Half-Life bros, we're going home.
Half-Life bros, we're going home
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It's like what Half-Life 3 would be as they were waiting for the technological leap, if VR was mainstream, and if Valve still made games, and if there was a lot more polish, and VR is dead, and Valve is dead, and this game doesn't look like a "VR killer app" everyone mildly interested in VR waits for.
>jerks off the crowbar
sounds like hl fans
Remind me again, what did he do?
FUCKED
Became Big Boss to create a diversion so Freeman could pass through City17 with less interference. This was all part of Gman's keikaku.
Not even Kojima could make it this retarded.
scuffed up his scalp
This is going to be fun
VR isn't dead. It's still growing each year.
shhhhh dont tell him that user he will just shit fling false facts at you
it died when people discovered you can't program out nausea from the general population
what the hell does this mean
it's built on Valve tech and hardware
youtube.com
you gotta know how to move around and wiggle waggle a lot
Except you can, adding a vignette helps out with motion sickness if you are one of the few queasy tards, everyone else just gets used to VR and loses any sickness.
But you can, its called repeated exposure. You're literally programming your brain to realise it isn't poisoned.
>our game is VERY ADVANCED guys
I dont understand people getting sick. I just got VR and am having a blast. No motion sickness here.
>butthurt wiifag
that looks cool
holy shit i just sat down at my pc after taking a shit, but as i was watching this webm another urge to shit overtook me.
brb. again. sigh
wot, that's literally all you do in VR.
t.WMR owner
He vandalized his visage
>this games great
>you just have to get over your motion sickness
>i swear, you'll have a blast
>VR totally isn't autistic and anti-social
>VR totally isn't autistic and anti-social
What are you even doing on this site?
Didn't Gabe say half life isn't being made til the technology is ready? He probably wants hl3 to change gaymen forever.
My only issue with my headset is the wire. Anyone got any tips on how to make this better? I keep getting tangled up in it while playing and end up having to re-position myself everytime.
put a hook in the ceiling
Suspend the cable from the ceiling with a hook or something.
>autistic and anti-social
What the fuck does this even mean? How are games in general social outside chatroom garbage which VR has plenty of? VR is also a much better "party game", like DDR is, but that's obviously not what makes or breaks a platform and just the mere fact that you mentioned this at all shows how much of a normalfag tourist you are.
>never tried vr before
damn i knew that was my only option. I guess i have to shell out $20 for it.
>finally getting VR and novel immersive inputs
>it costs ten million dollars
Have you never played local multiplayer?
done
pushed it all out.
no brainlets allowed
guess again fag
vestibular stimulation, higher fov, and refresh rate will help mitigate this.
nvm. i have to shit again.
what the fuck did i eat. brb
stop shitposting
I forgot the plot of the game, so that means The Resistance was created in the first place by G-Man just to make it easier for Gordon to move on in the game?
Reminder that tech =/= good game
this is the stupidest post I've ever seen. Congrats user you win the retard award.
Wrong, all tech demos are great.
>conclusion to the games is a blog post
Like... any game?
im done. its done. this time i legit had explosive diarrhea. but i blasted it all out so it should be the end of it
That's not always the case though. Red Faction Guerilla, Star Wars: Force Unleashed, and HL2 all had tech that was considered advanced at the time and all were considered relatively good games. I know it's not the tech that made them good but they designed the game around the tech and since the tech was so mechanically inclined into the game they were able to design something fun with it
HL is about introducing concepts to gaming as a whole
>HL1: story injected into the FPS formula, divergence from arena shooter pace
>HL2: great physics and believable character likeness
>HL3: true birth of VR
Kino
>Star Wars: Force Unleashed was considered good
Star Wars: TFU was panned on release what are you talking about.
weirdly enough this works both ways, because vr tech is literally just mashing a screen up against your eyes.
call me when they figured out how to tap into my conscious reality
I knew HL3 was going to be a VR game. It makes sense, Valve is in the business and there has yet to be a proper fully realized VR game.
>guess again fag
You were intentionally misusing the term waggle for attention?
Do you think AMD Navi graphics cards will be a good upgrade to be VR-Ready? I don't want to support the Nvidia Jew any longer if I can avoid it.
No it wasn't. It averaged 7/10 and was only "panned" for the bugs and shit it had. Everyone praised it for the tech, gameplay, and story.
>Balloon gun shows up
>I got an idea! Let me try it!
>Shoots himself with balloon gun
What a fucking waste of an opportunity. Of course that shit would work. I wanted to see if they could hang on to the corpse or ride a ballooned box.
>that kunai shit
Aw hell yeah. Naruto VR when?
Buy the game to find out!
Absolutely nobody praised the story or the gameplay.
The game was universally panned for being a shallow copy of God Of War.
People only liked it because it was literally "God Of War: Star Wars".
It's not out yet. I'm definitely going to buy it though.
>VR
HL2 is a bad game though, in fact it is barely a game
>it's built on Valve tech and hardware
Its built on unity you stupid fuck.
Why do people say this? I can't think of a single tech demo that wasn't fun as fuck.
How do we get simulation of g forces in VR? I think it would require some sort of matrix like jack in to the brain right?
Or any way maybe the ears balance sensing can directly be controlled with something?
Ive played several VR experiences that are extremely fun but are almost painful because of the disconnect between real space and VR space..how do we fix this?
>Guys VR is really bad because ermmmmmmmmmmmmmm It's just really bad, you guys.
We don't. We accept that it is still just a video game and not a 1:1 recreation of the real world.
>People actually want neural implanted VR
You are just asking for your brain to be messed with. However when holodecks become a reality wake me up.
>VR totally isn't autistic and anti-social
It isnt.
Do you know how many friends and girls I have had come over my place and play my VR? A ton and everyone loves it. You are out of touch with reality. Get out more. Everyone loves VR except fat neckbeards who complain about it on the internet because they cant afford it.
>Yea Forums hypes up another shitty tech demo VR game that nobody will be talking about six hours after release
THIS time it'll be the killer game VR needs, for sure!
Vestibular stimulation, I don't like the idea of a thing vibrating my brain though
>Yea Forums is still digging the hole for VR's coffin years after they made the claim that it's dead
VR adoption doubled in 2018, get over it grapes-san.
VR is never going to take off until the headsets become affordable for the average normie. Nobody wants to spend $500+ on a glorified controller.
I own a headset, doesn't mean a thing. There are still shit all games for it. VR lives game to game, flavor of the week to flavor of the week. The only game with any staying power is Beat Saber and even that is just a shitty verison of better rythem games.
just bitter about being left out because you are too cheap and/or poor to get it
How many years in a row are you going to continue making this claim?
Getting more use out of mine than my Switch but you're not wrong overall
I guess that's why heebulus has that focus on standalone/cheap devices atm
Thinking about VR as a controller is just retarded. It's a new way of playing Vidya, not a new way to control old games.
That's unironically what valve is planning to do
gdconf.com
You might want to actually look at the prices before saying it's expensive.
how do you control each finger?
Fornicated his cranium
>VR lives game to game, flavor of the week to flavor of the week.
What doesn't?
Too bad all the games on it are ports, indie trash, or tech demos.
A bunch of people hopped on the VR train last year because they became more affordable.
It's the new valve controllers it can tell exactly where your fingers are.
Windows Mixed Reality headsets are cheap you know.
move finger to control finger
The knuckles controller from Valve has finger tracking. To control the fingers, you literally move each finger around the controller, grab and release, etc. while it's strapped to your wrist. See
hype
>Tabletop Simulator
Did they fix those garbage controls yet? How the fuck did they make a concept so simple so fucking convoluted?
Don't change the subject faggot.
This is what you get to look forward to when you buy a vr headset.
>nearly every AAA vr port gets turned into a teleport simulator
>400lb weebs role-playing as lolis in vr chat
>streamer bait like rick and morty vr and job simulator
>shovelware like surgeon simulator VR(the goofy youtuber bait one) will be recommended to you unironically because that's the bulk of games available for VR
>screen door effect
>a sweaty face and a stinky headset
>need to have a high-end pc to be able to play VR games at an acceptable res and frame-rate
>the "budget" vr options are all fucking garbage and are equivalent to strapping a phone with a gyroscope to your head
>Being left out
Nigger why are you acting like VR is expensive. A WMR set, which is what I own, has higher resolution than the vive and rift, at the cost of some very minor tracking issues. It losts less than a mid tier budget monitor.
Sorry to burst your bubble, but not everyone who talks down VR just 'can't afford it'.
>What doesn't
Every VR game I own outside of Beat Saber I've only put about 3-4 hours into, because they either fucking suck ass or are (far more often) just short tech demos or "experiences". You don't have any complexity or depth in VR, its trash. The only VR exclusive game that isn't a faggy tech demo or short as fuck is Sunshine and Beat Saber. The only games with any depth are not VR exclusives games, Elite Dangerous, Subnautica and Tabletop Sim, with the latter controling like total trash and far better off played in desktop mode.
Raped his head
What the fuck is your deal you niggers. Why do you take time out of your already barren day if jacking off to anime women to post in these threads? How does this benefit you? Go get a job you smelly trap loving faggots.
>Unironically listing ports
>Unironically listing 2 hour long 'games'
>Unironically listing three, count them three, samegame csgo clones that you rebuy every few months to play the same shit over and over because none of them have any staying power and are abandoned by the devs long before they are ever finished
>Unironically listing VRchat, which isn't a game but a faggot simulator
>Unironically listing SuperHot which is 1 hour long
>Unironically listing Serious Sam VR which plays like shit and is the worst in the Serious series
>S-Stop! Stop saying VR is bad! Why can't we have a good circle jerk thread! :(((( Im going to downvote you!
Sure but that's because VR is niche as fuck atm, so devs are scared to put that much time/money into a VR game
Still consider it worth having because a game you beat in 4 hours can still be worth it
There's also VR tickling a niche like how H3 does, that makes people spend dozens/hundreds of hours if their autism is satisfied
Yeah I mean I like VR but they can say it sucks if they want
If you want people to not talk shit this is the wrong website
it's really cool and all but when are we getting better VR headsets?
>Unironically reaching for excuses
There are games, naysayer. You lost.
>so devs are scared to put that much time/money into a VR game
This is a shit exclusive. VR games are trash because the techs a joke. Motion controls don't allow for depth, and the shit quality of the lenses in all but the fucking 8k headset which has its own set of issues displays text like absolute shit.
I want to fuck that (typical female webcomic character circa 2000s)!
Got one right now kek
Though I wouldn't recommend it just because GDC is right there
I like having actual discussion and debate, but when it's just listing the same shit over and over, it just gets a bit in my nerves.
>try a hand in VRchat
>it's literally nothing but weeaboos and twinks looking for a quick ERP
Is this the future they had in mind?
>I want to have actual discussion and debate
>Stop saying VR is bad, niggers! Jerking off to anime, get a job, fucking trap loving fags
>I want to have actual discussion and debate
The only one making personal attacks like a retard is you mate everyone else is directing shittalk to VR.
aww that sucks, do you enjoy it at least?
I'm sure it's much better than Gen 1 right?
...what. Does it have sex animations or what? How do you even RP in there?
VR got me a bf and i've been on multiple international vacations because of it but whatever lol
Also
>motion sickness
>Get headset
>Try VRchat
>Everyone is either a child, a faggot or a faggot child
>Go around with the default skin headpatting some desktop users, telling them they are poor
>Get bored and never touch it again
Maybe because I'm a boomer but I can't find entertainment in strapping the monitor to my face and pretending to be an anime girl.
Oh I absolutely fucking love it, I can see clearly now the rain is gone
I just mean by the time the chinks get it to people Valve/Facebook will have their versions
What do you think is missing? I find that VR games often have better mechanics than their traditional equivalent. Even when it is a lazy port like Subnautica, I would still take that over the regular version. I haven't played every genre in VR, but I can say with confidence that I would prefer all 1st person games to be VR.
youtube.com
Threadly reminder that your prayers will never truly be answered. This comes from a fellow half life fan. Valve is dead, we have to look to the future.
>motion sickness
>cars and boats exist
Sucks for people who can't road trip or cruise but it's not going to stop anything
Boomer here. I love it. I guess you're just retarded.
wii bateries dont last that long
youtu.be
sums it up perfectly
>Loves vrchat
>Calls others retarded
lmao
Dicked up his dome
Motion sickness is a weird thing. It's all about the disconnect between what your inner ear is telling you and what your eyes and general spacial awareness are showing you and it isn't particularly consistent.
For example, I can happily sit on the deck of a ship in 5-10' swells and read a book as long as I can see the horizon in my peripheral vision to mentally position myself.
But in the back seat of a car where everything is closed in and the sense of movement is so detached from everything else I can only look at stationary things for a few minutes before having to quit.
HL3 is realistically dead. 2004 is now 15 years ago. Anything calling itself HL3 would be made by a completely different team than those who created HL2 or HL1.
Valve had a chance to keep the HL franchise alive and they didn't. Maybe someday Lord Gaben reveals the reason or maybe he doesn't.
>playing VR games with friends immerses you and allows more personal interactions, such as hand gestures, item interaction (throwing a gun to a friend is never not fuckin' cool) or lewdshit
>N-NO user, IT'S ANTISOCIAL, SINCE YOU'RE WEARING A HEADSET
nigga what
>mfw no knuckles info ends up being at GDC
>Actually want this
>Now have a job which gives enough disposable income to buy into VR
>No actual room for it
Goddammit
pc gaming isn't affordable to the average normie, its still huge
Toil harder so you can buy a bigger house, wagie.
g
Are you sure?
I didn't have room at first either, but moving some furniture around solved it.
Fuck off tyler
cancer
>Maybe someday Lord Gaben reveals the reason or maybe he doesn't.
I thought he did years ago.
I forget the exact quote, but it was basically "with what we've learned shipping [loot box games], it wouldn't make much sense for us to go back and develop traditional single player games like half-life"
Which is another way of saying they don't want to waste money on HL3 when they could be finding more ways to keep riding the loot box gravy train.
>mass replier calling anyone else cancer
lmao
The reason is Valve's internal structure isn't conductive to making games, let alone something as ambition as a Half-Life 3.
>Buying a house before a crash
No thanks
I would get sick instantly but now it deosnt even phase me like a month later.
>have fun for an hour
>drop for a month
>have fun for two hours
There are genuine experiences to be had for sure, but I get the feeling that nobody knows how to make a game that feels like it was made for VR as if it were made specifically like a video game. We keep getting sandbox games with fun gimmicks and some loose cut scenarios, but it feels like nobody wants to commit to a traditional budget.
It's 350 for the full setup.
why in the world would a normie put up with that
>Metro 2033 VR never ever
VR is super awesome but god damn am I poor.
>>have fun for an hour
>>drop for a month
Is this projecting?
I played daily, in particular hours of beat saber and rec room, up until I damaged my shoulder recently.
You might not feel an urge to play more than an hour a month, but don't assume other people are the same as that.
Uh yeah all true
Way too niche for normalfags atm
All tech has been like this
Man I want to play Beat Saber so badly. Bring back my DDR and Stepmania days
What happened to this chick anyway?
Time probably
Glados sent her away
i want VR for the anime tiddies
>t. I bought a vr headset day one but there was nothing good out yet
You animate yourself.
Yeah, I used to be addicted to Pump It Up when I was a teenager and Beat Saber gives me that same addiction.
My only complaint is that it needs more songs actually lifted from DDR and PIU, get some good korean & japanese pop and rock in there. The only one I've seen so far is Beethoven Virus.
... woah. So wait.... you are telling me there are people out there bending over in their VR rooms to someone else can pretend hump them?
Wooooaaah.....
>well people that don't want to get into it won't break a simple barrier so why bother
I dunno
>VR
nah this aint it homie
what's wrong user gonna cry? gonna piss your pants maybe?
What the fuck are you talking about retard
Bruh I jack off to myself moving in vr all the time. I think I'm developing a possession fetish.
maybe shit and cum?
>motion sickness
anytime someone mentions motion sickness you can tell they're a whiny little fuckin' tranny or have never even tried VR
you dont get motion sickness from the headset you fuckin blind inept faggot
ERP, dipshit.
That's pretty fucking gay user
Calm down, autismo. I have an Flist profile. It just didn't occur to me that VRchat had body tracking. I thought it only followed your arms.
This is too familiar.
It's like litterally looking in a mirror.
You gotta be a VeteRan or you'll shit your pants dude
It follows your head and arms.
It's very simple but effective.
>4:47
Is that the HF blade from MGR?
full body tracking is rare but not necessary to bust a nut
I don't get it from the headset directly, but seeing myself move around smoothly without actually feeling the motion seems to confuse my brain and make me a bit nauseous. It is so common that it's the reason why most of the games use a teleportation movement system by default, you can't just say it doesn't happen at all.
With that said, it's much better now than it was when I first started so I believe what people are saying about being able to train their brains to get used to the motion.
It can, but you still need additional hardware for the sensors to track like those little infrared pucks that you can strap to your feet or waist. I think that's how people do it.
How the fuck are this jittery-ass models clipping into each other while being controlled by an obese man in his 30s attractive to you.
I assume she hit a wall almost as hard as boxxy did
because I'm not a normalfag
VR headset numbers are increasing on a regular basis. People are finally adopting it now that WMR headsets and Oculus have gotten so cheap.
Weak genes.
I am desperately hoping Valve develops some sort've open Lighthouse tracking, so Oculus/Vive/WMR users can use the Knuckle controller, too.
That's lewd. I think I'll wait a couple years, until there's more widespread body tracking. I picture like full body tracking and having like a toy you can fuck while humping in VR and I get all hot and bothered thinking about doing that with some of my erp pals.
>having standards makes you a normalfag
I'm so fucking hyped for this, full physics games are the only thing that keep me using my wmr headset aside from stuff like beatsaber and some shooters. This is how every vr game should be, valve was dead wrong when they said the player shouldn't be moved without them doing it themselves
How do you enjoy porn if you know a man created it?
absolutely
Holy shit. I wonder if we might get a Ninja Warrior VR game soon.
Yes
why are twins so good?
VR will never take off until they solve the movement problem. No one is going to buy omni treadmills and even those aren't good enough.
VRCHAT NIGGERS GO BACK TO YOUR CURSED GENERAL
do u kno de way
It roughly translates to "no casuals".
Something that should be on all games desu.
I rarely see people complaining about it except for people who don't have VR. Movement works fine and all games support normal movement mechanics.
Not him, but, I can enjoy lewd pictures online because, while it might have been drawn/taken by a man. The man is not actively there behind the picture while I masturbate to it, and I don't have to think about the artist as I fap.
Meanwhile when you fap to lewd girls/lolis/whatever on VRchat you know in the back of your mind that the model you are masturbating too right now is being controlled by a dude.
BASED
I think that's pretty likely, obviously the HTC thing is falling apart and they can do better, plus they've been working with WMR to integrate it better.
Hope they come up with a full body solution that isn't shitty vive trackers.
LFD3 apparently got cancelled recently because Source 2 still isn't finished yet and there was split between the team to to continue developing it alongside the game or switch to Unreal 4, of coarse in typical Valve fashion everyone just dropped the project once hard decisions had to be made and moved onto something easier. I don't think it's possible for them to finish anything ambitious with the horrid flat structure they currently have, they should at least switch to some kind of democratic approach where everyone votes on what projects to take on but have to see it through once voted on instead of the completely anarchic approach they currently have.
saved
*clicks in your general direction*
Personally I draw the line at men pre-recording the animations like in VAM.
The line is absolutely crossed when you're being stimulated in real time by a man who is likely also aroused. These anons are only one step away from taking dick IRL.
Has it hit second life level bdsm community yet? I'll never engage in fetishes IRL because everyone else is old and fat but maybe I'd join them by being disgusting virtually. As long as they have enough self awareness to know how retarded it is. I could never get into second life because they all took it seriously.
>VRchat niggers leave as soon as they get called out
lmao
Friendly reminder: Blood Trail is entering EA this month and Shadow Legend should be out this week assuming it doesn't get delayed AGAIN.
is that webm supposed to be impressive or something?
imagine the autism it took to post this
Gore really could be more extreme for what they're going for
He's right though, its not impressive.
Nobody cares what some poorfag nerd thinks, go get a job kid
The way they die is uh...kind of realistic.
I mean, you would have to have a lot of money to be content with golden shit.
I can literally hear the tears rolling down your cheeks, third worlder. Kill yourself and perhaps you will be reborn as a human being.
>he says this when you can get vr headsets for less than 200 or sometimes less than 150.
shoo poorfag
but do you really mean that though?
>guy criticizes VR
>lmao poorfag
>guy says VR is too expensive
>BUT YOU CAN GET ONE FOR LIKE 150 MUTTBUX THO, STOP SAYING VR IS EXPENSIVE
Same arguments all pathetic PC owners use
i got my odyssey for $200 and a dell visor for my brother for $170
people don't know shit these days.
Still need to have a capable computer. Foveated rendering can't come soon enough
Can I beat niggers with that crowbar?
>getting this buttblasted by some enthusiastic shitposting
git rekt flatbabby
>two people are shitposting while the other is giving a legitimate answer
>this means they are the same people and they think the same
What exactly is your point here?
>Being a consumerist
>Not retiring at 30
Enjoy your waggle VR lmao.
>odyssey for $200
when and where? I was looking into WMR a few days ago and had to settle for a Lenovo Explorer since it was 200.
thats a yikes from me bro
How is it any different to other vidya in that regard?
really good deal on someone who doesnt know what they have
So replace them?
messed his melon.
store.steampowered.com
There's like a 15 page EULA on the store page because their lawyers think everyone going to throw themselves out of windows or kill their pets while playing this.
>YOU ACKNOWLEDGE AND AGREE THAT YOU WILL NOT RELY ON ANY MECHANISM IN THE SOFTWARE, INCLUDING THE AUTO PAUSE FEATURE, FOR PROTECTION.
>YOU ACKNOWLEDGE THAT USING THE GAME SOFTWARE WITH YOUR VIRTUAL REALITY HARDWARE MAY INVOLVE A TEST OF YOUR PHYSICAL AND MENTAL LIMITS AND MAY CARRY WITH IT THE POTENTIAL FOR SERIOUS INJURY, AND PROPERTY LOSS, OR DEATH.
>DUE TO THE IMMERSIVE NATURE OF THE GAME SOFTWARE, YOU MAY FEEL COMPELLED TO MOVE YOUR BODY AND/OR LIMBS IN AN UNCONTROLLED, RAPID OR OTHERWISE UNSAFE MANNER. YOU MAY FEEL COMPELLED TO MOVE OR REACH BEYOND THE SAFE BOUNDARIES OF THE PLAY AREA YOU HAVE PREPARED WHEN FOLLOWING YOUR VIRTUAL REALITY MANUFACTURERS SAFETY GUIDELINES. YOU AGREE THAT IF YOU CHOOSE TO USE THE GAME SOFTWARE, YOU WILL AVOID SUCH ACTIONS AT ALL TIMES, AND THAT IT IS SOLELY YOUR RESPONSIBILITY TO MOVE AND ACT IN A SAFE AND CONTROLLED MANNER WHILE USING THE GAME SOFTWARE.
>YOU MAY FEEL OVERWHELMED BY THE IMMERSIVE NATURE OF THE GAME SOFTWARE, AND YOU MAY EXPERIENCE INTENSE PHYSICAL AND PSYCHOLOGICAL SENSATIONS DURING OR AFTER ITS USE.
>YOU ACKNOWLEDGE THAT YOU ARE VOLUNTARILY PARTICIPATING IN THE USE OF THE GAME SOFTWARE ENTIRELY AT YOUR OWN RISK. YOU ARE AWARE OF THE RISKS ASSOCIATED WITH USING THE GAME SOFTWARE, WHICH MAY INCLUDE, BUT ARE NOT LIMITED TO PHYSICAL OR PSYCHOLOGICAL INJURY, PAIN, SUFFERING, ILLNESS, DISFIGUREMENT, TEMPORARY OR PERMANENT DISABILITY (INCLUDING PARALYSIS), ECONOMIC OR EMOTIONAL LOSS, AND DEATH. YOU UNDERSTAND THAT THESE INJURIES OR OUTCOMES MAY ARISE FROM YOUR USE OF THE GAME SOFTWARE, INCLUDING DUE TO YOUR OWN OR OTHER'S NEGLIGENCE. NONETHELESS, YOU ASSUME ALL RELATED RISKS, BOTH KNOWN OR UNKNOWN TO YOU, OF USING THE GAME SOFTWARE.
>Not even Kojima could make it this retarded
You're giving him too much credit
Should non-casual games really have this warning?
Considering a lot of VR games are more "Experiences" I can't fault them for it.
>tfw codelet who can't realize his dream of making a VR game designed to get people to injure/kill themselves
>Not pirating everything
XD
Yo
Dauphong provides most of my VR games
>Being normal makes you a normalfag
Hot takes.
>finally mod Honey Select VR
>aww yiss dis gon be good
>slowly getting into it
>waifu makes pleasant moans
>Then suddenly hellish screams destroying my ear, kills my boner and nearly gives me an heart attack
FUCK That buggy piece of shit program. Apparently some bug in the patch caused voice clips to repeat on several layers all at once, which boosted volume
>Paying for internet
LOOL
same as cell phones, cars, computers, fridges, tvs, air conditioners etc etc etc etc when they were invented right? fucking retard
Oh great, another game that trains shooters and serial killers
hope killing in videogames become as realistic as real life so normies get fucked in the head
>vr is like the Television, automobile smartphone you sourgrapes!
No, VR is like 3DTV and many other failed technologies that companies tried to to push hard. It's funny how VRfags are trying to equate VR with revolutionary technology that changed society, sorry to burst your bubble but you are not the early adopters of a revolutionary piece of tech that will change the world, you are the early adopters of another iteration of trash that companies have been trying to make a thing for decades.
not everyone lives with their mommy and daddy user
>get my gf to suck me off while playing VR kanojo
>the tech illiterate dummy though I was playing Skyrim
Devilish
It's fun to see the occasional turbofaggot go "um gee guys I think we might be going a little far now, this is too real."
>Having family ties to keep you back.
Just lol
Yes because unlike the first gun gorefest, you won't see bullied kids becoming swordfighting warriors running around besides that one Swedish school stabber
He fucked up his ferns
damn I hope someday its almost like watching a snuff video, in a way its showing the average cod fanboy retard what is war actually
Because you say so? VR has been miles more effective and gained more traction than 3DTV and is still growing. Get your head out of the sand.
I mean, we're already treating fictional CP as the real thing, so it won't be too long before fictional violence is next.
Jokes on you bitch, you incurable nerve damage causes my body to send out fake nausea signals that I have to drown out with drugs on an almost constant basis
youtube.com
Interesting interview by the Blood Trail devs, they're obviously sick fucks who love watching people die and that's a good thing
Is there any good porn games yet?
I sure hope Zuck/NSA don't know about my virtual loli snuff cache in VAM
nope
Nausea was more of a thing for the DK1 and Google Cardboards. Anything with decent positional tracking works pretty well in general. I've demoed the Vive for several dozen people and never had a complaint.
bump
>what war is actually like
Sitting behind a rock for six months shooting in the general direction of someone you can't actually see.
Smoke weed faget. I'd rather die than take opioids.
>You are just asking for your brain to be messed with
well, yeah
you know I meant killing someone
>is this projecting
Not sure where you got that impression, just stating how I usually feel about my experiences. Too little comes out to warrant putting it out of the bag I keep it in, and the ones that do come out are one and done deals. I can name maybe three must-try VR games, but they're all sandbox games with little effort put into presentation. Maybe it's different for things OTHER than games, but that's all I've ever used it for.
retarded yet not bad
The entire reason VR works is because it's (on paper) a 1:1 controller system for every individual component. What the hell else are you supposed to call them?
>NO CASUALS ALLOWED
If it's a fully integrated system, minimizing it by calling it by one of its component parts is retarded. Stop pretending to be smart.
A new platform, maybe? It's not just controls but a new way of viewing games, specifically made or adapted for it.
lol
VR isn't growing in the sense that your post implies. The tech is slowly improving, but VR as a medium wont become a staple for the foreseeable future.
It's far too clunky, unintuitive, cumbersome, and expensive for the experience it provides. VR still needs a good 10-15 of continuous, vigorous improvements before it even has a chance of being seen as the gimmick it's been for the last 3 decades.
It doesn't help that AR trash is constantly on the tip of corporate tongues as the next breakout feature.
I don't think it'll ever be fully adopted by normalfags, the tech is just too cumbersome and no matter how many ridiculous commercials with posh niggers in penthouses Oculus puts out, will never be "cool."
However I do believe it's worth enough money that nobody will ever ignore it. As long as standalone VR bombs we're in a slow but comfy spot.
But it's growing as a medium too. Devs are still trying new things that might become the standard and there's growing interest in it by devs and gamers. Look to indie and Oculus funded games instead of AAA titles.
As long as there is a non VR meme version cool. If not I don’t give a fuck.
>user sees a cute girl
>he immediately starts imagining fat, sweaty, bald men
I don't understand it, but who am I to critique someone's preferences.
>H-H-Hey girl w-w-want to come play VR games at my parents.
>I have the basement to myself.
Kek thanks for the laugh
nice gaslighting attempt tranny
kys you have no power here
Right, and they'll need to keep trying; and improving for years before they even have a chance at anything. It's not the Devs alone though. It's the tech. It's not there yet. In fact it's not even close
VR will forever suffer from Sci-Fi Syndrome. It's like what happened to Back to the Future. We all expected crazy holograms, hoverboards and other crazy shit in the future. We got worldwide near-instant communication instead. And it still wasn't a contest.
For years Space was hyped. Then we found out we were in a space race and then we fucking made it to the Moon. Then StarWars showed us what the future could be, and all we got was the knowledge that Astronauts have to shit and piss into vacuum tubes.
Regardless of what VR is, most normies expect Ready Player One levels of immersion. Most Weebs expect .Hack or SAO levels of immersion. All we've gotten was clippy meme chatrooms and motion sickness jumpscares.
It'll never break the stigma, and it'll always be shit. The best they can do is try to make it as least obnoxious as possible.
How would that work
Jurassic Park: Tresspasser
You sure about that?
I have been thinking about getting into VR for a while now and I have decided on the Rift mostly because the games I want to play are/will be on it.
Question is: How much room space do i really need? I really don't have much.
Speaking of, has anyone played Unreal PT in VR?
It's not that great because it's not a perfect reproduction. None of the fail states or Lisa sightings were recreated and the obtuse shit is more or less taken care of automatically, so you just gawk at the hallway for a bit and then it's over.
Me too, never felt anything close to sick.
Must be low spatial IQ retards.
if you have enough room to swing your arms while standing in place, you are fine for most games. some are designed for you to move around, and they generally advertise as room scale games, but usually there is a fallback for stationary play
>$500
And then the extra $1500 for a half decent VR PC
>$1500 for a half decent VR PC
I'm glad VR is gated off to absolute mongs like you
>only 3 of those games are on PSVR
oooh god why did i fall for the psvr meme
It basically means the game isn't a tutorial for VR systems and shouldn't be the first game you play when you get a VR headset, you should already know how to use the controllers and stuff similarly to half-life assuming you understand basic FPS principles without popups telling you to left-mouse click to shoot the bad guys
>SEETHING
>HL2: Physics memes and amerimutt characters in my face for half the game
You dumb asses realize that was the same fucking thing that happened with HD and 30+ frames per second. The only way to get over it is to expose your brain to it. Just like seeing naughty words repeated over and over again on a chan site you NIGGER.
Most of those games aren't that good and a lot of good PCVR exclusives are missing
Just get a cheap Lenovo/Dell or something
Goddamn, we really need a comprehensive list of great PCVR games sorted by genre, there's so much chaff out there
oculus.com
$800 is enough to play just about any of the current vr games at 90 fps, and the Rift is only $350.
How do they do the movement though? Is it still shitty teleporting? I mean you can walk around for a few feet but then you hit a wall IRL.
Unless they figure out a way to control movement with an analog stick and not induce motion sickness there will never be a VR game like Half-Life. Gordon moves around too much.
>shock animation
>unique crowned head mesh
>that classic wtf moment they have on their face before the deed
I like the details
Not him but you're dumb and obviously projecting. I've personally had tinder thots come over to my apartment and see the headset and ask to try. I usually throw them into something stupid like job sim or something.
I've actually once gotten a blowjob from one of them while wearing the headset watching vr porn.
I think you're overthinking things a whole lot. Yeah people will have their own impression on how a thing works but you'd have to be dedicated to hating things to think current VR has nothing going for it. That or having a bad first experience like phone headsets or demos that don't do VR well.
You really don't need much room. It's way, way over stated. A 1x2 meter space is more than enough.
>bought rift for 250
>Having fun
>See steam knuckles in works
>Not compatible with the rift
FUUUUUUUUUUUUUUUUCK
You should be more concerned that Rift doesn't have a successor because they cancelled it and Constellation is probably going to be phased out.
As for Knuckles, trust in Valve.
Yeah I'm aware of the rift basically being old and busted but I snagged three sensors + the headset and controllers in basically mint condition on craigs list so that was really good.
When new advancements come out I'll probably spring for the new thing now that I got a taste of it
The knuckles do look really great. I don't console war but I've been pretty strongly on the side of the Rift because I like the controllers more. If a lot of games can incorporate the knuckles I might switch over come the next gen.
I'm trying to be optimistic about that. I don't trust their backpedaling about
>N-no it isn't cancel cancelled, just on hold for the Quest!
but I want to believe it. Either way nothing is really stopping me from just swapping over since I'd need to buy something new for a gen2 anyway.
The man fornicated with his cranium vertically.
>Unless they figure out a way to control movement with an analog stick and not induce motion sickness
you do know that free movement in VR games has been a thing for a while now, right?
some games will add in some vignetting when you move to reduce motion sickness, which actually does help.
if you still get motion sickness, then its your fault you are weak minded to handle it and VR just isnt for you.
without tactile feedback vr is gay
Do we know if the knuckles are going to have any sort of fancy haptic feedback tricks like joycons with their "HD rumble" thing that I've never tried?
Based full dive retard weeb fag
>he only likes beat saber
No wonder you don’t think there’s any games, you just have shit taste
based
damn... VR looks like that?
This probably sounds retarded but hear me out here
Would it be possible to compound some sort of suit with VR that lets you feel what you're interacting with? As in, you feel like something's actually in your hands or when something bumps into your shoulder it's syncs to the suit and gives the sensation that it's colliding
Combining something like that with the treadmill is probably the closest we'll ever get to holodecks in our lifetime
It already exists, multiple consumer-ready projects in fact, it just has zero chance of widespread adoption and consequently being supported by any software aside from a few test cases and mods (there's a haptic vest mod for Skyrim.)
People barely want to put on the HMD, gloves or a suit are out of the question.
>autistic and anti-social
But isn't this a point why we are still here?
mangled his mug
Man, people are fucking lame
Guess I'll just keep dreaming, maybe there's a chance it gets more support someday
space autism games are the only games that I want to use VR for
until I can literally be barclay in the holodeck i don't give a fuck about VR in a general sense. if I had full extended omni directional freedom with full force feedback, I'd love a VR medieval combat game though
>want to play these things
>realize i have no batteries
aaaaauuuAAGHHHHHHHH
>paying Faceberg money to ruin VR
Oh come on now, he ruined it years ago
This. Spatial IQlets. Same people who struggle to navigate both 3D games and the real world. I have a friend like this, literally has to travel through a part of a game dozens of times before he came "remember" where to go.
mutilated his maw
i have an htc vive and that looks bad lol
If you're looking for specifics, you need at least 1.5m x 2m of free space in order to do roomscale for the Vive.
If my small ass room is big enough to do this, then I'm sure you'll be fine. If not, move some stuff around. 1.5m x 2m isn't asking for much. The people who say you absolutely NEED 5m x 5m of available space in order to enjoy VR are memeing
Whether there's a way to exploit SteamVR to be able to play Roomscale under the minimum requirements, I don't know.
To summarize, if you don't have at least 1.5 m x 2 m, then you're probably better off getting a Rift instead.
>htc vive
suck more dicks, vrchat tranny
Need to understand that stuff moving your character doesn't move you in real life, since people who are just getting VR aren't used to it and might fall forward since they're inner ear canals would try to adjust what they're seeing and you'd flop over
You should never play something like this as your first VR game.
Why? Because from the looks of it, this game does not have teleportation/comfortable locomotion. I'm not sure if you've ever played a VR game before, but moving in the game while standing still in real life is disorienting as fuck at first. So much so that it actually causes some people to fall down. Just take a look at this:
youtube.com
When it says you should have prior VR experience, it's not fucking around. You need to build a resistance to being able to move in the game while standing or you might feel nauseous.
I got the wireless adapter and itspretty fucking sweet.
My only tip is to disconnect any bluetooth USB dongle from your PC as it may cause glitching, which sucks.
Lmao, get with the times loser
>"You gonna feel sick"
Does your brain give you a falling sensation even if you don't experience actual g force/acceleration?
fuck yes it does
The controllers vibrate ever so slightly when you grab things
I get really sweaty palms when playing to the top
Different resistance, led by Face Fucked-up. Headed towards The Borealis on an aircraft carrier.
>maybe the ears balance sensing can directly be controlled with somethin
You know how some games manage to fuck up your console or PC? Now imagine that but with your body instead.
Just go to your IKEA and pick up some 2450mAh LADDA batteries.
They're unironically top tier rechargeables.
jerked his jowels
thank god Valve has the billions of steamshekels to fund all their projects
I mean, there's really no way around it in the end. You just take it easy until you get used to it.
I just don't get people who treat that requirement like it's some impossible thing and how game tech should magically do everything for them.
>VR totally isn't autistic and anti-social
>he hasnt done vr and realized that the vr mp is closest you get to going outside and interacting to people without doing it thanks to hand gestures, body language and proximity based voice chat
>he doesnt know how completely lackluster and meme non vr mp interactions are in comparison
BASED
I genuinely don't care anymore. Just let it die, it's over. Today's youth doesn't care about the gordon freeman story, nor do they need it. Valve can only cause damage at this point.
VR HAS NO KILLER APP-
youtube.com
That's pretty fucking cool if it's not an animation.
I think about getting a Vive all the time just cause VR chat looks like pur chaotic fun.
But id have to buy a PC to
its not animation, you cant have player character animations other than tweening finger positions or shit.
Its all player doing wiggle waggle
Must be some god damn good coding for the physics engine then for him to be able to throw stuff in the air and catch it
no its quite easy to catch things cause the controllers track your hand 1 to 1.
It feels perfectly natural.
A lot of the collision is simplified I'm sure, not to mention much of this shit has been in Blade & Sorcery for some time.
Good on them for helping to set this as the new standard, most VR devs are way too lazy and incompetent with the medium.
Kek, when put that way it feel like we're going full circle
hit a wall?
>some people bitch about Project Borealis using Unreal Engine 4
Nigger the Source engine is fucking ancient today, there's that other Half-Life 3 project made in Source, the poor devs have to work on the engine to add modern technologies to it like they said on some video, they have to modify it to add subsurface scattering and other shit. It's better to cut the middleman and go with an engine that isn't from the bronze age.
>this tech is all brand new
>1999 bullet hole texture
GABE
They have Source 2 for the steamvr stuff now though?
you know they made source engine 2 and its state of the art, right
tenderized his facade
it's still not finished and modders don't have access to Source 2, many modder teams are moving to UE4 because Valve is no-showing with Source 2
afaik Source2 is only being used for Dota 2
It got a lot of complaints back then
Except there's no public SDK for it so you can't use it to make games or mods, you can only use it to make content for DOTA
I'm sorry you missed out on the golden time of gaming, zoomer, you will never have anything good in your life be it games or music, so enjoy eating dogshit for the rest of your miserable life
>All that clipping.
>2019
>sperging about clipping
How do you function
Sie sehen mich rollen.
Sei hassen.
Scratched his cheeks
no, it's not. it's built AROUND a presumption of competent hand tracking, with valves knuckles as the premier hardware. it will also fully support the oculus platform including the oculus touch controllers.
it is, as far as we know, entirely StressLevelZero's work.
>Valve creates full dive-esque tech
>can finally experience and feel your face getting fucked up as if you were really there
only if you're with the artillery crew
Because it was made my amateurs. Like most VR shit, supported by nobody relevant.
He fucked up my race.
>smartphones already tell companies everything you do
>facial recognition cameras can tell where everyone is
>now Valve wants to dominate your brain via machines
I can't wait for the Cyberpunk reality, just jack my shit up senpai
Okay that makes sense.
>beta test full dive tech
>get fucked up by a glitch and become comatose
>actually not comatose
>actually trapped in the pain dimension
>live for 12 years until they pull the plug
I've seen worse done by AAA companies though.
The fact that Valve is backing this is proof we'll never get anything out of them. The whole company has gotten fat like Gabe.
>Playing CS:VR deathmatch
>faggot admin runs a hacked server that makes your headset kill you in real life if you die in the game or leave the server
>some chucklefuck turns on lmaobox
They've literally been one of the main driving forces behind VR you imbecile
you may stroke a crowbar in game, but without the tactile feel it's not that real, and to get all those sensations it would cost a lot
They aren't making HL3, get over it. Valve is done making big games, big software related projects
Is the Vive Pro even worth it at all? What improvements does it have over the original Vive to cost $799?
STANDING
ON THE EDGE
OF THE GAS CHAMBER
For a while it had the best screen but now its inferior to the Odyssey+
Most people consider it a complete ripoff, HTC pricing is a meme
>i'll prove my point using my furry persona. donut steel, pls!
Holy shit user
>g-girl is playing VR at my place
>sayonara, v-virgins!!!!
They did the same thing here as with Portal: took a small company under their wing and let them use their good ideas for a game other than Half-Life.
They are never going to make a new Half-Life. This is the best we'll ever get.
lol, this is an in-universe materials gag. the game is ABOUT a 'VR-zombie apocalypse'. the 'headcrabs' are VR HMDs that jump on peoples heads and make them into mind-controlled (perception-filtered) 'zombies'.
What ideas? A fucking crowbar? None of this is new, all the shit has been done by other games in the past couple years.
And it still doesn't take away from the fact that Valve have been working on VR for ages now, stop being so fucking ignorant. It doesn't take their A-team to make Artifact or shitty Steam Sale interfaces.
Portal gun and VR movements should have been both in Half-Life 3. Nobody is impressed by them if they are used now.
Valve is clearly not interested in making real games.
Valve made the Lab, some of the one-off innovations in there actually went on to inspire clone games. They've still got it.
This has been their plan all along, to push VR. There's been some rocky business along the way and they had to rush it out but fortunately they're a little more innovative than an imaginationless brainlet like you.
Everything will be fine, especially with Oculus blowing both feet off.
Stop writing so much nonsense. I don't care about any of it until Valve announces a new game with a single player campaign. Cash shops to me are not real games.
People who think Valve is in VR to push for a Half-Life 3 are in serious denial. They're done making big games, especially single player games. Their business model now is cash shop driven games, and that means multiplayer deals. They can't even be bothered to finish and release Source 2 to the public, what makes you think they're interested in making HL3, that would take the entire company in a joint effort to pull?
And you won't get one, because Valves is done doing that. If it's not multiplayer and not monetizable, they're not making it. Half-Life is dead and it is NEVER coming back or being continued, it's time to move on.
At the very least stop pretending you know shit, fuck off or at least try to pay attention.
>And you won't get one, because Valves is done doing that.
Hence we go back to my first post in this chain of replies.
If you got a game release date for me, then you certainly know more than me.
If that's true why have they spent all this time and energy developing Lighthouse and Open VR and are still going full bore?
They're not making very good money off this, hardware sales aren't how you do it.
Valve wastes a ton of money on frivolous R&D for seemingly no further purpose than to push the medium and ensure a fairly open platform even if it means enabling their direct rivals who don't reciprocate.
They certainly have the money to throw around like Oculus and they could just grow fat off of managing the Steam store forever if they really wanted to be lazy.
There's a lot going on.
what are they going to do? make me a productive member of society? HAHAHAHA...wait a minute
Because they think it's the next big thing, they could use VR to push Steam as a platform and it has nothing to do with Half-Life. Just as they wanted Steamboxes and that initiative failed, they want more ways to push Steam, and to make hardware linked to Steam, or make perhaps VR software that will link developers to Steam.
>Steamboxes and that initiative failed
Amazingly I see this incorrect evaluation on Yea Forums every single day. You kids love nothing more than to say something failed without having any perception of the big picture
Holy shit. I'm impressed. Seems like the devs took the "Valve only makes a half life game when there is something innovative to show off" motto to heart.
>He's not into Neural Interface Gaming with Graphically Enhanced Resolution
>He's not a NIGGER
and a 1000 for a pc
Well I'm glad they didn't cede VR to Facebook, that would've been pure shit for everyone. Loathe Valve all you like, they're the best overlords we could hope for, unless you think Ubi or EA should be the digital storefront kings right now.
They're going to need a "killer app" to shift units and we all know HL3 is the easiest and most obvious choice.
Fuck valve
or they could release a small multiplayer game to woo the new crowds instead of a single player games that requires way more effort, way bigger maps, way more animations and voice acting and so on, and to top it off Half-Life isn't even a huge name to the younger audiences anyway
Not until the knuckles controllers come out. I wonder if this game will be a pack-in.
This is probably why you're not in charge of anything important
Anyway it hardly matters, people like you can play catchup in 20 years once VR is "settled" enough for the most skeptical
no1 is in charge of valve lmfao also.... artifact
>Half-Life isn't even a huge name to the younger audiences anyway
That's not Half-Life's fault. That's Valve's for not doing anything with the series.
this is literally what they have been doing for a long time, but you're in denial, this is the Dota 2 business model inherited from TF2's success with the cash shop, you think the whole company efforts are all working towards making something revolutionary so Half-Life 3 can happen? If that is so, could you explain why are they so no nonchalant with Source 2? Modding teams are moving to other engines, like the Natural Selection guys moving to Unity with Subnautica, the Garry Mod guys are also moving away from Source, could you explain how everything is funneling into HL3 however they couldn't care less about Source 2? Makes a lot of sense right
get rekt kid you seriously have no idea what's going on or how many people it takes to make a low effort digital card game
Who cares, the point is that they don't need to make a huge single player game to create a killer app, because Half-Life is not a huge name anymore after all the time has passed. If you look at the size of all HL2's maps, then you compare to the size of multiplayer maps, what takes more effort to create? Putting it shortly, a cash shop driven MP game can generate a lot of money with way less effort. Doubly so with a cosmetic cash shop that you leave to the community to create hats and whatever else.
So you think Valve not giving a shit about flaky modding groups and smalltime devs is a sign that they're not doing anything important?
Holy shit dude. This is VR, it's not like their little experiment with Steam Controllers. All the big players are moving in on this for a reason.
Can someone make a gigantic robot VR Game.
It would be awesome if you could create your robot, maybe customize what weapons you use for your arms. I know movement is kind of weird so maybe robots will take, slow steps.
I want to feel the gravity and weight of the robot. City on Fire, rain, thunder effects.
Different intros when after the loading screens, your robot can appear breaking through a building, emerging from, the water, drop from the sky. Would be cool for maybe a week
I don't want "apps" because that implies a shitty phone thing. It's programs in PC language.
>because Half-Life is not a huge name anymore after all the time has passed.
My point is, that's Valve's fault, not Half-Life's. People try to pass the blame onto Half-Life when it's Valve we should be shitting on.
killer app is 80s/90s PC slang and I am responsible for reintroducing it to this board
the term is important becaues it is what vr needs.
Big O simulator would in all honesty be fucking rad
>Artifact has less than a thousand players and gets more of daddy Valve’s attention and workers than TF2 despite TF2’s consistent tens of thousands of players
>L4D3 with classes, different routes on maps, and VR/PC crossplay got canned because the shitdicks on the team couldn’t agree on an engine to finish it on despite it already being playable
>HL3 is so NEVER EVER a writer literally leaks the script and the closest we’re getting is a VR game made by a bunch of indie devs
Remind me why people support Valve again? They’re hardly a game developer anymore. They’re more focused on brain chips and their dead cashgrab card “game” they tried to use to fund it.
Valve wants a piece of the VR pie, which isn't that big compared to the console market. The thing with modders is that Valve is using an ancient engine by now, despite its constant changes, and they simply aren't caring about making something revolutionary when it comes to gaming. A modest engine can do something like Artifact fine, however HL3 would look dated as fuck with Source, and since they don't really give 2 fucks about Source 2, they don't care about Half-Life 3 either. Many people who worked on HL2 have left Valve, how do you explain that? They know the company isn't into making big projects like they once were and they left. I mean everything points to Valve not caring about HL3 anymore, but hey you guys can dream.
sure HL3 vr any day now lmfao
Here you go bro :)
You don't stand a chance against the billions of phone users using that word.
>>L4D3 with classes, different routes on maps, and VR/PC crossplay got canned because the shitdicks on the team couldn’t agree on an engine to finish it on despite it already being playable
please stop repeating this utterly asinine, made up nonsense what the fuck
some guy told you that valve was making a game on UNREAL ENGINE and YOU BELIEVED IT
HOW ARE PEOPLE HERE GETTING THIS DUMB/YOUNG
Half-Life is still a huge name to the people VR is being marketed to aka not zoomers.
Sure, Valve might still totally fuck it up but this is precisely the sort of situation you hold a trump card like HL3 for in the first place.
I know it's Valve's fault, my point is that THEY DON'T CARE. They can put something multiplayer, perhaps develop a battle royale from the ground up instead of simply making a mode for CSGO, or whatever else to make a killer app, something more popular with the masses today than HL3.
sent ;)
you don't get what a killer app is
you cannot create one by parroting what someone else has done...that is the exact opposite of what a killer app is
not sure why you think it is some kind of competition
thanks senpai
Are you retarded dude? Last time Valve chased a zoomer trend we got Artifact. Chasing another zoomer trend and locking it behind hardware their mommies won't buy for them isn't going to work. You're not a business genius by any stretch but you do sound like a zoomer yourself.
Fortnite just copied shit someone else did, and that was just what someone else did with DayZ or whatever. Apex was also taking things someone else already did.
Card games are nowhere as popular as MP shooters though
>and to top it off Half-Life isn't even a huge name to the younger audiences anyway
Half-Life has cemented its status in popular culture thanks to the HL3 CONFIRMED memes. Even if they never played the older games the memetic nature of constantly being exposed to people making jokes about it and talking about it means it has stayed culturally relevant LONG after people should have stopped caring about Half-Life.
If HL3 were to be announced the internet would explode. Memes have incredible power.
Multiplayer games have zero immersion. Ever since I started playing games in the early 90's I've always preferred single player games.
>it’s somehow unbelievable that some of Valve’s newer hires would want to use a functioning, modern engine from their competitor that they can port to console over an updated version of a dilipidated engine from twenty years ago that Valve continues to use
>it’s unbelievable that this might cause strife within the development team because the old guard and the higher ups would refuse to use anything but the half baked source 2
Very interesting, old man. Please scream at the children some more, maybe this time your geriatric mumbling will form some words.
That's fine, but the most profitable games are multiplayer ones, though. Gabe Newell has even said they're done making single player games after Portal 2, and in that game they tried to interject a cash shop in a coop game, and focused on turning it into a coop mode with the single player part being quite underwhelming compared to the co op puzzles.
>a game developer would use another developer's engine
>when they have their own engine
>not only that
>when they just spent years developing their own brand new engine
DUHHHHHHHH-UHHHHHHHHHHHHHHHHH
you are, honestly, too stupid to come to Yea Forums.
A developer that makes engines...Would use another developer's engine. Yes user. You're smart.
>with the single player part being quite underwhelming compared to the co op puzzles.
that was precisely nobodys evaluation of portal 2 and the game was a colossal hit
FREEMAN PLEASE FUCK MY SISTER
everyone was saying the real game was the coop portion, that isn't to say it was a bad game, just that the focus had shifted slightly
I don't really see the logic in using your crowbar to grab onto a bar when its pretty clear that you can reach it with your hand.
Now instead of having a direct handhold of the bar, you're clinging to this vertical piece of metal while gravity is pulling you down.
Vox Machinae exists.
>everyone was saying the real game was the coop portion,
Nobody said that. The gaming press absolutely loved the game and it is talked about with glowing praise. The co-op part was barely mentioned, ignored, and forgotten.
I don't understand the revisionist history people try to pull here. What you are saying simply isn't relevant to how the game was received.
Valve also never tried to "push" the cash shop in Portal 2. It was included and then never updated a single time because it obviously wasn't a draw.
Come to think of it, there are no engines specifically coded around VR performance, thus VR being ridiculously resource intensive even after considering the stereoscopic rendering and all that.
Source 2 doesn't need to exist if it doesn't have a niche, if everything it was supposed to be good at is done better by Unreal or Unity.
>there are no engines specifically coded around VR performance
An engine doesn't need to be specifically coded around VR performance; there isn't any specific adaptation to make
>you’re too stupid for Yea Forums but I don’t know anything that I’m talking about
L4D3 got canned back when Source 2 wasn’t even finished yet you subhuman orangutan. Their options were to either
>develop Source 2’s featureless, archaic, mess of an engine alongside their game
or
>admit defeat and use their competitors engine
Valve’s old guard and highers ups were too egotistical to even considering humbling themselves to the second option, therefore the project was canned.
Would certainly be funny for Valve to be calling it "underwhelming" when it was them who deliberately dumbed down the puzzles for the consoles' slow gamepad controls.
Yeah sure buddy
because its fucking cool brosef
Wrong, the real game was in the early demos shown to us. Before they dumbed down the puzzles for consoles.
i don't understand why you're speaking to me as if i don't know that you're simply just making up the shit you say
do you do this in real life? just go up to people and make shit up?
I wish there were some way I could exclude you on this site the same way you are excluded in real life, the same way you just naturally don't end up being part of conversations because you aren't wanted
>hurr valve internally developed l4d3 on unreal engine, and then the entire project was thrown away!
just fucking eat dirt just push up daisies holy fuck you have no purpose inputting text into my life just go away god fuck
This thread has been up for two days straight
Is Yea Forums dying
You're making shit up massively. Portal 2's coop is often said to be one of the best co-op experiences in all gaming.
been dead since 2011-2012 or so
conversation quality dropped into the trash when phoneposting came around, and the people who come here are generally just so fucking stupid and detached from having any identity involving video games, theres no point in this being a place anymore
Adorable
Got any more stories user?
>subhuman euro monkey bashes his head against the keyboard yet again when English isn’t his first language and he can’t read or comprehend my words
The game was already “playable”, either they were going to have to continue using and simultaneously developing their in house software or take the assets they were using and rebuild the game in Unreal.
You must be eastern eurotrash if you don’t understand this. Why the hell would they start out in Unreal? Sounds to me like you like putting words in others mouths because it’s the only way your low T eurotrash gopnik body can feel anything that even resembles strength.
politics ruined Yea Forums and Yea Forums
politics and phoneposting
can you use a tripcode? it's the only way i know to conveniently exclude you.
>15 hours
>2 days
Retardation aside, it goes through periods of hyperactivity and inactivity. It speeds up if there's gaming news. You should've seen the number of threads about the Nintendo Direct and Pokemon Direct
Not him, but this is literally the first time I heard this opinion.
ah yes can always rely on nintendo retards to endlessly blather over (same game again #25)
for real Yea Forums users we just kind of mentally exclude all nintendo stuff
I prefer threads lasting longer to the smash cancer where 80% of the threads are dominated by that cancerous fanbase and its retarded garbage.
browse for "best games co-op", you'll find Portal 2 in many of those lists
Proper use of vibrations is tactile feedback good enough for me.
>I only mature games for mature gamers such as myself!!
Kek. Only on euro hours Yea Forums.
hopefully
>browse for "best games co-op", you'll find Portal 2 in many of those lists
This is because Portal 2 is considered a best game and has co op. Not the other way around.
Anyway, back to the point, nobody talked or cared about the coop when it came out.
>if I block my ears and shut out reality maybe I won’t wake up in a commieblock apartment and HL3 will be real and everyone will choke on GabeN’s cock again!
The absolute SEETHING COPE of Ruskie CS:GO lootbox junkies
the nintendo fanboy shit doesnt belong here. it needs to be its own board. i am american
Still can't believe they actually made this. The absolute madmen.
What the fuck is .webp? Why are phone scum ruining the Internet?
>Co-op part is literally on the cover
anyone know how well snoyVR and move controllers work for PC? i really want beat saber with actually good songs and not the default only shit ps4 has also for vrporn
>I’m a mature gamer now Mom! Stop calling my PS4 a Nintendo!
Tick tock zoomzoom, you’ve got school in a couple hours. Don’t stay up all night gaming now.
>i am american
Sorry Pablo-kun, just because your parents smuggled you into the cucked state of modern America doesn’t make you any less subhuman. I can almost SMELL the ESL dripping from your post.
Half-Life is boring as fuck.
>.webp
>.jiff
>normal .gifs are corrupted for some reason
I'm really starting to get fed up with Google's shit.
1/20 of people who played portal 2 played a single minute of the coop user
webp is proprietary google cancer that is "better" and faster" than other image formats
If you use firefox you can get rid of that shit from the config settings
The fact Valve doesn't care about developing Source 2 is pretty much evidence that HL3 is nowhere near their plans, if it will ever be again.
youtube.com
They're really missing out, it was the best part of the game. Maybe the only good part of the game, too.
Listen, separate boards for each console is a bad idea. It would just encourage more shitposting from the boards raiding each other all the time. Or shitposters pretending to be from the other boards doing inside jobs. Plus containment boards never work. People still talk about Pokemon here. People still make threads that have generals on /vg/ here. Just filter and/or hide threads you don't like.
>webp is proprietary google cance
webp is an open format, that is the entire point of it. do you kids bother to understand anything, or do you just get mad at everything first?
But valve is still updating source 2 and shipped a massive update for it in December.
If they were developing source 2 for mobile games you'd be shitting on them for going the blizzard route. Pathetic.
>do you kids bother to understand anything, or do you just get mad at everything first?
You're on Yea Forums
Correction: it's comfy as fuck. Feels like you're traveling across long distances over the course of the game.
Yeah, but they don't talk about wishing to fuck a specific poke girl 24/7 like they do there.
>webp
doesn't sound very open.
I didn't say anything about separate boards for each console
Nintendo users simply operate in a "Nintendo" fashion and their post volume and activity is seperable from the rest of the board as is their post content. They are the use case for when you DO seperate out into another board
>insular faction within board
>constant threads 24/7 about tiny number of topics
>always the same people in the threads
>when something related to their tiny irrelevant sphere happens they take over the board with shitposting
I don't care about any game company or console but it is specifically Nintendo users that act this way and specifically Nintendo users that need to be segmented out. It's no different, whatsoever, from My Little Pony and Pokemon getting boards
yeah i have been saying this for years. hl2 was seen as something unique, a leap forward in gaming and the next half life will be too. Pushing technology is a part of the half life brand,
>valve should release a small multiplayer VR game
>that would attract more attention and be easier to do
>besides nobody really cares about Half-Life any more
It's fucking embarrassing to read this. You're speaking with confidence from a position of absolute ignorance.
Multiplayer VR sucks. NO ONE has really figured it out yet. There's been some degree of success with autistic sim games and with 'social experiences', but VR multiplayer game design is HARD and player bases SMALL, with enormous competition for their time. There has been a new FOTM multiplayer VR game that has come and gone almost literally monthly, for this entire 'first gen'.
NOTHING VALVE WILL EVER DO WILL ATTRACT MORE ATTENTION THAN THE FIRST HALF-LIFE 3 TRAILER (or surprise release or whatever else they do). This is sort of a tragedy, because Valve is doing absurdly awesome things RIGHT NOW that are getting almost totally ignored (eg. fucking Proton jesus christ).
Shouldn’t drones like you be busy buying cards off the steam marketplace?
Old Valve would do both.
I didn't but artifact so I'm not sure. Is not living in fantasy land being a drone now?
Spotted the no-fun fag ditching rides at theme-parks because of "muh nausea".
whats with all the hate for phoneposting? i've been on Yea Forums for years and years and occasionally browse and post on my phone and the only difference is that my phone corrects my grammar a bit. maybe years ago when OC was still a thing here it was an issue because phones can't create but now its all just reposted reaction images that were cooked up on reddit anyways. you can google them and post them off your phone too. if phones were stifling creation of OC then reddit would surely suffer worse but it doesnt so its a Yea Forums issue.
identity politics hurt Yea Forums, identity politics becoming the focus of actual politics madee it worse, /pol/ going mainstream ruined the site ten times worse than any previous influx of newfags, worse than project chanology times ten. /pol/ is ruining Yea Forums. moot going away ruined Yea Forums.
people posting stupid shit on their phones instead of their computers didnt affect Yea Forums at all. the quality of the people posting here had gotten worse and the things they talk about is just the same old "my side is best side" garbage shoehorned into every topic
>im a phoneposter, phoneposting isnt bad
fuck off phoneposter
Many VR games suck, not only multiplayer ones. You seem quite out of touch with what kids want to play, multiplayer games. You think the average zoomer gives 3 fucks about Half-Life? You think the HL fanbase is bigger than the modern gaming audiences they could attract by pandering to them? Valve is already catering to those by producing only multiplayer games and filling shit with cash shops for the modern audiences, seems like you're blissfully unaware of what they're already doing, though. Artifact may have flopped, but they're making bank with that multiplayer cash.
To me you sound like a desperate Half-Life fanboy clinging hard to delusions. but hey like I said, people can dream.
There's nothing inherently wrong with phoneposting, but it attracted millions of normies and underage retards that unironically killed some boards. Most notably /pol/, and I'd say Yea Forums as well.
I'd love to love this but I don't think any VR can capture the feel of the gunplay of the original.
t. born 96
>NOTHING VALVE WILL EVER DO...
Based. This is one of the reasons why I almost feel like supporting Epic Store with the exclusive deals, because then it might force Valve to make their own little exclusive something.
>Them windows
holy fuck, that's embarassing.
Technology, user. Technology.
>the only money in video games is zoomers
stop right there amigo. single-player games and more adult experiences are surging ahead stronger than ever and the market is showing that yes they want these things by the tens of millions of copies
also the idea that a HL game has to be single player is at best idiocy and at worst completely incapable of vision, of course a HL game would not be single player only anymore
Phoneposters treat their phone as a secondary throwaway device so their posts are more often than not worse than usual. You used to have to reset your modem at the very least to ban evade, now you can just whip out your phone and keep posting.
People who DO use their phone as their primary device can be just as bad because those are the kind of normalfags we don't want here who only arrived after they heard about gamergate, the fappening, and the election.
Then there's the fact that phoneposters are retards who save the thumbnails mobile Yea Forums shows to them (mobile Yea Forums doesn't show full images, it only shows medium sized previews for optimization) and then repost them, causing other unwitting retards to save and repost them which gets rid of the m suffix that was appended to them. So now the image quality of the board is actively decreasing.
This
dumbass, kids can't afford VR nor do they care about what it has to offer right now which is rough experimental shit
what is this for?
If it has to be a killer app, it has to grab a big portion of the market. There's a problem of making HL a game catering to its fanbase, which is dwindling as it gets older and the newer consumers don't know and don't care and needing a killer app.
What
Sales of single player games are slowing down while the development costs keep increasing though. The only exception to the former is Rockstar.
>the newer consumers don't know and don't care
see
>mfw I’ve been phoneposting since I got a smartphone in 2012 and no one ever called me out on it
People didn’t even complain about others doing it until these past couple years.
Hell, I’ve been using an old backup iPhone for the past couple months and all my filenames look like the one on pic related and nobody has said a thing.
You sure you aren’t just making up some imaginary boogeyman user? I’m pretty sure shitty posters are going to be shitty posters regardless of what they use to post.
Calling people phoneposters is just a part of the identity politics that’s killing this website and the world in general.
Follow the reply chain.
no
Nice video. Valve is basically on its way out with its shitty engine. Guess they must be thanking their lucky stars for Steam.
The average IQ of a phoneposter is certainly lower than somebody connecting via Ethernet.
Then continue looking like an idiot.
Wasn't even me that said no, but reply chain doesn't show me anything anyway
Yes, almost every time I see image.jpg or a filename like yours the post is lower quality than a normal poster. And as a specific example of ban evasion when I used to go /tf2g/ there was one faggot who kept ban evading on their phone to dump trap porn in the thread and all their posts were image.jpg. Thankfully that actually made it easier to filter.
How about wifi?
Point taken. It's the topic of the thread but wasn't named. The game is Boneworks.
But what if I were to post without an image, like in this post?
I’m virtually indistinguishable from when I post on my computer now.
Blaming the method that people post with rather than the posters themselves is foolish.
>ban evasion via mobile carrier
A good majority of the IP addresses for mobile carriers have been range banned due to abuse.
Anyone else get that falling sensation in your stomach when you fall off something while in VR?