1:1 sword controls were sexy
Best dungeons in the series
>1:1
>locked into one of eight directional animations as the swing lags significantly behind your gesture
The only thing even close to 1:1 was holding the sword idle and even that was barely accurate.
How did people have problems with the controls ? Most of the time you wouldn't even have to recalibrate. Just press down on the d-pad idiot
My guess is they are retarded
いいセンスだ、兄貴
the problem i had was the gimmick enemies they put in because of the controls. seeing a bunch of bokoblins blocking in different directions looked stupid and it felt stupid to fight them. like every battle was supposed to be a minigame. it just didn't work.
Why do Skyward Sword fags let the praise for Ancient Cistern go to their heads and think the whole game is that good?
Because faggots are desperate to make SS a new entry in Yea Forums's contrariancore "library". Just like Final Fantasy 13 and Banjo Kazooie Nuts & Bolts as of recent.
It's a good game, it's just not a good game.
why do people want every game to be the same? like how people are mad that botw isn't another oot clone. if you want to play oot just play it, it already exists. or play mm, ww, or tp they are all the same thing.