Obviously the pattern is that one, if not the main DLC, for Elder Scrolls entries are focused on a Daedric Prince.
Who do you want to see in ES VII? Mora was always my favorite and he's been done, so I'd like to visit the realms/learn more about Clavicus Vile, or Malacath.
I'd like something for one or more of the tribunal gods, Molag Bal or something to remind us that Jyggalag still exists
Brody Powell
A large interaction with Dagon where he isn't the big bad might be interesting.
Jose Cruz
Give us some Namira, Mephala, and Peyrite. They're the ones that have been the most out-of-focus and generally had unmemorable and uninspired daedric quests in the last few games. They could use some attention and time in the spotlight.
Carson Diaz
mephala's the prince of fucking right? when you really think about it she's had probably the most focus
Asher Bennett
i want the horror mod
Easton Reyes
>trusting bethesda with the prince of secrets
Brandon Gonzalez
Well, spiders, plots, and lies are more predominant. I think she's associated with sex mainly in the black widow/manipulative way.
Her realm's supposed to be inaccessible, so that's basically a blank check to make whatever cool fantasy environment best shows off the graphics/VII's gimmicks/new gameplay features and handwave it with an 'Oh, it was inaccessible until now because dragonfires or the tribunal or alduin or some shit but you can get in there now'.
Joshua Morris
hopefully they give the dunmer a good reason to worship the big 3. I don't think they even do anything for morrowind
Thomas Edwards
That's a really good point actually. These are the people that thought people wouldn't realize shawn wasn't a kid anymore until their big dramatic reveal instead of approximately 0.05 seconds after the cutscene where they get refrozen. They do not handle subtlety well.
Parker Gutierrez
>VII So we've already given up on VI?
Jace Butler
Molag Bal and Meridia were already heavily featured in ESO, Mehrunes and Sheogorath in Oblivion, Mora in Skyrim and Hircine and Azura in Morrowind so I'd say all of them are rather unlikely Boethia, Malacath, Peryite and Mephala don't really have any strong imagery to them, so it would be hard to make them a focus of DLC. I would said unlikely. Sanguine and Jyggalag could work, but it would probably be pretty hard to write a cool, gripping and epic storyline with them in focus. Especially for fucking Bethesda's writers Namira could work and would definitely be interesting, but they would have to really make the DLC pretty damn dark and revolting to do her justice Clavicus would be easy to write a storyline about with his whole deal thing, although it could feel like a Hearts of Stone ripoff. It will probably be a good few years till TES6 comes out though, so I doubt anyone will notice Nocturnal would be easy to write about and somewhat easy to set it in her realm, I'd say it's plausible. My money's on Vaermina though. Dream realms are cool, easy to make interesting locations in and she didn't play a major role in any TES game yet.
Angel Smith
No, but she had a pretty memorable sidequest in 4, and there's a limit to how much you can use dream worlds without the player getting sick of thrown together random nonsense and trippy lighting. They'd have to actually put a bit of effort into storytelling, which is not really nu-Bethesda's strong suit.
Joseph Phillips
Clavicus Vile was explored in the novels but i would love to visit his realm and learn more about the deals he makes. I just hope they don't make him "Lol, so randum" like they did with sheogorath. It's important that they make it a little darker thematically than shivering isles.
No idea but it could be some poor mortals soul that he won in a bargain. Then again, Clavicus seems to like splitting his soul and putting it into other things so maybe the picture is trying to say that a part of his souls exists in the mask as well? I'm not sure.
I don't think the next elder scrolls will have a "main" prince. Mostly due to laziness on Bethesdas part. One thing I'd love though is making the inevitable Daedric side quests a lot bigger than they were in previous games. Also to make the prospect of becoming a "champion" of a prince a difficult task. Like you could half ass the quest and get a reward at the end sure. But if you wanted to get an artifact, or just didn't want to piss off the god that gave you the task. You'd have to go the extra mile. Though they wouldn't do that because of "streamlining'.
Jose Wood
I hope we see none of them. I hope it doesn't come out. The only possible cases in which you can look forward to another TES are if you've traveled forward in time from the mid 2000s or have Alzheimer's.
Xavier Murphy
I'd be interested in seeing more Peryite, even though I know he's one of the weakest princes. It just sucks that he has such a distinctive design (distinctive compared to the other Princes) but nothing else.
Elijah Jones
Also, while they would never do it. I'd like the idea of you only being able to piss them off if you refused/fucked up/just because. I saw a mod on the workshop that gave you the option to refuse Bal on his quest. Doing so gave you a curse. Sure do to it being a game you can't have them kill or maim your character. But some lasting punishment that you most likely couldn't get rid of would be nice.
Chase Adams
>Hoping that anything Todd and his team of inhouse retarded writers pull would not suck balls
Oh you
Adam Kelly
nocturnal
Luke Robinson
he controls multiple realms within his realm, which would make more some good what-if quests.
David Lopez
Nerevarine: "God I want to bone them"
Sebastian Adams
thanks for the daedra dump really wish we'd get more stuff about jygglag and the other less mentioned princes
hearing malacath be butthurt about being literal boethiah shit from the man himself would be funny
Parker Jenkins
>thanks for the daedra dump No problem mate. Just shout out if you want me to dump anything else. I've got quite a lot of fanart and some concept art.
Just some tentacles and shit, probably meant to make it look a bit more lovecraftian. I think it's one of the later stages of corprus but i'm not sure how it works.
Doesn't corprus turn shit all bloated like the stalkers?
Kevin Campbell
Yeah sorry, it's been a while since i played. It doesn't have anything to do with corprus, it's about some other plague/dark magic that dagoth inflicts upon his followers. I guess it has something to do with the dreams that he inserts into his peoples minds. AFAIK it seems that Dagoth wants to be everyone and everyone to be him. It's weird, see pic related.
these fuckers were always so unsettling, the fuckers also had extra wide mouths too
dagoth is for sure the best villain in the series
Mason Sullivan
>these fuckers were always so unsettling Yeah, i played through Morrowind for the first time quite late. Like way after Oblivion and Skyrim just because i got interested in the lore and even at the age of 20 the stacked chairs in all the Sixth house bases had me unnerved. Especially the enemy dialogue that appears if you sneak up on them or talk to them before they aggro on you.
Morrowind is much darker than any of the other games and it's something that i really hope can be taken back into the series. It's always much more immersive to be a little unnerved when dungeon crawling.
Yeah same, actually really got into morrowind for the first time a month ago. Definitely has the most developed and detailed setting of the games, especially compared to Oblivion but Skyrim was a step in the right direction
Jason Flores
Yeah, I always argue that whenever some contrarian says that the environment in Skyrim is shit. At least it was interesting to travel around and see the different parts of it which is a lot more than can be said about Oblivion. Skyrim has a lot of other flaws though, like quests and enemy variety but the environment isn't really one of the problems.
I honestly think that Oblivion had the best quests, but i'm not sure if that is caused by nostalgia. After all, it was my first TES game.
Oblivion had the best quests Skyrim had the best dungeons Morrowind had the best setting
Noah Clark
>Skyrim had the best dungeons
Not sure if i agree, i kind of enjoyed the verticality of the dungeons in Morrowind. I remember levitating to the top of a ledge in a tomb to find a two handed glass sword at an early level.
But in terms of graphics and artwork, the dungeons in Skyrim really takes the cake. I wish there were more open dungeons like pic related.