is legitimately the worst sonic game in that it's fucking boring.
Railroaded, no challenge, level design literally doesn't exist a lot of the time and the badniks almost don't exist.

I wish they got the TSR teams right.

this

We all do. But I'm sure they'll do DLC since the other games had it

All they had to do was replace Zavok with Chaos and replace the Chao with Cream and I would have been satisfied

Sonic is no accident. Sure the original ideas were stupid but legends go they bought a Sonic plush in specifically to woo the execs on what SOnic could be as a marketable character. This is the same guy who had one team dragged to the US (For Sonic 2) and one team in Japan (For CD) and still somehow managed to make two pretty similar games. There's also some testimonials from Sega Technical Institute about how Metropolis Zone Act 3 graphics made it into Spinball, one of the composers admits to having done songs for Sonic and Knuckles and this is on top of the confirmed Jetsons/Micheal influences. A western comic who managed to damage the brand more than SoJ could ever hope to ever do. Then there's Mania which is like the least sucky thing to come out of SOnic for years.

Other SEGA series were like this too. But SoJ will keep failing as long as they are as up their asses about folded 1000 times japanese superiority as they were back in the ol' Saturn days.

Attached: 095.png (1156x718, 677K)

awesome.
imagine how many were tricked into buying this pile of steaming shit for reach that status, and then how many were tricked because platinum family hit

Attached: 1536575238327.jpg (344x292, 17K)

I want a Shadow the Hedgehog 2

Attached: 1550118805400.jpg (720x1085, 74K)

Critically speaking, 06 was the most damaging to the franchise. Financially speaking, Sonic Boom sunk millions and got nothing out of it.

The Boom cartoon was kino. Imagine having this shit of taste.

what happened to cybershell?

>Secret Rings, Black Knight, '06 are soulful
>Generations, Colors, and Heroes are soulless

Attached: gavin.gif (277x313, 1.93M)

but le epic fourth wall breaks XD

bitch

He is a autist that couldn't handle all the attention he was getting. He will probably come back one day.

youtu.be/-WCFUGCOLLU

Attached: cybershell.png (756x1020, 14K)

Some kid at a Q&A said he knew more about the Sonic lore than Cybershell, and Cybershell couldn't handle the pressure

I know you guys hate arin but this made me laugh so hard when I saw this clip of 06 a few years back
youtube.com/watch?v=j4K0Sq47Whw

>Had annoying neko girl for no reason

Attached: 1547839581960.jpg (581x581, 20K)

>arin going by egoraptor, jon being on the show, no worries about advertisers or being PC, just two guys playing a shitty game on the couch together
>then arin made the channel into a business, got into a fight with jon and immediately replaced him with the whipping boy, followed by going by "arin from game grumps" and being a complete cocksucking sellout
we're never getting this again and it pisses me off to no end

Attached: 1534881810086.jpg (468x431, 17K)

Aside from the shoe-horned in 90s waifu-bait side plot, this movie was legendary.

oh shut the fuck up unless you're gonna do something about it you're jsut a little bitch who whines and complains about the world instead of actively doing something to change it for the better or worse. I'm sick of cowards like you.

>Rotorfag

What a weird character to husbando.

Also, the backgrounds of the city, and in the "mall"/whatever it was, in Speed Highway and the opening were fucking kino. Shit always made me wanna go to my indoor mall.

Attached: SonicAdventure_SonicIntroBG.png (512x512, 216K)

>sonic movie
>Has Jim Carrey
That alone is worth a million strikes.

>OVA had Sara and other humans
>SatAM had the FF and (((Snively)))
>X had Thorndyke and other humans

Was AoStH the most pure? PINGAS

Attached: Robotnik.jpg (504x421, 63K)

Humans were always implied to be apart of the world even back in the first game. Only comic autist/cartoon niggers got triggered by them.

>robotnik is not a straight villain. he is an object of R I D I C U L E
jesus

Attached: 1548891475382.jpg (480x480, 26K)

Yeah, but the only notable human in the games up to that point was Robotnik.

AOSTH did have a lot of minor OCs though. And they were great

Attached: tumblr_nest6tbgKG1sxudx7o1_1280[1].jpg (922x703, 119K)

>robotnik is not a straight villain. he is an object of R I D I C U L E

Attached: 1509588276850.png (600x600, 777K)

Battle as well

>series died after classic
>hedgehogs live a few years
Poetry

I argue that with Heroes models, minus the shine

But Sonic was just as popular if not more during the Adventure "era"

But what if the movie is acceptable, profitable, and revives Sonic's popularity?

Attached: Thinking Metal boy.png (300x310, 9K)

>Yeah, but the only notable human in the games up to that point was Robotnik.
I wonder how much of that was due to technical limitations, I think the original team or atleast naka himself always wanted to make the franchise into something akin to DBZ but were limited until the dreamcast came around.

I don't care about GameGrumps at all but I do hate what it did to Jon. You can see his happy naive innocence is gone and now he is kind of meanspirited and twisted inside... Arin must be a real dick.

M8 sonic is on strike 50 by now

>But what if the movie is acceptable, profitable, and revives Sonic's popularity?
Gonna be honest its possible, my mom of all people wants to see it and thinks the new design is "cute" so maybe it will hit well with the normalfags.

Whats your favorite "bad" game? I unironically like sonic 06 and am glad the main sonic youtuber, premydaremy, likes it to. I dont think its flawless like he does but i really like the fantasy aesthetic, music, and level design. Soul is hard to find in modern games, but i think levels like kingdom valley, white acropolis, and tropical jungle were filled with it. Theres also something oddly charming about the hubs, especially the soleanna forest. It was that weird entry into HD consoles time that jap developers didnt fully understand yet so theres a lot of repeated textures and open space for no real reason but i love that stuff

Sonic Boom didn’t kill sonic, this won’t either

thats funny

Attached: 1548820890010.png (389x376, 202K)

>Naka killed Xtreme
He kinda sorta did the world a favor, Xtreme was not looking good at all throughout it's entire development.

Xtreme probably would have been decent if the nights engine was used and SoJ was more cooperative. Honestly, there was so many bad factors going into Xtreme's development and cancellation.

>Naka killed Xtreme

Naka was one of the few people who wholly supported westerners (Moving Sonic Team to San Francisco was his idea to get away from the retarded suits). He only got prissy because they wanted to use the Nights engine and the game had already gone through several shitty concepts.

They, like this movie, prove humans are only cancer when realism comes into play. SA2, ShTH and 06 are the cancer that killed human potential for this only. SA1 but mostly Unleashed were the better attempts.

yeah, I find it a bit unfair when people say Xtreme looked shit when, let's be fair, they never got a playable build past the pre-alpha stage before being forced to start from scratch. I think it could have been better had they actually been able to finish and polish it.

Attached: Sonic Saturn.png (1959x1091, 2.42M)

>They, like this movie, prove humans are only cancer when realism comes into play. SA2, ShTH and 06 are the cancer that killed human potential for this only. SA1 but mostly Unleashed were the better attempts.
Sa2 and ShTH were obviously trying to do anime styled human but the hardware just wasn't at that level yet so I kinda give them a pass. Agree with 06 though

2006 was shit but it was ambitious shit. Moreso than Forces ever was.

Honestly lack of Scope is one of Sonic's biggest problems. Only the Adventure series and Sonic 3 and Knuckles have come close to the crazy original plan Sega had for Sonic 2. I guess Mania sort of counts.

Attached: sonic-time-travel-1440x564_c.jpg (1440x564, 102K)

I'm not sure if they got the loop physics right or if it was scripted but if it was the former, then SoJ should've stepped in and helped Senn and the others out.

Attached: SXT_Tiara_Gameplay.gif (160x100, 815K)

>anime styled human
>When SA1 did it perfectly fine
What did he mean by this?
THIS looks anime to you?

Attached: maxresdefault.jpg (1280x720, 120K)

Where's this from? I know it's xtreme I think, but how'd you get that footage?

youtu.be/a8sgZ9qQGkw

I'll have you guys know that Chris Senn did finally work on a Sonic game that got officially released. He helped program Sonic Boom.

Yea he and Big Red Button got royally fucked by SEGA on that one.

The only thing that makes this look meh is the camera, which I'm sure many people have said so far about it. Man, if the camera was better this basically could have been Robo Blast 2 before RB2 happened. Missed opportunity, which again was Japanese branches being dickwads and also bad luck showcasing the alpha build of the game instead of the beta to the SoJ president.

They got rid of the fish eye lens by the end of it.

damn. even unreleased sonic games have good music

Attached: 1548002054925.jpg (640x668, 44K)

Yeah you're right, I posted before finishing
So is that the beta build of the game? If so, was that the version they wanted to show off but couldn't because it was too late? If so, if only it could have been different... I wish the Japanese President wasn't so stubborn.

Not surprising. It was Howard Drossin from Spinball and & Knuckles.

Attached: C000011320-PAR-ZOOM_13e10e7b-509e-4c07-bdf8-0cdf9f8813ff_800x.jpg (800x800, 51K)

>Tfw Sonic Xtreme never released
>Tfw this results in the Saturn failing, dooming the dreamcast's future
>Tfw the only appearance Tiara Boobowski will ever have is a cameo in a panel in the single worst Sonic comic

Attached: 1551676247141.png (752x856, 229K)

well, at least we did finally get our saturn sonic game. 21 years after the fact

Attached: Cr23AucWAAA0Hr3.jpg (1000x1000, 226K)

i feel bad for all the youngfaggots that'll never get to experience playing quake 3 with a shitty proprietary k/m. it was a time like no other

Attached: 1551219005093.jpg (3264x2448, 707K)

The Chaos Emerald stages in Mania was really nice, now that I saw that cover.

Yes just really low quality and shitty the Sa1 anime models weren't used for story so they could be low poly kino which worked for the generation.

I literally couldn't understand your post.
>Anime models don't count because they aren't a part of the story (yet it was)
>more realistic models trying to be "anime" does count because they had more screentime

Attached: wake-up-and-smell-the-hummus.jpg (600x600, 27K)

>vulture.com/2019/03/the-simpsons-is-pulling-the-episode-starring-michael-jackson.htm

Simpsons executive producer James L. Brooks told The Wall Street Journal that the season 3 episode “Stark Raving Dad” will be pulled from circulation. Not only will it be removed from syndication, but the episode will be pulled from streaming services like Fox’s EverySimpsonEver and from all future DVD and Blu-Ray box sets. “The guys I work with—where we all spend our lives arguing over jokes—were of one mind on this,” Brooks said. “It feels clearly the only choice to make. Brooks said that the Simpsons higher-ups were overwhelmingly convinced by the HBO documentary Leaving Neverland, calling the behavior of Jackson “monstrous.” The episode depicts Homer being committed to a mental institution and meeting a man named Leon Kompowsky who is convinced he’s really Michael Jackson. Jackson voiced the character under the pseudonym John Jay Smith. “I’m against book burning of any kind,” said Brooks, “but this is our book and we’re allowed to take out a chapter.”

Sonic 3 & Knuckles port NEVER FUCKING EVER

user when I mean part of the story im talking about the ability to be fully animated the Sa1 models would never work in actual cutscenes. When they tried to transition that style to full models it just didn't work because of the limitations at the time.

there wasn't actually any michael jackson music in the game

just make new music for fuck sakes. I don't care if purists bitch.

This mods can fix that anyway.

Attached: 1519190129848.png (400x288, 143K)

Thank goodness the PC version exists. I'll miss Ice Cap for sure but I bet the Mania 2 sound team could do something nice with the awful midi tracks (Launch Base was alright though)

Attached: flat,800x800,075,f.u3.jpg (774x800, 96K)

Okay someone please help me understand this because I never have. Is THIS little island meant to be "angel island"? You see Angel Island crashing in one of the beginning cutscenes and it's massive, is Mystic Ruins meant to be angel island? But if so then how did a full railway system get built there? when does Angel Island begin and Mystic Ruins end

Attached: 1436437112772.png (475x475, 269K)

I almost don't understand the correlation, but I guess because people still want to exploit a dead man's corpses for money, badmouthing him means anything with his connection to it means it's going to be removed?

So wouldn't this means they'd have to just remake the tracks into something else, like they did with the PC port?

I think you can mod the original songs back in the sonic 3 complete mod.

Sonic 3 A.I.R is gonna be the hypest shit.
youtu.be/hWOXu1xMuRo
youtu.be/2THH6q-VUjU

Attached: 13837844-1.1024.jpg (1024x1024, 147K)

Radicool Highway is showing it's age but look at any of the Ark stages or Chuckles/Rouge's desert levels and tell me they aren't the coolest looking shit.

>Okay someone please help me understand this because I never have. Is THIS little island meant to be "angel island"? You see Angel Island crashing in one of the beginning cutscenes and it's massive, is Mystic Ruins meant to be angel island? But if so then how did a full railway system get built there? when does Angel Island begin and Mystic Ruins end
Angel island is everything accessed through the minecart the human npcs talk about it, they built that cart to go and research angel island.

>1 player
Wait.
2P can't control Tails?
The fuck.

Attached: 1390056603224.png (467x355, 224K)

They can control him yeah. I don't think Encore Mode is 2 player though

I think the jungle you see around the shrine is part of Angel Island. The part with Eggman's Base isn't.

I couldn't find a good picture but the shit it's floating over.

Attached: 3234123132.gif (540x539, 155K)

Excellent Thread.

Attached: 0942ff93262478d6cb4d436580e3705937a59063_00.gif (320x218, 384K)

Good thread bros

Attached: knuckles-the-echidna-sonic-the-hedgehog-the-movie-3.58.jpg (210x240, 16K)

you can't get timing quite like this, man

Attached: 25011398_870221673140019_8936051583884460032_n.jpg (480x480, 35K)

Yeah now it's a good thread

Aren't any of you guys worried about the mechanisms which made you like the Sonic franchise. You're all failures of the end product which is Chris-chan. Probably given heaping doses of autism juice as children as well.

Attached: 1551830935017.gif (200x235, 647K)

I draw Sonic girls on the internet for patreon money so no

He works best when he's building off other's set rules and guidlines. Any time he has a chance of making his own original stuff, he takes too long and it drags out.
Compare his run when doing the Iron Nicole arc vs the Unleashed arc.

He's not terrible though, by any means. He could decently write any Sonic game, I'd just doubt SoJ would hire him.

>acceptable
probably not
>profitable
It will get that Emoji Movie "I saw the film, ironically" money.
>revives Sonic's popularity?
As a meme, sure

Ah, ok. I doubt they would hire him too really

Tfw SEGA disowned this so no BD ever.
>I'VE COME TO MAKE AN ANNOUNCEMENT

*song plays in the echo of your memory*
IT DOESN'T MATTER NOW WHAT HAPPENS

Disgusting Black Creatures, get outta my sight.

Attached: 1551551686441.jpg (1280x720, 107K)

>I'm the gayest
Shadow is truly the cringiest faggot ever.

Attached: 71126833375911.png (774x771, 57K)