>best final boss music in the zelda series >fantastic spectacle, riding along burning kaiju pig in open fields on your horse >easier to deal with than any of the divine beasts >ride around on horse, shoot the targets that appear >need to be completely retarded to get hit by any of its attacks I genuinely enjoyed breath of the wild but this was a let down.
scripted isn't nessiserily a bad thing as long as it's challenging enough to not just feel like a game of simon says which this was not
Gavin Foster
Demise was good fun, just too short. Great spectacle though. And it's not too bad if you do it immediately after the Ghirahim fight. Still, they really should have given him a lot more health
Samuel Wilson
>no 1-on-1 humanoid Ganon duel out on the open plains of Hyrule
would've been absolute ludo
Owen Nelson
That's only the 3rd act of a 3 part boss. You started that fight indoors.
Luis Fisher
I was hoping for a third fight. It made sense to me. >Fight Calamity Ganon (but he loses 50% of his health bar because you finished all the beasts) >Fight Ganon >the fight is pretty fucking amazing scenery-wise >but it's too fucking easy >"welp, this can only mean that there's a third fight with a humanoid Ganon!" >credits start rolling I guess nothing will ever beat fighting against Ganon in Wind Waker and Twilight Princess
I felt this final boss fine? it was made more to fit the large open area of the game and add a bit more desperation to what Ganon was in the game. It showed him in this monstrous angry form and gave more verticality to his fight which is what a lot of BOTW was built around. You can compare it to something like Super Metroid, where Mother Brain is kind of an easy fight but it's an excellent final boss because it allows the baby metroid to step in and it gives this emotional moment. Beast ganon doesn't really have the same kind of writing, but instead it's supposed to change the perspective of the fight from being alone in this large room with a gigantic creature, to fighting this cornered monster on its last leg trying to win with raw brute force and anger.
Not gonna lie, I died to its attack in the final phase because my stamina ran out when I was catching the updraft. Felt pretty stupid and it also ruined the moment.
Adrian Green
>No post game >Can't replay bosses at your home(s) >Can only defeat Master Kohga once
Nathan Sanchez
Demise sucked, hyped up as the biggest bad in the series and he goes down like a bitch with no explanation as to why Link can beat him besides nonsensical power level wankery
Remember how much effort it took just to imprison Ganon in oot?
Gavin Edwards
He's fun in Hero Mode
Sebastian Jackson
Agree completely.
Ethan Allen
>That's only the 3rd act of a 3 part boss. You started that fight indoors. The first act doesn't happen if you beat the blights before reaching Hyrule Castle. Nothing will ever beat Twiligh Princess >Puppet Zelda >Interdimensional Beast Ganon >Horseback race against Ganondorf >1-on-1 Sword duel against Ganondorf Fuck, man, that was the highest point Zelda is going to get on boss fights. They weren't difficult per se, but they build up a pretty fucking good final fight
Grayson Clark
>>Can only defeat Master Kohga once This bothers me a lot. When he fell down the hole I was sure there was going to be another mission related to that. Guess it was cut content
Joseph Peterson
Calamity Ganon is a cake walk with bomb arrows.
Lincoln Thompson
BOTW is the only Zelda I ever got bored of. Cleared all the Divine beasts then just never got around to finishing it. The bosses were so bland, I figured Gannon would be more of the same. Guess I was right.
Nathaniel Morris
It's easily the best final boss fight of any Zelda game.
Isaac Adams
Multi-part fights are excellent. Zant was great too.
Joshua Ramirez
I was hoping for Zelda to be one of the bosses and that beating the blights was just to get them out of the beasts so they would fight against me plus a puppet Zelda at the end. I wasn't disappointed with the fight, I just wanted a third act. Even Wind Waker had better build up. Hell, the way I see it, it goes TP > MM > BotW > WW > OoT Not counting SS because I haven't played it.
Camden Brooks
The part where you fight him inside the castle makes use of tons of the game’s mechanics and is one of if not the best fight in the series.
Then there’s the part with the horse OP talks about, and it’s basically a glorified cutscene.
I think it’s worth finishing for the amazing final dungeon and amazing first half of the final boss, which are basically what half the rest of the game should’ve been like.
Cooper Johnson
SS is worth a playthrough I think. I think it's probably the weakest of the zelda titles, but overall it's ok.
Levi Morris
>oot last
I’m surprised since you seem to care about build up. Enemy rush up the tower culminating in a battle against the wizard, then an escape sequence as the final dungeon crumbles, and then GANON
One of the better end sequences in the series imo
Ian Powell
Hmm, maybe I'll give it a go tonight then. Is the final dungeon an actual dungeon? Because I really didn't like the Divine Beasts.
Lucas Thompson
hyrule warriors was a fun ganon boss fight. Wish it was more to it than "ride horse and fire arrow at marked areas"
Leo Rogers
I would rate WW much higher desu. The final fight with Hyrule flooding around you with that intense msuic blasting and Tetra co-oping with you is great stuff.
Justin Rivera
have you ever wished you could explore the entirety of hyrule castle? That's your dungeon.
lmao nice bait. That fight was forgettable as fuck.
Blake Cooper
It's not bad, it's just that imo Wind Waker did it better, but BotW had a better Hyrule Castle, Majora's Mask had me going through short dungeons and fighting 3 flavors of Majora. TP had a short Hyrule Castle but having Zelda as one of the villains and spliting the fight in 4 parts, is something that hasn't been topped in the series imo, but TP is the only Zelda game I can't force myself to replay. It has so many flaws, I'm amazed the last arc was that good
Thomas Baker
No. Just climbing walls and walking through hallways full of the same enemies you’ve fought since day 1.
Christian Clark
>literally the most Duel of Fates fight in the entire series >letdown
Makes sense. Gay people and women wouldnt understand what a real fight between men looks like.
Owen Cooper
this, the fight had so much potential >ganon starts to rampage and break shit through hyrule while you need to ride your horse and then jump to climb to his back >when you get on top you have to fight final true ganon boss that spawns from his back >if you take too long beast ganon destroys hyrule and you lose
Henry Thompson
Not really like a traditional dungeon but not at all like the divine beasts. Sort of an enemy gauntlet and a navigational challenge, no keys or the like though.
Not much else like it in the series honestly. Depending on how you approach you can skip through it all in like two minutes or spend hours exploring cause it’s so fuckin huge and dangerous.
I recommend at least messing around in it for a while, my favorite place in the game by a very wide margin.
Aiden Rivera
i dont know about you but that sounds like every god damn dungeon in ocarina of time
BOTW has its good share of unique shit in Hyrule Castle like unique weapons and items
Nolan Walker
Yeah including you. TP Dorf is the true male battle.
John Mitchell
retard alert
Jose Perry
Literally my mom's Jak 3
Blake Davis
>admitting you can't read
James Davis
Why can't all BotW threads be this good?
Kayden Richardson
>TP Dorf is the true male battle. Fucking this. You go from tossing goats to tossing Gorons to swinging huge chunks of metal to overpowering and beating the shit outta Ganondorf high on ToP.
Jaxon Thompson
describing a video game fight as a real fight between men
Your fedora is showing faggot
Ethan Butler
The setting and boss arena are god tier
The fight itself is nothing special, which is disappointing given who your opponent is supposed to be
William Harris
>Three BGM tracks that shuffle between the series Main Theme, Ganon's Theme, and Zelda's Lullaby >mobs that can one shot you and jump from the walls >Hyrule Castle is fuck huge with lots of secrets, cool stuff, and you can also get the Hylian Shield, which has the most durability out of any other shiled in the game by a wide margin >there are guardians everywhere and you also get in traps with groups of 5 to 10 high level enemies It's pretty good, but you gotta go with good equipment. Also, you can enter Hyrule Castle from various points, I like entering through the catacombs because that way you reach the prison where the Hylian Shield is.
Jack Ramirez
Alright, guess I'll dig out my WiiU when I get home and give it a go then. Thanks.
James Richardson
>no explanation as to why Link can beat him besides nonsensical power level wankery
The Master Sword, retard. It's literally made to destroy "evil", which Demise is a personification off. How can you not understand simple stuff like this? The weapon is literally made to kill Demise. And Demise isn't even actually finished forever, he comes back as Ganon throughout the series. Also in Ocarina of Time, Ganon also gets killed by the Master Sword, he isn't "imprisoned".
Joseph Collins
I can't go back in time to stop my self from ever playing it so it's next best thing to do in regards to SS.
Bentley Gomez
It's supposed to show that? Eternal fight between good and evil, you against your enemies, two men fighting in the ring of honor. Sorry you are gay.
I hate this so much, it is such a shitty trope. Why can't Ganon just be a giant arse who wants to kill everything and be ruler of the ashes? Noooo, it has to be that he does bad because he's literally evil reincarnated... lame
William Gray
I mean wouldn't that be the goal of evil incarnated? that was demise's goal Afterall
And a lot of people seem to operate under the idea that Ganon is Demise reincarnated, but thats not the case, Demise himself was permanently destroyed by a Triforce wish Ganon is "Demise's Hatred given form" Demise hated Hylia and her chosen hero so fucking much that his hatred became it's own entity
Andrew Miller
True enough about the sword I guess, but I still felt like Demise should have been way tougher and went down way too easily, both in-game and in-story. His imprisoned form felt more threatening than he ever did, and even with the sword I don’t think Link should have been able to take him down on his own.
I think it’s that last part that gets me, this guy can ruin the world and overpower gods, goddesses and magic dragons, but this guy has a good sword and that’s all it takes. Wouldn’t be such a big deal to me if previous bosses in the series, who are canonically supposed to be weaker, didn’t take a group effort to bring down. I know it’s the master sword but still. He felt so anticlimactic.
And yeah his grudge personifies as ganon and malice and stuff but that’s a curse and/or the typical rebirth stuff. You know what I mean when I say he dies.
>Also in Ocarina of Time, Ganon also gets killed by the Master Sword, he isn't "imprisoned". That is incorrect.
Robert Rogers
I like to think of it as Ganondorf being a petty tyrant, and then when he becomes Ganon it’s sorta like a deal with the devil where he embraces the hatred Demise left lingering to become more powerful.
Benjamin Bell
This guy's role in the story is so fucking dumb because of how last minute his appearance was. Ghirahim should've just been the final boss.
Eli Ross
I'm just glad they actually give you your horse for it, or at least the last one you rode being transported to hyrule field atop my massive fucking ganonhorse was a great way to send off the game
Evan Barnes
Peppermint Kisses was the best part of that game.
Kevin Young
Makes sense. Ganondorfs first transformations into Ganon involves him screaming in rage while channeling the triforce of power.
Carson Turner
The idea of his influence giving us Ganondorf was an interesting idea, I just wish he didn't show up at the very last damn minute.
Cooper Campbell
I was certain the final form of Ganon was going to be this huge boss that you climb at the end. Missed opportunity.
Jaxon Thomas
The final boss is either:
>Incredibly hard that people can't beat the game and you have a line of people complaining about it AKA Hollow Knight
>It is incredibly easy and it makes you feel like the game hyped up a boss that was never that threatening to begin with
>Or the game hides the true final boss behind a dificulty level and people complain about accesibility
I rather have a challenging boss fight that will make me rage until I defeat it rather than mediocre rock paper scissors fight that feels underwhelming
I mean, he has those three shitty imprisoned battles and you know from pretty early on he’s what gayham’s endgame is. He’s a centerpiece of the plot.
But he still feels so shoehorned in at the last minute, he isn’t really able to build up any sense of presence. Just a one and done boss fight that’s over real quickly.
He’s supposed to be propped up by the whole game telling you what a big deal he is, but in-game that feeling just isn’t there. The last imprisoned fight with the cannon and groose has a bigger sense of grandiosity from a gameplay perspective. Lots of tell with no real show.
Grayson Perry
This makes so much sense I’m surprised you’re the first person I’ve seen say it
Isaiah Barnes
Skyward Sword is the only Zelda I haven't played.
What's this guy's deal?
Luke Nelson
That's why I said I would've been fine if Ghirahim was the final boss. I would've easily believed it was him that helped influence Ganondorf, not some dude named Demise that we only just met and killed not too long ago.
Asher Perez
King of demons. After his defeat, he curses Zelda's bloodline and the spirit of the hero, saying his hatred will always follow them. Some people don't like him because they think the curse detracts from Ganny's character.
Jacob Phillips
im still mad that they make minish cap not the first in the timeline
Dominic Perez
I mean, the entire game is pretty bad, but I really hate copout "there's no way to lose" final bosses and it's even worse since the sonic games I was playing enough to give Chronicles a try gave me Super Sonic fights that were actually somewhat challenging. You could lose as super sonic in the Rush games or Sonic Adventure 2, or Sonic 3. it was a full fight, you were on a timer losing rings fast which made the stakes higher than any of the other boss fights in those games.
This one just gave you near infinite health, didn't let you use your team you worked on building the whole game, and if I remember right it gave you a bunch of really dumb timed hit minigames to play that basically didn't matter because of your practically infinite health.
Even Sonic and the Black Knight had a more satisfying last boss fight.
Twilight Princess did it, but would've been niggertastic in breath of the wild.
William Flores
Hyrule Satan
Juan Bennett
The peak of Ganon-Kino If they ever do another Ganondorf fight again it should be really personal, like wind waker.
David Morgan
Bioware making mistakes
John Hall
I'm still mad that Nintendo is retarded enough to make a canon timeline.
Christian Turner
Fanboys honestly would not have shut up about it if they didn't.
I really just wish they went with the "The Legend of Zelda games are just told by different who remember their events differently" depiction instead of just being contrarian to the split timeline theory