I quite enjoy seeing swimming pools, fountains and ponds in video games. Given how graphically advanced games are today the water looks very nice. I especially like it when you travel to a location in a game and you start seeing large ponds with plant life in them. Its very aesthetic. I just love running around and swimming in them. It's so much fun. One game where I really enjoyed looking at water was assassin's creed origins. That game had a lot of large palaces with large swimming pools and ponds. Also gta 5 had very nice water with alot of houses with fancy swimming pools and other water works. Very nice
I was hoping More people would appreciate the water effects in current day video games. People always overlook simple things like that
Grayson Nelson
I have this same kind of autism but with lean/cover systems in games. The nu-Wolfenstein series has the best lean system in any video game and I wish every fps had it.
I used to make shitty UT2k4 maps and i'd always find a way to put water surfaces and volumes somewhere. UT2k3 was the first time I'd seen ragdoll physics so i'd jump into the pit on DM-Gael just to watch them hit the poles on there way down into the pool at the bottom.
I enjoy when they have bodies of water in linear games such as dishonored 2 where there is a mission where you have sneak into the dukes mansion and there is large open area with ponds, fountains and a large garden.
ill always remember one part of a level in serious sam where there was and dropping into it at the bottom was another room foating water was the first time i saw it in a game blew my mind
Julian Walker
Bad choice. Decima is amazing and the game looks stunning but the water is horrible.
James Butler
I find this man endearing
Daniel Perry
i love the Watch Dogs 2/AC Origins water
Connor Morris
BOTW has some of the best water I've seen in video games to date.
Jace Wright
I'm just posting every screenshot I have right now with water in it.
Sunshine being one of my first 3d games has always made me love some good water. Its just often a comfy setting. Astrobot did their water really well, even if i don't have good screenshots of it, I have video links youtube.com/watch?v=TiRn992kRGg
This was one of the final released 360 Indie Titles IIRC. The video quality is blurry, it looked a lot sharper in person. It was more of a tech demo than anything since the game was really barebones.
I like water if the swimming mechanics don't suck balls. If the controls (or combat) are unintuitive then it's a nightmare, and the worst is death-on-contact without the game ever really notifying you that you can't swim. Thankfully most games nowadays avoid this and add light swimming mechanics, but the fact of its modern ubiquity makes the offense so much more egregious in nature when a game doesn't have it or warn you.