So what went wrong with Arms?
So what went wrong with Arms?
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Nothing? It sold 2 million, which is wonderful for a new IP.
no good singleplayer content and not enough gameplay depth
> People keep saying ARMS is a flop despite selling sell
> Doesn't say shit about Sushi Striker or Dillon's Rolling Western which sold less, especially Dillon who has 3 games currently and hasn't even hit 1 million.
New Nintendo IP syndrome.
If it's not as big as Pokemon its a failure.
It was on a Nintendo system
most fighting games just dont stick long
I am sure is just shitposting, expect astral chain to get the same shit if it sells well.
I would have bought it if bayo was in it
It's what happens when you release a tech demo but call it a game. Should've been a game mode in 1-2-Switch and preinstalled on the console.
Fun game that didn't have enough depth or content to last too long. Its still fun to play with friends.
Luffy should have been in it
dillon is a super small budget 3ds eshop only game that probably gets profitable after selling 100000 copies, why are you comparing it to a full retail release from one of the most important nintendo teams
Not him but Dilton bombed.
source?
the only thing that went wrong is that it started development too late to get a Smash rep
this
Not him, but I think he's referring to this
kotaku.com
Taking Arms art suggestions. The smuttier the better
Short lifespan
It isn't the type of game that you'd want to come back to after having played 10 or so hours and even that is 'stretching' it.
>Twintelle bathing with Mechanica and helping her wash her hair.
>Coyle using Springtron
>Biff
Puella Min Min Magica with her arms as Mami's hair
A disturbing lack of min min porn