When exactly did League of Legends’ quality tank?

When exactly did League of Legends’ quality tank?

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After the end of Season 2

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when they nerfed jungle ivern

When they implemented a dedicated jungler role instead of removing it like in dota

the first drop off was when they removed all the global ults but the second and biggest dropoff wa after dota 2 poached all the good players and they had to pander to the losers who remained

Right around the release of bard was when I quit

When I reached level 30 and played ranked.

Who?

>retcon their lore but never do anything really significant with it since the story won't move forward
>new characters are mostly overloaded and overpowered garbage
>constantly reworking old champions with a wide hit/miss on whether or not these reworks are actually good
>game stays mostly the same as it's always been regardless of changes because there's one map and Riot will only ever change so much per season
Quality hasn't tanked per se, it's just the same fucking game as it was ten years ago

There's not much you can do for a MOBA besides release content, the only thing we have in the way of that is characters/skins

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don't forget that the company literally despises their own fanbase and tries to shit on them with every opportunity