Most kino game since MGS2
Left Alive
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If only that were true
It's trash lad
it looks like straight up jank
more kino than hackeo Cuckjima's MGSV The Phatom shit
Holy shit.
inb4 that one shill
>T-They're playing it wrong
>Everyone just needs to git gud
>It's just angry FMfags expecting a mech game
I get really suspicious of negative reviews when none of them actually talk about why the game is bad and all of them have less than a few hours played.
I actually love janky stealth games so it makes me happy this one is probably going to be 8 dollars within the year
>w-we can make games without mr kojima, r-right? surely everyone can easily make games?
Oh, I see what it is. For some reason they animated guards sweeping left to right when searching but their field of view doesn't actually follow the angle of their head. The enemy was facing you but his field of view was facing the grenade.
the gameplay speaks for itself in this case, watch any stream and you'll see how much of a mess it is
hell here's one:
youtube.com
Good.
>that fucking van
It's not a Konami game, it's a Square Enix game. It never had anything to do with Kojima in the first place, outside of trying rip off his game and failing
I've never even assumed that it may be something not done on fox engine and not by konami, why would they do that?
Such a shame. I really really wanted this one to be the game that brings Front Mission back.
I have no idea. It's a Front Mission game, but made to be like Metal Gear.
It's wants to be Metal Gear, but feels like Deadly Premonition with none of the quirkiness, paired with an escort system worse than Dead Rising(1)
twitter.com
David Hayter AKA Solid Snake has a message for gamers.
Thanks for the free items shitters.
Ofc since it's also a PS2 game. oh wait, it isn't ?
The game does feel janky and feels like it needed a couple more months of polish. I don't hate it, but I'm not very far into it. One thing that does annoy me is how Mikhail holds his pistol. Good way to lose a thumb.
It's going to be a fine kusoge purchase once it goes on sale, it's just the full $60 price that makes it extremely dubious.
Come on, give the poor guy a break - it's dark, and you can see shit with those masks on.
Yeah, this. Don't know what all the hubbub is about. It looks amusing.
There was a good game underneath all this but the game as it stands is not good at all
>MGS stealth sections are okay-ish, but guards are *retarded*
>RE style item management and scarcity means you're counting bullets
>this would be fine if you could 100% ghost the level, but that leads to
>escort missions require you to clear the way for survivors, since the survivor doesn't follow you, they follow a preset path that you need to clear, and you need to be RIGHT NEXT TO THEM to tell them to start/stop moving
>so either you hoard bottles and shit and chuck a ton of bottles to make sure the guards aren't looking at the survivor, or you burn resources killing everything
On top of that, if the guards *do* find a survivor, they run up to it and ignore you, meaning you can use the survivor as bait to kill guards which is fucking stupid
apparently the game is balanced around you *not* rescuing survivors in NG and going to NG+ where perks significantly strengthen you and allow you to handle things more effectively, but that's fucking terribad game design
lots of technical problems
>and you can see shit with those masks on.
Those helmets are hilariously designed
>and you need to be RIGHT NEXT TO THEM to tell them to start/stop moving
I haven't played this game, but I heard you can actually tell them to move a certain direction if you open up your map or something.
the game is fine at $20 but you expect more from a AAA franchise, which FM used to be
forgot to add, that *conceptually* you can make a superb game out of this, but squeenix did not. they wanted to really push home the feeling of This War of Mine, but the gameplay as it stands is nonsensical
>Front Mission
>AAA
lol no
if that's true that's news to me - why the fuck would you need to open up the map to tell them to stop moving
that's just shit design right there
>why the fuck would you need to open up the map to tell them to stop moving
pretty sure he's saying you can tell the AI to move to a certain area by opening the map, not to tell them to stop/start moving.
i'll check tonight when I get back. if that was in the tutorial, well, I missed the shit out of it
some of the paths these guys take normally are incredible
Yeah, sorry. I was trying to say that. Highlighted the wrong part of the post, meant to quote
>they follow a preset path that you need to clear
Like I said though, haven't played the game, just heard this from someone on the internet. Not sure if it was a suggestion on how the game could be improved, or if it's something you can actually do in-game.
Features artstyle of Yoji Shinkawa. "OMG ITS MGS KOJIMA AND KONAMI TOGETHER AGAIN"
also forgot to mention
this is actually a cool trick. having more items appear where players have died means they didn't have to put *too* much effort into balancing resources, they'd just have players get slaughtered until the resource amount naturally balances over the course of the various chapters
this is impressive on a conceptual level, but fucking lazy
is the game fun? I don't mind janky shit, I loved RE6.
This, verbatim. It'll be fun to play this piece of shit for 5 bucks come summer.
The Steam reviews are complete fucking shit as always, half of them are bandwagoning crap like "Japan gave it 1 star!!!!"
After a bit of time with it, the thing is: it's a full price game despite being previous gen looking and feeling, it's concept soup with a whole bunch of ideas and mechanics that don't necessarily play well together, it has pretty dogshit AI of the annoying kind rather than the kind that makes it easy, it uses a checkpoint system with bitch ass lengths between checkpoints that will piss you off when you die, performance isn't terrific despite being outdated looking
There's also negatives which are arguably positives, it sounds like a dumpy dub of a Japanese game despite there being no Japanese version, which is kind of endearing. CAUTION, ENEMY IS APPROACHING is pure meme stuff
Comparisons to things like Deadly Premonition aren't wrong - there's conceptually great stuff here, just made by people who didn't have the ability to actually execute those concepts very well
>a AAA franchise
user give me a fucking break.
It plays fine, but the AI both sucks and can see you through walls sometimes. The level design is pretty terrible. Wanzers feel worse than Front Mission Evolve.
if you like dead rising escort missions, RE item scarcity, and alpha protocol's janky stealth, you'll probably enjoy this game
that doesn't make the game good, but it *does* scratch a certain itch. i'll probably finish the game but man I don't like the fact that i paid full price for it
looks fine
Don't get me wrong, as a Front Mission fan this should offend me because it's absolute dogshit. However, as purveyor of shitty games, this looks incredibly entertaining.
>item scarcity
>they throw a ton of weapons and items at you at every box you visit
>Armored Core staff leaves from to do mecha games since they are only a soulsborne factory now
>Fucks up with this game
>Fucks up with Daemon on switch too
So, what the fuck is happening?
>feels like it needed a couple more months of polish
Yep, that's all it needs: some polish.
I'm at misson 4.
Maybe it's because i grew up with janky games, but i legit think it's a good game, it's not easy for sure, but it's fun.
PC port is pretty bad tho.
I played fm3 awhile back but the hyper skill activation cheat wasn't working right
>objective says to find a guy
>use four molotovs and three can bombs to get through sewers
>talk to guy
>Graphics drivers crash
>computer BSODs
I'm trying hard to like this game but it's not making things easy.
the only worthwhile items are ied mines, RC ied mines, and empty bottles/cans
wire traps dont kill, explosive cans dont kill, the guards respond to grenades, and molotovs barely do damage
so if you ignore all the useless crap then yeah ammo, melee weapons, and explosives are in short supply. plenty of garbage though
The purple corpses are where players have DIED?!
>molotovs barely do damage
Moltovs are for CC
Yeah and it's funny to see how many died at the first enemy the game literally hands you a melee weapon and tees you up to kill.
I'm on mission 5 and I too have grown up with janky games, hell I love mediocre games. I like shit like Dynasty Warriors. Left Alive isn't even fun.
>ammo
>short supply
I've sat maxed out on pistol and smg ammo multiple times. Molotovs are great anyhow, you can throw one and then a frag grenade right after and that's a kill on hard.
>flare into molotov into grenade can ensure a group kill.
two molotovs and the guy is dead, you can also shoot them when they are burning.
explosive can also are your ally.
i'd buy that but the empty bottle you can get by drinking the vodka is better for the purpose
Armored Core at the best of times had enough questionable design decisions that this shouldn't be out of the normal for you.
Yeah, it's hilarious because when I started there were multiple player corpses on literally the opening scene
>use four molotovs and three can bombs to get through sewers
Did it look like this?
>tfw go watch steam achievement
>only 45,5% people completed the first mission
>first mission who's piss easy and just a big tutorial
>this mean most of the reviewers didn't even played the damn game
The game is far from perfect, but that's BS.
To be honest that was probably more well executed than mine. I had to finish several of them with the pistol.
fabulous hair for a soldier, really helps you to aim better
Water make molotovs less powerful.
The Rutherians get steamrolled in a day. I get the impression their standards aren't very high.
Raiden was the same shit back then.
even if that was true, two wrongs don't make a right
God fucking damnit, i should have known Drebin had a french cousin.
Also he's a cadet Wanzer pilot. Outside of his robot he's a baby in the woods. Guess how the game starts?
The molotov's useless here as well though, the burning guy just tanks it all
I hate ugly people, how's that for a justification?
Molotovs are mostly for stun, use one + a can grenade and it should be enough, maybe one shot to the head to be sure.
if this game ever at any point gets a followup 100% chance that mikhail gets turned into an S-type
but that wont happen this franchise is deeeeead
Who said a pretty boy has to cover his hair like that, looking like a homosexual?
If your weapons feel like shit, it's because the game's designed for NG+ to make doing the sidequests and survivor rescues plausible.
molotov plus can doesnt do it on hard unfortunately
If he doesn't die in the bad ending.
Funny thing is Solid Snake wouldn’t give two shits if someone is trans or not, he doesn’t care what people do with their personal lives.
They feel like shit because of the anemic sound and effects.
how to save the suicidal girl? she fucking killed herself when i told her it was useless for her to die
Hayter was paid to say that. he has a website thing for that.
>It's wants to be Metal Gear, but feels like Deadly Premonition with none of the quirkiness, paired with an escort system worse than Dead Rising(1)
Damn, I don't think I've seen a sentence where the first half starts off so promising and then dives so hard in the second.
Stealth games break peoples brains
Hitman 2 has a
that is bad design but easily fixed
>have 2-4 survivors on each map, bucketed into 'easy' and 'hard' rescues
>on NG if you take too much time the hard rescues dont even show up, they're dead before you're told of their existence
>top tier players can still speed through and rescue them but normal players arent given an incentive to attempt the bullshit hard rescues and will conserve more resources
problem fucking solved
It would be a decent game if it weren't partially busted. On PC it's very poorly optimized and doesn't play nice with many kinds of hardware.
if they patch it or allow mods to unfuck it then it could be fixable but
>squeenix allowing mods
hah
Not an hidden gem, but not complete shit either.
and i know what you posted is just a cheap copy and paste.
>tfw you couldn't save her
>Hitman 2 has a
>hmm how do I save this suicidal person?
>should I convince them their life can have meaning?
>or do I tell them that life and death are pointless
Better go with the latter.
I told her that when she was saying she was going to kill them all.
there was this option, "it's impossible" or don't do it.
i think if you pick the aggressive options she survives
that being said her rescue fucking sucks. apparently when you get into a wanzer some guards temporarily despawn, so if you do this the expected way and use the wanzer to clear everything you see, once you hop out she'll be under attack by some phantom guards
who disappear again when you get back in the wanzer
fucking dumb shit
how's the OST lads?
>I told her that when she was saying she was going to kill them all.
There's only one appropriate response to such a claim.
at least we have the superior waifu still alive in the good ending.
There isn't much of one.
Everybody here: "it's really janky and costs too much but it's okay"
You: "haha lol you're trying to say it's good, look at these videos showing it's janky!"
In his defense he is referring to twitter posts and not Yea Forums.
No he's not. He's using those to prove the game is bad.
I have only played a few hours but you'll be listening to ambient gunfire more than music.
that's what trans rights means, trans people living their lives as freely as anyone else
nobody here needs proof that the game is bad
but you can enjoy bad games
I was actually referring to the Binary Domain and Alpha Protocol (actual good games) comparisons that pop up every thread, but it doesn't seem there are any this time
Did they hire the concept artist from the Metal Gear series to try to trick people or what?
Alpha Protocol is definitely in the same boat when it comes to gameplay and animations. Without the writing/roleplaying no one would give a shit about that game.
I love the idea of the game and was looking forward to it, but how did they think it was a good idea to release this as is.
there's not a lot of songs, but those who exist are pretty good. here's one
vocaroo.com
the character designs are pretty good
animation is ugh and olga looks like a realdoll but the basic design is fine
>Without the writing/roleplaying no one would give a shit about that game
Good thing it's billed as a fucking rpg then
Missing the point, retard.
fuck you, Olga is CUTE
He's a good artist, matches the tone/style they were going for and was likely available for a relatively quick job in between his Death Stranding work
looks fine in stills looks bad in motion
when she was talking to the kid it looked like her mouth is somehow locked so she cant open it more than maybe an inch
While the game isn't very good, the next MG should unironically have the same structures for the missions, just some big open areas. the missions in front missions are like camp omega but if it wasn't done right.
Cute!
>in front mission
i mean left alive, got a fucking brainfart.
Yeah, problems aside this did remind me that I want something like that, it's scratching an itch
No, you missed the point when you went into AP expecting anything but an RPG. You were probably one of the mongs you didn't invest in combat stats then complained about wonky gunplay
The majority of the game isn't spent in dialog, and it's impossible to spin the broken stealth and subpar animations as a good thing.
>kusoge
weeb
>people you escort move really slow, they dont even crouch
this fucking nigger got spotted by a wanzer, on the other side of a wall. how the fuck
>calling a person who is buying a front mission game a "weeb"
>using the term "weeb" like it hasn't completely lost all meaning
>Square Enix hires the devs behind Gundam Breaker 1~3
>to make a Front Mission game that doesn't focus on mech combat/customization
SE have made some stupid decisions over the years but this one outright fucking baffles me.
This game is the damn proof no other studio than Konami could do a MG, if they sold the franchise to another studio who never touched them, it would be the same game as Left Alive (yeah it's a front mission spin off, but it mostly try to be metal gear.)
at least most of the oldkojipro members are still Konami, making it still in good hands
>but Surviv-
Survive was a spin off and was far more functional and complete than Left Alive.
>This game is the damn proof no other studio than Konami could do a MG
It's not a Metal Gear game you fucking retard.
No it isn't. Don't be retarded.
the survivor system in this game is fucking stupid, but fixable
>survivors can now have a path drawn for them by the player instead of autorouted
>survivors have varying stealth and aggressiveness levels - some survivors start shooting if theyre spotted, some will hunker down, some will retreat, some will just book it straight for the shelter
>item boxes near shelters unlock when the associated survivor reaches the box
Scrap the survivor system all together, make them people you can recruit for your army.
>Freedom Fighters: Front Mission
It looks just like The Division.
Oh god where can a find a waifu cop like Olga?
>janky
>jank
Kill yourself if you use these words
>No it isn't. Don't be retarded.
You're literally a meme fuck if you claim Left Alive is even remotely as good as Survive. It's amateur hour slop while Survive's a game that actually improved on Phantom Pain in a number of ways but is hated for pure Kojima cult of personality reasons.
Fuck off retard.
Why? It's an appropriate and concise word to refer to stiff controls and half-baked mechanics.
I'm genuinely surprised Left Alive didn't ship with game breaking bugs considering how broken and unfinished everything seems.
it shipped with plenty of pc crashes
Well the PC version did ship in a state where a number of players simply cannot play it. Not sure if it's solely vsync or what, but even RTX cards struggle and it crashes a fuckton.
A cutscene crashed my GPU and then bluescreened my computer. I updated my drivers and it's fine now.
>Not sure if it's solely vsync or what
read that people with the k-lite codec pack are having problems too
Too stupid to figure out what I was disagreeing with.
CAUTION: THE ENEMY IS APPROACHING
How long is the game. I'm At mission 2 and am enjoying it for what it is so far.
how old is olga haha
Too old, grave robbers out
14 chapters
And people said Metal Gear Survive was a bad game.
>Sleeper hit gets massive price cut because critics have shit taste
I love when this happens. Can't wait to buy it in a few weeks
>world of tanks ads literally everywhere in game
fucking why
>Sleeper hit
You'll see the price cut at least
amazon.jp already has it 57% off
Thanks!
Probably because of the big letters on your screen that say COLLABORATIVE CONTENT
>dude bro like what's this thing the game's encyclopedia explains to me dude like wtf amirite
how do I distract this fucking tank
imagine defending world of tanks ads in a video game. You just straight up have autism dude.
you don't, you beat the shit out of it with your pipe
twitter.com
literally what
Imagine sperging out because there's posters for another game in this one.
>dude bro what's with these shitty fucking ads for other games in my game
Pistol was fucking busted and loved every second of it.
Also the sneak ability was awesome punching people in the throat was the fastest animation.
>advertising another game within their game
Have they no shame?
What an unforgivable crime
Clearly no one has ever done this before and this is a shocking turn of events.
Ya got the right thread m8?
You figure it out genius
>Fucking ads!
Alright, calm down now. Don't sperg out this much over one retard, you're looking worse than him now.
This is an Anonymous imageboard, if you think anyone cares about their personal image you should kill yourself.
>imagine defending world of tanks ads in a video game
I literally don't give a shit, I just laughed when the FIRST BACKPACK you find in this survival game is World of Tanks merch.
It's not personal image, it's argument image.
Alpha Protocol stealth went from wonky to godlike once you hit high levels of Stealth Power and Chain Pistols
Remember me, bitches?
>argument image
Kill yourself for even implying an argument's image has any influence on whether it is right or wrong.
For someone who had only one game and was retconned into one as a villain, no, it's hard to remember at all.
God, MGSV was shit.
Yeah you're in the OP image
They're literally the same thing. If you point out a bunch of stuff that makes an argument look stupid, then it's a stupid argument.
I can tell you have no idea what formal logic is and have no idea how an argument is structured or why it has to be. Go read a book you ignorant fuck.
OOOH OOH I KNOW THIS GUY, I KNOW YOU
YOU'RE KIEFER SUTHERLAND FROM 24 BUT IN THE FUTURE
IS THAT RIGHT
I HOPE IM RIGHT
Struck a nerve huh? lol
I see you have fallen back responses one might expect from a high schooler. Can't say I'm surprised. Last (You) brainlet.
mgs2 was trash. Just the story. Absolute garbage. Gameplay was kino
If a person presents an argument and then suddenly looks like a fucking sociopathic nutso shitposting on the internet, people are gonna brush over or ignore the argument and favor towards wondering if they're fucking nuts or shitposting right back.
Also two people are posting at you right now.
Shit man if you wanted the last word I'll happily be the bigger man and give it to you. Sheesh.
>If a person presents an argument and then suddenly looks like a fucking sociopathic nutso
t. retard with no real argument desperately grasping at straws
>y-you sound like a sociopathic nutso!
>I'm totally making a relevant point about ads in videogames!
It's not good but I'm kind of having fun
Crappy games like this have their place, they just shouldn't cost AAA prices
I forgot this game was going to be some awesome mech thing.
Apparently it's just a shitty third-person action game? And a really, really shitty one at that?
how the fuck do I escort this survivor past this intersection with a tank in the middle of it
>clearly know nothing about the game
>enter a thread to talk about game as if you knew about it even though you just admitted to knowing nothing about it
Internet.
>wanting everyone in the thread to be a subject matter expert on a bad game that came out yesterday
this is some real r/gaming tier autism
It's just so hard to use google to search for a youtube video you waterbrained fucktard.
>gotta gatekeep my precious Yea Forums thread about this game that only I like
>only qualified individuals may post on Yea Forums
>(you)
not the same user, but I bet you were one of those who cried about microtransactions in DMC5 in all the DMC threads months ago
inb4 muh animu poster, weeb uh
Suck it up and deal with it you whiny little faggot. Your input is neither valuable nor interesting.
i'm not the one crying and having a fit that someone posted in the thread, literally asking for other's opinions on the game, in the only thread on Yea Forums about this game.
>literal subhuman tier posting
>i'm not the one crying and having a fit that someone posted in the thread
That is exactly what you are doing at this very moment you self-unaware retard.
I try not to.
MGO3 is the fucking worst
Learn how to inb4 first